Fix lint issues: remove unused using directive and make lint.sh executable

This commit is contained in:
Anduin Xue
2025-12-06 07:57:54 +00:00
parent aabc70a4a3
commit 1359da5bcd
2 changed files with 17 additions and 17 deletions
Regular → Executable
View File
+17 -17
View File
@@ -7,7 +7,7 @@ using Aiursoft.ChessServer.Models;
using Aiursoft.CSTools.Tools;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static Aiursoft.WebTools.Extends;
// ReSharper disable StringLiteralTypo
@@ -78,7 +78,7 @@ public class BasicTests
public async Task GetChess(string url)
{
CreateChallengeForTest(12345);
var response = await _http.GetAsync(_endpointUrl + url);
response.EnsureSuccessStatusCode(); // Status Code 200-299
}
@@ -91,15 +91,15 @@ public class BasicTests
public async Task MoveChess(string action)
{
CreateChallengeForTest(12345);
var endPoint = _endpointUrl.Replace("http", "ws") + $"/games/12345.ws?playerId={Guid.NewGuid()}";
var socket = await endPoint.ConnectAsWebSocketServer();
var socketStage = new MessageStageLast<string>();
socket.Subscribe(socketStage);
await Task.Factory.StartNew(() => socket.Listen());
await socket.Send(action);
var waitMaxTime = new Stopwatch();
waitMaxTime.Start();
while (string.IsNullOrWhiteSpace(socketStage.Stage))
@@ -109,7 +109,7 @@ public class BasicTests
{
break;
}
if (waitMaxTime.ElapsedMilliseconds > 5000)
{
Assert.Fail("Timeout that the server did not respond.");
@@ -133,17 +133,17 @@ public class BasicTests
var socketStage = new MessageStageLast<string>();
socket.Subscribe(socketStage);
await Task.Factory.StartNew(() => socket.Listen());
await socket.Send(action);
await Task.Delay(150);
// fen equal init
Assert.AreEqual("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", socketStage.Stage);
await socket.Close();
}
// TODO Refactor tests!
// [TestMethod]
// [DataRow(7)]
// [DataRow(8)]
@@ -155,11 +155,11 @@ public class BasicTests
// var socketStage = new MessageStageLast<string>();
// socket.Subscribe(socketStage);
// await Task.Factory.StartNew(() => socket.Listen());
//
//
// await socket.Send("e4");
// await Task.Delay(150);
// Assert.AreEqual("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", socketStage.Stage);
//
//
// await socket.Close();
// }
//
@@ -179,17 +179,17 @@ public class BasicTests
// var socket2Stage = new MessageStageLast<string>();
// socket2.Subscribe(socket2Stage);
// await Task.Factory.StartNew(() => socket2.Listen());
//
//
// await socket1.Send("e4");
// await Task.Delay(150);
// Assert.AreEqual("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", socket1Stage.Stage);
// Assert.AreEqual("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", socket2Stage.Stage);
//
//
// await socket2.Send("e5");
// await Task.Delay(150);
// Assert.AreEqual("rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq e6 0 2", socket1Stage.Stage);
// Assert.AreEqual("rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq e6 0 2", socket2Stage.Stage);
//
//
// await socket1.Close();
//
// var socket3 = await (_endpointUrl.Replace("http", "ws") + $"/games/{gameId}.ws?player=w")
@@ -197,14 +197,14 @@ public class BasicTests
// var socket3Stage = new MessageStageLast<string>();
// socket3.Subscribe(socket3Stage);
// await Task.Factory.StartNew(() => socket3.Listen());
//
//
// await socket3.Send("Nf3");
// await Task.Delay(150);
// Assert.AreEqual("rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq e6 0 2", socket1Stage.Stage);
// Assert.AreEqual("rnbqkbnr/pppp1ppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2", socket2Stage.Stage);
// Assert.AreEqual("rnbqkbnr/pppp1ppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2", socket3Stage.Stage);
//
//
// await socket3.Close();
// await socket2.Close();
// }
}
}