Thibaut Despoulain
431b54ec19
Leap motion integration. HTML interface redesign. Merge all controls into a single index.
2014-03-29 14:28:35 -07:00
BKcore
451e9464a3
Latest local changes for branching (2).
2013-03-16 16:11:34 +01:00
BKcore
9214a94f81
Updated TouchControls and ShipControls with mobile fixes.
2013-01-29 18:45:30 +01:00
Thibaut Despoulain
3e8d91af91
Finalized replay mode. Added ORBIT camera mode. Bug fixes.
2012-10-31 15:35:44 +01:00
Thibaut Despoulain
3cd565ff50
Updated gameplay with replay mode.
2012-10-31 12:32:51 +01:00
BKcore
3b747f93d4
Changed bkcore.hexgl.RaceData format to array 2D, improving perf and fixing object cloning issue.
2012-10-27 18:30:20 +02:00
Thibaut Despoulain
37b5fd3778
[Quickfix] bkcore.hexgl.RaceData.export():for
2012-10-22 22:48:38 +02:00
Thibaut Despoulain
4a090470ca
Updated bkcore.hexgl.RaceData
...
Added import/export methods.
Added support for tick rates to lighten replay data.
Added sample replay file to replays/* (for testing only, normal replays
will be stored in localStorage).
Moved race data tick from main gameplay loop to mode-specific loop.
2012-10-22 22:10:00 +02:00
Thibaut Despoulain
6705467fe5
Added simple installation instructions.
...
Also fixed method name in bkcore.hexgl.RaceData.js
2012-10-17 11:58:58 +02:00
BKcore
e22b9d4535
Added bkcore.hexgl.RaceData class to store ship states.
2012-10-15 17:58:19 +02:00
Thibaut
f2f9d49cac
Started race data storage for replay and ghost features.
2012-10-15 17:51:57 +02:00
Thibaut Despoulain
657f0354de
Fixed JSdoc in bkcore.Utils
2012-10-05 15:51:05 +02:00
Thibaut Despoulain
9197e88e46
v1.0.1 commit.
...
This is the first commit.
2012-10-05 15:10:45 +02:00