added aground
|
After Width: | Height: | Size: 35 KiB |
@@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<tilesheet id="achievements.png" width="32" height="32" />
|
||||
<tile id="achievement.hidden" sheet="achievements.png" x="22" />
|
||||
<achievement id="hut" sheet="achievements.png" locked="17" unlocked="+23" />
|
||||
<achievement id="boar" sheet="achievements.png" locked="10" unlocked="+23" />
|
||||
<achievement id="storehouse" sheet="achievements.png" locked="2" unlocked="+23" />
|
||||
<achievement id="farm" sheet="achievements.png" locked="13" unlocked="+23" />
|
||||
<achievement id="orchard" sheet="achievements.png" locked="5" unlocked="+23" />
|
||||
<achievement id="smelter" sheet="achievements.png" locked="16" unlocked="+23" />
|
||||
<achievement id="kitchen" sheet="achievements.png" locked="14" unlocked="+23" />
|
||||
<achievement id="backpack" sheet="achievements.png" locked="15" unlocked="+23" />
|
||||
<achievement id="workshop" sheet="achievements.png" locked="18" unlocked="+23" />
|
||||
<achievement id="wyrm" sheet="achievements.png" locked="9" unlocked="+23" />
|
||||
<achievement id="golem" sheet="achievements.png" locked="8" unlocked="+23" />
|
||||
<achievement id="lab" sheet="achievements.png" locked="19" unlocked="+23" />
|
||||
<achievement id="diamond" sheet="achievements.png" locked="3" unlocked="+23" />
|
||||
<achievement id="market" sheet="achievements.png" locked="12" unlocked="+23" />
|
||||
<achievement id="bigpack" sheet="achievements.png" locked="6" unlocked="+23" />
|
||||
<achievement id="capture_wyrm" sheet="achievements.png" locked="4" unlocked="+23" />
|
||||
<achievement id="pen" sheet="achievements.png" locked="0" unlocked="+23" />
|
||||
<achievement id="pizza" sheet="achievements.png" locked="7" unlocked="+23" />
|
||||
<achievement id="blueprints" sheet="achievements.png" locked="88" unlocked="-5" />
|
||||
<achievement id="skills" sheet="achievements.png" locked="89" unlocked="-5" />
|
||||
<achievement id="dock" sheet="achievements.png" locked="11" unlocked="+23" />
|
||||
<achievement id="boat" sheet="achievements.png" locked="1" unlocked="+23" />
|
||||
<achievement id="wyrm_pen" sheet="achievements.png" locked="20" unlocked="+23" />
|
||||
<achievement id="dragon" sheet="achievements.png" locked="21" unlocked="+23" />
|
||||
<achievement id="powerplant" sheet="achievements.png" locked="50" unlocked="-5" />
|
||||
<achievement id="factory" sheet="achievements.png" locked="51" unlocked="-5" />
|
||||
<achievement id="elevator" sheet="achievements.png" locked="52" unlocked="-5" />
|
||||
<achievement id="bandits" sheet="achievements.png" locked="53" unlocked="-5" />
|
||||
<achievement id="diode_wolf" sheet="achievements.png" locked="54" unlocked="-5" />
|
||||
<achievement id="mirrows" sheet="achievements.png" locked="72" unlocked="-1" />
|
||||
<achievement id="medicom" sheet="achievements.png" locked="77" unlocked="-4" />
|
||||
<achievement id="electric_eel" sheet="achievements.png" locked="78" unlocked="-4" />
|
||||
<achievement id="full_cyborg" sheet="achievements.png" locked="79" unlocked="-4" />
|
||||
<achievement id="labyrinth" sheet="achievements.png" locked="80" unlocked="-4" hidden="true" />
|
||||
<achievement id="dragon_flight" sheet="achievements.png" locked="55" unlocked="+8" />
|
||||
<achievement id="wyrm_queen" sheet="achievements.png" locked="56" unlocked="+8" />
|
||||
<achievement id="synthesizer" sheet="achievements.png" locked="57" unlocked="+8" />
|
||||
<achievement id="forge" sheet="achievements.png" locked="58" unlocked="+8" />
|
||||
<achievement id="enchanted_chainsaw" sheet="achievements.png" locked="59" unlocked="+8" hidden="true" />
|
||||
<achievement id="elemental" sheet="achievements.png" locked="60" unlocked="+8" />
|
||||
<achievement id="purple_tree" sheet="achievements.png" locked="61" unlocked="+8" />
|
||||
<achievement id="full_dragon" sheet="achievements.png" locked="62" unlocked="+8" />
|
||||
<achievement id="time_manipulator" sheet="achievements.png" locked="86" unlocked="-5" hidden="true" />
|
||||
<achievement id="oldone" sheet="achievements.png" locked="87" unlocked="-5" />
|
||||
<achievement id="golemech" sheet="achievements.png" locked="90" unlocked="-5" />
|
||||
</data>
|
||||
@@ -0,0 +1,343 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<familiar id="ground_default" type="ground" costPerSecond="0.25" />
|
||||
<familiar id="flying_default" type="flying" canWalk="true" costPerSecond="0.25" />
|
||||
<familiar id="ground_collect" type="ground" costPerSecond="0.25" collect="0" />
|
||||
<familiar id="flying_collect" type="flying" canWalk="true" costPerSecond="0.25" collect="0" />
|
||||
|
||||
<animation id="pig">
|
||||
<frame count="4" />
|
||||
<frame x="4" />
|
||||
<frame x="1" count="3" />
|
||||
<frame x="5" count="4" />
|
||||
<frame count="4" />
|
||||
</animation>
|
||||
<item id="pig" type="animal" cost="75" weight="2" icon="pig.ico" animation="pig" action="rename" />
|
||||
|
||||
<tilesheet id="rat.png" width="16" height="10" />
|
||||
<tile id="rat" sheet="rat.png" x="0" y="0" />
|
||||
<animation id="rat.idle" count="8">
|
||||
<frame x="8" />
|
||||
<frame x="1" count="7" />
|
||||
<frame x="21" count="9" />
|
||||
<frame x="8" />
|
||||
<frame x="1" count="7" />
|
||||
<frame x="0" count="8" />
|
||||
</animation>
|
||||
<animation id="rat.hit" x="9" count="2">
|
||||
<frame x="2" count="2" />
|
||||
<frame x="11" count="2" />
|
||||
<frame x="6" count="4" />
|
||||
</animation>
|
||||
<animation id="rat.walk" count="8" x="13" />
|
||||
<item id="rat" type="animal" cost="40" weight="1" slot="familiar" icon="rat" animation="rat.idle">
|
||||
<action id="equip" /><action id="rename" />
|
||||
<familiar id="ground_collect" tile="rat" animation="rat" />
|
||||
</item>
|
||||
|
||||
<tile id="chicken" sheet="chicken.png" x="0" y="0" />
|
||||
<animation id="chicken.farm">
|
||||
<frame x="0" />
|
||||
<frame x="1" length="5" />
|
||||
<frame x="2" count="11" />
|
||||
<frame x="13" count="7" />
|
||||
<frame x="13" count="7" />
|
||||
</animation>
|
||||
<animation id="chicken.idle">
|
||||
<frame x="0" />
|
||||
<frame x="1" length="10" />
|
||||
<frame x="0" />
|
||||
<frame x="1" length="5" />
|
||||
<frame x="0" />
|
||||
<frame x="28" count="5" />
|
||||
<frame x="33" length="50" />
|
||||
<frame x="28" count="5" reverse="true" />
|
||||
</animation>
|
||||
<animation id="chicken.walk" x="20" count="8" />
|
||||
<animation id="chicken.lay" x="2" count="11" />
|
||||
<familiar id="chicken" type="ground" costPerSecond="0.25">
|
||||
<spawn item="eggs" cooldown="500" cost="50" animation="lay" />
|
||||
</familiar>
|
||||
<item id="chicken" type="animal" cost="100" weight="2" durability="800" slot="familiar" icon="chicken.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="chicken" tile="chicken" animation="chicken" />
|
||||
<food id="berries" value="50" />
|
||||
<food id="fruit" value="100" />
|
||||
<food id="wheat" value="30" />
|
||||
<food id="bread" value="100" />
|
||||
<food id="pie" value="200" />
|
||||
</item>
|
||||
|
||||
<tilesheet id="cow.png" width="32" height="16" />
|
||||
<tile id="cow" sheet="cow.png" x="0" y="0" />
|
||||
<animation id="cow.idle">
|
||||
<frame count="5" />
|
||||
<frame count="10" />
|
||||
<frame count="10" x="5" />
|
||||
<frame count="5" x="10" />
|
||||
<frame count="5" x="10" />
|
||||
<frame count="5" />
|
||||
</animation>
|
||||
<item id="cow" type="animal" cost="300" weight="4" icon="cow.ico" action="rename" />
|
||||
|
||||
<familiar id="wyrm" type="ground" costPerSecond="0.25">
|
||||
<breakPower amount="1" cost="4" />
|
||||
<attack type="melee" damage="3" cost="10" hit_sfx="wyrm_attack" />
|
||||
</familiar>
|
||||
<item id="wyrm" type="animal" cost="300" durability="1000" weight="4" icon="wyrm.ico" slot="familiar">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<action id="transform" into="cocoon" value="10000" enabled="value == 0" />
|
||||
<familiar id="wyrm" tile="wyrm" animation="wyrm" fps="10" />
|
||||
<food id="rat" value="200" />
|
||||
<food id="pig" value="300" />
|
||||
<food id="chicken" value="500" />
|
||||
<food id="cow" value="1000" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="coal" value="125" />
|
||||
</item>
|
||||
|
||||
<animation id="cocoon" count="6" />
|
||||
<item id="cocoon" type="animal" cost="300" weight="4" durability="10000" durabilityName="none" icon="cocoon.ico" animation="cocoon">
|
||||
<action id="rename" /><action id="transform" into="wyrm" value="0" />
|
||||
</item>
|
||||
|
||||
<include id="baby_dragon.xml" includeRoot="true" />
|
||||
<tile id="baby_dragon" sheet="baby_dragon.png" x="0" y="0" />
|
||||
<animation id="baby_dragon.walk" count="10" />
|
||||
<animation id="baby_dragon.fire" x="16" count="24" />
|
||||
<animation id="baby_dragon.prepareFire" x="16" count="15" />
|
||||
<animation id="baby_dragon.doFire" count="9" x="31" />
|
||||
<animation id="baby_dragon.fly">
|
||||
<frame count="1" length="12" x="12" />
|
||||
<frame count="6" x="10" repeat="2" />
|
||||
<frame count="2" x="10" />
|
||||
<frame count="1" length="12" x="12" />
|
||||
</animation>
|
||||
<animation id="baby_dragon.idle" x="40" count="26" />
|
||||
<familiar id="baby_dragon" type="flying" canWalk="true" element="fire" standAttack="true" costPerSecond="0.25">
|
||||
<attack type="melee" range="0.5" damage="3" cost="10" animation="doFire" hitEffect="fire_sm">
|
||||
<pre><play object="this" animation="prepareFire" /></pre>
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="dragon" type="animal" cost="400" durability="2000" weight="4" slot="familiar" icon="baby_dragon.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="baby_dragon" tile="baby_dragon" animation="baby_dragon" />
|
||||
<food id="rat" value="200" />
|
||||
<food id="pig" value="300" />
|
||||
<food id="chicken" value="500" />
|
||||
<food id="cow" value="1000" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="coal" value="125" />
|
||||
</item>
|
||||
|
||||
<familiar id="young_dragon" type="flying" costPerSecond="0.5" element="fire">
|
||||
<attack type="breath" damage="3" range="7" repeat="2" animation="fire" sfx="dragon_atk" cost="5">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="1" breakPower="8" scaleTo="2" offsetX="-24" offsetY="1" hitEffect="fire_sm" hitTrees="true" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="young_dragon" type="animal" cost="0" durability="4000" weight="20" slot="familiar" icon="young_dragon.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="young_dragon" tile="young_dragon" animation="young_dragon" />
|
||||
<food id="pig" value="300" />
|
||||
<food id="chicken" value="500" />
|
||||
<food id="cow" value="1000" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="coal" value="125" />
|
||||
</item>
|
||||
|
||||
<familiar id="adult_dragon" type="flying" costPerSecond="1" element="fire">
|
||||
<attack type="breath" damage="4" range="13" repeat="2" animation="hover_fire" sfx="dragon_atk" cost="5">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="2" breakPower="4" scaleTo="3" offsetX="-33" offsetY="-5" hitEffect="fire_med" hitTrees="true" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="adult_dragon" type="animal" cost="0" durability="8000" weight="60" slot="familiar" icon="adult_dragon.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<action id="plant" name="vehicle.deploy" object="fly_adult_dragon" onGrass="false" overlapBlueprints="true" overlapStructures="true" removeBushes="false" enabled="itemValue == null">
|
||||
<action>
|
||||
object.setFuel(this.getFeed()); object.name = this.getNameStr(); f = Item.getParameter(this.getNameStr(), "f"); if(f != null) object.setHealth(Std.parseInt(f));
|
||||
</action>
|
||||
</action>
|
||||
<familiar id="adult_dragon" tile="adult_dragon" animation="adult_dragon" />
|
||||
<food id="pig" value="300" />
|
||||
<food id="chicken" value="500" />
|
||||
<food id="cow" value="1000" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="coal" value="125" />
|
||||
</item>
|
||||
|
||||
<include id="cockatiel.xml" includeRoot="true" />
|
||||
<tile id="cockatiel" sheet="cockatiel.png" x="0" y="0" />
|
||||
<animation id="cockatiel.idle" x="5" count="16" />
|
||||
<animation id="cockatiel.fly" count="5" />
|
||||
<animation id="cockatiel.walk" x="21" count="5" />
|
||||
<item id="cockatiel" type="animal" cost="200" weight="1" slot="familiar" icon="cockatiel.ico">
|
||||
<action id="equip" /><action id="rename" />
|
||||
<familiar id="flying_collect" tile="cockatiel" animation="cockatiel" />
|
||||
</item>
|
||||
|
||||
<include id="owl.xml" includeRoot="true" />
|
||||
<tile id="owl" sheet="owl.png" x="0" y="0" />
|
||||
<animation id="owl.idle" x="23" count="56" />
|
||||
<animation id="owl.fly" x="6" count="16" />
|
||||
<animation id="owl.attack" x="0" count="6" />
|
||||
<familiar id="owl" type="flying" canLand="true" costPerSecond="0.5" talk_sfx="owl">
|
||||
<light tile="light.default" color="fafa66" />
|
||||
<attack type="melee" damage="4" cost="10" />
|
||||
</familiar>
|
||||
<item id="owl" type="animal" cost="400" durability="2000" weight="2" slot="familiar" icon="owl.ico" desc="item.descriptions.sight_range">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="owl" tile="owl" animation="owl" />
|
||||
<food id="rat" value="200" />
|
||||
<food id="meat" value="75" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="hamburger" value="300" />
|
||||
<food id="cheeseburger" value="500" />
|
||||
<onEquip><action if="player.vehicle==null">setGameScale(2)</action></onEquip>
|
||||
<onUnequip><action if="player.vehicle==null">setGameScale(1)</action></onUnequip>
|
||||
</item>
|
||||
|
||||
<tile id="wolf" sheet="wolf.png" x="0" y="0" />
|
||||
<animation id="wolf.idle" count="7">
|
||||
<frame x="1" count="4" repeat="3" />
|
||||
</animation>
|
||||
<animation id="wolf.walk" x="7" count="8" />
|
||||
<animation id="wolf.attack" x="15" count="7" />
|
||||
<familiar id="dog" type="ground" costPerSecond="0.25" talk_sfx="bark">
|
||||
<attack type="melee" damage="3" cost="10" />
|
||||
</familiar>
|
||||
<item id="wolf" type="animal" cost="100" weight="2" durability="2000" slot="familiar" icon="wolf.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="dog" tile="wolf" animation="wolf" />
|
||||
<food id="rat" value="200" />
|
||||
<food id="meat" value="75" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="hamburger" value="300" />
|
||||
<food id="cheeseburger" value="500" />
|
||||
<food id="chicken" value="500" />
|
||||
</item>
|
||||
|
||||
<include id="cat.xml" includeRoot="true" />
|
||||
<tile id="cat" sheet="cat.png" x="0" y="0" />
|
||||
<animation id="cat.idle" x="12" count="16">
|
||||
<frame x="12" count="8" repeat="2" />
|
||||
</animation>
|
||||
<animation id="cat.walk" x="28" count="6" />
|
||||
<animation id="cat.attack1" count="6" />
|
||||
<animation id="cat.attack2" count="6" x="6" />
|
||||
<animation id="cat.talk" x="20" count="8" shift="3" />
|
||||
<familiar id="cat" type="ground" costPerSecond="0.5" sight="4" talk_sfx="meow">
|
||||
<ride item="flying_broom" x="-3" y="-2" />
|
||||
<ride item="ftl_broom" x="-3" y="-2" />
|
||||
<light tile="light.default" color="66fa66" />
|
||||
<attack type="melee" damage="2" cost="10" overEnemy="true" hits="2" animation="attack1" hit_sfx="shadowcat_attack">
|
||||
<cont animation="attack2" />
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="cat" type="animal" cost="100" weight="2" durability="2000" slot="familiar" icon="cat.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="cat" tile="cat" animation="cat" />
|
||||
<food id="rat" value="200" />
|
||||
<food id="meat" value="75" />
|
||||
<food id="steak" value="125" />
|
||||
<food id="hamburger" value="300" />
|
||||
<food id="cheeseburger" value="500" />
|
||||
<food id="toothfish" value="125" />
|
||||
<food id="rockfish" value="300" />
|
||||
<food id="coral_cod" value="750" />
|
||||
<food id="chicken" value="500" />
|
||||
</item>
|
||||
|
||||
|
||||
<tile id="seagull" sheet="seagull.png" x="0" y="0" />
|
||||
<animation id="seagull.walk" count="7" />
|
||||
<animation id="seagull.fly" x="7" count="9" />
|
||||
|
||||
<tile id="redbreast" sheet="redbreast.png" x="0" y="0" />
|
||||
<animation id="bird.idle">
|
||||
<frame x="1" y="0" length="4" />
|
||||
<frame x="0" y="0" length="2" />
|
||||
<frame x="1" y="0" length="16" />
|
||||
<frame x="9" y="0" length="4" />
|
||||
<frame x="1" y="0" length="16" />
|
||||
<frame x="10" y="0" length="2" />
|
||||
<frame x="1" y="0" length="2" />
|
||||
<frame x="10" y="0" length="2" />
|
||||
</animation>
|
||||
<animation id="bird.hop" x="1" count="8" />
|
||||
<animation id="bird.leap" x="11" count="3" />
|
||||
<animation id="bird.land" x="11" count="3" reverse="true" />
|
||||
<animation id="bird.fly" x="14" count="2" />
|
||||
|
||||
<familiar id="golem" type="ground" costPerSecond="0.25" element="earth" talk_sfx="golem">
|
||||
<attack type="melee" damage="4" cost="10" afterAnimation="roar" hit_sfx="golem_attack" />
|
||||
</familiar>
|
||||
<item id="golem" type="animal" cost="0" weight="20" durability="8000" captureDurability="8000" slot="familiar" icon="golem.ico" breakable="true" durabilityName="common.enchantment" needsO2="false">
|
||||
<action id="equip" /><action id="rename" />
|
||||
<familiar id="golem" tile="golem" animation="golem" />
|
||||
</item>
|
||||
|
||||
<familiar id="gold_golem" type="ground" costPerSecond="0.25" element="earth" talk_sfx="golem">
|
||||
<attack type="melee" damage="8" cost="10" afterAnimation="roar" hit_sfx="golem_attack" />
|
||||
</familiar>
|
||||
<item id="gold_golem" extends="golem" color="ffff66" colorScale="1.6">
|
||||
<familiar id="gold_golem" tile="golem" animation="golem" />
|
||||
</item>
|
||||
<item id="purple_golem" extends="golem" color="ff66ff" colorScale="1.6">
|
||||
<familiar id="gold_golem" tile="golem" animation="golem" />
|
||||
</item>
|
||||
|
||||
<familiar id="diode_wolf" type="ground" costPerSecond="0.25" talk_sfx="diode_wolf_howl">
|
||||
<attack type="melee" damage="4" cost="10" hitEffect="fire_lg_dot" sfx="diode_wolf_attack" allowDefaultSfx="false" />
|
||||
</familiar>
|
||||
<item id="diode_wolf" type="animal" cost="0" durability="500" weight="5" slot="familiar" icon="diode_wolf.ico">
|
||||
<action id="equip" /><action id="rename" /><equipCost storage="power" cost="5" durability="-20" full="false" />
|
||||
<familiar id="diode_wolf" tile="diode_wolf" animation="diode_wolf" />
|
||||
</item>
|
||||
|
||||
<familiar id="steel_wyrm" type="ground" costPerSecond="0.25">
|
||||
<breakPower amount="1" cost="4" />
|
||||
<attack type="melee" damage="6" cost="10" hit_sfx="mecha_wyrm_attack" />
|
||||
<attack type="projectile" damage="6" cost="10" range="8" sfx="radioactive_bolt">
|
||||
<projectile tile="fireball_small" animation="fireball_small.acid" speed="3" offsetY="4" glow="true" hit_sfx="bolt_hit" underwater="true">
|
||||
<light tile="light.small" color="00cc00" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="steel_wyrm" type="animal" cost="0" durability="4000" weight="8" slot="familiar" icon="steel_wyrm.ico">
|
||||
<action id="equip" /><action id="feed" alt="feed_all" sfx="eat" /><action id="rename" />
|
||||
<familiar id="steel_wyrm" tile="steel_wyrm" animation="steel_wyrm" fps="10" />
|
||||
<food id="coal" value="125" />
|
||||
<food id="iron" value="250" />
|
||||
<food id="silicon" value="300" />
|
||||
<food id="sulfur" value="300" />
|
||||
<food id="steel_bar" value="300" />
|
||||
<food id="titanium" value="600" />
|
||||
<food id="uranium" value="1000" />
|
||||
</item>
|
||||
|
||||
<tile id="electric_eel" equals="electric_eel.ico" />
|
||||
<animation id="electric_eel.idle" equals="item4" />
|
||||
<animation id="electric_eel.swim" equals="item4" />
|
||||
<familiar id="electric_eel" type="swimming" collect="0">
|
||||
<light tile="light.default" color="bafa66" />
|
||||
</familiar>
|
||||
<item id="electric_eel" type="animal" cost="300" weight="2" slot="familiar" icon="electric_eel.ico" animation="item4">
|
||||
<action id="equip" /><action id="rename" /><equipCost storage="power" cost="-2" />
|
||||
<familiar id="electric_eel" tile="electric_eel" animation="electric_eel" />
|
||||
</item>
|
||||
|
||||
<familiar id="spider" type="ground">
|
||||
<attack type="melee" damage="2" sfx="spider_attack">
|
||||
<pre><play object="this" animation="pre_attack" /></pre>
|
||||
<hitEffect tile="spider" animation="spider.web" freeze="1" canFlip="true" />
|
||||
</attack>
|
||||
</familiar>
|
||||
<item id="spider" type="animal" cost="50" weight="1" slot="familiar" icon="spider.ico" animation="item4">
|
||||
<action id="equip" /><action id="rename" />
|
||||
<familiar id="spider" tile="spider" animation="spider" fps="15" />
|
||||
</item>
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 2.2 KiB |
@@ -0,0 +1,68 @@
|
||||
<tilesheet id='baby_dragon.png' width='16' height='10' offsetX="-16">
|
||||
<image frame='0' x='0' y='0' width='15' height='9' offsetX='17' offsetY='0' />
|
||||
<image frame='1' x='15' y='0' width='14' height='9' offsetX='17' offsetY='1' />
|
||||
<image frame='2' x='29' y='0' width='15' height='9' offsetX='16' offsetY='1' />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<image frame='56' x='74' y='71' width='15' height='8' offsetX='17' offsetY='2' />
|
||||
<image frame='11' equals='10' offsetX='7' offsetY='0' />
|
||||
<image frame='15' equals='14' offsetX='7' offsetY='3' />
|
||||
<image frame='51' equals='50' offsetX='17' offsetY='2' />
|
||||
<image frame='52' equals='40' offsetX='17' offsetY='2' />
|
||||
<image frame='57' equals='44' offsetX='17' offsetY='2' />
|
||||
<image frame='58' equals='45' offsetX='17' offsetY='2' />
|
||||
<image frame='59' equals='46' offsetX='17' offsetY='2' />
|
||||
<image frame='60' equals='47' offsetX='17' offsetY='2' />
|
||||
<image frame='61' equals='48' offsetX='17' offsetY='2' />
|
||||
<image frame='62' equals='49' offsetX='17' offsetY='2' />
|
||||
<image frame='63' equals='50' offsetX='17' offsetY='2' />
|
||||
<image frame='64' equals='50' offsetX='17' offsetY='2' />
|
||||
<image frame='65' equals='40' offsetX='17' offsetY='2' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 2.9 KiB |
@@ -0,0 +1,36 @@
|
||||
<tilesheet id='cat.png' width='16' height='16'>
|
||||
<image frame='0' x='0' y='0' width='13' height='16' offsetX='3' offsetY='0' />
|
||||
<image frame='1' x='13' y='0' width='15' height='16' offsetX='1' offsetY='0' />
|
||||
<image frame='2' x='28' y='0' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='3' x='44' y='0' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='4' x='13' y='16' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='5' x='13' y='32' width='14' height='15' offsetX='0' offsetY='1' />
|
||||
<image frame='6' x='13' y='47' width='16' height='15' offsetX='0' offsetY='1' />
|
||||
<image frame='7' x='29' y='16' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='8' x='45' y='16' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='9' x='29' y='32' width='16' height='16' offsetX='0' offsetY='0' />
|
||||
<image frame='10' x='29' y='48' width='16' height='15' offsetX='0' offsetY='0' />
|
||||
<image frame='11' x='45' y='32' width='15' height='14' offsetX='0' offsetY='0' />
|
||||
<image frame='12' x='0' y='16' width='9' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='13' x='0' y='23' width='9' height='7' offsetX='1' offsetY='9' />
|
||||
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|
||||
<image frame='15' x='0' y='37' width='12' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='16' x='0' y='44' width='12' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='17' x='0' y='51' width='11' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='18' x='0' y='58' width='11' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='19' x='60' y='0' width='9' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='23' x='13' y='62' width='12' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='24' x='29' y='63' width='12' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='25' x='60' y='7' width='11' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='26' x='60' y='32' width='11' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='27' x='61' y='16' width='9' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='28' x='61' y='23' width='10' height='8' offsetX='1' offsetY='8' />
|
||||
<image frame='29' x='60' y='39' width='10' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='30' x='45' y='46' width='10' height='8' offsetX='1' offsetY='8' />
|
||||
<image frame='31' x='55' y='46' width='10' height='8' offsetX='1' offsetY='8' />
|
||||
<image frame='32' x='45' y='54' width='10' height='7' offsetX='1' offsetY='9' />
|
||||
<image frame='33' x='45' y='61' width='10' height='8' offsetX='1' offsetY='8' />
|
||||
<image frame='20' equals='12' offsetX='1' offsetY='9' />
|
||||
<image frame='21' equals='13' offsetX='1' offsetY='9' />
|
||||
<image frame='22' equals='14' offsetX='1' offsetY='9' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 1011 B |
|
After Width: | Height: | Size: 452 B |
@@ -0,0 +1,28 @@
|
||||
<tilesheet id='cockatiel.png' width='8' height='8' offsetX="-4" offsetY="-8">
|
||||
<image frame='0' x='0' y='0' width='8' height='8' offsetX='6' offsetY='4' />
|
||||
<image frame='1' x='8' y='0' width='7' height='8' offsetX='6' offsetY='5' />
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<image frame='25' x='12' y='16' width='6' height='8' offsetX='7' offsetY='8' />
|
||||
<image frame='4' equals='3' offsetX='7' offsetY='5' />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<image frame='11' equals='6' offsetX='7' offsetY='8' />
|
||||
<image frame='12' equals='6' offsetX='7' offsetY='8' />
|
||||
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|
||||
<image frame='15' equals='13' offsetX='7' offsetY='8' />
|
||||
<image frame='16' equals='6' offsetX='7' offsetY='8' />
|
||||
<image frame='17' equals='6' offsetX='7' offsetY='8' />
|
||||
<image frame='18' equals='6' offsetX='7' offsetY='8' />
|
||||
<image frame='19' equals='6' offsetX='7' offsetY='8' />
|
||||
<image frame='20' equals='6' offsetX='7' offsetY='8' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 958 B |
|
After Width: | Height: | Size: 1008 B |
@@ -0,0 +1,81 @@
|
||||
<tilesheet id='owl.png' width='16' height='16'>
|
||||
<image frame='0' x='0' y='0' width='14' height='11' offsetX='1' offsetY='2' />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
<image frame='10' equals='9' offsetX='1' offsetY='3' />
|
||||
<image frame='11' equals='9' offsetX='1' offsetY='3' />
|
||||
<image frame='12' equals='9' offsetX='1' offsetY='3' />
|
||||
<image frame='13' equals='9' offsetX='1' offsetY='3' />
|
||||
<image frame='14' equals='6' offsetX='1' offsetY='4' />
|
||||
<image frame='15' equals='6' offsetX='1' offsetY='4' />
|
||||
<image frame='16' equals='6' offsetX='1' offsetY='4' />
|
||||
<image frame='17' equals='6' offsetX='1' offsetY='3' />
|
||||
<image frame='18' equals='6' offsetX='1' offsetY='3' />
|
||||
<image frame='19' equals='6' offsetX='1' offsetY='3' />
|
||||
<image frame='20' equals='6' offsetX='1' offsetY='4' />
|
||||
<image frame='21' equals='6' offsetX='1' offsetY='4' />
|
||||
<image frame='24' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='25' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='26' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='27' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='28' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='30' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='31' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='32' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='33' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='34' equals='23' offsetX='4' offsetY='8' />
|
||||
<image frame='35' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='36' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='37' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='38' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='39' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='41' equals='40' offsetX='4' offsetY='7' />
|
||||
<image frame='46' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='47' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='48' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='50' equals='49' offsetX='4' offsetY='7' />
|
||||
<image frame='51' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='52' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='53' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='54' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='55' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='56' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='57' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='58' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='59' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='60' equals='40' offsetX='4' offsetY='7' />
|
||||
<image frame='61' equals='40' offsetX='4' offsetY='7' />
|
||||
<image frame='62' equals='42' offsetX='4' offsetY='7' />
|
||||
<image frame='63' equals='42' offsetX='4' offsetY='7' />
|
||||
<image frame='64' equals='42' offsetX='4' offsetY='7' />
|
||||
<image frame='65' equals='42' offsetX='4' offsetY='7' />
|
||||
<image frame='66' equals='42' offsetX='4' offsetY='7' />
|
||||
<image frame='67' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='68' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='69' equals='49' offsetX='4' offsetY='7' />
|
||||
<image frame='70' equals='49' offsetX='4' offsetY='7' />
|
||||
<image frame='71' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='72' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='73' equals='44' offsetX='4' offsetY='7' />
|
||||
<image frame='74' equals='44' offsetX='4' offsetY='7' />
|
||||
<image frame='75' equals='44' offsetX='4' offsetY='7' />
|
||||
<image frame='76' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='77' equals='29' offsetX='4' offsetY='7' />
|
||||
<image frame='78' equals='29' offsetX='4' offsetY='7' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 555 B |
|
After Width: | Height: | Size: 432 B |
|
After Width: | Height: | Size: 530 B |
|
After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<element id="fire" icon="fire.ico"><resist id="ice" /><resist id="plant" /><resist id="fire" /><critical id="ice" /><critical id="plant" /><loot id="meat" becomes="steak" /></element>
|
||||
<element id="water" icon="water.ico"><resist id="fire" /><resist id="earth" /><resist id="water" /><critical id="fire" /><critical id="earth" /></element>
|
||||
<element id="ice" icon="ice.ico"><resist id="water" /><resist id="plant" /><resist id="ice" /><critical id="water" /><critical id="plant" /></element>
|
||||
<element id="earth" icon="earth.ico"><resist id="fire" /><resist id="ice" /><resist id="earth" /><critical id="fire" /><critical id="ice" /></element>
|
||||
<element id="plant" icon="plant.ico"><resist id="water" /><resist id="earth" /><resist id="plant" /><critical id="water" /><critical id="earth" /></element>
|
||||
<element id="resist"><resist id="fire" /><resist id="water" /><resist id="ice" /><resist id="earth" /><resist id="plant" /></element>
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 44 KiB |
@@ -0,0 +1,41 @@
|
||||
<tilesheet id='adult_dragon.png' width='80' height='50' offsetX="-22" offsetY="-78">
|
||||
<image frame='0' x='0' y='0' width='112' height='78' offsetX='14' offsetY='38' />
|
||||
<image frame='4' x='112' y='0' width='113' height='28' offsetX='14' offsetY='89' />
|
||||
<image frame='5' x='225' y='0' width='113' height='70' offsetX='14' offsetY='88' />
|
||||
<image frame='16' x='112' y='28' width='83' height='50' offsetX='28' offsetY='78' />
|
||||
<image frame='17' x='0' y='78' width='90' height='107' offsetX='26' offsetY='31' />
|
||||
<image frame='18' x='90' y='78' width='92' height='103' offsetX='26' offsetY='32' />
|
||||
<image frame='19' x='182' y='78' width='94' height='103' offsetX='26' offsetY='33' />
|
||||
<image frame='20' x='338' y='0' width='96' height='51' offsetX='26' offsetY='86' />
|
||||
<image frame='21' x='0' y='185' width='89' height='71' offsetX='26' offsetY='83' />
|
||||
<image frame='22' x='276' y='78' width='95' height='71' offsetX='26' offsetY='82' />
|
||||
<image frame='23' x='371' y='78' width='93' height='71' offsetX='24' offsetY='81' />
|
||||
<image frame='24' x='0' y='256' width='86' height='107' offsetX='30' offsetY='31' />
|
||||
<image frame='25' x='0' y='363' width='88' height='103' offsetX='30' offsetY='32' />
|
||||
<image frame='26' x='90' y='181' width='90' height='103' offsetX='30' offsetY='33' />
|
||||
<image frame='27' x='180' y='181' width='92' height='49' offsetX='30' offsetY='88' />
|
||||
<image frame='28' x='90' y='284' width='85' height='70' offsetX='30' offsetY='84' />
|
||||
<image frame='29' x='180' y='230' width='91' height='70' offsetX='30' offsetY='83' />
|
||||
<image frame='30' x='90' y='354' width='87' height='70' offsetX='30' offsetY='82' />
|
||||
<image frame='31' x='90' y='424' width='90' height='45' offsetX='38' offsetY='83' />
|
||||
<image frame='32' x='272' y='181' width='90' height='45' offsetX='38' offsetY='83' />
|
||||
<image frame='33' x='362' y='181' width='90' height='46' offsetX='38' offsetY='82' />
|
||||
<image frame='34' x='271' y='230' width='108' height='82' offsetX='19' offsetY='46' />
|
||||
<image frame='35' x='379' y='230' width='108' height='82' offsetX='19' offsetY='46' />
|
||||
<image frame='36' x='271' y='312' width='108' height='82' offsetX='19' offsetY='46' />
|
||||
<image frame='37' x='271' y='394' width='108' height='82' offsetX='19' offsetY='46' />
|
||||
<image frame='38' x='180' y='300' width='79' height='69' offsetX='13' offsetY='73' />
|
||||
<image frame='1' equals='0' offsetX='14' offsetY='38' />
|
||||
<image frame='2' equals='0' offsetX='14' offsetY='38' />
|
||||
<image frame='3' equals='0' offsetX='14' offsetY='38' />
|
||||
<image frame='6' equals='5' offsetX='14' offsetY='88' />
|
||||
<image frame='7' equals='5' offsetX='14' offsetY='88' />
|
||||
<image frame='8' equals='5' offsetX='14' offsetY='88' />
|
||||
<image frame='9' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='10' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='11' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='12' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='13' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='14' equals='4' offsetX='14' offsetY='89' />
|
||||
<image frame='15' equals='4' offsetX='14' offsetY='89' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
@@ -0,0 +1,287 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<info>
|
||||
<include id="explosion.xml" includeRoot="true" />
|
||||
<tile id="vehicle.death" sheet="explosion.png" />
|
||||
<animation id="vehicle.death" count="5" glow="true" />
|
||||
|
||||
<hitEffect id="explosion" tile="vehicle.death" animation="vehicle.death" color="ffdd99" />
|
||||
<hitEffect id="explosion_dmg" extends="explosion" damage="12" damageName="vehicle.damage_bonus" />
|
||||
|
||||
<enemy id="rat" tile="rat" health="1" range="5" type="surface" trapped="rat" capture="1" death_sfx="rat_death">
|
||||
<flee id="player" />
|
||||
<loot p="2" />
|
||||
<loot id="meat" p="1" />
|
||||
</enemy>
|
||||
|
||||
<tile id="boar" sheet="boar.png" x="0" y="0" />
|
||||
<animation id="boar.idle" count="9">
|
||||
<frame count="2" />
|
||||
<frame x="1" y="2" />
|
||||
<frame x="3" y="0" count="6" />
|
||||
<frame count="9" />
|
||||
<frame count="9" />
|
||||
</animation>
|
||||
<animation id="boar.roar" count="4">
|
||||
<frame x="2" y="2" count="5" />
|
||||
</animation>
|
||||
<animation id="boar.walk" count="7" x="3" y="3" />
|
||||
<animation id="boar.attack" count="6" x="2" y="5" />
|
||||
<animation id="boar.hit" count="5" x="0" y="7"><frame x="0" count="3" /></animation>
|
||||
<enemy id="boar" tile="boar" health="4" range="7" type="surface" trapped="pig" capture="2" kill_achievement="boar" night="false" death_sfx="boar_death" attack_sfx="boar_attack">
|
||||
<run><play object="this" animation="roar" /></run><target id="rat" />
|
||||
<attack type="melee" damage="2" spawnLoot="false" knockback="3" />
|
||||
<loot p="4" />
|
||||
<loot id="milk" p="1" />
|
||||
<loot id="meat" p="16" />
|
||||
</enemy>
|
||||
|
||||
<tilesheet id="fire_boar.png" width="32" height="16" />
|
||||
<tile id="fire_boar" sheet="fire_boar.png" x="0" y="0" />
|
||||
<animation id="fire_boar.idle" count="11" />
|
||||
<animation id="fire_boar.roar" x="11" count="10" />
|
||||
<animation id="fire_boar.walk" x="21" count="8" />
|
||||
<animation id="fire_boar.attack" count="6" x="29" />
|
||||
<animation id="fire_boar.hit" count="1" length="3" x="35" />
|
||||
<enemy id="fire_boar" tile="fire_boar" health="16" defense="2" range="7" type="surface" element="fire" death_sfx="fire_boar_death" attack_sfx="boar_attack">
|
||||
<attack type="melee" damage="8" hitEffect="fire_lg_dot" knockback="5" />
|
||||
<lootSet><loot id="fire_tusk" count="2" /></lootSet>
|
||||
<lootSet><loot id="meat" /></lootSet>
|
||||
<run><play object="this" animation="roar" /></run>
|
||||
</enemy>
|
||||
|
||||
<tile id="wyrm" sheet="wyrm.png" x="0" y="0" />
|
||||
<animation id="wyrm.idle" equals="single" />
|
||||
<animation id="wyrm.walk" count="6" x="0" y="0" />
|
||||
<animation id="wyrm.dig" count="5" x="2" y="1" />
|
||||
<animation id="wyrm.attack" count="3" x="3" y="2"><frame count="1" length="10" x="0" y="0" /></animation>
|
||||
<animation id="wyrm.hit" count="3" x="2" y="3">
|
||||
<frame x="0" y="0" length="2" />
|
||||
</animation>
|
||||
<enemy id="wyrm" tile="wyrm" health="8" defense="2" damage="6" type="wyrm" eatTile="dirt" trapped="wyrm" capture="6" kill_achievement="wyrm" trap_achievement="capture_wyrm" attack_sfx="wyrm_attack">
|
||||
<loot id="dragonblood" /><sound id="death" value="wyrm_death" />
|
||||
</enemy>
|
||||
|
||||
<tile id="golem" sheet="golem.png" x="0" y="0" />
|
||||
<animation id="golem.idle">
|
||||
<frame x="0" y="1" length="4" />
|
||||
<frame x="1" y="1" length="2" />
|
||||
<frame x="0" y="1" length="8" />
|
||||
</animation>
|
||||
<animation id="golem.walk" x="3" y="1" count="6" />
|
||||
<animation id="golem.form" count="5" x="0" y="0" />
|
||||
<animation id="golem.attack" count="5" x="1" y="3" />
|
||||
<animation id="golem.hit" count="3" x="2" y="4">
|
||||
<frame x="2" y="1" length="2" />
|
||||
</animation>
|
||||
<animation id="golem.roar" count="1" length="10" x="2" y="1" />
|
||||
<animation id="golem.talk" equals="golem.roar" />
|
||||
<enemy id="golem" tile="golem" health="12" defense="1" damage="4" type="golem" kill_achievement="golem" element="earth" capture="8" death_sfx="golem_death" attack_sfx="golem_attack">
|
||||
<capture trapped="golem" minCapture="3" />
|
||||
<loot id="iron" p="4" />
|
||||
<loot id="gold" p="4" />
|
||||
<loot id="diamond" p="16" />
|
||||
<loot id="titanium" p="1" />
|
||||
</enemy>
|
||||
<animation id="gold_golem" color="ffff66" colorScale="1.6">
|
||||
<frame x="0" y="1" length="4" />
|
||||
<frame x="1" y="1" length="2" />
|
||||
<frame x="0" y="1" length="8" />
|
||||
</animation>
|
||||
<enemy id="gold_golem" extends="golem" defense="3" damage="8" speed="2" color="ffff66" colorScale="1.6" kill_achievement="" capture="24" death_sfx="ggolem_death">
|
||||
<capture trapped="gold_golem" minCapture="3" /><loot id="gold" stop="true" />
|
||||
</enemy>
|
||||
|
||||
<tile id="fire_bird" sheet="fire_bird.png" x="0" y="0" />
|
||||
<animation id="fire_bird.idle" count="14">
|
||||
<frame count="1" length="9" />
|
||||
</animation>
|
||||
<animation id="fire_bird.walk" x="14" count="8" />
|
||||
<animation id="fire_bird.fire" x="22" count="4">
|
||||
<frame x="26" length="4" />
|
||||
</animation>
|
||||
<animation id="fire_bird.hit" x="27" count="1" length="3" />
|
||||
|
||||
<tilesheet id="fireball_small.png" width="16" height="5" />
|
||||
<tile id="fireball_small" sheet="fireball_small.png" x="0" y="0" />
|
||||
<animation id="fireball_small" count="6" glow="true" />
|
||||
|
||||
<enemy id="fire_bird" tile="fire_bird" health="12" range="3" speed="1.5" type="surface" trapped="chicken" capture="4" element="fire" death_sfx="fire_bird_death">
|
||||
<lootSet><loot id="eggs" /></lootSet>
|
||||
<lootSet><loot id="meat" /></lootSet>
|
||||
<flee id="player" />
|
||||
<attack type="projectile" damage="5" range="8" animation="fire">
|
||||
<projectile tile="fireball_small" animation="fireball_small" speed="3" offsetY="4" hitEffect="fire_sm_dot" fire_sfx="fireball" knockback="5">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<include id="yeti.xml" includeRoot="true" />
|
||||
<tile id="yeti" sheet="yeti.png" x="0" y="0" />
|
||||
<animation id="yeti.walk" count="10" length="3" />
|
||||
<animation id="yeti.inhale" count="9" x="10" />
|
||||
<animation id="yeti.exhale" count="3" x="19" length="3" />
|
||||
<animation id="yeti.exhale_loop" count="6" x="22" length="3" />
|
||||
<animation id="yeti.throw" count="20" x="28" />
|
||||
<animation id="yeti.release" count="4" x="48" />
|
||||
<animation id="yeti.hit" count="1" length="9" x="52" />
|
||||
<animation id="yeti.idle" count="1" length="9" x="10" />
|
||||
|
||||
<tilesheet id="icy_wind.png" width="32" height="16" />
|
||||
<tile id="icy_wind" sheet="icy_wind.png" x="0" y="0" />
|
||||
<tile id="snowball" sheet="snowball.png" x="0" y="0" />
|
||||
<animation id="icy_wind" count="12" />
|
||||
<animation id="snowball" count="4" />
|
||||
|
||||
<enemy id="yeti" tile="yeti" health="16" defense="2" speed="0.5" range="6" fps="30" type="surface" friendlyFire="false" element="ice" death_sfx="yeti_death">
|
||||
<lootSet><loot id="yeti_fur" count="3" /></lootSet>
|
||||
<lootSet><loot id="meat" /></lootSet>
|
||||
<attack type="bomb" damage="20" range="7" animation="release" sfx="yeti_snowball">
|
||||
<pre><play object="this" animation="throw" /></pre>
|
||||
<projectile tile="snowball" animation="snowball" speed="3" passTile="true" hit_sfx="arrow_hit" />
|
||||
</attack>
|
||||
<attack type="melee" damage="10" range="1" animation="exhale" hits="4" knockback="10" sfx="yeti_breath">
|
||||
<pre><play object="this" animation="inhale" /></pre>
|
||||
<cont animation="exhale_loop" />
|
||||
<effect id="icy_wind" offsetX="-44" offsetY="-6" />
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<include id="young_dragon.xml" includeRoot="true" />
|
||||
<tile id="young_dragon" sheet="young_dragon.png" x="0" y="0" />
|
||||
<animation id="young_dragon.fly" x="6" count="10" />
|
||||
<animation id="young_dragon.fire">
|
||||
<frame x="0" count="6" repeat="2" />
|
||||
</animation>
|
||||
<animation id="young_dragon.idle" x="16" count="1" length="6">
|
||||
<frame x="17" count="9" />
|
||||
</animation>
|
||||
|
||||
<include id="adult_dragon.xml" includeRoot="true" />
|
||||
<tile id="adult_dragon" sheet="adult_dragon.png" x="0" y="0" />
|
||||
<animation id="adult_dragon.fly" count="16" />
|
||||
<animation id="adult_dragon.hit" x="16" count="1" length="3" />
|
||||
<animation id="adult_dragon.hover_hit" x="38" count="1" length="3" />
|
||||
<animation id="adult_dragon.hover_fire">
|
||||
<frame x="17" count="7" repeat="3" />
|
||||
</animation>
|
||||
<animation id="adult_dragon.hover" x="24" count="7" />
|
||||
<animation id="adult_dragon.idle">
|
||||
<frame x="31" length="4" />
|
||||
<frame x="32" length="2" />
|
||||
<frame x="31" length="4" />
|
||||
<frame x="33" length="4" />
|
||||
<frame x="31" length="4" />
|
||||
</animation>
|
||||
<animation id="adult_dragon.roar">
|
||||
<frame x="31" length="4" />
|
||||
<frame x="33" length="4" />
|
||||
</animation>
|
||||
<animation id="adult_dragon.listen" equals="adult_dragon.idle" />
|
||||
<animation id="adult_dragon.talk" equals="adult_dragon.roar" />
|
||||
<animation id="adult_dragon.sleep" x="32" count="1" />
|
||||
<animation id="adult_dragon.fire">
|
||||
<frame x="34" count="4" repeat="5" />
|
||||
</animation>
|
||||
|
||||
<tilesheet id="fire.png" width="5" height="5" />
|
||||
<tile id="fire" sheet="fire.png" x="0" y="0" />
|
||||
|
||||
<enemy id="adult_dragon" tile="adult_dragon" health="30" defense="3" fps="10" type="dragon" bgm="boss" element="fire" knockback="false">
|
||||
<lootSet><loot id="fire_gem" /></lootSet><sound id="death" value="dragon_death" /><sound id="hit" value="dragon_hit" />
|
||||
<lootSet><loot id="dragonblood" count="3" /></lootSet>
|
||||
<attack type="breath" damage="5" range="13" repeat="2" animation="fire" state="standing" sfx="dragon_atk">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="2" breakPower="4" scaleTo="3" offsetX="-40" offsetY="8" hitEffect="fire_med" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
<attack type="breath" damage="5" range="13" repeat="2" animation="hover_fire" state="flying" sfx="dragon_atk">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="2" breakPower="4" scaleTo="3" offsetX="-33" offsetY="-5" hitEffect="fire_med" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<tile id="ghost" sheet="ghost.png" x="0" y="0" />
|
||||
<animation id="ghost.idle" count="8" />
|
||||
<animation id="ghost.walk" equals="ghost.idle" />
|
||||
|
||||
<tile id="freeze" sheet="freeze.png" x="0" y="0" />
|
||||
<animation id="freeze" count="16" />
|
||||
<animation id="freeze_break" x="16" length="2" count="10" />
|
||||
|
||||
<tile id="flame1" sheet="flame.png" x="0" y="0" />
|
||||
<tile id="flame2" sheet="flame.png" x="0" y="1" />
|
||||
<tile id="flame3" sheet="flame.png" x="0" y="2" />
|
||||
<animation id="flame" count="5" glow="true" />
|
||||
|
||||
<include id="smoke.xml" includeRoot="true" />
|
||||
<tile id="smoke1" sheet="smoke.png" x="0" y="0" />
|
||||
<tile id="smoke2" sheet="smoke.png" x="5" y="0" />
|
||||
<animation id="smoke" count="5" />
|
||||
|
||||
<animation id="flame_smoke1" count="5" glow="true">
|
||||
<append tile="smoke1" animation="smoke" offsetY="-1" y="8" />
|
||||
</animation>
|
||||
<animation id="flame_smoke2" count="5" glow="true">
|
||||
<append tile="smoke2" animation="smoke" offsetY="-1" y="8" />
|
||||
</animation>
|
||||
|
||||
<!-- NIGHT CREATURES -->
|
||||
|
||||
<include id="shadow_cat.xml" includeRoot="true" />
|
||||
<tile id="shadow_cat" sheet="shadow_cat.png" x="0" y="0" />
|
||||
<animation id="shadow_cat.attack" count="3" />
|
||||
<animation id="shadow_cat.attack1" x="3" count="6" />
|
||||
<animation id="shadow_cat.attack2" x="9" count="6" />
|
||||
<animation id="shadow_cat.hit" count="1" x="15" length="3" />
|
||||
<animation id="shadow_cat.idle" count="8" x="16" />
|
||||
<animation id="shadow_cat.roar" count="8" x="24" />
|
||||
<animation id="shadow_cat.walk" count="9" x="32" />
|
||||
<animation id="shadow_cat.ambush" count="6" x="41"><frame x="0" count="3" /></animation>
|
||||
|
||||
<enemy id="shadow_cat" tile="shadow_cat" health="16" speed="2" range="10" type="surface" seeHidden="true" trapped="cat" capture="6" passEnemies="true" night="true" glow="true" death_sfx="shadowcat_death" attack_sfx="shadowcat_attack">
|
||||
<run><play object="this" animation="roar" /></run>
|
||||
<lootSet><loot id="dark_fur" /></lootSet>
|
||||
<lootSet><loot id="meat" /></lootSet>
|
||||
<idle>
|
||||
<section if="random()<0.5 && !this.isHidden()"><lerp object="this" alpha="0" seconds="0.2" modal="unpaused" /><action>this.setHidden(true); this.alpha = 1;</action></section>
|
||||
</idle>
|
||||
<attack type="melee" damage="4" range="0.25" overEnemy="true" hits="2" animation="attack1">
|
||||
<pre><choose><section if="!this.isVisible()">
|
||||
<action>this.setHidden(false); this.alpha = 0;</action><lerp object="this" alpha="1" seconds="0.3" modal="false" />
|
||||
<play object="this" animation="ambush" />
|
||||
</section><play object="this" animation="attack" /></choose></pre>
|
||||
<cont animation="attack2" />
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<include id="spider.xml" includeRoot="true" />
|
||||
<tile id="spider" sheet="spider.png" x="0" y="0" />
|
||||
<animation id="spider.pre_attack" x="8" count="8" />
|
||||
<animation id="spider.attack" x="16" count="8" />
|
||||
<animation id="spider.hit" x="24" count="1" length="3" />
|
||||
<animation id="spider.idle" x="25" count="10" />
|
||||
<animation id="spider.walk" x="35" count="4" />
|
||||
<animation id="spider.web" count="8" offsetX="-6" />
|
||||
|
||||
<enemy id="spider" tile="spider" health="8" speed="2" range="7" type="surface" passEnemies="true" night="true" glow="true" capture="10" trapped="spider" death_sfx="spider_death" attack_sfx="spider_attack">
|
||||
<loot p="1" /><loot id="silk" p="2" />
|
||||
<attack type="melee" damage="3">
|
||||
<pre><play object="this" animation="pre_attack" /></pre>
|
||||
<hitEffect tile="spider" animation="spider.web" freeze="1" canFlip="true" />
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<tile id="wall_trap" sheet="traps.png" />
|
||||
<animation id="wall_trap.idle"><frame visible="false" /></animation>
|
||||
<animation id="wall_trap.attack" count="2"><frame x="2" length="2" /><frame count="2" reverse="true" /><frame visible="false" length="6" /></animation>
|
||||
|
||||
<enemy id="wall_trap" tile="wall_trap" type="trap" friendlyFire="false" fps="10" onWall="true">
|
||||
<attack type="projectile" damage="8" range="16">
|
||||
<projectile tile="fireball_small" animation="fireball_small" speed="3" delay="2" hitEffect="fire_sm_dot" fire_sfx="fireball" knockback="5" underwater="true">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</enemy>
|
||||
</info>
|
||||
|
After Width: | Height: | Size: 1.8 KiB |
@@ -0,0 +1,7 @@
|
||||
<tilesheet id='explosion.png' width='64' height='64' offsetX="-8" offsetY="-24">
|
||||
<image frame='0' x='0' y='0' width='37' height='27' offsetX='19' offsetY='36' />
|
||||
<image frame='1' x='0' y='27' width='48' height='34' offsetX='10' offsetY='30' />
|
||||
<image frame='2' x='0' y='61' width='41' height='33' offsetX='14' offsetY='30' />
|
||||
<image frame='3' x='41' y='61' width='45' height='34' offsetX='11' offsetY='29' />
|
||||
<image frame='4' x='37' y='0' width='30' height='26' offsetX='20' offsetY='35' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 528 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 364 B |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
@@ -0,0 +1,49 @@
|
||||
<tilesheet id='shadow_cat.png' width='16' height='16' offsetX="-12">
|
||||
<image frame='0' x='0' y='0' width='15' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='1' x='15' y='0' width='22' height='9' offsetX='6' offsetY='2' />
|
||||
<image frame='3' x='0' y='9' width='17' height='15' offsetX='12' offsetY='1' />
|
||||
<image frame='4' x='17' y='9' width='18' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='5' x='35' y='9' width='18' height='14' offsetX='12' offsetY='1' />
|
||||
<image frame='6' x='0' y='24' width='15' height='14' offsetX='13' offsetY='2' />
|
||||
<image frame='7' x='53' y='9' width='18' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='8' x='0' y='38' width='14' height='15' offsetX='13' offsetY='1' />
|
||||
<image frame='9' x='17' y='25' width='18' height='16' offsetX='13' offsetY='0' />
|
||||
<image frame='10' x='35' y='25' width='19' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='11' x='0' y='53' width='17' height='15' offsetX='13' offsetY='1' />
|
||||
<image frame='12' x='54' y='25' width='19' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='13' x='35' y='41' width='21' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='14' x='56' y='41' width='22' height='15' offsetX='12' offsetY='0' />
|
||||
<image frame='15' x='37' y='0' width='18' height='9' offsetX='10' offsetY='7' />
|
||||
<image frame='17' x='55' y='0' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='18' x='72' y='0' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='19' x='0' y='68' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='20' x='0' y='77' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='21' x='71' y='9' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='22' x='17' y='41' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='23' x='17' y='50' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='24' x='17' y='59' width='15' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='25' x='17' y='68' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='26' x='17' y='77' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='27' x='35' y='57' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='28' x='35' y='66' width='16' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='29' x='51' y='57' width='17' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='32' x='68' y='57' width='17' height='9' offsetX='13' offsetY='6' />
|
||||
<image frame='33' x='51' y='66' width='17' height='9' offsetX='11' offsetY='6' />
|
||||
<image frame='34' x='35' y='75' width='16' height='9' offsetX='10' offsetY='6' />
|
||||
<image frame='35' x='35' y='84' width='16' height='9' offsetX='10' offsetY='6' />
|
||||
<image frame='36' x='51' y='75' width='17' height='9' offsetX='10' offsetY='7' />
|
||||
<image frame='37' x='51' y='84' width='17' height='8' offsetX='10' offsetY='8' />
|
||||
<image frame='38' x='68' y='66' width='17' height='8' offsetX='12' offsetY='8' />
|
||||
<image frame='39' x='73' y='25' width='15' height='9' offsetX='14' offsetY='7' />
|
||||
<image frame='41' x='17' y='86' width='18' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='42' x='68' y='74' width='18' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='43' x='68' y='80' width='18' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='44' x='68' y='86' width='18' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='45' x='0' y='86' width='17' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='46' x='71' y='18' width='17' height='6' offsetX='14' offsetY='10' />
|
||||
<image frame='2' equals='1' offsetX='0' offsetY='3' />
|
||||
<image frame='16' equals='0' offsetX='14' offsetY='7' />
|
||||
<image frame='30' equals='22' offsetX='14' offsetY='7' />
|
||||
<image frame='31' equals='23' offsetX='14' offsetY='7' />
|
||||
<image frame='40' equals='39' offsetX='16' offsetY='7' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 441 B |
@@ -0,0 +1,12 @@
|
||||
<tilesheet id='smoke.png' width='16' height='32'>
|
||||
<image frame='0' x='0' y='0' width='6' height='6' offsetX='5' offsetY='21' />
|
||||
<image frame='1' x='6' y='0' width='6' height='5' offsetX='5' offsetY='16' />
|
||||
<image frame='2' x='12' y='0' width='5' height='6' offsetX='6' offsetY='9' />
|
||||
<image frame='3' x='17' y='0' width='4' height='6' offsetX='6' offsetY='2' />
|
||||
<image frame='4' x='21' y='0' width='4' height='4' offsetX='6' offsetY='0' />
|
||||
<image frame='5' x='0' y='6' width='11' height='8' offsetX='2' offsetY='19' />
|
||||
<image frame='6' x='0' y='14' width='10' height='11' offsetX='3' offsetY='13' />
|
||||
<image frame='7' x='11' y='6' width='9' height='11' offsetX='4' offsetY='9' />
|
||||
<image frame='8' x='11' y='17' width='8' height='12' offsetX='4' offsetY='2' />
|
||||
<image frame='9' x='20' y='6' width='7' height='7' offsetX='5' offsetY='0' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 690 B |
|
After Width: | Height: | Size: 1.1 KiB |
@@ -0,0 +1,45 @@
|
||||
<tilesheet id='spider.png' width='16' height='16'>
|
||||
<image frame='0' x='0' y='0' width='6' height='5' offsetX='9' offsetY='9' />
|
||||
<image frame='1' x='0' y='5' width='9' height='12' offsetX='7' offsetY='4' />
|
||||
<image frame='2' x='9' y='5' width='16' height='11' offsetX='0' offsetY='5' />
|
||||
<image frame='3' x='25' y='5' width='16' height='9' offsetX='0' offsetY='7' />
|
||||
<image frame='4' x='0' y='17' width='8' height='9' offsetX='8' offsetY='7' />
|
||||
<image frame='5' x='0' y='26' width='8' height='9' offsetX='8' offsetY='7' />
|
||||
<image frame='6' x='0' y='35' width='8' height='9' offsetX='8' offsetY='7' />
|
||||
<image frame='7' x='9' y='16' width='8' height='9' offsetX='8' offsetY='7' />
|
||||
<image frame='8' x='17' y='16' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='9' x='26' y='16' width='10' height='6' offsetX='6' offsetY='10' />
|
||||
<image frame='10' x='6' y='0' width='10' height='5' offsetX='6' offsetY='11' />
|
||||
<image frame='12' x='16' y='0' width='10' height='4' offsetX='6' offsetY='12' />
|
||||
<image frame='14' x='9' y='25' width='8' height='7' offsetX='6' offsetY='8' />
|
||||
<image frame='15' x='9' y='32' width='7' height='9' offsetX='7' offsetY='4' />
|
||||
<image frame='16' x='17' y='22' width='9' height='7' offsetX='7' offsetY='3' />
|
||||
<image frame='17' x='17' y='29' width='7' height='9' offsetX='9' offsetY='4' />
|
||||
<image frame='19' x='9' y='41' width='8' height='6' offsetX='8' offsetY='10' />
|
||||
<image frame='24' x='26' y='0' width='11' height='5' offsetX='4' offsetY='11' />
|
||||
<image frame='25' x='26' y='22' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='26' x='35' y='22' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='27' x='24' y='29' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='29' x='33' y='29' width='9' height='5' offsetX='7' offsetY='11' />
|
||||
<image frame='32' x='24' y='35' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='33' x='24' y='41' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='34' x='33' y='35' width='9' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='35' x='36' y='16' width='8' height='6' offsetX='8' offsetY='10' />
|
||||
<image frame='37' x='33' y='41' width='8' height='6' offsetX='7' offsetY='10' />
|
||||
<image frame='38' x='17' y='38' width='7' height='6' offsetX='8' offsetY='10' />
|
||||
<image frame='11' equals='10' offsetX='6' offsetY='11' />
|
||||
<image frame='13' equals='12' offsetX='6' offsetY='12' />
|
||||
<image frame='18' equals='14' offsetX='8' offsetY='8' />
|
||||
<image frame='20' equals='19' offsetX='8' offsetY='10' />
|
||||
<image frame='21' equals='19' offsetX='8' offsetY='10' />
|
||||
<image frame='22' equals='19' offsetX='8' offsetY='10' />
|
||||
<image frame='23' equals='19' offsetX='8' offsetY='10' />
|
||||
<image frame='28' equals='26' offsetX='7' offsetY='10' />
|
||||
<image frame='30' equals='29' offsetX='7' offsetY='11' />
|
||||
<image frame='31' equals='29' offsetX='7' offsetY='11' />
|
||||
<image frame='36' equals='9' offsetX='6' offsetY='10' />
|
||||
<image frame='39' equals='4' offsetX='8' offsetY='7' />
|
||||
<image frame='40' equals='5' offsetX='8' offsetY='7' />
|
||||
<image frame='41' equals='6' offsetX='8' offsetY='7' />
|
||||
<image frame='42' equals='7' offsetX='8' offsetY='7' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 131 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 7.3 KiB |
@@ -0,0 +1,55 @@
|
||||
<tilesheet id='yeti.png' width='15' height='21' offsetX="-13" offsetY="-11">
|
||||
<image frame='0' x='0' y='0' width='25' height='22' offsetX='5' offsetY='10' />
|
||||
<image frame='1' x='25' y='0' width='28' height='22' offsetX='3' offsetY='10' />
|
||||
<image frame='2' x='53' y='0' width='27' height='21' offsetX='4' offsetY='11' />
|
||||
<image frame='3' x='80' y='0' width='24' height='21' offsetX='6' offsetY='11' />
|
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||||
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|
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|
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|
||||
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|
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</tilesheet>
|
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|
After Width: | Height: | Size: 2.8 KiB |
@@ -0,0 +1,28 @@
|
||||
<tilesheet id='young_dragon.png' width='52' height='16' offsetX="-6" offsetY="-23">
|
||||
<image frame='0' x='0' y='0' width='49' height='30' offsetX='6' offsetY='7' />
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<image frame='1' x='49' y='0' width='49' height='30' offsetX='6' offsetY='7' />
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
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</tilesheet>
|
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|
After Width: | Height: | Size: 13 KiB |
@@ -0,0 +1,72 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
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<farm>
|
||||
<animation id="wheat.idle" count="20">
|
||||
<frame x="3" y="5" length="32" />
|
||||
</animation>
|
||||
<animation id="wheat.grow" count="3" x="0" y="5" />
|
||||
<animation id="wheat.harvest" count="40" x="0" y="6" />
|
||||
<crop id="wheat" width="90" height="18" image="wheat.png" cost="100" icon="wheat_seed.ico" attachFarm="farm">
|
||||
<farmable item="wheat" min="2" max="8" time="20" />
|
||||
</crop>
|
||||
|
||||
<animation id="orchard.grow" count="5" />
|
||||
<animation id="orchard.idle" count="1" x="5" />
|
||||
<crop id="orchard" width="120" height="48" image="orchard.png" achievement="orchard" cost="100" icon="apple_seed.ico" attachFarm="farm">
|
||||
<farmable item="wood" min="1" max="4" time="20" />
|
||||
<farmable item="fruit" min="1" max="4" time="20" />
|
||||
</crop>
|
||||
|
||||
<animation id="sugar.grow" count="5" x="0" y="0" />
|
||||
<animation id="sugar.harvest" count="24" x="1" y="1" />
|
||||
<animation id="sugar.idle" count="1" x="0" y="1" />
|
||||
<crop id="sugar" width="118" height="70" image="sugar.png" cost="250" icon="sugar_seed.ico" attachFarm="farm">
|
||||
<farmable item="sugar" min="1" max="4" time="20" />
|
||||
</crop>
|
||||
|
||||
<animation id="cotton.grow" count="8" x="0" y="0" />
|
||||
<animation id="cotton.harvest" count="14" x="1" y="2" />
|
||||
<animation id="cotton.idle" count="1" x="0" y="2" />
|
||||
<crop id="cotton" width="110" height="32" image="cotton.png" cost="250" icon="cotton_seed.ico" attachFarm="farm">
|
||||
<farmable item="cotton" min="2" max="8" time="20" />
|
||||
</crop>
|
||||
|
||||
<animation id="pumpkin.grow" count="8" x="0" y="0" />
|
||||
<animation id="pumpkin.idle" count="1" x="2" y="2" />
|
||||
<tilesheet id="pumpkin.png" width="115" height="32" />
|
||||
<tile id="pumpkin_field" sheet="pumpkin.png" x="0" y="0" />
|
||||
<crop id="pumpkin" tile="pumpkin_field" cost="0" icon="pumpkin_seed.ico" attachFarm="farm">
|
||||
<farmable item="pumpkin" min="1" max="4" time="20" />
|
||||
</crop>
|
||||
|
||||
<animal id="pig">
|
||||
<farmable item="meat" min="1" max="2" time="20" />
|
||||
<farmable item="milk" min="1" max="2" time="20" />
|
||||
<farmable item="fertilizer" min="1" max="1" time="10" />
|
||||
</animal>
|
||||
<animal id="cow">
|
||||
<farmable item="meat" min="2" max="4" time="20" />
|
||||
<farmable item="milk" min="4" max="8" time="20" />
|
||||
<farmable item="fertilizer" min="2" max="3" time="5" />
|
||||
<tile id="cow" animation="cow.idle" y="-0.87" />
|
||||
</animal>
|
||||
<animal id="chicken">
|
||||
<farmable item="meat" min="1" max="1" time="20" />
|
||||
<farmable item="eggs" min="3" max="6" time="20" />
|
||||
<tile id="chicken" animation="chicken.farm" y="-0.87" />
|
||||
</animal>
|
||||
<animal id="wyrm">
|
||||
<farmable item="dragonblood" min="1" max="1" time="100" />
|
||||
<grow to="cocoon" value="10000" />
|
||||
</animal>
|
||||
<animal id="cocoon" flip="false">
|
||||
<grow time="5" to="dragon" achievement="dragon" />
|
||||
</animal>
|
||||
<animal id="dragon" flip="pos" >
|
||||
<farmable item="dragonblood" min="1" max="1" time="80" />
|
||||
<tile id="baby_dragon" animation="baby_dragon.fire" x="-0.5" y="-2.9" />
|
||||
</animal>
|
||||
<animal id="spider">
|
||||
<farmable item="silk" min="1" max="2" time="20" />
|
||||
<tile id="spider" animation="spider.idle" y="-0.87" />
|
||||
</animal>
|
||||
</farm>
|
||||
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 8.0 KiB |
|
After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
@@ -0,0 +1,176 @@
|
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<tilesheet id='armors.png' width='16' height='16'>
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||||
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|
||||
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|
||||
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|
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|
||||
<image frame='34' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='35' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='36' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='37' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='38' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='39' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='40' equals='12' offsetX='2' offsetY='8' />
|
||||
<image frame='42' equals='41' offsetX='2' offsetY='11' />
|
||||
<image frame='43' equals='41' offsetX='6' offsetY='11' />
|
||||
<image frame='44' equals='41' offsetX='5' offsetY='11' />
|
||||
<image frame='49' equals='48' offsetX='5' offsetY='11' />
|
||||
<image frame='50' equals='48' offsetX='5' offsetY='11' />
|
||||
<image frame='56' equals='47' offsetX='4' offsetY='11' />
|
||||
<image frame='57' equals='47' offsetX='5' offsetY='11' />
|
||||
<image frame='59' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='60' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='61' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='62' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='63' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='65' equals='64' offsetX='2' offsetY='13' />
|
||||
<image frame='66' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='67' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='68' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='69' equals='58' offsetX='2' offsetY='13' />
|
||||
<image frame='71' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='75' equals='74' offsetX='2' offsetY='8' />
|
||||
<image frame='76' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='77' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='78' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='79' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='80' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='81' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='83' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='84' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='85' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='86' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='87' equals='70' offsetX='2' offsetY='8' />
|
||||
<image frame='88' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='89' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='90' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='91' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='92' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='93' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='94' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='95' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='96' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='97' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='98' equals='82' offsetX='2' offsetY='8' />
|
||||
<image frame='100' equals='99' offsetX='2' offsetY='12' />
|
||||
<image frame='101' equals='99' offsetX='6' offsetY='12' />
|
||||
<image frame='102' equals='99' offsetX='5' offsetY='12' />
|
||||
<image frame='107' equals='106' offsetX='5' offsetY='12' />
|
||||
<image frame='108' equals='106' offsetX='5' offsetY='12' />
|
||||
<image frame='109' equals='106' offsetX='5' offsetY='12' />
|
||||
<image frame='110' equals='106' offsetX='6' offsetY='12' />
|
||||
<image frame='115' equals='105' offsetX='6' offsetY='12' />
|
||||
<image frame='117' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='118' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='119' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='120' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='121' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='123' equals='122' offsetX='2' offsetY='13' />
|
||||
<image frame='124' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='125' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='126' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='127' equals='116' offsetX='2' offsetY='13' />
|
||||
<image frame='129' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='133' equals='132' offsetX='2' offsetY='8' />
|
||||
<image frame='134' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='135' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='136' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='137' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='138' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='139' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='141' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='142' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='143' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='144' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='145' equals='128' offsetX='2' offsetY='8' />
|
||||
<image frame='146' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='147' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='148' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='149' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='150' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='151' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='152' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='153' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='154' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='155' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='156' equals='140' offsetX='2' offsetY='8' />
|
||||
<image frame='158' equals='157' offsetX='2' offsetY='12' />
|
||||
<image frame='159' equals='157' offsetX='6' offsetY='12' />
|
||||
<image frame='160' equals='157' offsetX='5' offsetY='12' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 536 B |
@@ -0,0 +1,9 @@
|
||||
<tilesheet id='backpacks.png' width='32' height='16'>
|
||||
<image frame='0' x='0' y='0' width='9' height='14' offsetX='10' offsetY='1' />
|
||||
<image frame='1' x='0' y='14' width='9' height='13' offsetX='10' offsetY='2' />
|
||||
<image frame='2' x='9' y='0' width='9' height='14' offsetX='10' offsetY='2' />
|
||||
<image frame='3' x='9' y='14' width='9' height='13' offsetX='10' offsetY='2' />
|
||||
<image frame='4' x='18' y='0' width='9' height='14' offsetX='10' offsetY='2' />
|
||||
<image frame='5' x='27' y='0' width='9' height='14' offsetX='10' offsetY='2' />
|
||||
<image frame='6' x='18' y='14' width='9' height='9' offsetX='10' offsetY='6' />
|
||||
</tilesheet>
|
||||
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<tile id="dismantle.ico" sheet="items.png" x="293" />
|
||||
<item id="dismantle" type="blueprint" cost="0" weight="0" icon="dismantle.ico" action="dismantle" actionName="item.names.dismantle" />
|
||||
<tile id="blueprint.ico" sheet="items.png" x="292" />
|
||||
<item id="hut_blueprint" type="blueprint" cost="1500" weight="0" icon="blueprint.ico">
|
||||
<action id="build" structure="hut">
|
||||
<item id="wood" count="16" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="storehouse_blueprint" type="blueprint" cost="1500" weight="0" icon="blueprint.ico" achievement="storehouse">
|
||||
<action id="build" structure="storehouse">
|
||||
<item id="wood" count="16" />
|
||||
<item id="berries" count="8" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="kitchen_blueprint" type="blueprint" cost="2000" weight="0" icon="blueprint.ico" achievement="kitchen">
|
||||
<action id="build" structure="kitchen">
|
||||
<item id="wood" count="20" />
|
||||
<item id="coal" count="20" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="kitchen_upgrade" type="blueprint" cost="5000" weight="0" icon="blueprint.ico">
|
||||
<action id="upgrade" upgrade="kitchen" structure="kitchen2">
|
||||
<item id="wood" count="10" />
|
||||
<item id="steel_bar" count="10" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="smelter_blueprint" type="blueprint" cost="2000" weight="0" icon="blueprint.ico" achievement="smelter">
|
||||
<action id="build" structure="smelter">
|
||||
<item id="coal" count="15" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="workshop_blueprint" type="blueprint" cost="2000" weight="0" icon="blueprint.ico" achievement="workshop">
|
||||
<action id="build" structure="workshop">
|
||||
<item id="wood" count="5" />
|
||||
<item id="iron_bar" count="5" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="farm_blueprint" type="blueprint" cost="2000" weight="0" icon="blueprint.ico" achievement="farm">
|
||||
<action id="build" structure="farm">
|
||||
<item id="wood" count="30" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="pen_blueprint" type="blueprint" cost="1000" weight="0" icon="blueprint.ico" achievement="pen">
|
||||
<action id="build" structure="stall">
|
||||
<item id="wood" count="8" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="lab_blueprint" type="blueprint" cost="4000" weight="0" icon="blueprint.ico" achievement="lab">
|
||||
<action id="build" structure="lab" underground="true">
|
||||
<item id="dragonblood" count="5" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="wyrm_pen_blueprint" type="blueprint" cost="5000" weight="0" icon="blueprint.ico" achievement="wyrm_pen">
|
||||
<action id="build" structure="wyrm_pen" underground="true">
|
||||
<item id="steel_bar" count="10" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="dock_blueprint" type="blueprint" cost="5000" weight="0" icon="blueprint.ico" achievement="dock">
|
||||
<action id="build" structure="dockhouse" constraints="or" fail="warning.structure_coast">
|
||||
<constraint enabled="s != null && (s.info.id == 'dock_empty' || s.info.id == 'dock')" x="s.xPos+s.info.width">
|
||||
s = area.getStructure(makeRect(x-Tile.SIZE*4, tile_y, width*0.5+Tile.SIZE*4, Tile.SIZE));
|
||||
</constraint>
|
||||
<constraint enabled="s != null && (s.info.id == 'dock_empty_flip' || s.info.id == 'dock_flip' || s.info.id == 'sci1.dock_flip')" x="s.xPos-100">
|
||||
s = area.getStructure(makeRect(x+width*0.5, tile_y, width*0.5+Tile.SIZE*4, Tile.SIZE));
|
||||
</constraint>
|
||||
<item id="wood" count="20" />
|
||||
<item id="cloth" count="5" />
|
||||
<item id="net" count="5" />
|
||||
</action>
|
||||
<build>
|
||||
<structure id="dock" x="this.tile_x-4" if="area.getStructureInTile(this.tile_x-4, this.tile_y).info.id == 'dock_empty'" />
|
||||
<structure id="dock_flip" x="this.tile_x+6" if="area.getStructureInTile(this.tile_x+6, this.tile_y).info.id == 'dock_empty_flip'" />
|
||||
</build>
|
||||
<dismantle>
|
||||
<structure id="dock_empty" x="this.tile_x-4" if="area.getStructureInTile(this.tile_x-4, this.tile_y).info.id == 'dock'" />
|
||||
<structure id="dock_empty_flip" x="this.tile_x+6" if="area.getStructureInTile(this.tile_x+6, this.tile_y).info.id == 'dock_flip'" />
|
||||
</dismantle>
|
||||
</item>
|
||||
<item id="warehouse_blueprint" type="blueprint" cost="7500" weight="0" icon="blueprint.ico">
|
||||
<action id="build" structure="warehouse" constraints="or" fail="warning.structure_coast" alternate="warehouse_flipped">
|
||||
<constraint enabled="s != null && (s.info.id == 'dock_empty' || s.info.id == 'dock')" x="s.xPos+s.info.width">
|
||||
s = area.getStructure(makeRect(x-Tile.SIZE*6, tile_y, width*0.5+Tile.SIZE*6, Tile.SIZE));
|
||||
</constraint>
|
||||
<constraint enabled="s != null && (s.info.id == 'dock_empty_flip' || s.info.id == 'dock_flip' || s.info.id == 'sci1.dock_flip')" x="s.xPos-128">
|
||||
s = area.getStructure(makeRect(x+width*0.5, tile_y, width*0.5+Tile.SIZE*6, Tile.SIZE));
|
||||
</constraint>
|
||||
<item id="wood" count="40" />
|
||||
<item id="cloth" count="10" />
|
||||
<item id="net" count="10" />
|
||||
</action>
|
||||
<build>
|
||||
<section if="area.getStructureInTile(this.tile_x-4, this.tile_y).info.id == 'dock_empty'">
|
||||
<structure id="dock" x="this.tile_x-4" /><action>this.structure = getStructure('warehouse_flipped')</action>
|
||||
</section>
|
||||
<structure id="dock_flip" x="this.tile_x+8" if="area.getStructureInTile(this.tile_x+8, this.tile_y).info.id == 'dock_empty_flip'" />
|
||||
</build>
|
||||
</item>
|
||||
<item id="power_plant_blueprint" type="blueprint" cost="5000" weight="0" icon="blueprint.ico" achievement="powerplant">
|
||||
<action id="build" structure="power_plant" underground="true">
|
||||
<item id="steel_bar" count="10" />
|
||||
<item id="titanium" count="5" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="elevator_blueprint" type="blueprint" cost="5000" weight="0" icon="blueprint.ico" achievement="elevator">
|
||||
<action id="build" structure="elevator" alignTile="true" underground="true">
|
||||
<item id="silicon" count="2" />
|
||||
<item id="titanium" count="2" />
|
||||
<item id="steel_bar" count="10" />
|
||||
<item id="chest" count="1" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="workshop_upgrade" type="blueprint" cost="5000" weight="0" icon="blueprint.ico" achievement="factory">
|
||||
<action id="build" structure="factory">
|
||||
<item id="coal" count="15" />
|
||||
<item id="sulfur" count="10" />
|
||||
<item id="quartz" count="4" />
|
||||
</action>
|
||||
</item>
|
||||
<item id="powerline_blueprint" type="blueprint" cost="5000" weight="0" icon="blueprint.ico">
|
||||
<action id="build" structure="powerline1" alternate="powerline2">
|
||||
<item id="wood" count="5" />
|
||||
<item id="silicon" count="2" />
|
||||
</action>
|
||||
</item>
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 159 B |
|
After Width: | Height: | Size: 516 B |
@@ -0,0 +1,61 @@
|
||||
<tilesheet id='earth_armor.png' width='16' height='16'>
|
||||
<image frame='0' x='0' y='0' width='10' height='4' offsetX='1' offsetY='12' />
|
||||
<image frame='1' x='10' y='0' width='10' height='4' offsetX='1' offsetY='12' />
|
||||
<image frame='6' x='0' y='4' width='10' height='4' offsetX='1' offsetY='12' />
|
||||
<image frame='7' x='10' y='4' width='10' height='4' offsetX='1' offsetY='12' />
|
||||
<image frame='12' x='0' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='13' x='0' y='17' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='14' x='0' y='26' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='15' x='4' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='16' x='8' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='17' x='12' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='24' x='16' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='25' x='20' y='8' width='4' height='9' offsetX='2' offsetY='7' />
|
||||
<image frame='41' x='4' y='17' width='10' height='6' offsetX='5' offsetY='6' />
|
||||
<image frame='42' x='14' y='17' width='10' height='4' offsetX='3' offsetY='11' />
|
||||
<image frame='46' x='4' y='23' width='10' height='4' offsetX='5' offsetY='11' />
|
||||
<image frame='47' x='4' y='27' width='10' height='4' offsetX='5' offsetY='11' />
|
||||
<image frame='48' x='4' y='31' width='8' height='4' offsetX='6' offsetY='11' />
|
||||
<image frame='49' x='14' y='23' width='8' height='4' offsetX='5' offsetY='11' />
|
||||
<image frame='53' x='14' y='27' width='10' height='4' offsetX='5' offsetY='11' />
|
||||
<image frame='55' x='14' y='31' width='10' height='4' offsetX='4' offsetY='11' />
|
||||
<image frame='2' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='3' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='4' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='5' equals='0' offsetX='1' offsetY='12' />
|
||||
<image frame='8' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='9' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='10' equals='1' offsetX='1' offsetY='12' />
|
||||
<image frame='11' equals='0' offsetX='1' offsetY='12' />
|
||||
<image frame='18' equals='12' offsetX='2' offsetY='7' />
|
||||
<image frame='19' equals='13' offsetX='2' offsetY='7' />
|
||||
<image frame='20' equals='13' offsetX='2' offsetY='7' />
|
||||
<image frame='21' equals='13' offsetX='2' offsetY='7' />
|
||||
<image frame='22' equals='13' offsetX='2' offsetY='7' />
|
||||
<image frame='23' equals='12' offsetX='2' offsetY='7' />
|
||||
<image frame='26' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='27' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='28' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='29' equals='12' offsetX='2' offsetY='7' />
|
||||
<image frame='30' equals='24' offsetX='2' offsetY='7' />
|
||||
<image frame='31' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='32' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='33' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='34' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='35' equals='24' offsetX='2' offsetY='7' />
|
||||
<image frame='36' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='37' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='38' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='39' equals='25' offsetX='2' offsetY='7' />
|
||||
<image frame='40' equals='24' offsetX='2' offsetY='7' />
|
||||
<image frame='43' equals='42' offsetX='1' offsetY='11' />
|
||||
<image frame='44' equals='42' offsetX='5' offsetY='11' />
|
||||
<image frame='45' equals='42' offsetX='4' offsetY='11' />
|
||||
<image frame='50' equals='48' offsetX='5' offsetY='11' />
|
||||
<image frame='51' equals='48' offsetX='5' offsetY='11' />
|
||||
<image frame='52' equals='49' offsetX='6' offsetY='11' />
|
||||
<image frame='54' equals='53' offsetX='4' offsetY='11' />
|
||||
<image frame='56' equals='53' offsetX='4' offsetY='11' />
|
||||
<image frame='57' equals='53' offsetX='5' offsetY='11' />
|
||||
<image frame='58' equals='53' offsetX='5' offsetY='11' />
|
||||
</tilesheet>
|
||||
@@ -0,0 +1,288 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<hitEffect id="fire_sm" tile="flame3" animation="flame_smoke1" color="ff9911" sfx="fire_effect"><light tile="light.medium" color="fae1b5" flicker="true" /></hitEffect>
|
||||
<hitEffect id="fire_med" tile="flame2" animation="flame_smoke2" color="ff9911" sfx="fire_effect"><light tile="light.medium" color="fae1b5" flicker="true" /></hitEffect>
|
||||
<hitEffect id="fire_lg" tile="flame1" animation="flame_smoke2" color="ff9911" sfx="fire_effect"><light tile="light.medium" color="fae1b5" flicker="true" /></hitEffect>
|
||||
<hitEffect id="fire_sm_dot" extends="fire_sm" damage="1" element="fire" />
|
||||
<hitEffect id="fire_med_dot" extends="fire_med" damage="1" min="2" max="3" element="fire" />
|
||||
<hitEffect id="fire_lg_dot" extends="fire_lg" damage="1" min="3" max="5" element="fire" />
|
||||
<hitEffect id="freeze" tile="freeze" animation="freeze" completeAnimation="freeze_break" fps="30" color="1199ff" colorScale="2" freeze="1" sfx="ice_effect"/>
|
||||
|
||||
<soundSet id="sword">
|
||||
<sound id="swing" value="sword_swing" />
|
||||
<sound id="hit" value="sword" />
|
||||
</soundSet>
|
||||
<soundSet id="axe">
|
||||
<sound id="swing" value="axe" />
|
||||
<sound id="hit_tree" value="axe_tree" />
|
||||
<sound id="hit" value="sword" />
|
||||
</soundSet>
|
||||
|
||||
<animation id="equipment.walk">
|
||||
<frame x="0" />
|
||||
<frame x="0" offsetX="-1" length="3" />
|
||||
<frame x="0" length="2" />
|
||||
<frame x="0" offsetX="-1" length="3" />
|
||||
<frame x="0" />
|
||||
</animation>
|
||||
|
||||
<animation id="equipment.hit">
|
||||
<frame x="0" offsetX="-4" />
|
||||
<frame x="0" offsetX="-1" />
|
||||
<frame x="0" length="4" />
|
||||
</animation>
|
||||
<animation id="equipment.walk_rswing">
|
||||
<frame x="0" /><frame x="0" offsetX="1" length="3" /><frame x="0" /><frame x="0" offsetX="-1" />
|
||||
<frame x="0" offsetX="-2" length="3" /><frame x="0" offsetX="-1" />
|
||||
</animation>
|
||||
<animation id="equipment.walk_lswing">
|
||||
<frame x="0" offsetX="-1" /><frame x="0" offsetX="-2" length="3" /><frame x="0" offsetX="-1" /><frame x="0" offsetX="0" />
|
||||
<frame x="0" offsetX="-1" length="3" /><frame x="0" offsetX="0" />
|
||||
</animation>
|
||||
|
||||
<tile id="stone_pickaxe.ico" sheet="items.png" x="49" />
|
||||
<tile id="broken_pickaxe.ico" sheet="items.png" x="149" />
|
||||
<tile id="coin_purse.ico" sheet="items.png" x="25" />
|
||||
<tile id="iron_pickaxe.ico" sheet="items.png" x="41" />
|
||||
<tile id="iron_sword.ico" sheet="items.png" x="33" />
|
||||
<tile id="iron_armor.ico" sheet="items.png" x="31" />
|
||||
<tile id="buckler.ico" sheet="items.png" x="136" />
|
||||
<tile id="rusty_axe.ico" sheet="items.png" x="110" />
|
||||
<item id="stone_axe" type="equipment" slot="weapon" cost="0" weight="0" cut="1" attack="1" stamina="3" icon="stone_axe.ico" action="equip" knockback="5" movement_walk="walk_rswing" arms="equipment.arms" sounds="axe" />
|
||||
<item id="stone_pickaxe" type="equipment" slot="pickaxe" cost="0" weight="0" mine="1" stamina="3" icon="stone_pickaxe.ico" action="equip" movement_walk="walk_rswing" arms="equipment.arms" sfx="pick" />
|
||||
<item id="broken_pickaxe" type="equipment" slot="pickaxe" cost="10" weight="5" mine="1" stamina="3" icon="broken_pickaxe.ico" action="equip" movement_walk="walk_rswing" arms="equipment.arms" sfx="pick" />
|
||||
<item id="coin_purse" type="tool" durability="10000" storage="coins" cost="0" weight="1" icon="coin_purse.ico" breakable="false">
|
||||
<action id="use" name="actions.merge_coins">
|
||||
<action>
|
||||
var coins = player.getCoins(); var d = durability; if(coins > 10000) coins = 10000;
|
||||
setDurability(0); player.addCoins(d-coins); setDurability(coins);
|
||||
</action>
|
||||
</action>
|
||||
</item>
|
||||
<item id="iron_pickaxe" type="equipment" slot="pickaxe" cost="110" durability="500" broken="broken_pickaxe" weight="10" mine="2" stamina="3" icon="iron_pickaxe.ico" action="equip" repair="iron_bar" movement_walk="walk_rswing" arms="equipment.arms" sfx="pick" />
|
||||
<item id="iron_sword" type="equipment" slot="weapon" cost="55" durability="200" weight="8" attack="2" stamina="2" icon="iron_sword.ico" action="equip" knockback="5" repair="iron_bar" movement_walk="walk_rswing" arms="equipment.arms" sounds="sword" />
|
||||
<item id="iron_armor" type="equipment" slot="armor" cost="165" durability="200" weight="15" defense="1" icon="iron_armor.ico" action="equip" repair="iron_bar" equip_anim="equipment.steel_armor" />
|
||||
<animation id="equipment.buckler.idle" count="1" offsetX="0" offsetY="4" />
|
||||
<item id="buckler" type="equipment" slot="shield" use="block" cost="35" weight="6" defense="0" durability="300" icon="buckler.ico" action="equip" movement_walk="walk_lswing" repair="wood" />
|
||||
<item id="rusty_axe" type="equipment" slot="weapon" durability="30" cost="25" weight="10" attack="1" cut="3" stamina="2" icon="rusty_axe.ico" action="equip" knockback="5" repair="iron" movement_walk="walk_rswing" arms="equipment.arms" sounds="axe" />
|
||||
|
||||
<include id="weps.xml" includeRoot="true" />
|
||||
<tile id="equipment.arms" sheet="weps.png" />
|
||||
<animation id="equipment.arms" count="5">
|
||||
<frame visible="false" length="4" /><frame x="5" count="1" /><frame visible="false" />
|
||||
</animation>
|
||||
<tile id="stone_axe" sheet="weps.png" x="122" />
|
||||
<tile id="stone_pickaxe" sheet="weps.png" x="174" />
|
||||
<animation id="equipment.stone_axe.idle" x="10" count="1" />
|
||||
<animation id="equipment.stone_axe" count="10" shift="2" />
|
||||
<animation id="equipment.stone_pickaxe.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.stone_pickaxe" equals="equipment.stone_axe" />
|
||||
|
||||
<tile id="iron_pickaxe" sheet="weps.png" x="152" />
|
||||
<tile id="iron_sword" sheet="weps.png" x="80" />
|
||||
<tile id="broken_pickaxe" equals="iron_pickaxe" />
|
||||
<animation id="equipment.iron_pickaxe.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.iron_pickaxe" equals="equipment.stone_axe" />
|
||||
<animation id="equipment.iron_sword.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.iron_sword" equals="equipment.stone_axe" />
|
||||
<animation id="equipment.broken_pickaxe.idle" x="10" count="1" color="ff6666" />
|
||||
<animation id="equipment.broken_pickaxe" count="10" shift="2" color="ff6666" />
|
||||
|
||||
<tile id="steel_pickaxe" sheet="weps.png" x="163" />
|
||||
<tile id="steel_sword" sheet="weps.png" x="111" />
|
||||
<tile id="rusty_axe" sheet="weps.png" x="100" />
|
||||
<animation id="equipment.steel_sword.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.steel_sword" equals="equipment.stone_axe" />
|
||||
<animation id="equipment.rusty_axe.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.rusty_axe" equals="equipment.stone_axe" />
|
||||
|
||||
<tile id="thunder_axe" sheet="weps.png" x="55" />
|
||||
<animation id="equipment.thunder_axe.idle" count="4" />
|
||||
<animation id="equipment.thunder_axe" x="4" count="10" shift="2" />
|
||||
<tile id="thunder_axe.arms" equals="equipment.arms" />
|
||||
<animation id="thunder_axe.arms">
|
||||
<frame visible="false" length="4" /><frame x="0" count="5" /><frame visible="false" length="4" /><frame x="5" count="1" />
|
||||
</animation>
|
||||
<tile id="thunder_axe.ico" sheet="items.png" x="158" />
|
||||
<animation id="thunder_axe" x="0" count="3" />
|
||||
<item id="thunder_axe" type="equipment" slot="weapon" durability="600" durabilityName="common.enchantment" cost="500" weight="10" attack="4" cut="6" stamina="1" knockback="5" icon="thunder_axe.ico" animation="thunder_axe" action="equip" broken="rusty_axe" brokenValue="0" hitEffect="bullet" movement_walk="walk_rswing" arms="thunder_axe.arms" sfx="ancient_axe" critical="true" underwater="true" />
|
||||
|
||||
<tile id="steel_pickaxe.ico" sheet="items.png" x="47" />
|
||||
<tile id="steel_sword.ico" sheet="items.png" x="39" />
|
||||
<tile id="steel_armor.ico" sheet="items.png" x="37" />
|
||||
<tile id="kite_shield.ico" sheet="items.png" x="137" />
|
||||
<animation id="shield" count="6">
|
||||
<frame x="5" length="20" />
|
||||
</animation>
|
||||
<animation id="equipment.shield.idle" count="6" offsetX="0" offsetY="4">
|
||||
<frame x="5" length="20" offsetX="0" offsetY="4" />
|
||||
</animation>
|
||||
<animation id="equipment.shield.carry.idle" equals="hidden" />
|
||||
<item id="steel_pickaxe" extends="iron_pickaxe" cost="250" durability="2000" weight="5" mine="2" stamina="1" icon="steel_pickaxe.ico" repair="steel_bar" />
|
||||
<item id="steel_sword" type="equipment" slot="weapon" cost="165" weight="6" attack="3" stamina="2" durability="500" icon="steel_sword.ico" action="equip" knockback="5" repair="steel_bar" movement_walk="walk_rswing" arms="equipment.arms" sounds="sword" />
|
||||
<item id="steel_armor" type="equipment" slot="armor" cost="330" durability="500" weight="12" defense="2" icon="steel_armor.ico" action="equip" repair="steel_bar" />
|
||||
<item id="kite_shield" type="equipment" slot="shield" use="block" cost="165" weight="6" defense="1" durability="700" icon="kite_shield.ico" animation="shield" action="equip" movement_walk="walk_lswing" repair="steel_bar" />
|
||||
|
||||
<include id="armors.xml" includeRoot="true" />
|
||||
<tile id="steel_armor" sheet="armors.png" x="116" />
|
||||
<animation id="equipment.steel_armor.idle" x="47" count="1" />
|
||||
<animation id="equipment.steel_armor.walk" x="48" count="10" />
|
||||
<animation id="equipment.steel_armor.hit" x="41" count="6" />
|
||||
<animation id="equipment.steel_armor.death" x="0" count="41" />
|
||||
<tile id="iron_armor" sheet="armors.png" x="58" />
|
||||
<tile id="titanium_armor" sheet="armors.png" x="0" />
|
||||
|
||||
<tile id="backpack.ico" sheet="items.png" x="51" />
|
||||
<item id="backpack" type="tool" slot="back" action="equip" cost="50" weight="0" capacity="50" icon="backpack.ico" />
|
||||
<item id="mega_backpack" extends="backpack" cost="250" capacity="100" />
|
||||
<item id="ultra_backpack" extends="backpack" cost="2500" capacity="150" />
|
||||
|
||||
<animation id="equipment.backpack.idle" x="0" count="1" offsetX="1" />
|
||||
<animation id="equipment.backpack.walk" x="0" count="10" />
|
||||
<animation id="equipment.backpack.walk.heavy" x="-10" count="10" offsetX="1" />
|
||||
|
||||
<item id="magic_pickaxe" extends="steel_pickaxe" durability="" cost="0" weight="0" mine="9" />
|
||||
<item id="magic_sword" extends="steel_sword" cost="0" weight="0" attack="9" />
|
||||
<item id="magic_backpack" extends="backpack" cost="0" capacity="950" canJump="true">
|
||||
<flight height="999" cost="0" speed="5" maxWeight="1000" />
|
||||
</item>
|
||||
|
||||
<tile id="bow.ico" sheet="items.png" x="88" />
|
||||
<tile id="arrow.ico" sheet="items.png" x="89" />
|
||||
<tile id="ice_arrow.ico" sheet="items.png" x="135" />
|
||||
<item id="bow" type="equipment" slot="weapon" cost="75" weight="4" stamina="3" range="7" icon="bow.ico" behindPlayer="false" projectile="arrow" fire_sfx="bow" delay="8" drawAnim="bow.drawArrow" arms="bow.arms" hideArms="true">
|
||||
<action id="equip" /><action id="setProjectile" /><use slot="shield" />
|
||||
</item>
|
||||
<item id="arrow" type="equipment" cost="3" weight="0.25" icon="arrow.ico" attack="3" action="fire" with="bow">
|
||||
<projectile tile="arrow" speed="3" offsetY="4" hit_sfx="arrow_hit" knockback="5">
|
||||
<removed><choose if="this.hit == null && !area.isEmptyTile(this.tile_x, this.tile_y+1)"><object id="arrow" x="this.tile_x-Utils.sign(this.dx)" y="this.tile_y" if="area.hasTile(this.tile_x, this.tile_y)" /><object id="arrow" x="this.tile_x" y="this.tile_y" /></choose></removed>
|
||||
</projectile>
|
||||
</item>
|
||||
<item id="ice_arrow" type="equipment" cost="3" weight="1" icon="ice_arrow.ico" attack="6" action="fire" with="bow" element="ice">
|
||||
<projectile tile="ice_arrow" speed="3" offsetY="4" hit_sfx="arrow_hit" hitEffect="freeze" knockback="5" />
|
||||
</item>
|
||||
<tile id="recurve_bow.ico" sheet="items.png" x="251" />
|
||||
<item id="recurve_bow" type="equipment" slot="weapon" cost="275" weight="6" stamina="1" attack="1" range="9" icon="recurve_bow.ico" behindPlayer="false" projectile="arrow" fire_sfx="recurvebow" delay="4" drawAnim="recurve_bow.drawArrow" group="bow" arms="bow.arms" hideArms="true">
|
||||
<action id="equip" /><action id="setProjectile" /><use slot="shield" />
|
||||
</item>
|
||||
|
||||
<tile id="bow.arms" sheet="weps.png" x="211" />
|
||||
<animation id="bow.arms" count="7" />
|
||||
<tile id="bow" sheet="weps.png" x="218" />
|
||||
<tile id="recurve_bow" sheet="weps.png" x="225" />
|
||||
<tilesheet id="arrows.png" width="8" height="3" />
|
||||
<tile id="arrow" sheet="arrows.png" x="0" y="0" />
|
||||
<tile id="ice_arrow" sheet="arrows.png" x="0" y="1" />
|
||||
<tile id="hunter_arrow" sheet="arrows.png" x="0" y="2" />
|
||||
<tile id="crossbow_bolt" sheet="arrows.png" x="0" y="3" />
|
||||
<animation id="equipment.bow.idle" x="0" count="1" />
|
||||
<animation id="equipment.bow">
|
||||
<frame x="5" count="2" />
|
||||
<frame x="1" count="2" length="3" />
|
||||
<frame x="3" count="2" />
|
||||
</animation>
|
||||
<animation id="equipment.recurve_bow.idle" x="0" count="1" />
|
||||
<animation id="equipment.recurve_bow" x="1" count="6" shift="2" />
|
||||
<animation id="bow.drawArrow">
|
||||
<frame visible="false" length="2" />
|
||||
<frame x="0" offsetX="-9" offsetY="2" length="3" />
|
||||
<frame x="0" offsetX="-7" offsetY="2" length="3" />
|
||||
</animation>
|
||||
<animation id="recurve_bow.drawArrow">
|
||||
<frame visible="false" length="2" />
|
||||
<frame x="0" offsetX="-9" offsetY="2" />
|
||||
<frame x="0" offsetX="-7" offsetY="2" />
|
||||
</animation>
|
||||
|
||||
<tile id="ice_shield.ico" sheet="items.png" x="143" />
|
||||
<item id="ice_shield" type="equipment" slot="shield" use="block" cost="450" weight="6" defense="3" durability="1200" icon="ice_shield.ico" animation="shield" movement_walk="walk_lswing" broken="kite_shield" brokenValue="0" action="equip" durabilityName="common.enchantment" />
|
||||
|
||||
<tile id="fishing_rod.ico" sheet="items.png" x="115" />
|
||||
<item id="fishing_rod" type="tool" slot="weapon" cost="20" weight="3" fishing="1" durability="200" stamina="3" icon="fishing_rod.ico" action="equip" repair="wood" movement_walk="walk_rswing" arms="fishing.arms" sfx="miss" cast_sfx="fishingrod" />
|
||||
<include id="fishing.xml" includeRoot="true" />
|
||||
<tile id="fishing_line" sheet="fishing.png" x="30" offsetX="-16" />
|
||||
<tile id="fishing_rod" sheet="fishing.png" x="0" />
|
||||
<tile id="fishing.arms" sheet="fishing.png" x="50" />
|
||||
<animation id="fishing.arms">
|
||||
<frame visible="false" /><frame x="6" count="4" /><frame visible="false" length="8" /><frame x="10" count="1" />
|
||||
<frame x="11" count="3" /><frame visible="false" length="6" /><frame x="14" count="1" /><frame x="0" count="6" />
|
||||
</animation>
|
||||
|
||||
<animation id="equipment.fishing_rod" x="5" count="5" />
|
||||
<animation id="equipment.fishing_rod.idle" count="1" x="0" offsetX="-2" />
|
||||
<animation id="equipment.fishing_rod.cast" x="1" count="4" />
|
||||
<animation id="equipment.fishing_rod.fishing" x="24" count="6" length="3" />
|
||||
<animation id="equipment.fishing_rod.catch">
|
||||
<frame x="14" parentX="-3" />
|
||||
<frame x="15" parentX="-2" />
|
||||
<frame x="16" parentX="-1" />
|
||||
<frame x="17" count="6" />
|
||||
<frame x="23" parentX="-2" />
|
||||
</animation>
|
||||
<animation id="equipment.fishing_rod.caught" x="13" count="1" length="10" />
|
||||
|
||||
<animation id="fishing_line.cast" count="4" />
|
||||
<animation id="fishing_line.fishing" x="14" count="6" length="3" />
|
||||
<animation id="fishing_line.catch" x="4" count="10" />
|
||||
|
||||
<include id="backpacks.xml" includeRoot="true" />
|
||||
<tile id="plant_bag.ico" sheet="items.png" x="249" />
|
||||
<item id="plant_bag" type="tool" slot="back" action="equip" cost="0" weight="0" capacity="200" icon="plant_bag.ico" element="plant">
|
||||
<equipCost stamina="-4" daylight="true" /><light tile="light.large" color="bafa66" offsetX="16" />
|
||||
</item>
|
||||
<tile id="plant_bag" sheet="backpacks.png" x="0" y="0" />
|
||||
<animation id="equipment.plant_bag.idle" offsetX="8" count="1" />
|
||||
|
||||
<tile id="jetpack.ico" sheet="items.png" x="250" />
|
||||
<item id="jetpack" type="tool" slot="back" action="equip" cost="3200" weight="0" capacity="200" icon="jetpack.ico">
|
||||
<flight height="6" cost="0" speed="3" maxWeight="300"><equipCost storage="power" cost="10" /></flight>
|
||||
</item>
|
||||
<tile id="jetpack" sheet="backpacks.png" x="1" y="0" />
|
||||
<animation id="equipment.jetpack.idle" offsetX="8" x="5" count="1" />
|
||||
<animation id="equipment.jetpack.fly.self" offsetX="8" offsetY="4" x="0" count="5" />
|
||||
<animation id="equipment.jetpack.hover.self" equals="equipment.jetpack.fly.self" />
|
||||
|
||||
<tile id="shadow_cape.ico" sheet="items.png" x="252" />
|
||||
<item id="shadow_cape" type="tool" slot="back" action="equip" cost="300" weight="1" icon="shadow_cape.ico" durability="5" durabilityName="common.cooldown" hide="true">
|
||||
<equipCost durability="-1" />
|
||||
</item>
|
||||
<tilesheet id="shadow_cape.png" width="6" height="6" />
|
||||
<tile id="shadow_cape" sheet="shadow_cape.png" offsetX="5" offsetY="5" />
|
||||
|
||||
<include id="earth_armor.xml" includeRoot="true" />
|
||||
<tile id="earth_armor" sheet="earth_armor.png" x="0" y="0" />
|
||||
<tile id="earth_armor.ico" sheet="items.png" x="254" />
|
||||
<item id="earth_armor" type="equipment" slot="armor" cost="0" durability="1000" weight="20" defense="5" icon="earth_armor.ico" action="equip" element="earth" reflect="1" repair="earth_gem" durabilityName="common.enchantment" />
|
||||
<animation id="equipment.earth_armor.idle" x="58" count="1" />
|
||||
<animation id="equipment.earth_armor.walk" x="48" count="10" />
|
||||
<animation id="equipment.earth_armor.hit" x="42" count="6" />
|
||||
<animation id="equipment.earth_armor.death" x="0" count="41" />
|
||||
|
||||
<tile id="earth_helm.ico" sheet="items.png" x="255" />
|
||||
<item id="earth_helm" type="equipment" slot="head" cost="0" durability="500" weight="5" defense="2" icon="earth_helm.ico" action="equip" hair="false" element="earth" durabilityName="common.enchantment" />
|
||||
<tile id="earth_helm" sheet="earth_armor.png" x="41" y="0" />
|
||||
<animation id="equipment.earth_helm.idle" count="1" />
|
||||
|
||||
<tile id="earth_hammer.ico" sheet="items.png" x="256" />
|
||||
<item id="earth_hammer" type="equipment" slot="weapon" cost="0" durability="500" weight="10" attack="6" stamina="3" icon="earth_hammer.ico" action="equip" movement_walk="walk_rswing" arms="equipment.arms" element="earth" melee_range="0.75" knockback="10" critical="true" durabilityName="common.enchantment" sfx="earthhammer" />
|
||||
<tile id="earth_hammer" sheet="weps.png" x="232" />
|
||||
<animation id="equipment.earth_hammer.idle" equals="equipment.stone_axe.idle" />
|
||||
<animation id="equipment.earth_hammer" equals="equipment.stone_axe" />
|
||||
|
||||
<tile id="frost_shield.ico" sheet="items.png" x="279" />
|
||||
<item id="frost_shield" type="equipment" slot="shield" use="block" cost="0" weight="6" defense="4" durability="1200" icon="frost_shield.ico" animation="shield" action="equip" movement_walk="walk_lswing" element="ice" reflect="1" broken="ice_shield" brokenValue="0" repair="ice_gem" durabilityName="common.enchantment">
|
||||
<hitEffect id="freeze" />
|
||||
</item>
|
||||
|
||||
<tile id="steel_axe.ico" sheet="items.png" x="302" />
|
||||
<item id="steel_axe" type="equipment" slot="weapon" cost="165" weight="10" attack="2" cut="4" stamina="2" durability="500" icon="steel_axe.ico" animation="shield" action="equip" knockback="5" repair="steel_bar" movement_walk="walk_rswing" arms="equipment.arms" sounds="axe" sfx="steel_axe" />
|
||||
<tile id="steel_axe" sheet="weps.png" x="243" />
|
||||
<animation id="equipment.steel_axe.idle" x="10" count="6" />
|
||||
<animation id="equipment.steel_axe" count="5" offsetY="1" shift="2"><frame x="5" count="5" /></animation>
|
||||
|
||||
<tile id="steel_hammer.ico" sheet="items.png" x="317" />
|
||||
<item id="steel_hammer" type="equipment" slot="weapon" cost="165" weight="15" attack="2" stamina="3" build="100" durability="500" desc="item.descriptions.hammer" icon="steel_hammer.ico" action="equip" knockback="10" repair="steel_bar" movement_walk="walk_rswing" sounds="axe" sfx="steel_axe" />
|
||||
<tile id="steel_hammer" sheet="weps.png" x="259" />
|
||||
<animation id="equipment.steel_hammer.idle" x="8" count="1" />
|
||||
<animation id="equipment.steel_hammer" count="9" shift="2" />
|
||||
</data>
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||||
|
After Width: | Height: | Size: 643 B |
|
After Width: | Height: | Size: 2.3 KiB |
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|
||||
<image frame='64' equals='50' offsetX='19' offsetY='26' />
|
||||
</tilesheet>
|
||||
@@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<item id="meat" type="food" cost="10" weight="1" health="10" icon="meat.ico" />
|
||||
<tile id="fruit.ico" sheet="items.png" x="29" />
|
||||
<item id="fruit" type="food" cost="10" weight="1" stamina="40" icon="fruit.ico" />
|
||||
<tile id="wheat.ico" sheet="items.png" x="40" />
|
||||
<item id="wheat" type="food" cost="5" weight="1" stamina="12" icon="wheat.ico" />
|
||||
<tile id="eggs.ico" sheet="items.png" x="26" />
|
||||
<item id="eggs" type="food" cost="10" weight="1" health="10" icon="eggs.ico" />
|
||||
<tile id="milk.ico" sheet="items.png" x="42" />
|
||||
<item id="milk" type="food" cost="12" weight="1" health="6" stamina="12" icon="milk.ico" eat="common.drink_item" eat_sfx="drinking" />
|
||||
<tile id="sugar.ico" sheet="items.png" x="50" />
|
||||
<item id="sugar" type="food" cost="40" weight="1" stamina="30" icon="sugar.ico" />
|
||||
<tile id="steak.ico" sheet="items.png" x="46" />
|
||||
<item id="steak" type="food" cost="20" weight="1" health="20" icon="steak.ico" />
|
||||
<tile id="bread.ico" sheet="items.png" x="20" />
|
||||
<item id="bread" type="food" cost="15" weight="1" stamina="40" icon="bread.ico" />
|
||||
<tile id="pancakes.ico" sheet="items.png" x="44" />
|
||||
<item id="pancakes" type="food" cost="50" weight="1" stamina="120" health="30" icon="pancakes.ico" />
|
||||
<tile id="hamburger.ico" sheet="items.png" x="27" />
|
||||
<item id="hamburger" type="food" cost="50" weight="1" health="60" icon="hamburger.ico" />
|
||||
<tile id="pie.ico" sheet="items.png" x="64" />
|
||||
<item id="pie" type="food" cost="30" weight="1" stamina="80" icon="pie.ico" />
|
||||
<tile id="berries.ico" sheet="items.png" x="52" />
|
||||
<item id="berries" type="food" cost="4" weight="1" stamina="20" icon="berries.ico" />
|
||||
<tile id="red_berries.ico" sheet="items.png" x="81" />
|
||||
<item id="red_berries" type="food" cost="8" weight="1" health="-5" icon="red_berries.ico">
|
||||
<stat id="attack" value="1" time="15" />
|
||||
</item>
|
||||
<tile id="ice_berries.ico" sheet="items.png" x="128" />
|
||||
<item id="ice_berries" type="food" cost="20" weight="1" health="-5" icon="ice_berries.ico">
|
||||
<action id="transform" into="snowman" /><stat id="defense" value="1" time="15" />
|
||||
</item>
|
||||
<tile id="cheese.ico" sheet="items.png" x="23" />
|
||||
<item id="cheese" type="food" cost="30" weight="1" stamina="40" health="20" icon="cheese.ico" />
|
||||
<tile id="pizza.ico" sheet="items.png" x="45" />
|
||||
<item id="pizza" type="food" cost="50" weight="1" stamina="140" health="50" icon="pizza.ico" />
|
||||
<tile id="omelette.ico" sheet="items.png" x="43" />
|
||||
<item id="omelette" type="food" cost="75" weight="1" health="100" icon="omelette.ico" />
|
||||
<tile id="cheeseburger.ico" sheet="items.png" x="24" />
|
||||
<item id="cheeseburger" type="food" cost="90" weight="1" stamina="100" health="70" icon="cheeseburger.ico" />
|
||||
<tile id="cake.ico" sheet="items.png" x="21" />
|
||||
<item id="cake" type="food" cost="100" weight="1" stamina="300" icon="cake.ico" />
|
||||
<tile id="candy_apple.ico" sheet="items.png" x="22" />
|
||||
<item id="candy_apple" type="food" cost="75" weight="1" stamina="140" icon="candy_apple.ico" />
|
||||
<tile id="dragonblood.ico" sheet="items.png" x="63" />
|
||||
<item id="dragonblood" type="potion" cost="250" weight="2" health="100" stamina="100" action="eat" icon="dragonblood.ico" eat="common.drink_item" eat_sfx="drinking" />
|
||||
|
||||
<tile id="toothfish.ico" sheet="items.png" x="116" />
|
||||
<tile id="rockfish.ico" sheet="items.png" x="117" />
|
||||
<tile id="coral_cod.ico" sheet="items.png" x="118" />
|
||||
<item id="toothfish" type="food" cost="25" weight="1" stamina="40" health="20" icon="toothfish.ico" />
|
||||
<item id="rockfish" type="food" cost="60" weight="1" health="60" icon="rockfish.ico" />
|
||||
<item id="coral_cod" type="food" cost="150" weight="1" health="150" icon="coral_cod.ico" />
|
||||
|
||||
<tile id="health_potion.ico" sheet="items.png" x="85" />
|
||||
<tile id="stamina_potion.ico" sheet="items.png" x="84" />
|
||||
<tile id="attack_potion.ico" sheet="items.png" x="82" />
|
||||
<tile id="defense_potion.ico" sheet="items.png" x="86" />
|
||||
<tile id="speed_potion.ico" sheet="items.png" x="83" />
|
||||
<tile id="endurance_potion.ico" sheet="items.png" x="87" />
|
||||
<item id="health_potion" type="potion" action="eat" cost="300" weight="1" icon="health_potion.ico" eat="common.drink_item" eat_sfx="drinking">
|
||||
<stat id="health" value="10" max="50" />
|
||||
</item>
|
||||
<item id="stamina_potion" type="potion" action="eat" cost="300" weight="1" icon="stamina_potion.ico" eat="common.drink_item" eat_sfx="drinking">
|
||||
<stat id="stamina" value="50" max="200" />
|
||||
</item>
|
||||
<item id="attack_potion" type="potion" action="eat" cost="50" weight="1" icon="attack_potion.ico" eat="common.drink_item" eat_sfx="drinking">
|
||||
<stat id="attack" value="1" time="30" />
|
||||
</item>
|
||||
<item id="defense_potion" type="potion" action="eat" cost="50" weight="1" icon="defense_potion.ico" eat="common.drink_item" eat_sfx="drinking">
|
||||
<stat id="defense" value="1" time="30" />
|
||||
</item>
|
||||
<item id="speed_potion" type="potion" action="eat" cost="300" weight="1" speed="1" icon="speed_potion.ico" eat="common.drink_item" eat_sfx="drinking">
|
||||
<stat id="speed" value="1" max="4" />
|
||||
</item>
|
||||
<item id="endurance_potion" type="potion" action="eat" cost="300" weight="1" icon="endurance_potion.ico" eat="common.drink_item" eat_sfx="drinking" desc="stat.descriptions.endurance">
|
||||
<stat id="endurance" value="1" max="4" />
|
||||
</item>
|
||||
|
||||
<tile id="pumpkin.ico" sheet="items.png" x="112" />
|
||||
<item id="pumpkin" type="food" cost="10" weight="2" stamina="40" icon="pumpkin.ico">
|
||||
<action id="transform" into="jakolantern" extra="pumpkin_seed" name="carve" />
|
||||
</item>
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 3.2 KiB |
@@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<tilesheet id="items.png" width="16" height="10" />
|
||||
<tile id="wood.ico" sheet="items.png" x="19" />
|
||||
<tile id="meat.ico" sheet="items.png" x="13" />
|
||||
<tile id="stone_axe.ico" sheet="items.png" x="48" />
|
||||
<tile id="cloth.ico" sheet="items.png" x="28" />
|
||||
|
||||
<tile id="coins" sheet="items.png" x="25" />
|
||||
|
||||
<itemtype id="food" icon="meat" action="eat" />
|
||||
<itemtype id="resource" icon="wood" />
|
||||
<itemtype id="equipment" icon="stone_axe" />
|
||||
<itemtype id="animal" icon="pig" />
|
||||
<itemtype id="tool" icon="backpack" />
|
||||
<itemtype id="potion" icon="attack_potion" />
|
||||
<itemtype id="object" icon="fence" default="true" />
|
||||
<itemtype id="blueprint" icon="blueprint.ico" canStore="false" showCount="false" syncPlayers="true" />
|
||||
|
||||
<tilesheet id="icons.png" width="16" height="10" />
|
||||
<tile id="stat.full" sheet="items.png" x="318" />
|
||||
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|
||||
<tile id="stat.stamina" sheet="icons.png" x="34" />
|
||||
<tile id="stat.regen_health" equals="stat.health" />
|
||||
<tile id="stat.regen_stamina" equals="stat.stamina" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<tile id="stat.reset" sheet="icons.png" x="8" />
|
||||
<tile id="reset_skills.ico" sheet="icons.png" x="0" />
|
||||
<animation id="reset_skills.ico" count="8"><frame x="8" length="12" /></animation>
|
||||
<tile id="set_time.ico" sheet="icons.png" x="9" />
|
||||
<tile id="stat.timer" sheet="icons.png" x="10" />
|
||||
<animation id="set_time.ico" count="12" />
|
||||
<tile id="uncraft.ico" sheet="icons.png" x="21" />
|
||||
<animation id="uncraft.ico" count="12" />
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 34 KiB |
@@ -0,0 +1,313 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<items>
|
||||
<tile id="coal.ico" sheet="items.png" x="8" />
|
||||
<tile id="iron.ico" sheet="items.png" x="4" />
|
||||
<tile id="quartz.ico" sheet="items.png" x="3" />
|
||||
<tile id="gold.ico" sheet="items.png" x="6" />
|
||||
<tile id="diamond.ico" sheet="items.png" x="7" />
|
||||
<tile id="sulfur.ico" sheet="items.png" x="0" />
|
||||
<tile id="oil.ico" sheet="items.png" x="5" />
|
||||
<tile id="titanium.ico" sheet="items.png" x="1" />
|
||||
<tile id="uranium.ico" sheet="items.png" x="2" />
|
||||
<item id="wood" type="resource" cost="5" weight="3" icon="wood.ico" />
|
||||
<item id="coal" type="resource" cost="10" weight="5" icon="coal.ico" />
|
||||
<item id="iron" type="resource" cost="20" weight="5" icon="iron.ico" />
|
||||
<item id="quartz" type="resource" cost="40" weight="5" icon="quartz.ico" />
|
||||
<item id="gold" type="resource" cost="100" weight="5" icon="gold.ico" />
|
||||
<item id="diamond" type="resource" cost="300" weight="5" icon="diamond.ico" />
|
||||
<item id="sulfur" type="resource" cost="50" weight="5" icon="sulfur.ico" />
|
||||
<item id="oil" type="resource" cost="100" weight="5" icon="oil.ico" />
|
||||
<item id="titanium" type="resource" cost="150" weight="5" icon="titanium.ico" />
|
||||
<item id="uranium" type="resource" cost="350" weight="5" icon="uranium.ico" />
|
||||
|
||||
<tile id="iron_bar.ico" sheet="items.png" x="32" />
|
||||
<tile id="steel_bar.ico" sheet="items.png" x="38" />
|
||||
<tile id="gold_bar.ico" sheet="items.png" x="30" />
|
||||
<item id="iron_bar" type="resource" cost="50" weight="5" icon="iron_bar.ico" />
|
||||
<item id="steel_bar" type="resource" cost="75" weight="5" icon="steel_bar.ico" />
|
||||
<item id="gold_bar" type="resource" cost="250" weight="5" icon="gold_bar.ico" />
|
||||
|
||||
<include id="food.xml" />
|
||||
<include id="equipment.xml" />
|
||||
<include id="blueprints.xml" />
|
||||
|
||||
<tile id="cotton.ico" sheet="items.png" x="111" />
|
||||
<item id="cotton" type="resource" cost="5" weight="1" icon="cotton.ico" />
|
||||
<item id="cloth" type="resource" cost="20" weight="1" icon="cloth.ico" />
|
||||
<tile id="silk.ico" sheet="items.png" x="244" />
|
||||
<item id="silk" type="resource" cost="30" weight="1" icon="silk.ico" />
|
||||
<tile id="net.ico" sheet="items.png" x="34" />
|
||||
<item id="net" type="object" cost="40" weight="1" icon="net.ico" action="place" object="trap" capture="1" />
|
||||
|
||||
<tile id="magic_box.ico" sheet="items.png" x="65" />
|
||||
<animation id="magic_box" count="3" length="2" />
|
||||
<item id="magic_box" type="tool" cost="0" weight="0" icon="magic_box.ico" animation="magic_box" action="magic_box" />
|
||||
<tile id="fence.ico" sheet="items.png" x="69" />
|
||||
<item id="fence" type="object" cost="10" weight="2" icon="fence.ico" action="place" />
|
||||
<itemObject id="fence" blocking="true" />
|
||||
<tile id="torch.ico" sheet="items.png" x="70" />
|
||||
<animation id="item2" count="2" />
|
||||
<animation id="item3" count="3" />
|
||||
<animation id="item4" count="4" />
|
||||
<animation id="item6" count="6" />
|
||||
<item id="torch" type="tool" slot="shield" action="equip" cost="15" weight="1" icon="torch.ico" animation="item4" durability="500" movement_walk="walk_lswing">
|
||||
<light tile="light.large" color="fae1b5" flicker="true" /><equipCost durability="1" />
|
||||
</item>
|
||||
<tile id="torch" sheet="torch.png" />
|
||||
<animation id="equipment.torch.idle" count="5" offsetX="1" />
|
||||
|
||||
<tile id="lantern.ico" sheet="items.png" x="245" />
|
||||
<item id="lantern" type="tool" slot="shield" cost="150" action="equip" weight="4" icon="lantern.ico" breakable="false" underground="true" durability="5000" durabilityName="common.fuel" object="fuelable" underwater="true" movement_walk="walk_lswing" onSwitch="true">
|
||||
<action id="feed" alt="feed_all" alt_name="fuel_all" name="common.fuel" full="warning.max_fuel" auto="common.auto_fuel" select="common.add_fuel" sfx="fuel" /><action id="place" underwater="true" />
|
||||
<light tile="light.largest" color="fae1b5" flicker="true" /><equipCost durability="1" />
|
||||
<food id="coal" value="500" /><food id="refined_oil" value="5000" />
|
||||
</item>
|
||||
<tilesheet id="lantern.png" width="5" height="6" />
|
||||
<tile id="lantern" sheet="lantern.png" />
|
||||
<animation id="equipment.lantern.idle" count="5" offsetX="2" offsetY="4" />
|
||||
<animation id="equipment.lantern.off" count="1" x="5" offsetX="2" offsetY="4" />
|
||||
<animation id="lantern.on" x="1" count="1" offsetY="2" />
|
||||
<animation id="lantern.off" x="0" count="1" offsetY="2" />
|
||||
|
||||
<tile id="trap.ico" sheet="items.png" x="74" />
|
||||
<animation id="trap.place" count="2" length="4" />
|
||||
<animation id="trap.spring" x="2" count="5" />
|
||||
<animation id="trap.below_surface" equals="single" />
|
||||
<item id="trap" type="object" cost="30" weight="1" icon="trap.ico" action="place" object="trap" damage="4" />
|
||||
<tile id="workbench.ico" sheet="items.png" x="97" />
|
||||
<item id="workbench" type="object" cost="25" weight="5" icon="workbench.ico" action="craft" underground="true" tooltip="object.tooltip.use">
|
||||
<action id="place" />
|
||||
<recipe type="workbench" />
|
||||
<craft><sound id="workshop" /></craft>
|
||||
</item>
|
||||
<tile id="steel_workbench.ico" sheet="items.png" x="243" />
|
||||
<item id="steel_workbench" type="object" cost="250" weight="5" icon="steel_workbench.ico" action="craft" underground="true" tooltip="object.tooltip.use">
|
||||
<action id="place" />
|
||||
<recipe type="workshop" />
|
||||
<recipe type="workbench" />
|
||||
<craft><sound id="workshop" /></craft>
|
||||
</item>
|
||||
<tile id="anvil.ico" sheet="items.png" x="156" />
|
||||
<item id="anvil" type="object" cost="50" weight="5" icon="anvil.ico" action="repair" underground="true" tooltip="object.tooltip.use"><action id="place" /></item>
|
||||
<tile id="chest.ico" sheet="items.png" x="98" />
|
||||
<animation id="chest.open" x="1" count="1" />
|
||||
<item id="chest" type="object" cost="25" weight="5" icon="chest.ico" action="place" underground="true" underwater="true" place_floating="false" object="storehouse">
|
||||
<operate><sound id="chest_open" /></operate>
|
||||
</item>
|
||||
<tile id="treasure_chest.ico" sheet="items.png" x="108" />
|
||||
<item id="chest" alias="treasure_chest"><parameter id="t" value="treasure_chest.ico" /></item>
|
||||
<tile id="ship_chest.ico" sheet="items.png" x="257" />
|
||||
<item id="chest" alias="ship_chest"><parameter id="t" value="ship_chest.ico" /></item>
|
||||
<tile id="ice_chest.ico" sheet="items.png" x="277" />
|
||||
<item id="chest" alias="ice_chest"><parameter id="t" value="ice_chest.ico" /></item>
|
||||
<tile id="furnace.ico" sheet="items.png" x="231" />
|
||||
<animation id="furnace.off" count="1" x="8" />
|
||||
<animation id="furnace.on" count="9" x="0" />
|
||||
<item id="furnace" type="object" cost="400" weight="5" icon="furnace.ico" action="place" underground="true" durability="100" durabilityName="common.fuel" animation="furnace.on" object="smelter" smelt_sfx="smelter">
|
||||
<recipe type="fuel" />
|
||||
<recipe type="smelter" />
|
||||
</item>
|
||||
<itemObject id="furnace"><light tile="light.medium" color="fae1b5" flicker="true" /></itemObject>
|
||||
<tile id="campfire.ico" sheet="items.png" x="240" />
|
||||
<animation id="campfire.off" count="1" />
|
||||
<animation id="campfire.on" count="1" length="5">
|
||||
<append tile="flame3" animation="flame_smoke1" offsetX="-0.5" offsetY="-0.5" x="4" y="-2" />
|
||||
</animation>
|
||||
<tilesheet id="campfire.png" width="8" height="8" />
|
||||
<tile id="campfire" sheet="campfire.png" />
|
||||
<item id="campfire" type="object" cost="15" weight="3" icon="campfire.ico" action="place" underground="true" durability="50" durabilityName="common.fuel" object="smelter" tile="campfire" smelt_sfx="kitchen">
|
||||
<recipe type="fuel" />
|
||||
<recipe id="cook_steak" />
|
||||
</item>
|
||||
<itemObject id="campfire"><light tile="light.medium" color="fae1b5" flicker="true" /></itemObject>
|
||||
<tile id="sign.ico" sheet="items.png" x="107" />
|
||||
<item id="sign" type="object" cost="10" weight="3" icon="sign.ico" action="place" underground="true" object="sign" tooltip="object.tooltip.use">
|
||||
<operate>
|
||||
<menu section="actions" closeable="true">
|
||||
<choice id="rename">
|
||||
<window type="input" initial="this.message" message="common.sign_message">
|
||||
<action>this.message=result; this.showMessage(this.message);</action>
|
||||
</window>
|
||||
</choice>
|
||||
<choice id="collect"><stop complete="true" /></choice>
|
||||
<choice id="common.cancel" />
|
||||
</menu><stop/>
|
||||
</operate>
|
||||
</item>
|
||||
<item id="area_name_sign" type="object" cost="100" weight="3" icon="sign.ico" action="place" underground="true" color="ffff66" colorScale="1.6" tooltip="object.tooltip.use">
|
||||
<operate>
|
||||
<menu section="actions" closeable="true">
|
||||
<choice id="rename">
|
||||
<window type="input" initial="area.vehicle != null?area.vehicle.getName():area.name" message="world.rename" maxLength="20">
|
||||
<action>if(area.vehicle != null) area.vehicle.name="&"+result; else area.name=result;</action>
|
||||
</window>
|
||||
</choice>
|
||||
<choice id="collect"><stop complete="true" /></choice>
|
||||
<choice id="common.cancel" />
|
||||
</menu><stop/>
|
||||
</operate>
|
||||
<over><action>this.showMessage(area.name)</action></over>
|
||||
<out><action>this.hideMessage()</action></out>
|
||||
</item>
|
||||
<tile id="fertilizer.ico" sheet="items.png" x="119" />
|
||||
<animation id="fertilizer" count="8" />
|
||||
<item id="fertilizer" type="animal" cost="25" weight="1" icon="fertilizer.ico" animation="fertilizer" fertilizer="500" fertilize_sfx="eat" />
|
||||
<tile id="yeti_fur.ico" sheet="items.png" x="127" />
|
||||
<item id="yeti_fur" type="potion" cost="40" weight="1" icon="yeti_fur.ico" element="ice" />
|
||||
<item id="dark_fur" extends="yeti_fur" color="222222" element="" />
|
||||
|
||||
<animation id="magic_gem" count="6" />
|
||||
<tile id="fire_gem.ico" sheet="items.png" x="129" />
|
||||
<item id="fire_gem" type="potion" cost="400" weight="0" icon="fire_gem.ico" animation="magic_gem" element="fire"><modifiers element="fire" /></item>
|
||||
<tile id="water_gem.ico" sheet="items.png" x="206" />
|
||||
<item id="water_gem" type="potion" cost="400" weight="0" icon="water_gem.ico" animation="magic_gem" element="water"><modifiers element="water" /></item>
|
||||
<tile id="earth_gem.ico" sheet="items.png" x="212" />
|
||||
<item id="earth_gem" type="potion" cost="400" weight="0" icon="earth_gem.ico" animation="magic_gem" element="earth"><modifyTransform from="golem" to="gold_golem" /><modifyTransform from="gold_golem" to="purple_golem" /><modifyTransform from="purple_golem" to="golem" /><modifiers element="earth" /></item>
|
||||
<tile id="ice_gem.ico" sheet="items.png" x="218" />
|
||||
<item id="ice_gem" type="potion" cost="400" weight="0" icon="ice_gem.ico" animation="magic_gem" element="ice"><modifiers element="ice" /></item>
|
||||
<tile id="plant_gem.ico" sheet="items.png" x="224" />
|
||||
<item id="plant_gem" type="potion" cost="400" weight="0" icon="plant_gem.ico" animation="magic_gem" element="plant"><modifiers element="plant" /></item>
|
||||
|
||||
<tile id="jakolantern.ico" sheet="items.png" x="100" />
|
||||
<animation id="jakolantern" count="7" />
|
||||
<item id="jakolantern" type="object" cost="10" weight="1" icon="jakolantern.ico" animation="jakolantern" action="place" underground="true" />
|
||||
<itemObject id="jakolantern"><light tile="light.medium" color="fae1b5" flicker="true" /></itemObject>
|
||||
|
||||
<tile id="snowman.ico" sheet="items.png" x="157" />
|
||||
<tilesheet id='snowman.png' width='16' height='16'>
|
||||
<image frame='0' x='0' y='0' width='24' height='26' offsetX='-6' offsetY='-10' />
|
||||
</tilesheet>
|
||||
<tile id="snowman" sheet="snowman.png" x="0" y="0" />
|
||||
<item id="snowman" type="object" cost="20" weight="2" icon="snowman.ico" action="place" />
|
||||
<itemObject id="snowman" tile="snowman" />
|
||||
|
||||
<tile id="fire_tusk.ico" sheet="items.png" x="161" />
|
||||
<animation id="fire_tusk" count="10" />
|
||||
<item id="fire_tusk" type="potion" cost="40" weight="2" icon="fire_tusk.ico" animation="fire_tusk" element="fire" />
|
||||
|
||||
<tile id="horn.ico" sheet="items.png" x="276" />
|
||||
<item id="horn" type="potion" cost="100" weight="2" icon="horn.ico" />
|
||||
|
||||
<tile id="ice_heart.ico" sheet="items.png" x="285" />
|
||||
<item id="ice_heart" type="potion" cost="250" weight="2" icon="ice_heart.ico" animation="item6" element="ice" />
|
||||
|
||||
<tile id="plant_eye.ico" sheet="items.png" x="248" />
|
||||
<item id="plant_eye" type="potion" cost="40" weight="1" icon="plant_eye.ico" element="plant" />
|
||||
|
||||
<tile id="minecart.ico" sheet="items.png" x="186" />
|
||||
<tilesheet id="rails.png" width="16" height="8" />
|
||||
<autotile id="rail">
|
||||
<group>
|
||||
<tile neighbors="top,topleft,topright" x="8" />
|
||||
<tile neighbors="top,topleft" x="2" />
|
||||
<tile neighbors="top,topright" x="1" />
|
||||
<tile neighbors="top" x="3" />
|
||||
</group>
|
||||
<group>
|
||||
<tile neighbors="top,left,right" x="7" offsetY="8" />
|
||||
<tile neighbors="top,left" x="5" offsetY="8" />
|
||||
<tile neighbors="top,right" x="6" offsetY="8" />
|
||||
<tile neighbors="top" x="4" offsetY="8" />
|
||||
</group>
|
||||
<group><tile neighbors="nbottom" x="0" offsetY="16" /></group>
|
||||
</autotile>
|
||||
<tile id="rail"><tile sheet="rails.png" x="0" autotile="rail"><neighbor id="cable_rail" /></tile></tile><ore id="rail" rail="rail" />
|
||||
<item id="minecart" type="object" cost="100" weight="5" icon="minecart.ico" animation="item4" action="place" underground="true" rail="rail" object="minecart" />
|
||||
<tile id="rail.ico" sheet="rails.png" x="0" offsetY="5" />
|
||||
<item id="rail" type="object" cost="3" weight="1" icon="rail.ico">
|
||||
<action id="place_rail" name="place" rail="rail"><tile id="cable" rail="cable_rail" /></action>
|
||||
</item>
|
||||
<tile id="crowbar.ico" sheet="items.png" x="192" />
|
||||
<item id="crowbar" type="tool" cost="55" weight="8" icon="crowbar.ico" action="collect_rail" actionName="use" underwater="true" />
|
||||
|
||||
<tile id="map.ico" sheet="items.png" x="190" />
|
||||
<tile id="shovel.ico" sheet="items.png" x="191" />
|
||||
<tile id="titanium_armor.ico" sheet="items.png" x="193" />
|
||||
<item id="map" type="tool" cost="1000" weight="1" icon="map.ico">
|
||||
<action id="use"><sound id="map" /><window type="map" /></action>
|
||||
</item>
|
||||
<item id="shovel" type="tool" cost="60" weight="6" icon="shovel.ico" action="fill" maxFill="5" underwater="true" />
|
||||
|
||||
<tile id="helium_sac.ico" sheet="items.png" x="300" />
|
||||
<item id="helium_sac" type="potion" cost="50" weight="0" icon="helium_sac.ico" />
|
||||
<animation id="floating">
|
||||
<frame x="0" />
|
||||
<frame x="0" offsetY="-1" />
|
||||
<frame x="0" offsetY="-2" />
|
||||
<frame x="0" offsetY="-1" />
|
||||
<frame x="0" />
|
||||
<frame x="0" offsetY="1" />
|
||||
<frame x="0" offsetY="2" />
|
||||
<frame x="0" offsetY="1" />
|
||||
</animation>
|
||||
<itemObject id="helium_sac" tile="helium_sac.ico" animation="floating" fps="5" />
|
||||
|
||||
<tile id="refined_oil.ico" sheet="items.png" x="35" />
|
||||
<tile id="silicon.ico" sheet="items.png" x="36" />
|
||||
<tile id="boat.ico" sheet="items.png" x="68" />
|
||||
<tile id="vehicle.ico" equals="boat.ico" />
|
||||
<tile id="battery.ico" sheet="items.png" x="171" />
|
||||
<tile id="drill.ico" sheet="items.png" x="175" />
|
||||
<tile id="revolver.ico" sheet="items.png" x="179" />
|
||||
<tile id="shotgun.ico" sheet="items.png" x="180" />
|
||||
<tile id="bullet.ico" sheet="items.png" x="181" />
|
||||
<tile id="shell.ico" sheet="items.png" x="182" />
|
||||
<tile id="chainsaw.ico" sheet="items.png" x="183" />
|
||||
<tile id="tent.ico" sheet="items.png" x="185" />
|
||||
<tile id="landmine.ico" sheet="items.png" x="194" />
|
||||
<tile id="alter_gem.ico" sheet="items.png" x="195" />
|
||||
<tile id="focus_gem.ico" sheet="items.png" x="196" />
|
||||
<tile id="spirit_gem.ico" sheet="items.png" x="197" />
|
||||
<tile id="blood_gem.ico" sheet="items.png" x="198" />
|
||||
<tile id="baby_cannon.ico" sheet="items.png" x="199" />
|
||||
<tile id="dragonflame.ico" sheet="items.png" x="200" />
|
||||
<tile id="wyrm_drill.ico" sheet="items.png" x="204" />
|
||||
<tile id="dragon_armor.ico" sheet="items.png" x="205" />
|
||||
<tile id="goggles.ico" sheet="items.png" x="230" />
|
||||
<tile id="bandage.ico" sheet="items.png" x="241" />
|
||||
<tile id="dragonsword.ico" sheet="items.png" x="242" />
|
||||
<tile id="headlamp.ico" sheet="items.png" x="247" />
|
||||
<tile id="cyborg_body.ico" sheet="items.png" x="260" />
|
||||
<tile id="cyborg_back.ico" sheet="items.png" x="261" />
|
||||
<tile id="cyborg_eye.ico" sheet="items.png" x="265" />
|
||||
<tile id="machine_gun_arm.ico" sheet="items.png" x="271" />
|
||||
<tile id="spirit_detector.ico" sheet="items.png" x="312" />
|
||||
|
||||
<tile id="mine.explosion" sheet="explosion.png" x="0" y="0" />
|
||||
<animation id="mine.explosion" count="6" offsetY="-6">
|
||||
<frame visible="false" />
|
||||
</animation>
|
||||
|
||||
<!-- These icons are for animals, but they must be defined here as the icons are packed into items.png -->
|
||||
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After Width: | Height: | Size: 300 B |
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After Width: | Height: | Size: 900 B |
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After Width: | Height: | Size: 2.8 KiB |
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After Width: | Height: | Size: 3.7 KiB |
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After Width: | Height: | Size: 849 B |
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After Width: | Height: | Size: 14 KiB |
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After Width: | Height: | Size: 5.7 KiB |
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<languages>
|
||||
<font id="drachenklaue" path="fonts/drachenklaue.fnt" />
|
||||
<include id="en_US.xml" includeRoot="true" />
|
||||
<include id="ru_RU.xml" includeRoot="true" />
|
||||
<include id="pt_BR.xml" includeRoot="true" />
|
||||
</languages>
|
||||
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 22 KiB |
@@ -0,0 +1,27 @@
|
||||
<tilesheet id='alien_fx.png' width='64' height='64'>
|
||||
<image frame='0' x='0' y='0' width='28' height='28' offsetX='18' offsetY='18' />
|
||||
<image frame='1' x='28' y='0' width='28' height='28' offsetX='18' offsetY='18' />
|
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|
||||
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|
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|
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|
||||
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|
||||
<image frame='7' x='84' y='28' width='28' height='27' offsetX='18' offsetY='19' />
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
<image frame='13' x='32' y='56' width='26' height='26' offsetX='19' offsetY='18' />
|
||||
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|
||||
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|
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||||
<image frame='24' x='72' y='101' width='15' height='15' offsetX='24' offsetY='24' />
|
||||
</tilesheet>
|
||||
|
After Width: | Height: | Size: 894 B |
|
After Width: | Height: | Size: 29 KiB |
@@ -0,0 +1,114 @@
|
||||
<tilesheet id='elementals.png' width='16' height='16' offsetX="-16">
|
||||
<image frame='0' x='0' y='0' width='16' height='15' offsetX='16' offsetY='1' />
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
<image frame='109' x='89' y='239' width='20' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='110' x='109' y='223' width='20' height='16' offsetX='12' offsetY='0' />
|
||||
<image frame='111' x='109' y='239' width='20' height='16' offsetX='12' offsetY='0' />
|
||||
</tilesheet>
|
||||
@@ -0,0 +1,290 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<data>
|
||||
<animation id="player.ride.adult_dragon.idle" count="1" offsetX="31" offsetY="22" />
|
||||
<animation id="player.ride.adult_dragon.hover">
|
||||
<frame offsetX="44" offsetY="8" />
|
||||
<frame offsetX="44" offsetY="9" />
|
||||
<frame offsetX="44" offsetY="10" />
|
||||
<frame offsetX="44" offsetY="11" />
|
||||
<frame offsetX="44" offsetY="8" />
|
||||
<frame offsetX="44" offsetY="7" />
|
||||
<frame offsetX="44" offsetY="6" />
|
||||
</animation>
|
||||
<animation id="player.ride.adult_dragon.hover_fire" equals="player.ride.adult_dragon.hover" />
|
||||
<animation id="player.ride.adult_dragon.fly">
|
||||
<frame offsetX="28" offsetY="14" length="4" />
|
||||
<frame offsetX="28" offsetY="12" />
|
||||
<frame offsetX="28" offsetY="11" length="4" />
|
||||
<frame offsetX="28" offsetY="12" length="7" />
|
||||
</animation>
|
||||
<recipe id="feed_pig" fuel="300" type="dragon_feed"><item id="pig" /></recipe>
|
||||
<recipe id="feed_chicken" fuel="500" type="dragon_feed"><item id="chicken" /></recipe>
|
||||
<recipe id="feed_cow" fuel="1000" type="dragon_feed"><item id="cow" /></recipe>
|
||||
<recipe id="feed_steak" fuel="125" type="dragon_feed"><item id="steak" /></recipe>
|
||||
<recipe id="feed_coal" fuel="125" type="dragon_feed"><item id="coal" /></recipe>
|
||||
<vehicle id="fly_adult_dragon" type="flying" efficiency="0.5" underground="false" fps="10" fuel="8000" title="itemName('adult_dragon', this.name)" includeName="true" fuelName="rations" fuel_sfx="eat" health="500" defense="3" tile="adult_dragon" speed="3" flight_height="10" max_weight="750" tooltip="structure.tooltip.fly_dragon" element="fire" icon="adult_dragon.ico" bgm="voyage" death_sfx="dragon_death" walk_sfx="dragon_wings" hoverWalk="true" landOnWater="true" explodeCliff="false" waterLine="38">
|
||||
<listItem title="vehicle.pack_up">
|
||||
<closeWindows /><action>this.vars.set("pack_up", true); this.dismount();</action>
|
||||
<invokeLater><section if="player.vehicle == null">
|
||||
<action>player.inventory.addAll(this.inventory);</action><remove object="this" />
|
||||
<item id="adult_dragon" value="this.fuel" name="this.name"><parameter id="f" value="Std.string(this.health)" /></item>
|
||||
</section></invokeLater>
|
||||
</listItem>
|
||||
<player x="0" y="0" animation="ride" movement="player.ride.adult_dragon" /><collectBounds x="2" y="-9" width="52" height="32" />
|
||||
<repair id="blood_gem" value="250" /><recipe type="dragon_feed" />
|
||||
<dismount><section if="!exists('pack_up')">
|
||||
<set id="lair" value="area.getStructure(this.getBounds())" />
|
||||
<section if="lair != null && lair.info.id == 'dragon_lair2' && this.health > 0 && lair.animal == null">
|
||||
<remove object="this" /><action>lair.collectAnimal(player); lair.setAnimal("adult_dragon", this.fuel, this.name); lair.fadeAnimalIn(); lair.inventory.copyFrom(this.inventory); this.inventory.clear();</action>
|
||||
</section>
|
||||
</section></dismount>
|
||||
<attack type="breath" damage="4" range="13" repeat="2" animation="fire" state="standing" sfx="dragon_atk" cost="5">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="2" breakPower="4" scaleTo="3" offsetX="-40" offsetY="8" hitEffect="fire_med" hitTrees="true" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
<attack type="breath" damage="4" range="13" repeat="2" animation="hover_fire" sfx="dragon_atk" cost="5">
|
||||
<projectile tile="fire" glow="true" speed="2" frames="8" breakTile="2" breakPower="4" scaleTo="3" offsetX="-33" offsetY="-5" hitEffect="fire_med" hitTrees="true" color="f9be0b" colorScale="2">
|
||||
<light tile="light.small" color="cc5500" />
|
||||
</projectile>
|
||||
</attack>
|
||||
</vehicle>
|
||||
|
||||
<include id="tree.xml" includeRoot="true" />
|
||||
<tile id="purple_tree" sheet="tree.png" x="0" y="0" />
|
||||
<animation id="purple_tree_vine.idle"><frame visible="false" /></animation>
|
||||
<animation id="purple_tree_vine.attack" x="0" count="7">
|
||||
<frame visible="false" length="15" />
|
||||
</animation>
|
||||
<animation id="purple_tree.hit" x="7" count="8" />
|
||||
<animation id="purple_tree.grow" x="15" count="4" />
|
||||
<item id="purple_tree_seed" type="animal" cost="50" weight="1" icon="seed.ico"><action id="plant" sfx="plant_seed" object="purple_tree" /></item>
|
||||
<tree id="purple_tree" width="32" height="24" defense="2" health="30" loot="wood" min="5" max="8" collect="2" grown="3" speed="0.002" tile="purple_tree" kill_achievement="purple_tree" generateO2="0.125">
|
||||
<attacks tile="purple_tree" animation="purple_tree_vine" behind="true">
|
||||
<attack type="melee" damage="15" range="2" knockback="5" />
|
||||
</attacks>
|
||||
<collect loot="wood" min="3" max="5" />
|
||||
<loot id="purple_tree_seed" p="4" />
|
||||
<loot id="dragonblood" p="1" />
|
||||
<loot id="focus_gem" p="16" />
|
||||
</tree>
|
||||
<animation id="purple_golem" color="ff66ff" colorScale="1.6">
|
||||
<frame x="0" y="1" length="4" />
|
||||
<frame x="1" y="1" length="2" />
|
||||
<frame x="0" y="1" length="8" />
|
||||
</animation>
|
||||
<enemy id="purple_golem" extends="golem" defense="3" damage="12" speed="2" color="ff66ff" colorScale="1.6" kill_achievement="" death_sfx="purple_golem_death">
|
||||
<capture trapped="purple_golem" minCapture="3" />
|
||||
<loot id="blood_gem" p="4" />
|
||||
<loot id="alter_gem" p="4" />
|
||||
<loot id="focus_gem" p="16" />
|
||||
<loot id="spirit_gem" p="1" stop="true" />
|
||||
</enemy>
|
||||
|
||||
<tile id="magic_wyrm" sheet="magic_wyrm.png" x="0" y="0" />
|
||||
<animation id="magic_wyrm.idle" equals="single" />
|
||||
<animation id="magic_wyrm.walk" count="8" x="0" />
|
||||
<animation id="magic_wyrm.dig" count="4" x="8" />
|
||||
<animation id="magic_wyrm.attack" count="4" x="8" repeat="3" />
|
||||
<animation id="magic_wyrm.hit" count="1" length="3" x="12">
|
||||
<frame x="0" y="0" length="5" />
|
||||
</animation>
|
||||
<enemy id="magic_wyrm" tile="magic_wyrm" health="40" defense="2" damage="20" type="wyrm" eatTile="magic1.stone" speed="2" attack_sfx="magicwyrm_attack">
|
||||
<loot id="alter_gem" /><sound id="death" value="magic_wyrm_death" />
|
||||
</enemy>
|
||||
|
||||
<include id="wyrm_queen.xml" includeRoot="true" />
|
||||
<animation id="wyrm_queen.idle" x="1" count="1" />
|
||||
<animation id="wyrm_queen.walk" x="1" count="8" />
|
||||
<animation id="wyrm_queen.spawn_begin" x="9" count="6" />
|
||||
<animation id="wyrm_queen.spawn_pre" x="15" count="11" />
|
||||
<animation id="wyrm_queen.spawn_post" x="26" count="11" />
|
||||
<animation id="wyrm_queen.hit" x="0" count="1" length="3"><frame x="1" length="2" /></animation>
|
||||
<tile id="wyrm_queen" sheet="wyrm_queen.png" x="0" y="0" />
|
||||
<enemy id="wyrm_queen" tile="wyrm_queen" health="12" range="5" defense="9" type="surface" hitColor="ff6666" speed="0.25" passPlayer="true" passEnemies="true" bgm="boss" kill_achievement="wyrm_queen" death_sfx="wyrm_queen_death" passFence="true">
|
||||
<lootSet><loot id="spirit_gem" /></lootSet>
|
||||
<lootSet><loot id="dragonblood" count="2" /></lootSet>
|
||||
<idle>
|
||||
<section if="area.getLiveCount('wyrm')<7">
|
||||
<sound id="wyrmqueen_spawn" /><play object="this" animation="spawn_begin" /><action>this.setVulnerable(2,9);</action>
|
||||
<play object="this" animation="spawn_pre" /><set id="dx" value="this.getDX()" />
|
||||
<object id="wyrm" x="dx == -1?this.tile_x+1:this.tile_right-1" y="this.tile_y">
|
||||
this.renderer.setTile(this.tile_x+dx, this.tile_y, this.renderer.speed);
|
||||
</object>
|
||||
<play object="this" animation="spawn_post" /><action>this.endVulnerable();</action>
|
||||
</section>
|
||||
<action>this.run();</action><stop />
|
||||
</idle>
|
||||
<hitWall><action>this.flip(); this.run();</action><stop /></hitWall>
|
||||
<onDeath><structure id="wyrm_tunnel" x="1" y="1" if="area.getStructureById('wyrm_tunnel') == null"><teleport area="wyrm_tunnels" x="48" y="48" /></structure></onDeath>
|
||||
</enemy>
|
||||
|
||||
<include id="elementals.xml" includeRoot="true" />
|
||||
<procedure id="spirit.capture">
|
||||
<achievement id="elemental" if="getFlag('capture.water_elemental') && getFlag('capture.fire_elemental') && getFlag('capture.earth_elemental') && getFlag('capture.ice_elemental') && getFlag('capture.plant_elemental')" />
|
||||
</procedure>
|
||||
<procedure id="spirit.death" />
|
||||
|
||||
<enemy id="generic.spirit" spirit="true" passEnemies="true" glow="true" death_sfx="spirit_death" ignoreHit="true" capture="0">
|
||||
<onCapture><run procedure="spirit.capture" /></onCapture>
|
||||
<onDeath><run procedure="spirit.death" /></onDeath>
|
||||
</enemy>
|
||||
<enemy id="ghost" extends="generic.spirit" tile="ghost" health="6" speed="0.5" range="32" type="surface" trapped="spirit_detector" spirit_power="5" capture="4" hidden="false" passPlayer="true" glow="false">
|
||||
<init><lerp object="this" seconds="0.75"><from alpha="0.5" /><to alpha="0.75" /></lerp></init>
|
||||
</enemy>
|
||||
|
||||
<tile id="earth_elemental" sheet="elementals.png" x="0" y="0" />
|
||||
<animation id="earth_elemental.idle" count="1" x="0" length="5" />
|
||||
<animation id="earth_elemental.walk" count="6" x="16" y="0" />
|
||||
<animation id="earth_elemental.pre_attack" count="9" x="0" y="0" />
|
||||
<animation id="earth_elemental.attack" count="7" x="9" y="0" />
|
||||
<enemy id="earth_elemental" extends="generic.spirit" tile="earth_elemental" health="12" speed="0.5" range="7" element="earth" type="surface" trapped="earth_gem">
|
||||
<attack type="melee" damage="15" range="0.5" ignoreArmor="true">
|
||||
<pre><sound id="earth_spirit_attack" object="this" /><play object="this" animation="pre_attack" /></pre>
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<tile id="ice_elemental" sheet="elementals.png" x="22" y="0" />
|
||||
<animation id="ice_elemental.idle" count="1" x="10" length="5" />
|
||||
<animation id="ice_elemental.walk" count="8" x="11" y="0" />
|
||||
<animation id="ice_elemental.attack" count="10" x="0" y="0" />
|
||||
<enemy id="ice_elemental" extends="generic.spirit" tile="ice_elemental" health="12" range="7" element="ice" type="surface" trapped="ice_gem">
|
||||
<attack type="melee" damage="10" range="0.5" knockback="5" ignoreArmor="true" />
|
||||
</enemy>
|
||||
|
||||
<tile id="water_elemental" sheet="elementals.png" x="41" y="0" />
|
||||
<animation id="water_elemental.idle" count="5" x="20" />
|
||||
<animation id="water_elemental.walk" count="10" x="25" y="0" />
|
||||
<animation id="water_elemental.pre_attack" count="9" x="0" y="0" />
|
||||
<animation id="water_elemental.attack" count="11" x="9" y="0" />
|
||||
<enemy id="water_elemental" extends="generic.spirit" tile="water_elemental" health="12" speed="0.5" range="7" element="water" type="surface" trapped="water_gem" night="false" underwater="true">
|
||||
<attack type="melee" damage="18" range="0.5" ignoreArmor="true">
|
||||
<pre><play object="this" animation="pre_attack" /></pre>
|
||||
</attack>
|
||||
</enemy>
|
||||
<animation id="splash" count="5" x="9" y="0" offsetX="16" />
|
||||
<animation id="splash_break" count="6" x="14" y="0" offsetX="16" />
|
||||
<hitEffect id="splash" tile="water_elemental" animation="splash" completeAnimation="splash_break" color="7777ff" colorScale="2" freeze="0.5" sfx="water_effect" />
|
||||
|
||||
<tile id="fire_elemental" sheet="fire_elemental.png" x="0" y="0" />
|
||||
<animation id="fire_elemental.idle" count="7" />
|
||||
<animation id="fire_elemental.walk" count="7" x="7" />
|
||||
<enemy id="fire_elemental" extends="generic.spirit" tile="fire_elemental" speed="3" health="12" range="7" element="fire" type="surface" trapped="fire_gem" passPlayer="true">
|
||||
<inRange range="5"><action>this.run();</action></inRange>
|
||||
<over><damage object="player" attacker="this" damage="10" ignoreArmor="true" element="fire" hitEffect="fire_lg_dot" if="this.renderer.visible" /></over>
|
||||
</enemy>
|
||||
|
||||
<tile id="plant_elemental" sheet="elementals.png" x="76" y="0" />
|
||||
<animation id="plant_elemental.idle" count="1" x="24" length="5" />
|
||||
<animation id="plant_elemental.walk" count="12" x="24" y="0" />
|
||||
<animation id="plant_elemental.pre_attack" count="12" x="12" y="0" />
|
||||
<animation id="plant_elemental.attack" count="12" x="0" y="0" />
|
||||
<enemy id="plant_elemental" extends="generic.spirit" tile="plant_elemental" health="12" speed="0.5" range="7" element="plant" type="surface" trapped="plant_gem" night="true">
|
||||
<attack type="melee" damage="15" range="0.5" ignoreArmor="true" continuous="true">
|
||||
<pre><sound id="plant_spirit_attack" object="this" /><play object="this" animation="pre_attack" /></pre>
|
||||
</attack>
|
||||
</enemy>
|
||||
|
||||
<include id="oldone.xml" />
|
||||
|
||||
<tile id="crawler" sheet="crawler.png" x="0" y="0" />
|
||||
<animation id="crawler.idle" count="1" />
|
||||
<animation id="crawler.walk" count="4" x="1" />
|
||||
<animation id="crawler.attack" count="8" x="5"><frame x="0" length="4" /></animation>
|
||||
<animation id="crawler.hit" count="1" length="3" x="13" />
|
||||
<enemy id="crawler" tile="crawler" health="40" defense="2" damage="7" range="2" type="surface" element="plant" night="true" death_sfx="crawler_death" attack_sfx="crawler_attack">
|
||||
<light tile="light.medium" color="bafa66" />
|
||||
<loot p="1" /><loot id="plant_eye" p="2" />
|
||||
</enemy>
|
||||
|
||||
<include id="leech.xml" includeRoot="true" />
|
||||
<tile id="leech" sheet="leech.png" />
|
||||
<animation id="leech.idle" count="6" x="25" repeat="2" />
|
||||
<animation id="leech.walk" count="5" x="31" />
|
||||
<animation id="leech.attack" count="4" />
|
||||
<animation id="leech.attack1" count="7" x="4" />
|
||||
<animation id="leech.attack2" count="7" x="11" />
|
||||
<animation id="leech.endAttack" count="6" x="18" />
|
||||
<animation id="leech.hit" count="1" length="6" x="24" />
|
||||
<enemy id="leech" tile="leech" health="25" type="golem" fps="20" death_sfx="leech_death">
|
||||
<attack type="melee" damage="7" hpSteal="1" overEnemy="true" overFlip="-1" hits="2" animation="attack1" offsetX="16" afterAnimation="endAttack">
|
||||
<pre><sound id="leech_attack" object="this" /><play object="this" animation="attack" /></pre>
|
||||
<cont animation="attack2" />
|
||||
</attack>
|
||||
<loot id="dragonblood" count="3" />
|
||||
</enemy>
|
||||
|
||||
<include id="golemech.xml" includeRoot="true" />
|
||||
<tile id="golemech" sheet="golemech.png" />
|
||||
<animation id="golemech.idle" count="1" x="8" length="8" />
|
||||
<animation id="golemech.walk" count="19" x="55" />
|
||||
<animation id="golemech.sleep" count="1" x="7" />
|
||||
<animation id="golemech.attack" count="5" x="9" />
|
||||
<animation id="golemech.attack1" count="7" x="14" />
|
||||
<animation id="golemech.attack2" count="10" x="21" />
|
||||
<animation id="golemech.powerup" count="6" x="0" glow="true" />
|
||||
<animation id="golemech.heatray1" count="3" x="31" glow="true" />
|
||||
<animation id="golemech.heatray2" count="3" x="34" glow="true" />
|
||||
<animation id="golemech.heatray3" count="3" x="37" glow="true" />
|
||||
<animation id="golemech.heatray4" count="3" x="40" glow="true" />
|
||||
<animation id="golemech.fire1" count="3" x="43" glow="true">
|
||||
<append tile="golemech" animation="golemech.heatray1" offsetX="-1.5" />
|
||||
</animation>
|
||||
<animation id="golemech.fire2" count="3" x="46" glow="true">
|
||||
<append tile="golemech" animation="golemech.heatray2" offsetX="-1.5" />
|
||||
</animation>
|
||||
<animation id="golemech.fire3" count="3" x="49" glow="true">
|
||||
<append tile="golemech" animation="golemech.heatray3" offsetX="-1.5" />
|
||||
</animation>
|
||||
<animation id="golemech.fire4" count="3" x="52" glow="true">
|
||||
<append tile="golemech" animation="golemech.heatray4" offsetX="-1.5" />
|
||||
</animation>
|
||||
<animation id="golemech.hit" count="1" length="6" x="6" />
|
||||
<enemy id="golemech" tile="golemech" health="60" speed="0.25" defense="5" range="5" type="surface" fps="20" element="earth" sleep="sleep" knockback="false" kill_achievement="golemech" death_sfx="golemech_death" passFence="true" attack_sfx="none">
|
||||
<lootSet><loot id="earth_gem" /></lootSet>
|
||||
<lootSet><loot id="blood_gem" count="3" /></lootSet>
|
||||
<attack type="melee" damage="20" hits="2" animation="attack1" sfx="golem_attack">
|
||||
<pre><play object="this" animation="attack" /></pre>
|
||||
<cont animation="attack2" />
|
||||
</attack>
|
||||
<attack type="beam" range="2" damage="20" animation="fire1" element="fire" hitEffect="fire_lg_dot" hits="4" cooldown="600">
|
||||
<pre sfx="golemech_laser"><play object="this" animation="powerup" /></pre>
|
||||
<cont animation="fire2" /><cont animation="fire3" /><cont animation="fire4" />
|
||||
</attack>
|
||||
<idle><action>area.spawner.spawn("golem", 1)</action></idle>
|
||||
<awaken><action>area.spawner.spawnAll("golem")</action></awaken>
|
||||
</enemy>
|
||||
<tile id="icer" sheet="icer.png" x="0" y="0" />
|
||||
<animation id="icer.idle" count="4" />
|
||||
<animation id="icer.walk" x="4" count="12" />
|
||||
<animation id="icer.attack" count="8" x="16">
|
||||
<frame x="0" count="4" repeat="2" />
|
||||
</animation>
|
||||
<animation id="icer.hit" count="6" x="24" />
|
||||
<enemy id="icer" tile="icer" health="30" defense="2" speed="3" type="golem" element="ice" death_sfx="icer_death">
|
||||
<loot id="ice_heart" />
|
||||
<attack type="melee" damage="12" hitEffect="freeze" />
|
||||
</enemy>
|
||||
|
||||
<include id="skyfish.xml" includeRoot="true" />
|
||||
<tile id="skyfish" sheet="skyfish.png" />
|
||||
<animation id="skyfish.idle" x="12" count="6" />
|
||||
<animation id="skyfish.attack" x="0" count="7" />
|
||||
<animation id="skyfish.hit" count="1" length="4" x="11" />
|
||||
<animation id="skyfish.explode" x="7" count="4" />
|
||||
<animation id="skyfish.spit" x="23" count="7" />
|
||||
<animation id="skyfish.spit_hit" x="18" count="5" />
|
||||
|
||||
<enemy id="skyfish" tile="skyfish" health="40" speed="0" type="surface" element="water" fps="10" overlapVehicle="true" death_sfx="skyfish_death" attack_sfx="skyfish_death">
|
||||
<loot p="1" /><loot id="helium_sac" p="1" />
|
||||
<attack type="projectile" damage="15" range="8" animation="attack" sfx="skyfish_fire">
|
||||
<projectile tile="skyfish" animation="skyfish.spit" delay="4" speed="3" knockback="5" underwater="true" hit_sfx="skyfish_impact">
|
||||
<hitEffect tile="skyfish" animation="skyfish.spit_hit" color="1a0802" />
|
||||
</projectile>
|
||||
</attack>
|
||||
<over>
|
||||
<hitEffect object="this" tile="skyfish" animation="skyfish.explode" />
|
||||
<damage object="player.vehicle == null?player:player.vehicle" attacker="this" damage="40" directional="false" critical="false" /><remove object="this" />
|
||||
</over>
|
||||
</enemy>
|
||||
</data>
|
||||
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 8.4 KiB |
@@ -0,0 +1,76 @@
|
||||
<tilesheet id='golemech.png' width='22' height='26' offsetX="-10" offsetY="-6">
|
||||
<image frame='0' x='0' y='0' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='1' x='0' y='26' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='2' x='0' y='52' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='3' x='0' y='78' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='4' x='0' y='104' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='5' x='0' y='130' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='6' x='0' y='156' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='7' x='22' y='0' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='8' x='44' y='0' width='22' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='9' x='66' y='0' width='28' height='26' offsetX='4' offsetY='6' />
|
||||
<image frame='10' x='94' y='0' width='28' height='26' offsetX='4' offsetY='6' />
|
||||
<image frame='12' x='22' y='26' width='28' height='27' offsetX='4' offsetY='5' />
|
||||
<image frame='13' x='122' y='0' width='28' height='26' offsetX='4' offsetY='6' />
|
||||
<image frame='14' x='150' y='0' width='31' height='26' offsetX='1' offsetY='6' />
|
||||
<image frame='15' x='50' y='26' width='32' height='26' offsetX='0' offsetY='6' />
|
||||
<image frame='16' x='22' y='53' width='25' height='26' offsetX='4' offsetY='6' />
|
||||
<image frame='17' x='22' y='79' width='22' height='26' offsetX='6' offsetY='6' />
|
||||
<image frame='18' x='181' y='0' width='20' height='26' offsetX='8' offsetY='6' />
|
||||
<image frame='19' x='22' y='105' width='18' height='27' offsetX='10' offsetY='5' />
|
||||
<image frame='20' x='22' y='132' width='18' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='21' x='22' y='158' width='27' height='26' offsetX='0' offsetY='6' />
|
||||
<image frame='22' x='82' y='26' width='29' height='26' offsetX='0' offsetY='6' />
|
||||
<image frame='23' x='111' y='26' width='22' height='26' offsetX='5' offsetY='6' />
|
||||
<image frame='24' x='133' y='26' width='20' height='26' offsetX='7' offsetY='6' />
|
||||
<image frame='25' x='153' y='26' width='18' height='26' offsetX='10' offsetY='6' />
|
||||
<image frame='31' x='50' y='52' width='31' height='11' offsetX='1' offsetY='21' />
|
||||
<image frame='32' x='81' y='52' width='32' height='11' offsetX='0' offsetY='21' />
|
||||
<image frame='33' x='171' y='26' width='29' height='10' offsetX='3' offsetY='22' />
|
||||
<image frame='34' x='171' y='36' width='29' height='11' offsetX='3' offsetY='21' />
|
||||
<image frame='35' x='113' y='52' width='31' height='11' offsetX='1' offsetY='21' />
|
||||
<image frame='36' x='144' y='52' width='31' height='11' offsetX='1' offsetY='21' />
|
||||
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