Trim some code.
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@@ -6,6 +6,7 @@ using Microsoft.AspNetCore.Mvc;
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namespace Aiursoft.ChessServer.Controllers;
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[Route("games")]
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public class GamesController : Controller
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{
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private readonly WebSocketPusher _pusher;
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@@ -19,14 +20,14 @@ public class GamesController : Controller
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_database = database;
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}
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[Route("games")]
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[Route("")]
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public IActionResult GetAll()
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{
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var games = _database.GetActiveGames();
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return Ok(games);
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}
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[Route("games/{id}")]
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[Route("{id:int}")]
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public IActionResult GetInfo([FromRoute] int id)
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{
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var game = _database.GetOrAddBoard(id);
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@@ -41,31 +42,28 @@ public class GamesController : Controller
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game.BlackKingChecked,
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links = new Dictionary<string, string>
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{
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{ "ascii", $"games/{id}/ascii"},
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{ "fen", $"games/{id}/fen"},
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{ "pgn", $"games/{id}/pgn"},
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{ "html", $"games/{id}/html"},
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{"websocket", $"games/{id}/websocket"},
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{ "move-post", $"games/{id}/move/{{player}}/{{move_algebraic_notation}}"}
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{ "ascii", $"games/{id}/ascii" },
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{ "fen", $"games/{id}/fen" },
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{ "pgn", $"games/{id}/pgn" },
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{ "html", $"games/{id}/html" },
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{ "websocket", $"games/{id}/websocket" },
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{ "move-post", $"games/{id}/move/{{player}}/{{move_algebraic_notation}}" }
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},
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Listeners = _database.GetOrAddChannel(id).GetListenerCount()
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});
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}
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[Route("games/{id}/ws")]
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[Route("{id:int}/ws")]
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public async Task GetWebSocket([FromRoute] int id)
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{
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var channel= _database.GetOrAddChannel(id);
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var channel = _database.GetOrAddChannel(id);
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IDisposable? subscription = null;
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await _pusher.Accept(HttpContext);
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try
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{
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await Task.Factory.StartNew(_pusher.PendingClose);
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subscription = channel.Subscribe(async t =>
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{
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await _pusher.SendMessage(t.Content);
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});
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subscription = channel.Subscribe(async t => { await _pusher.SendMessage(t.Content); });
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while (_pusher.Connected)
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{
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await Task.Delay(int.MaxValue, HttpContext.RequestAborted);
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@@ -78,53 +76,53 @@ public class GamesController : Controller
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}
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}
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[Route("games/{id}/ascii")]
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[Route("{id:int}/ascii")]
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public IActionResult GetAscii([FromRoute] int id)
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{
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var game = _database.GetOrAddBoard(id);
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return Ok(game.ToAscii());
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}
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[Route("games/{id}/html")]
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[Route("{id:int}/html")]
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public IActionResult GetHtml([FromRoute] int id)
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{
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return View(id);
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}
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[Route("games/{id}/fen")]
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[Route("{id:int}/fen")]
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public IActionResult GetFen([FromRoute] int id)
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{
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var game = _database.GetOrAddBoard(id);
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return Ok(game.ToFen());
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}
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[Route("games/{id}/pgn")]
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public IActionResult GetPgn([FromRoute]int id)
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[Route("{id:int}/pgn")]
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public IActionResult GetPgn([FromRoute] int id)
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{
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var game = _database.GetOrAddBoard(id);
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return Ok(game.ToPgn());
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}
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[HttpPost]
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[Route("games/{id}/move/{player}/{move}")]
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public async Task<IActionResult> Move([FromRoute]int id, [FromRoute]string player, [FromRoute]string move)
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[Route("{id:int}/move/{player}/{move}")]
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public async Task<IActionResult> Move([FromRoute] int id, [FromRoute] string player, [FromRoute] string move)
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{
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var game = _database.GetOrAddBoard(id);
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try
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{
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if (game.IsValidMove(move) && !game.IsEndGame && game.Turn.AsChar.ToString() == player)
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if (!game.IsValidMove(move) || game.IsEndGame || game.Turn.AsChar.ToString() != player)
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{
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game.Move(move);
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var fen = game.ToFen();
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var channel = _database.GetOrAddChannel(id);
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await channel.Push(new Message(fen));
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return Ok(fen);
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return BadRequest();
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}
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return BadRequest();
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game.Move(move);
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var fen = game.ToFen();
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var channel = _database.GetOrAddChannel(id);
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await channel.Push(new Message(fen));
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return Ok(fen);
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}
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catch
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{
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return BadRequest();
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}
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}
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}
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}
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