Cleanup README
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@@ -20,13 +20,7 @@ Unless specified in the file, HexGL's code and resources are now licensed under
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To use full size textures, swap the two textures/ and textures.full/ directories.
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## Regarding the code
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As of now the code is pretty much raw and undocumented. I'll be commenting it someday, but that won't be until I've finished the next content update and code refactoring sorry!
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There will also be some refactoring, when I get some time :P
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## Note
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After much thinking, I've decided to release HexGL's source code under CC 3.0 BY-NC until further notice. This is not a definite choice, and the game may end up under the MIT license someday.
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Feel free to post issues, patch or anything to make the game better.
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The development of HexGL is in a hiatus for now until I find some time and interest to work on it again.
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That said, feel free to post issues, patches, or anything to make the game better and I'll gladly review and merge them.
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