fbwg4 fix
This commit is contained in:
+8
-8
@@ -350,24 +350,24 @@
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"aliases": [],
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"categories": []
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},
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"Fireboy and Watergirl": {
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"Fireboy and Watergirl in the Forest Temple": {
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"path": "fireboy-and-watergirl",
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"aliases": [],
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"aliases": ["Fireboy and Watergirl", "Fireboy and Watergirl 1"],
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"categories": []
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},
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"Fireboy and Watergirl 2": {
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"Fireboy and Watergirl in the Light Temple": {
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"path": "fireboy-and-watergirl-2",
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"aliases": [],
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"aliases": ["Fireboy and Watergirl 2"],
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"categories": []
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},
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"Fireboy and Watergirl 3": {
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"Fireboy and Watergirl in the Ice Temple": {
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"path": "fireboy-and-watergirl-3",
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"aliases": [],
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"aliases": ["Fireboy and Watergirl 3"],
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"categories": []
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},
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"Fireboy and Watergirl 4": {
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"Fireboy and Watergirl in the Crystal Temple": {
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"path": "fireboy-and-watergirl-4",
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"aliases": [],
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"aliases": ["Fireboy and Watergirl 4"],
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"categories": []
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},
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"Flash Chess": {
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@@ -17797,7 +17797,7 @@ function() {
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}
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function g(a, b) {
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return '\n <div id="h5branding-background"></div>\n <div id="h5branding-version"></div>\n <div id="h5branding-logo"></div>\n <div id="h5branding-center">\n <div id="h5branding-ad"></div>\n <div id="h5branding-wrapper">\n <img src="'.concat(a, '" />\n <div id="h5branding-bar"></div>\n <button id="h5branding-button" onclick="h5branding.SplashLoader.getInstance().onPlayButtonClick();">Play</button>\n </div>\n </div>\n <div id="h5branding-title">').concat(b, "</div>\n ")
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return '\n <div id="h5branding-background"></div>\n <div id="h5branding-version"></div>\n <div id="h5branding-center">\n <div id="h5branding-ad"></div>\n <div id="h5branding-wrapper">\n <img src="'.concat(a, '" />\n <div id="h5branding-bar"></div>\n <button id="h5branding-button" onclick="h5branding.SplashLoader.getInstance().onPlayButtonClick();">Play</button>\n </div>\n </div>\n <div id="h5branding-title">').concat(b, "</div>\n ")
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}
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var h = "undefined" != typeof globalThis ? globalThis : "undefined" != typeof window ? window : "undefined" != typeof global ? global : "undefined" != typeof self ? self : {};
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c(function(a, c) {
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@@ -39490,7 +39490,7 @@ Object.defineProperty(Phaser.Filter.BevelFilter.prototype, "viewWidth", {
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excludeCacheFor: ["cimode"]
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}), e.use(this.languageDetector).init(), a = this.getLanguage(), this.font = "font_" + a, this.default_font = "font_en", this.dict = this.supported[a]
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}, b.prototype.locale = function(a) {
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return this.dict[a] || a + "|locale"
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return this.dict[a] || a
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}, b.prototype.getLanguage = function() {
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var a;
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return a = "none" !== "none" ? "none" : this.languageDetector.detect(["navigator"])[0], -1 !== a.indexOf("-") && (a = a.split("-")[0]), this.supported[a] ? a : "en"
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+13
@@ -195,6 +195,19 @@ $('#sort').on('change', updateList);
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dragElement(document.getElementById('gameButton'));
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dragElement(document.getElementById('refresh'));
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const sequence = ['ArrowUp', 'ArrowUp', 'ArrowDown', 'ArrowDown', 'ArrowLeft', 'ArrowRight', 'ArrowLeft', 'ArrowRight', 'KeyB', 'KeyA', 'Enter'];
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let index = 0;
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document.addEventListener('keydown', (event) => {
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index = (event.code === sequence[index]) ? index + 1 : 0;
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if (index === sequence.length) {
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alert('No easter egg here');
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index = 0;
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}
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});
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/**
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* Adds drag functionality to an HTML element.
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*
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