This commit adds the MotD model for storing and retrieving
messages-of-the-day.
It also adds a model for messages. Messages have an author as well as a
thread they belong to, the thread can be read by a specific number of
authors. FUrthermore, the message model supports system messages.
This commit introduces a number of needed changes:
- Character is now implementing the CharacterInterface
- MissingCharacter and SystemCharacter are supporting "pseudo-characters"
- trait MockCharacter implements non-implemented methods for
MissingCharacter and SytemCharacter
- Characters are now soft-deletable. Models wanting to load soft-deleted
characters need to fetch them eagerly.
Closes#17
This commit introduces the GameConfiguration, a model that is not an
entity. It also introduces GameConfigurationElement which is a doctrine
entity.
The two models make use of the traits introduced for CharacterProperty.
They also use the new OneToManyCollection class, which implements the
doctrine collection interface to a certain, limited extend. It mimicks
doctrine's PersisentCollection.