Improve docblocks for Scene

This commit is contained in:
Austen McDonald
2016-10-31 09:24:52 -07:00
parent 4c5e1429b6
commit 7e2f6155ae
+8 -6
View File
@@ -14,7 +14,9 @@ use LotGD\Core\Tools\Model\Deletor;
use LotGD\Core\Tools\Model\SceneBasics;
/**
* Description of Scene
* A scene is a location within the game, such as the Village or the Tavern. Designed
* to be a kind of "template" for generating the specific location information for
* a specific user, which then becomes a CharacterViewpoint.
* @Entity
* @Table(name="scenes")
*/
@@ -52,7 +54,7 @@ class Scene implements CreateableInterface
];
/**
* Constructor
* Constructor for a scene.
*/
public function __construct()
{
@@ -61,7 +63,7 @@ class Scene implements CreateableInterface
}
/**
* Returns primary id
* Returns the primary ID for this scene.
* @return int
*/
public function getId(): int
@@ -127,7 +129,7 @@ class Scene implements CreateableInterface
}
/**
* Returns a list of all children registered for this entity
* Returns a list of all children registered for this scene.
* @return Collection
*/
public function getChildren(): Collection
@@ -136,7 +138,7 @@ class Scene implements CreateableInterface
}
/**
* Registers a child for this entity.
* Registers a child for this scene.
* @param \LotGD\Core\Models\Scene $child
*/
protected function addChild(Scene $child)
@@ -147,7 +149,7 @@ class Scene implements CreateableInterface
}
/**
* Removes a child from this entity.
* Removes a child from this scene.
* @param \LotGD\Core\Models\Scene $child
*/
protected function removeChild(Scene $child)