Fixes the actual command to import the correct commands.
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@@ -10,7 +10,7 @@ use Symfony\Component\Console\Input\InputArgument;
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class SceneBaseCommand extends BaseCommand
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{
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protected ?string $namespace = "character";
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protected ?string $namespace = "scene";
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/**
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* @return InputArgument
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+18
-6
@@ -6,6 +6,9 @@ namespace LotGD\Core\Console;
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use LotGD\Core\Bootstrap;
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use LotGD\Core\Console\Command\Character\CharacterAddCommand;
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use LotGD\Core\Console\Command\Character\CharacterConfigListCommand;
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use LotGD\Core\Console\Command\Character\CharacterConfigResetCommand;
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use LotGD\Core\Console\Command\Character\CharacterConfigSetCommand;
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use LotGD\Core\Console\Command\Character\CharacterEditCommand;
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use LotGD\Core\Console\Command\Character\CharacterListCommand;
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use LotGD\Core\Console\Command\Character\CharacterRemoveCommand;
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@@ -14,12 +17,15 @@ use LotGD\Core\Console\Command\Character\CharacterShowCommand;
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use LotGD\Core\Console\Command\ConsoleCommand;
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use LotGD\Core\Console\Command\Database\DatabaseInitCommand;
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use LotGD\Core\Console\Command\Database\DatabaseSchemaUpdateCommand;
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use LotGD\Core\Console\Command\Module\CharacterConfigListCommand;
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use LotGD\Core\Console\Command\Module\CharacterConfigResetCommand;
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use LotGD\Core\Console\Command\Module\CharacterConfigSetCommand;
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use LotGD\Core\Console\Command\Module\ModuleConfigListCommand;
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use LotGD\Core\Console\Command\Module\ModuleConfigResetCommand;
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use LotGD\Core\Console\Command\Module\ModuleConfigSetCommand;
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use LotGD\Core\Console\Command\Module\ModuleListCommand;
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use LotGD\Core\Console\Command\Module\ModuleRegisterCommand;
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use LotGD\Core\Console\Command\Module\ModuleValidateCommand;
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use LotGD\Core\Console\Command\Scene\SceneConfigListCommand;
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use LotGD\Core\Console\Command\Scene\SceneConfigResetCommand;
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use LotGD\Core\Console\Command\Scene\SceneConfigSetCommand;
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use LotGD\Core\Console\Command\SceneTemplates\SceneTemplateListCommand;
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use LotGD\Core\Console\Command\Scene\SceneAddCommand;
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use LotGD\Core\Console\Command\Scene\SceneAddConnectionGroupCommand;
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@@ -63,15 +69,18 @@ class Main
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$this->application->add(new ConsoleCommand($this->game));
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// Module commands
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$this->application->add(new CharacterConfigListCommand($this->game));
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$this->application->add(new CharacterConfigResetCommand($this->game));
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$this->application->add(new CharacterConfigSetCommand($this->game));
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$this->application->add(new ModuleConfigListCommand($this->game));
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$this->application->add(new ModuleConfigResetCommand($this->game));
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$this->application->add(new ModuleConfigSetCommand($this->game));
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$this->application->add(new ModuleListCommand($this->game));
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$this->application->add(new ModuleRegisterCommand($this->game));
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$this->application->add(new ModuleValidateCommand($this->game));
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// Character commands
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$this->application->add(new CharacterAddCommand($this->game));
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$this->application->add(new CharacterConfigListCommand($this->game));
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$this->application->add(new CharacterConfigResetCommand($this->game));
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$this->application->add(new CharacterConfigSetCommand($this->game));
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$this->application->add(new CharacterEditCommand($this->game));
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$this->application->add(new CharacterListCommand($this->game));
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$this->application->add(new CharacterRemoveCommand($this->game));
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@@ -80,6 +89,9 @@ class Main
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// Scene commands
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$this->application->add(new SceneAddCommand($this->game));
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$this->application->add(new SceneConfigListCommand($this->game));
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$this->application->add(new SceneConfigResetCommand($this->game));
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$this->application->add(new SceneConfigSetCommand($this->game));
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$this->application->add(new SceneListCommand($this->game));
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$this->application->add(new SceneRemoveCommand($this->game));
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$this->application->add(new SceneShowCommand($this->game));
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