@@ -0,0 +1,26 @@
|
||||
Licenses for the sound files
|
||||
=============================
|
||||
|
||||
*boost.mp3*
|
||||
|
||||
Created by IFartInUrGeneralDirection and distributed under
|
||||
Creative Commons 3.0 Attribution 3.0 Unported license.
|
||||
|
||||
*crash.mp3*
|
||||
Created by qubodup and is published into Public Domain.
|
||||
|
||||
*wind.mp3*
|
||||
Created by kangaroovindaloo and distributed under
|
||||
Creative Commons 3.0 Attribution 3.0 Unported license.
|
||||
|
||||
This SFX is further cutted and adjusted by Licson.
|
||||
|
||||
*bg.mp3*
|
||||
Created by mu6k and is released into Public Domain.
|
||||
|
||||
Further adjusted by Licson.
|
||||
|
||||
*destroyed.mp3*
|
||||
Created by beman87 and is distributed under Creative Commons Attribution 3.0 Unported license.
|
||||
|
||||
This SFX is further adjusted by Licson.
|
||||
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+142
@@ -0,0 +1,142 @@
|
||||
var bkcore = bkcore || {};
|
||||
|
||||
bkcore.Audio = {};
|
||||
bkcore.Audio.sounds = {};
|
||||
|
||||
bkcore.Audio.init = function(){
|
||||
if(window.AudioContext||window.webkitAudioContext){
|
||||
bkcore.Audio._ctx = new (window.AudioContext||window.webkitAudioContext)();
|
||||
bkcore.Audio._panner = bkcore.Audio._ctx.createPanner();
|
||||
bkcore.Audio._panner.connect(bkcore.Audio._ctx.destination);
|
||||
}
|
||||
else {
|
||||
bkcore.Audio._ctx = null;
|
||||
}
|
||||
|
||||
bkcore.Audio.posMultipler = 1.5;
|
||||
};
|
||||
|
||||
bkcore.Audio.init();
|
||||
|
||||
bkcore.Audio.addSound = function(src, id, loop, callback, usePanner){
|
||||
var ctx = bkcore.Audio._ctx;
|
||||
var audio = new Audio();
|
||||
|
||||
if(ctx){
|
||||
var audio = { src: null, gainNode: null, bufferNode: null, loop: loop };
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.responseType = 'arraybuffer';
|
||||
|
||||
xhr.onload = function(){
|
||||
ctx.decodeAudioData(xhr.response, function(b){
|
||||
// Create Gain Node
|
||||
var gainNode = ctx.createGain();
|
||||
|
||||
if(usePanner === true){
|
||||
gainNode.connect(bkcore.Audio._panner);
|
||||
}
|
||||
else {
|
||||
gainNode.connect(ctx.destination);
|
||||
}
|
||||
|
||||
// Add the audio source
|
||||
audio.src = b;
|
||||
|
||||
//Remember the gain node
|
||||
audio.gainNode = gainNode;
|
||||
|
||||
callback();
|
||||
}, function(e){
|
||||
console.error('Audio decode failed!', e);
|
||||
});
|
||||
};
|
||||
|
||||
xhr.open('GET', src, true);
|
||||
xhr.send(null);
|
||||
}
|
||||
else {
|
||||
// Workaround for old Safari
|
||||
audio.addEventListener('canplay', function(){
|
||||
audio.pause();
|
||||
audio.currentTime = 0;
|
||||
|
||||
callback();
|
||||
}, false);
|
||||
|
||||
audio.autoplay = true;
|
||||
audio.loop = loop;
|
||||
audio.src = src;
|
||||
}
|
||||
|
||||
bkcore.Audio.sounds[id] = audio;
|
||||
};
|
||||
|
||||
bkcore.Audio.play = function(id){
|
||||
var ctx = bkcore.Audio._ctx;
|
||||
|
||||
if(ctx){
|
||||
var sound = ctx.createBufferSource();
|
||||
sound.connect(bkcore.Audio.sounds[id].gainNode);
|
||||
|
||||
sound.buffer = bkcore.Audio.sounds[id].src;
|
||||
sound.loop = bkcore.Audio.sounds[id].loop;
|
||||
|
||||
bkcore.Audio.sounds[id].gainNode.gain.value = 1;
|
||||
bkcore.Audio.sounds[id].bufferNode = sound;
|
||||
|
||||
sound.start ? sound.start(0) : sound.noteOn(0);
|
||||
}
|
||||
else {
|
||||
if(bkcore.Audio.sounds[id].currentTime > 0){
|
||||
bkcore.Audio.sounds[id].pause();
|
||||
bkcore.Audio.sounds[id].currentTime = 0;
|
||||
}
|
||||
|
||||
bkcore.Audio.sounds[id].play();
|
||||
}
|
||||
};
|
||||
|
||||
bkcore.Audio.stop = function(id){
|
||||
var ctx = bkcore.Audio._ctx;
|
||||
|
||||
if(ctx){
|
||||
if(bkcore.Audio.sounds[id].bufferNode !== null){
|
||||
var bufferNode = bkcore.Audio.sounds[id].bufferNode;
|
||||
bufferNode.stop ? bufferNode.stop(ctx.currentTime) : bufferNode.noteOff(ctx.currentTime);
|
||||
}
|
||||
}
|
||||
else {
|
||||
bkcore.Audio.sounds[id].pause();
|
||||
bkcore.Audio.sounds[id].currentTime = 0;
|
||||
}
|
||||
};
|
||||
|
||||
bkcore.Audio.volume = function(id, volume){
|
||||
var ctx = bkcore.Audio._ctx;
|
||||
|
||||
if(ctx){
|
||||
bkcore.Audio.sounds[id].gainNode.gain.value = volume;
|
||||
}
|
||||
else {
|
||||
bkcore.Audio.sounds[id].volume = volume;
|
||||
}
|
||||
};
|
||||
|
||||
bkcore.Audio.setListenerPos = function(vec){
|
||||
if(bkcore.Audio._ctx){
|
||||
var panner = bkcore.Audio._panner;
|
||||
var vec2 = vec.normalize();
|
||||
panner.setPosition(
|
||||
vec2.x * bkcore.Audio.posMultipler,
|
||||
vec2.y * bkcore.Audio.posMultipler,
|
||||
vec2.z * bkcore.Audio.posMultipler
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
bkcore.Audio.setListenerVelocity = function(vec){
|
||||
if(bkcore.Audio._ctx){
|
||||
var panner = bkcore.Audio._panner;
|
||||
panner.setVelocity(vec.x, vec.y, vec.z);
|
||||
}
|
||||
};
|
||||
@@ -112,6 +112,12 @@ bkcore.hexgl.HexGL.prototype.reset = function()
|
||||
{
|
||||
this.manager.get('game').objects.lowFPS = 0;
|
||||
this.gameplay.start();
|
||||
|
||||
bkcore.Audio.stop('bg');
|
||||
bkcore.Audio.stop('wind');
|
||||
bkcore.Audio.volume('wind', 0.35);
|
||||
bkcore.Audio.play('bg');
|
||||
bkcore.Audio.play('wind');
|
||||
}
|
||||
|
||||
bkcore.hexgl.HexGL.prototype.restart = function()
|
||||
@@ -166,6 +172,10 @@ bkcore.hexgl.HexGL.prototype.initGameplay = function()
|
||||
});
|
||||
|
||||
this.gameplay.start();
|
||||
|
||||
bkcore.Audio.play('bg');
|
||||
bkcore.Audio.play('wind');
|
||||
bkcore.Audio.volume('wind', 0.35);
|
||||
}
|
||||
|
||||
bkcore.hexgl.HexGL.prototype.displayScore = function(f, l)
|
||||
|
||||
@@ -338,6 +338,10 @@ bkcore.hexgl.ShipControls.prototype.terminate = function()
|
||||
|
||||
bkcore.hexgl.ShipControls.prototype.destroy = function()
|
||||
{
|
||||
bkcore.Audio.play('destroyed');
|
||||
bkcore.Audio.stop('bg');
|
||||
bkcore.Audio.stop('wind');
|
||||
|
||||
this.active = false;
|
||||
this.destroyed = true;
|
||||
this.collision.front = false;
|
||||
@@ -532,6 +536,10 @@ bkcore.hexgl.ShipControls.prototype.update = function(dt)
|
||||
this.mesh.applyMatrix(this.dummy.matrix);
|
||||
this.mesh.updateMatrixWorld(true);
|
||||
}
|
||||
|
||||
//Update listener position
|
||||
bkcore.Audio.setListenerPos(this.movement);
|
||||
bkcore.Audio.setListenerVelocity(this.currentVelocity);
|
||||
};
|
||||
|
||||
bkcore.hexgl.ShipControls.prototype.teleport = function(pos, quat)
|
||||
@@ -549,7 +557,7 @@ bkcore.hexgl.ShipControls.prototype.teleport = function(pos, quat)
|
||||
if(this.mesh != null)
|
||||
{
|
||||
this.mesh.matrix.identity();
|
||||
/*
|
||||
|
||||
// Gradient (Mesh only, no dummy physics impact)
|
||||
var gradientDelta = (this.gradientTarget - this.gradient) * this.gradientLerp;
|
||||
if(Math.abs(gradientDelta) > this.epsilon) this.gradient += gradientDelta;
|
||||
@@ -567,7 +575,7 @@ bkcore.hexgl.ShipControls.prototype.teleport = function(pos, quat)
|
||||
this.tiltAxis.set(0,0,1);
|
||||
this.mesh.matrix.rotateByAxis(this.tiltAxis, this.tilt);
|
||||
}
|
||||
*/
|
||||
|
||||
this.mesh.applyMatrix(this.dummy.matrix);
|
||||
this.mesh.updateMatrixWorld(true);
|
||||
}
|
||||
@@ -579,8 +587,10 @@ bkcore.hexgl.ShipControls.prototype.boosterCheck = function(dt)
|
||||
return false;
|
||||
|
||||
this.boost -= this.boosterDecay * dt;
|
||||
if(this.boost < 0)
|
||||
if(this.boost < 0){
|
||||
this.boost = 0.0;
|
||||
bkcore.Audio.stop('boost');
|
||||
}
|
||||
|
||||
var x = Math.round(this.collisionMap.pixels.width/2 + this.dummy.position.x * this.collisionPixelRatio);
|
||||
var z = Math.round(this.collisionMap.pixels.height/2 + this.dummy.position.z * this.collisionPixelRatio);
|
||||
@@ -588,8 +598,10 @@ bkcore.hexgl.ShipControls.prototype.boosterCheck = function(dt)
|
||||
|
||||
var color = this.collisionMap.getPixel(x, z);
|
||||
|
||||
if(color.r == 255 && color.g < 127 && color.b < 127)
|
||||
if(color.r == 255 && color.g < 127 && color.b < 127) {
|
||||
bkcore.Audio.play('boost');
|
||||
this.boost = this.boosterSpeed;
|
||||
}
|
||||
|
||||
this.movement.z += this.boost * dt;
|
||||
}
|
||||
@@ -616,6 +628,8 @@ bkcore.hexgl.ShipControls.prototype.collisionCheck = function(dt)
|
||||
|
||||
if(collision.r < 255)
|
||||
{
|
||||
bkcore.Audio.play('crash');
|
||||
|
||||
// Shield
|
||||
var sr = (this.getRealSpeed() / this.maxSpeed);
|
||||
this.shield -= sr * sr * 0.8 * this.shieldDamage;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
* HexGL
|
||||
* @author Thibaut 'BKcore' Despoulain <http://bkcore.com>
|
||||
* @license This work is licensed under the Creative Commons Attribution-NonCommercial 3.0 Unported License.
|
||||
@@ -83,6 +83,33 @@ bkcore.hexgl.tracks.Cityscape = {
|
||||
'hud.bg' : "textures/hud/hud-bg.png",
|
||||
'hud.speed' : "textures/hud/hud-fg-speed.png",
|
||||
'hud.shield' : "textures/hud/hud-fg-shield.png"
|
||||
},
|
||||
sounds: {
|
||||
bg: {
|
||||
src: 'audio/bg.mp3',
|
||||
loop: true,
|
||||
usePanner: false
|
||||
},
|
||||
crash: {
|
||||
src: 'audio/crash.mp3',
|
||||
loop: false,
|
||||
usePanner: true
|
||||
},
|
||||
destroyed: {
|
||||
src: 'audio/destroyed.mp3',
|
||||
loop: false,
|
||||
usePanner: false
|
||||
},
|
||||
boost: {
|
||||
src: 'audio/boost.mp3',
|
||||
loop: false,
|
||||
usePanner: true
|
||||
},
|
||||
wind: {
|
||||
src: 'audio/wind.mp3',
|
||||
loop: true,
|
||||
usePanner: true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -140,6 +167,28 @@ bkcore.hexgl.tracks.Cityscape = {
|
||||
'hud.bg' : "textures.full/hud/hud-bg.png",
|
||||
'hud.speed' : "textures.full/hud/hud-fg-speed.png",
|
||||
'hud.shield' : "textures.full/hud/hud-fg-shield.png"
|
||||
},
|
||||
sounds: {
|
||||
bg: {
|
||||
src: 'audio/bg.mp3',
|
||||
loop: true
|
||||
},
|
||||
crash: {
|
||||
src: 'audio/crash.mp3',
|
||||
loop: false
|
||||
},
|
||||
destroyed: {
|
||||
src: 'audio/destroyed.mp3',
|
||||
loop: false
|
||||
},
|
||||
boost: {
|
||||
src: 'audio/boost.mp3',
|
||||
loop: false
|
||||
},
|
||||
wind: {
|
||||
src: 'audio/wind.mp3',
|
||||
loop: true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -90,6 +90,9 @@ bkcore.threejs.Loader.prototype.load = function(data)
|
||||
for(var i in data.images)
|
||||
this.loadImage(i, data.images[i]);
|
||||
|
||||
for(var s in data.sounds)
|
||||
this.loadSound(data.sounds[s].src, s, data.sounds[s].loop, data.sounds[s].usePanner);
|
||||
|
||||
this.progressCallback.call(this, this.progress);
|
||||
}
|
||||
|
||||
@@ -228,4 +231,30 @@ bkcore.threejs.Loader.prototype.loadImage = function(name, url)
|
||||
e.crossOrigin = "anonymous";
|
||||
e.src = url;
|
||||
this.data.images[name] = e;
|
||||
}
|
||||
}
|
||||
|
||||
bkcore.threejs.Loader.prototype.loadSound = function(src, name, loop){
|
||||
var self = this;
|
||||
this.updateState("sounds", name, false);
|
||||
|
||||
bkcore.Audio.addSound(
|
||||
src,
|
||||
name,
|
||||
loop,
|
||||
function(){
|
||||
self.updateState("sounds", name, true);
|
||||
}
|
||||
);
|
||||
|
||||
this.data.sounds[name] = {
|
||||
play: function(){
|
||||
bkcore.Audio.play(name);
|
||||
},
|
||||
stop: function(){
|
||||
bkcore.Audio.stop(name);
|
||||
},
|
||||
volume: function(vol){
|
||||
bkcore.Audio.volume(name, vol);
|
||||
}
|
||||
};
|
||||
};
|
||||
@@ -110,6 +110,8 @@
|
||||
<script src="bkcore/threejs/Particles.js"></script>
|
||||
<script src="bkcore/threejs/Loader.js"></script>
|
||||
|
||||
<script src="bkcore/Audio.js"></script>
|
||||
|
||||
<script src="bkcore/hexgl/HUD.js"></script>
|
||||
<script src="bkcore/hexgl/RaceData.js"></script>
|
||||
<script src="bkcore/hexgl/ShipControls.js"></script>
|
||||
|
||||
Reference in New Issue
Block a user