.PHONY: all build build-server build-client test clean lint fmt vet \ ios-bind ios-bind-catalyst ios-build ios-test ios-clean ios-list-sims ios-deps BINARY_SERVER = thefeed-server BINARY_CLIENT = thefeed-client BUILD_DIR = build VERSION ?= $(shell git describe --tags --always --dirty 2>/dev/null || echo "dev") COMMIT ?= $(shell git rev-parse --short HEAD 2>/dev/null || echo "unknown") DATE ?= $(shell date -u +%Y-%m-%dT%H:%M:%SZ) LDFLAGS = -s -w \ -X github.com/sartoopjj/thefeed/internal/version.Version=$(VERSION) \ -X github.com/sartoopjj/thefeed/internal/version.Commit=$(COMMIT) \ -X github.com/sartoopjj/thefeed/internal/version.Date=$(DATE) GOFLAGS = -trimpath -ldflags="$(LDFLAGS)" export CGO_ENABLED = 0 # CLIENT_GOFLAGS appends the platform-specific AssetTemplate so the # in-app GitHub update check (internal/update) can point users at the # right published binary. {V} is replaced at runtime with the version # string read from the public VERSION file. Pass the asset filename as # the first argument. # $(call CLIENT_GOFLAGS,thefeed-client-{V}-linux-amd64) CLIENT_GOFLAGS = -trimpath -ldflags="$(LDFLAGS) -X github.com/sartoopjj/thefeed/internal/version.AssetTemplate=$(1)" all: test build build: build-server build-client build-server: @mkdir -p $(BUILD_DIR) go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER) ./cmd/server build-client: @mkdir -p $(BUILD_DIR) go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_CLIENT) ./cmd/client test: go test -race -count=1 ./... lint: vet @command -v golangci-lint >/dev/null 2>&1 || echo "golangci-lint not found, skipping" @command -v golangci-lint >/dev/null 2>&1 && golangci-lint run ./... || true vet: go vet ./... fmt: gofmt -s -w . clean: rm -rf $(BUILD_DIR) # Cross-compilation targets build-all: build-linux-amd64 build-linux-arm64 build-darwin-amd64 build-darwin-arm64 build-freebsd-amd64 build-freebsd-arm64 build-windows-amd64 build-android-arm64 build-android-arm build-linux-amd64: @mkdir -p $(BUILD_DIR) GOOS=linux GOARCH=amd64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-linux-amd64 ./cmd/server GOOS=linux GOARCH=amd64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-linux-amd64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-linux-amd64 ./cmd/client build-linux-arm64: @mkdir -p $(BUILD_DIR) GOOS=linux GOARCH=arm64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-linux-arm64 ./cmd/server GOOS=linux GOARCH=arm64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-linux-arm64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-linux-arm64 ./cmd/client build-darwin-amd64: @mkdir -p $(BUILD_DIR) GOOS=darwin GOARCH=amd64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-darwin-amd64 ./cmd/server GOOS=darwin GOARCH=amd64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-darwin-amd64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-darwin-amd64 ./cmd/client build-darwin-arm64: @mkdir -p $(BUILD_DIR) GOOS=darwin GOARCH=arm64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-darwin-arm64 ./cmd/server GOOS=darwin GOARCH=arm64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-darwin-arm64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-darwin-arm64 ./cmd/client build-freebsd-amd64: @mkdir -p $(BUILD_DIR) GOOS=freebsd GOARCH=amd64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-freebsd-amd64 ./cmd/server GOOS=freebsd GOARCH=amd64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-freebsd-amd64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-freebsd-amd64 ./cmd/client build-freebsd-arm64: @mkdir -p $(BUILD_DIR) GOOS=freebsd GOARCH=arm64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-freebsd-arm64 ./cmd/server GOOS=freebsd GOARCH=arm64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-freebsd-arm64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-freebsd-arm64 ./cmd/client build-windows-amd64: @mkdir -p $(BUILD_DIR) GOOS=windows GOARCH=amd64 go build $(GOFLAGS) -o $(BUILD_DIR)/$(BINARY_SERVER)-windows-amd64.exe ./cmd/server GOOS=windows GOARCH=amd64 go build $(call CLIENT_GOFLAGS,thefeed-client-{V}-windows-amd64.exe) -o $(BUILD_DIR)/$(BINARY_CLIENT)-windows-amd64.exe ./cmd/client build-android-arm64: @mkdir -p $(BUILD_DIR) GOOS=android GOARCH=arm64 go build $(call CLIENT_GOFLAGS,thefeed-client-android-arm64) -o $(BUILD_DIR)/$(BINARY_CLIENT)-android-arm64 ./cmd/client build-android-arm: @mkdir -p $(BUILD_DIR) GOOS=linux GOARCH=arm GOARM=7 go build $(call CLIENT_GOFLAGS,thefeed-client-android-arm) -o $(BUILD_DIR)/$(BINARY_CLIENT)-android-arm ./cmd/client # ===== iOS / Mac Catalyst ===== # Requires: Xcode + gomobile (go install golang.org/x/mobile/cmd/gomobile@latest && gomobile init) IOS_DIR = ios IOS_FRAMEWORK = $(IOS_DIR)/Mobile.xcframework IOS_SCHEME = Thefeed IOS_PROJECT = $(IOS_DIR)/Thefeed.xcodeproj # Default simulator: pick the first available iPhone (override with IOS_SIM_NAME='iPhone 17'). IOS_SIM_NAME ?= $(shell xcrun simctl list devices available 2>/dev/null | awk -F'[()]' '/-- iOS [0-9]/{ios=1;next} /^-- /{ios=0} ios && /iPhone/{print $$1; exit}' | sed 's/^[[:space:]]*//;s/[[:space:]]*$$//') # Strip a leading 'v' so MARKETING_VERSION accepts e.g. v0.18.0 / 0.18.0. IOS_MARKETING_VERSION = $(patsubst v%,%,$(VERSION)) # Build number must be a positive integer; commit count is monotonic. IOS_BUILD_NUMBER ?= $(shell git rev-list --count HEAD 2>/dev/null || echo 1) IOS_LDFLAGS = -X github.com/sartoopjj/thefeed/internal/version.Version=$(VERSION) \ -X github.com/sartoopjj/thefeed/internal/version.Commit=$(COMMIT) \ -X github.com/sartoopjj/thefeed/internal/version.Date=$(DATE) IOS_XCODE_VERSIONS = MARKETING_VERSION="$(IOS_MARKETING_VERSION)" CURRENT_PROJECT_VERSION="$(IOS_BUILD_NUMBER)" ios-deps: @grep -q "golang.org/x/mobile" go.mod || go get golang.org/x/mobile/bind golang.org/x/mobile/bind/objc go mod tidy ios-bind: ios-deps @command -v gomobile >/dev/null 2>&1 || { echo "gomobile not found. Run: go install golang.org/x/mobile/cmd/gomobile@latest && gomobile init"; exit 1; } gomobile bind -iosversion=14.0 -target=ios,iossimulator -ldflags='$(IOS_LDFLAGS)' -o $(IOS_FRAMEWORK) ./mobile ios-bind-catalyst: ios-deps @command -v gomobile >/dev/null 2>&1 || { echo "gomobile not found"; exit 1; } gomobile bind -iosversion=14.0 -target=ios,iossimulator,maccatalyst -ldflags='$(IOS_LDFLAGS)' -o $(IOS_FRAMEWORK) ./mobile ios-list-sims: xcrun simctl list devices available ios-build: $(IOS_FRAMEWORK) xcodebuild -project $(IOS_PROJECT) -scheme $(IOS_SCHEME) \ -destination 'platform=iOS Simulator,name=$(IOS_SIM_NAME)' \ $(IOS_XCODE_VERSIONS) \ build ios-test: $(IOS_FRAMEWORK) xcodebuild test -project $(IOS_PROJECT) -scheme $(IOS_SCHEME) \ -destination 'platform=iOS Simulator,name=$(IOS_SIM_NAME)' \ $(IOS_XCODE_VERSIONS) $(IOS_FRAMEWORK): $(MAKE) ios-bind ios-clean: rm -rf $(IOS_FRAMEWORK) $(IOS_DIR)/build $(IOS_DIR)/DerivedData # UPX compression (requires upx in PATH) — only for Linux/Windows binaries upx: @command -v upx >/dev/null 2>&1 || { echo "upx not found, skipping compression"; exit 0; } @for f in $(BUILD_DIR)/$(BINARY_SERVER)-linux-* $(BUILD_DIR)/$(BINARY_CLIENT)-linux-* \ $(BUILD_DIR)/$(BINARY_SERVER)-windows-*.exe $(BUILD_DIR)/$(BINARY_CLIENT)-windows-*.exe \ $(BUILD_DIR)/$(BINARY_CLIENT)-android-*; do \ if [ -f "$$f" ]; then echo "UPX: $$f"; upx --best --lzma "$$f" || true; fi \ done