Cleanup README

This commit is contained in:
Thibaut Despoulain
2015-08-29 13:51:03 -07:00
parent 62b7166b57
commit de0dbb2b98
+2 -8
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@@ -20,13 +20,7 @@ Unless specified in the file, HexGL's code and resources are now licensed under
To use full size textures, swap the two textures/ and textures.full/ directories.
## Regarding the code
As of now the code is pretty much raw and undocumented. I'll be commenting it someday, but that won't be until I've finished the next content update and code refactoring sorry!
There will also be some refactoring, when I get some time :P
## Note
After much thinking, I've decided to release HexGL's source code under CC 3.0 BY-NC until further notice. This is not a definite choice, and the game may end up under the MIT license someday.
Feel free to post issues, patch or anything to make the game better.
The development of HexGL is in a hiatus for now until I find some time and interest to work on it again.
That said, feel free to post issues, patches, or anything to make the game better and I'll gladly review and merge them.