Model changes
Adds basic Scene model Extends Character model with reusable properties (Using the two traits Properties and PropertyManager).
This commit is contained in:
@@ -1,6 +1,8 @@
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### Project related
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vendor/
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dbtest.sqlite
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.sqlite
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#################
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## NetBeans
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Binary file not shown.
@@ -0,0 +1,11 @@
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<?php
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declare(strict_types=1);
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namespace LotGD\Core\Exceptions;
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/**
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* Exception if a specific, required argument is missing
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*/
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class ArgumentEmptyException extends CoreException {
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}
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@@ -6,6 +6,6 @@ namespace LotGD\Core\Exceptions;
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/**
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* Exception if a specific, required argument is missing
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*/
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class AttributeMissingException extends CoreException {
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class NoParentSetException extends CoreException {
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}
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@@ -6,6 +6,6 @@ namespace LotGD\Core\Exceptions;
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/**
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* Exception if a specific, required argument is missing
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*/
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class AttributeMissingException extends CoreException {
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class ParentAlreadySetException extends CoreException {
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}
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@@ -0,0 +1,11 @@
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<?php
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declare(strict_types=1);
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namespace LotGD\Core\Exceptions;
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/**
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* Exception if a specific, required argument is missing
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*/
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class WrongParentException extends CoreException {
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}
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+45
-13
@@ -3,18 +3,24 @@ declare(strict_types=1);
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namespace LotGD\Core\Models;
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use LotGD\Core\Tools\Model\{Creator, Deletor};
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use Doctrine\Common\Collections\ArrayCollection;
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use Doctrine\ORM\Mapping\Entity;
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use LotGD\Core\Tools\Model\Creator;
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use LotGD\Core\Tools\Model\Deletor;
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use LotGD\Core\Tools\Model\PropertyManager;
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/**
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* Description of Character
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*
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* @Entity
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* @Table(name="characters")
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*/
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class Character {
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class Character
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{
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use Creator;
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use Deletor;
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use PropertyManager;
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/** @Id @Column(type="integer") @GeneratedValue */
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private $id;
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@@ -25,20 +31,39 @@ class Character {
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/** @Column(type="integer", options={"default" = 10}) */
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private $maxHealth = 10;
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/** @Column(type="integer", options={"default" = 10}) */
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private $health;
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private $health = 10;
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/** @OneToMany(targetEntity="CharacterProperty", mappedBy="owner", cascade={"persist"}) */
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private $properties;
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/** @var string fqcn of the property sub class */
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private static $propertyClass = CharacterProperty::class;
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/** @var array */
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private static $fillable = [
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"name",
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"maxHealth",
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];
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/**
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* Creates a character at full health
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*/
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public static function createAtFullHealth(array $arguments): self
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{
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$newCharacter = self::create($arguments);
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$newCharacter->setHealth($newCharacter->getMaxHealth());
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return $newCharacter;
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}
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public function __construct() {
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$this->properties = new ArrayCollection();
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}
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/**
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* Returns the entity's id
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* @return int The id
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*/
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public function getId(): int {
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public function getId(): int
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{
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return $this->id;
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}
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@@ -46,7 +71,8 @@ class Character {
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* Sets the character's name and generates the display name
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* @param string $name The name to set
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*/
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public function setName(string $name) {
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public function setName(string $name)
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{
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$this->name = $name;
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$this->generateDisplayName();
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}
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@@ -55,14 +81,16 @@ class Character {
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* Returns the character's name
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* @return string The name
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*/
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public function getName(): string {
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public function getName(): string
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{
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return $this->name;
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}
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/**
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* Generates the display name which is a composition of title and name.
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*/
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protected function generateDisplayName() {
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protected function generateDisplayName()
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{
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$this->displayName = $this->name;
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}
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@@ -70,7 +98,8 @@ class Character {
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* Returns displayName, a combination of title, name and suffix, mixed with colour codes
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* @return string The displayName
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*/
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public function getDisplayName(): string {
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public function getDisplayName(): string
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{
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return $this->displayName;
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}
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@@ -79,16 +108,17 @@ class Character {
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* health if none has been set yet.
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* @param int $maxhealth
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*/
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public function setMaxHealth(int $maxHealth) {
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public function setMaxHealth(int $maxHealth)
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{
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$this->maxHealth = $maxHealth;
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$this->health = $this->health ?? $this->maxHealth;
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}
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/**
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* Returns the maximum health
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* @return int
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*/
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public function getMaxHealth(): int {
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public function getMaxHealth(): int
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{
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return $this->maxHealth;
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}
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@@ -96,7 +126,8 @@ class Character {
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* Sets current health
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* @param int $health
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*/
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public function setHealth(int $health) {
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public function setHealth(int $health)
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{
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$this->health = $health;
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}
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@@ -104,7 +135,8 @@ class Character {
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* Returns current health
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* @return int
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*/
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public function getHealth(): int {
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public function getHealth(): int
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{
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return $this->health;
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}
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}
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@@ -0,0 +1,36 @@
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<?php
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namespace LotGD\Core\Models;
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use LotGD\Core\Tools\Model\Creator;
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use LotGD\Core\Tools\Model\Properties;
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/**
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* Properties for Characters
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* @Entity
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* @Table(name="character_properties")
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*/
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class CharacterProperty {
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use Properties;
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/** @Id @ManyToOne(targetEntity="Character") */
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private $owner;
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/**
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* Returns the owner
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* @return \LotGD\Core\Models\Character
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*/
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public function getOwner(): Character
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{
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return $this->owner;
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}
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/**
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* Sets the owner
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* @param \LotGD\Core\Models\Character $owner
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*/
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public function setOwner(Character $owner)
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{
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$this->owner = $owner;
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}
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}
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@@ -0,0 +1,187 @@
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<?php
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declare(strict_types=1);
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namespace LotGD\Core\Models;
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use Doctrine\Common\Collections\ArrayCollection;
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use Doctrine\Common\Collections\Collection;
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use LotGD\Core\Exceptions\NoParentSetException;
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use LotGD\Core\Exceptions\WrongParentException;
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use LotGD\Core\Tools\Model\Creator;
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use LotGD\Core\Tools\Model\Deletor;
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/**
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* Description of Scene
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* @Entity
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* @Table(name="scenes")
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*/
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class Scene
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{
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use Creator;
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use Deletor;
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/** @Id @Column(type="integer") @GeneratedValue */
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private $id;
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/** @Column(type="string", length=255) */
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private $title = "";
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/** @Column(type="text") */
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private $description = "";
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/**
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* @ManyToOne(targetEntity="Scene")
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* @JoinColumn(name="parent", referencedColumnName="id", nullable=true)
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*/
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private $parent = null;
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/**
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* @OneToMany(targetEntity="Scene", mappedBy="parent")
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*/
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private $children = [];
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/**
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* @var array
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*/
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private static $fillable = [
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"title",
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"description",
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"parent"
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];
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/**
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* Constructor
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*/
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public function __construct()
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{
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$this->children = ArrayCollection();
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}
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/**
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* Returns primary id
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* @return int
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*/
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public function getId(): int
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{
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return $this->id;
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}
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/**
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* Sets scene title
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* @param string $title
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*/
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public function setTitle(string $title)
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{
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$this->title = $title;
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}
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/**
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* Returns scene title
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* @return string
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*/
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public function getTitle(): string
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{
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return $this->title;
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}
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/**
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* Sets scene description
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* @param string $description
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*/
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public function setDescription(string $description)
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{
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$this->description = $description;
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}
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/**
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* Returns scene description
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* @return string
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*/
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public function getDescription(): string
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{
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return $this->description;
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}
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/**
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* Sets or removes the parent of this scene.
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* @param \LotGD\Core\Models\Scene $parent The new parent or NULL
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*/
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public function setParent(Scene $parent = null)
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{
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// Get old parent and remove $this from it
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if ($this->parent !== null) {
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$oldParent = $this->parent;
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$oldParent->removeChild($this);
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$this->parent = null;
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}
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// New parent is not null
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if ($parent !== null) {
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$this->parent = $parent;
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$parent->addChild($this);
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}
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}
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/**
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* Returns the parent of this scene
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* @return \LotGD\Core\Models\Scene
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* @throws \LotGD\Core\Exceptions\NoParentSetException
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*/
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public function getParent(): Scene
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{
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if ($this->parent === null) {
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throw new NoParentSetException("This child does not have a parent set to return. Check with hasParent first.");
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}
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return $this->parent;
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}
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/**
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* Returns true if this entity has a parent
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* @return bool
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*/
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public function hasParent(): bool
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{
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return !(empty($this->parent));
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}
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/**
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* Returns a list of all children registered for this entity
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* @return Collection
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*/
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public function getChildren(): Collection
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{
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return $this->children;
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}
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/**
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* Returns true if the number of children registered for this entitiy is > 0
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* @return bool
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*/
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public function hasChildren(): bool
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{
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return count($this->children) > 0 ? true : false;
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}
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/**
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* Registers a child for this entity.
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* @param \LotGD\Core\Models\Scene $child
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*/
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protected function addChild(Scene $child)
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{
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$this->children->add($child);
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}
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/**
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* Removes a child from this entity.
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* @param \LotGD\Core\Models\Scene $child
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* @throws WrongParentException
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*/
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protected function removeChild(Scene $child)
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{
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if ($child->getParent() !== $this) {
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throw new WrongParentException("This Scene is not the parent of the given child.");
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}
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$this->children->removeElement($child);
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}
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}
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+14
-13
@@ -5,16 +5,15 @@ namespace LotGD\Core\Tools\Model;
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use Doctrine\ORM\EntityManagerInterface;
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use LotGD\Core\Exceptions\{
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AttributeMissingException,
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UnexpectedArrayKeyException,
|
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WrongTypeException
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};
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use LotGD\Core\Exceptions\AttributeMissingException;
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use LotGD\Core\Exceptions\UnexpectedArrayKeyException;
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use LotGD\Core\Exceptions\WrongTypeException;
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/**
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* Provides methods for creating new entities
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*/
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trait Creator {
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trait Creator
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{
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/**
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* Creates and returns an entity instance and fills values
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* @param array $arguments The values the instance should get
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@@ -22,19 +21,20 @@ trait Creator {
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* @throws AttributeMissingException
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* @throws WrongTypeException
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*/
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public static function create(array $arguments) {
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if(isset(self::$fillable) === false) {
|
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public static function create(array $arguments)
|
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{
|
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if (isset(self::$fillable) === false) {
|
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throw new AttributeMissingException('self::$fillable is not defined.');
|
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}
|
||||
|
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if(is_array(self::$fillable) === false) {
|
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if (is_array(self::$fillable) === false) {
|
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throw new WrongTypeException('self::$fillable needs to be an array.');
|
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}
|
||||
|
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$entity = new self();
|
||||
|
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foreach(self::$fillable as $field) {
|
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if(isset($arguments[$field])) {
|
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foreach (self::$fillable as $field) {
|
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if (isset($arguments[$field])) {
|
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$methodname = "set".$field;
|
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$value = $arguments[$field];
|
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|
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@@ -43,7 +43,7 @@ trait Creator {
|
||||
}
|
||||
}
|
||||
|
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if(count($arguments) > 0) {
|
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if (count($arguments) > 0) {
|
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throw new UnexpectedArrayKeyException('self::$fillable does allow the properties "'.implode(", ", array_keys($arguments)).'" to be set.');
|
||||
}
|
||||
|
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@@ -54,7 +54,8 @@ trait Creator {
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||||
* Marks the entity as permanent and saves it into the database.
|
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* @param EntityManagerInterface $em The Entity Manager
|
||||
*/
|
||||
public function save(EntityManagerInterface $em) {
|
||||
public function save(EntityManagerInterface $em)
|
||||
{
|
||||
$em->persist($this);
|
||||
$em->flush();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace LotGD\Core\Tools\Model;
|
||||
|
||||
const PROPERTY_STRING = 0;
|
||||
const PROPERTY_INT = 1;
|
||||
const PROPERTY_FLOAT = 2;
|
||||
|
||||
/**
|
||||
* Provides method and doctrine annotation for a property submodel
|
||||
*/
|
||||
trait Properties
|
||||
{
|
||||
/** @Id @Column(type="string", length=255) */
|
||||
private $propertyName = "";
|
||||
/** @Column(type="text") */
|
||||
private $propertyValue = null;
|
||||
|
||||
/**
|
||||
* Returns the name of the property
|
||||
* @return string
|
||||
*/
|
||||
public function getName(): string
|
||||
{
|
||||
return $this->propertyName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the name of the property
|
||||
* @param string $name
|
||||
* @throws ArgumentEmptyException If parameter $name is empty
|
||||
*/
|
||||
public function setName(string $name)
|
||||
{
|
||||
if($name === "") {
|
||||
throw new ArgumentEmptyException('The argument $name must not be empty.');
|
||||
}
|
||||
|
||||
$this->propertyName = $name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the stored property
|
||||
* @return mixed
|
||||
*/
|
||||
public function getValue()
|
||||
{
|
||||
return unserialize($this->propertyValue);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stored property
|
||||
* @param mixed $value
|
||||
*/
|
||||
public function setValue($value) {
|
||||
$this->propertyValue = serialize($value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace LotGD\Core\Tools\Model;
|
||||
|
||||
/**
|
||||
* Provides method and doctrine annotation for a property submodel
|
||||
*/
|
||||
trait PropertyManager
|
||||
{
|
||||
private $propertyStorage = null;
|
||||
|
||||
public function loadProperties()
|
||||
{
|
||||
if ($this->propertyStorage !== null) {
|
||||
return;
|
||||
}
|
||||
|
||||
foreach ($this->properties as $property) {
|
||||
$this->propertyStorage[$property->getName()] = $property;
|
||||
}
|
||||
}
|
||||
|
||||
public function getProperty(string $name, $default = null)
|
||||
{
|
||||
$this->loadProperties();
|
||||
|
||||
if (isset($this->propertyStorage[$name])) {
|
||||
return $this->propertyStorage[$name]->getValue();
|
||||
}
|
||||
else {
|
||||
return $default;
|
||||
}
|
||||
}
|
||||
|
||||
public function setProperty(string $name, $value)
|
||||
{
|
||||
$this->loadProperties();
|
||||
|
||||
if (isset($this->propertyStorage[$name])) {
|
||||
$this->propertyStorage[$name]->setValue($value);
|
||||
}
|
||||
else {
|
||||
$className = $this->properties->getTypeClass()->name;
|
||||
$property = new $className();
|
||||
$property->setOwner($this);
|
||||
$property->setName($name);
|
||||
$property->setValue($value);
|
||||
|
||||
$this->propertyStorage[$name] = $property;
|
||||
$this->properties->add($property);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,6 @@ namespace LotGD\Core\Tests\Models;
|
||||
use LotGD\Core\Models\Character;
|
||||
use LotGD\Core\Tests\ModelTestCase;
|
||||
|
||||
use Doctrine\ORM\Mapping as ORM;
|
||||
|
||||
/**
|
||||
* Description of CharacterModelTest
|
||||
*
|
||||
@@ -21,7 +19,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
* Returns data to create valid characters
|
||||
* @return array $futureId => $characterData
|
||||
*/
|
||||
public function validCharacters() {
|
||||
public function validCharacters(): array
|
||||
{
|
||||
return [
|
||||
[[
|
||||
"name" => "Testcharacter",
|
||||
@@ -38,7 +37,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
* Returns data to create invalid characters
|
||||
* @return array A list of faulty characters
|
||||
*/
|
||||
public function invalidCharacters() {
|
||||
public function invalidCharacters(): array
|
||||
{
|
||||
return [
|
||||
[[
|
||||
"name" => 16,
|
||||
@@ -56,7 +56,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
* @param array $characterData
|
||||
* @dataProvider validCharacters
|
||||
*/
|
||||
public function testCreation(array $characterData) {
|
||||
public function testCreation(array $characterData)
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
|
||||
$characterEntity = Character::create($characterData);
|
||||
@@ -71,7 +72,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
* @dataProvider invalidCharacters
|
||||
* @expectedException TypeError
|
||||
*/
|
||||
public function testFaultyCreation(array $characterData) {
|
||||
public function testFaultyCreation(array $characterData)
|
||||
{
|
||||
Character::create($characterData);
|
||||
}
|
||||
|
||||
@@ -79,7 +81,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
* Tests if invalid array key given during Character::create throws an exception
|
||||
* @expectedException \LotGD\Core\Exceptions\UnexpectedArrayKeyException
|
||||
*/
|
||||
public function testUnknownArrayKey() {
|
||||
public function testUnknownArrayKey()
|
||||
{
|
||||
Character::create([
|
||||
"name" => "Walter",
|
||||
"maxHealth" => 15,
|
||||
@@ -90,7 +93,8 @@ class CharacterModelTest extends ModelTestCase {
|
||||
/**
|
||||
* Tests if Deletor does it's work
|
||||
*/
|
||||
public function testDeletion() {
|
||||
public function testDeletion()
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
|
||||
// Count rows before
|
||||
@@ -104,4 +108,30 @@ class CharacterModelTest extends ModelTestCase {
|
||||
|
||||
$this->assertEquals($rowsBefore - 1, $rowsAfter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tests character properties
|
||||
*/
|
||||
public function testProperties()
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
|
||||
// test default values
|
||||
$firstCharacter = $em->getRepository(Character::class)->find(1);
|
||||
$this->assertSame(5, $firstCharacter->getProperty("dragonkills", 5));
|
||||
$this->assertNotSame(5, $firstCharacter->getProperty("dragonkills", "5"));
|
||||
$this->assertSame("hanniball", $firstCharacter->getProperty("petname", "hanniball"));
|
||||
|
||||
// test setting variables, then getting
|
||||
$firstCharacter->setProperty("dragonkills", 5);
|
||||
$this->assertSame(5, $firstCharacter->getProperty("dragonkills"));
|
||||
$this->assertNotSame("5", $firstCharacter->getProperty("dragonkills"));
|
||||
|
||||
$firstCharacter->setProperty("dragonkills", "20");
|
||||
$this->assertNotSame(20, $firstCharacter->getProperty("dragonkills"));
|
||||
$this->assertSame("20", $firstCharacter->getProperty("dragonkills"));
|
||||
|
||||
// test precreated property
|
||||
$this->assertSame("hallo", $firstCharacter->getProperty("test"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace LotGD\Core\Tests\Models;
|
||||
|
||||
use LotGD\Core\Models\Scene;
|
||||
use LotGD\Core\Tests\ModelTestCase;
|
||||
|
||||
/**
|
||||
* Description of CharacterModelTest
|
||||
*/
|
||||
class SceneModelTest extends ModelTestCase
|
||||
{
|
||||
/** @var string default data set */
|
||||
protected $dataset = "scene";
|
||||
|
||||
/**
|
||||
* Test getter methods
|
||||
*/
|
||||
public function testGetters()
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
$scene = $em->getRepository(Scene::class)->find(2);
|
||||
|
||||
$this->assertEquals("The Forest", $scene->getTitle());
|
||||
$this->assertEquals("This is a very dangerous and dark forest", $scene->getDescription());
|
||||
$this->assertInstanceOf(Scene::class, $scene->getParent());
|
||||
$this->assertEquals(true, $scene->hasParent());
|
||||
$this->assertEquals(false, $scene->hasChildren());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if parent<=>child relationship is working.
|
||||
*/
|
||||
public function testChildParentRelationships()
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
|
||||
$parentScene = $em->getRepository(Scene::class)->find(1);
|
||||
$childScene = $em->getRepository(Scene::class)->find(2);
|
||||
|
||||
$this->assertEquals($parentScene, $childScene->getParent());
|
||||
$this->assertContains($childScene, $parentScene->getChildren());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if the scene can be removed.
|
||||
*/
|
||||
public function testMoveScene()
|
||||
{
|
||||
$em = $this->getEntityManager();
|
||||
|
||||
$parentScene1 = $em->getRepository(Scene::class)->find(1);
|
||||
$parentScene2 = $em->getRepository(Scene::class)->find(4);
|
||||
|
||||
$orphanScene = $em->getRepository(scene::class)->find(5);
|
||||
$this->assertEquals(false, $orphanScene->hasParent());
|
||||
$this->assertEquals(false, $orphanScene->hasChildren());
|
||||
|
||||
// Assign orphanScene to parentScene1 and check relationships
|
||||
$orphanScene->setParent($parentScene1);
|
||||
|
||||
$this->assertEquals(true, $orphanScene->hasParent());
|
||||
$this->assertCount(3, $parentScene1->getChildren());
|
||||
$this->assertEquals($parentScene1, $orphanScene->getParent());
|
||||
$this->assertContains($orphanScene, $parentScene1->getChildren());
|
||||
|
||||
// Move the scene now to parentScene2 and check relationships
|
||||
$orphanScene->setParent($parentScene2);
|
||||
|
||||
$this->assertCount(2, $parentScene1->getChildren());
|
||||
$this->assertCount(1, $parentScene2->getChildren());
|
||||
$this->assertEquals($parentScene2, $orphanScene->getParent());
|
||||
$this->assertContains($orphanScene, $parentScene2->getChildren());
|
||||
|
||||
// Make an orphan out of it again
|
||||
$orphanScene->setParent(null);
|
||||
|
||||
$this->assertCount(2, $parentScene1->getChildren());
|
||||
$this->assertCount(0, $parentScene2->getChildren());
|
||||
$this->assertEquals(false, $orphanScene->hasParent());
|
||||
$this->assertNotContains($orphanScene, $parentScene1->getChildren());
|
||||
$this->assertNotContains($orphanScene, $parentScene2->getChildren());
|
||||
}
|
||||
}
|
||||
@@ -10,4 +10,9 @@ characters:
|
||||
name: "Testcharacter 2"
|
||||
displayName: "Testcharacter 2"
|
||||
health: 90
|
||||
maxhealth: 90
|
||||
maxhealth: 90
|
||||
character_properties:
|
||||
-
|
||||
owner_id: 1
|
||||
propertyName: "test"
|
||||
propertyValue: 's:5:"hallo";'
|
||||
@@ -1,13 +1,26 @@
|
||||
characters:
|
||||
scenes:
|
||||
-
|
||||
id: 1
|
||||
name: "Testcharacter 1"
|
||||
displayName: "Testcharacter 1"
|
||||
health: 0
|
||||
maxhealth: 100
|
||||
title: "The Village"
|
||||
description: "This is the village."
|
||||
parent:
|
||||
-
|
||||
id: 2
|
||||
name: "Testcharacter 2"
|
||||
displayName: "Testcharacter 2"
|
||||
health: 90
|
||||
maxhealth: 90
|
||||
title: "The Forest"
|
||||
description: "This is a very dangerous and dark forest"
|
||||
parent: 1
|
||||
-
|
||||
id: 3
|
||||
title: "The Weaponry"
|
||||
description: "This is the place where you can buy awesome weapons"
|
||||
parent: 1
|
||||
-
|
||||
id: 4
|
||||
title: "Another Village"
|
||||
description: "This is another village"
|
||||
parent:
|
||||
-
|
||||
id: 5
|
||||
title: "Orphan"
|
||||
description: "This is an orphan scene"
|
||||
parent:
|
||||
Reference in New Issue
Block a user