Allow viewing all games
This commit is contained in:
@@ -0,0 +1,17 @@
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<AssemblyName>Aiursoft.ChessServer</AssemblyName>
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<RootNamespace>Aiursoft.ChessServer</RootNamespace>
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<IsTestProject>false</IsTestProject>
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<IsPackable>false</IsPackable>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Aiursoft.Scanner" Version="7.0.1" />
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<PackageReference Include="Aiursoft.WebTools" Version="7.0.9" />
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<PackageReference Include="Gera.Chess" Version="1.0.5" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.002.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Aiursoft.ChessServer", "Aiursoft.ChessServer.csproj", "{D98D0049-4854-441F-80EB-CE5CB6A6F82E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D98D0049-4854-441F-80EB-CE5CB6A6F82E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D98D0049-4854-441F-80EB-CE5CB6A6F82E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D98D0049-4854-441F-80EB-CE5CB6A6F82E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D98D0049-4854-441F-80EB-CE5CB6A6F82E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {69CD7AC4-0BEF-4640-A27A-3F0B15E89D04}
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EndGlobalSection
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EndGlobal
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@@ -0,0 +1,85 @@
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using Aiursoft.ChessServer.Data;
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using Microsoft.AspNetCore.Mvc;
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namespace Aiursoft.ChessServer.Controllers;
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public class GamesController : ControllerBase
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{
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private readonly InMemoryDatabase _database;
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public GamesController(InMemoryDatabase database)
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{
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_database = database;
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}
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[Route("games")]
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public IActionResult GetAll()
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{
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var games = _database.GetActiveGames();
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return Ok(games);
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}
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[Route("games/{id}")]
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public IActionResult GetInfo([FromRoute] int id)
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{
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var game = _database.GetOrAdd(id);
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return Ok(new
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{
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Turn = game.Turn.AsChar,
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Ended = game.IsEndGame,
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End = game.EndGame?.EndgameType,
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Won = game.EndGame?.WonSide,
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game.MoveIndex,
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game.WhiteKingChecked,
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game.BlackKingChecked,
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links = new Dictionary<string, string>
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{
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{ "ascii", $"game/{id}/ascii"},
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{ "fen", $"game/{id}/fen"},
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{ "pgn", $"game/{id}/pgn"},
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{ "move", $"game/{id}/move"}
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}
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});
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}
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[Route("games/{id}/ascii")]
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public IActionResult GetAscii([FromRoute] int id)
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{
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var game = _database.GetOrAdd(id);
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return Ok(game.ToAscii());
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}
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[Route("games/{id}/fen")]
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public IActionResult GetFen([FromRoute] int id)
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{
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var game = _database.GetOrAdd(id);
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return Ok(game.ToFen());
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}
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[Route("games/{id}/pgn")]
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public IActionResult GetPgn([FromRoute]int id)
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{
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var game = _database.GetOrAdd(id);
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return Ok(game.ToPgn());
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}
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[HttpPost]
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[Route("games/{id}/move")]
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public IActionResult Move([FromRoute]int id, [FromQuery]string move)
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{
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var game = _database.GetOrAdd(id);
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try
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{
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if (game.IsValidMove(move) && !game.IsEndGame)
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{
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game.Move(move);
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return Ok();
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}
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return BadRequest();
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}
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catch
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{
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return BadRequest();
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}
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}
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}
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@@ -0,0 +1,11 @@
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using Microsoft.AspNetCore.Mvc;
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namespace Aiursoft.ChessServer.Controllers;
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public class HomeController : ControllerBase
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{
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public IActionResult Index()
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{
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return this.Ok("Welcome to chess server! Please go to '/games/12345' to view more.");
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}
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}
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@@ -0,0 +1,34 @@
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using Aiursoft.Scanner.Abstractions;
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using Chess;
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using System.Collections.Concurrent;
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namespace Aiursoft.ChessServer.Data;
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public class Game
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{
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public bool Ended { get; set; }
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public int Key { get; set; }
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}
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public class InMemoryDatabase : ISingletonDependency
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{
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public ConcurrentDictionary<int, ChessBoard> Boards { get; private set; } = new ConcurrentDictionary<int, ChessBoard>();
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public Game[] GetActiveGames()
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{
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return Boards.Select(t => new Game
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{
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Ended = t.Value.IsEndGame,
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Key = t.Key
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}).ToArray();
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}
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public ChessBoard GetOrAdd(int id)
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{
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if (!Boards.ContainsKey(id))
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{
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Boards.TryAdd(id, new ChessBoard());
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}
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return Boards[id];
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}
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}
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@@ -0,0 +1,32 @@
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using System.Reflection;
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using Aiursoft.Scanner;
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using Aiursoft.WebTools;
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using Aiursoft.WebTools.Models;
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namespace Aiursoft.ChessServer;
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public class Program
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{
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public static async Task Main(string[] args)
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{
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var app = Aiursoft.WebTools.Extends.App<Startup>(args);
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await app.RunAsync();
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}
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}
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public class Startup : IWebStartup
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{
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public void ConfigureServices(IConfiguration configuration, IWebHostEnvironment environment, IServiceCollection services)
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{
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services.AddLibraryDependencies();
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services
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.AddControllers()
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.AddApplicationPart(Assembly.GetExecutingAssembly());
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}
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public void Configure(WebApplication app)
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{
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app.UseRouting();
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app.MapDefaultControllerRoute();
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}
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}
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@@ -0,0 +1,9 @@
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{
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"Logging": {
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"LogLevel": {
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"Default": "Information",
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"Microsoft.AspNetCore": "Warning"
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}
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},
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"AllowedHosts": "*"
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}
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