Files
monkeygg2.github.io/games/vex-5/index.html
T
2023-09-25 19:51:08 -04:00

55 lines
1.6 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<!-- Google tag (gtag.js) -->
<script async="" src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-7L02W3ZMS5');
</script>
<script async="" crossorigin="anonymous" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5648726754785335"></script>
<meta charset="utf-8"/>
<meta content="ie=edge" http-equiv="x-ua-compatible"/>
<meta content="initial-scale=1, maximum-scale=1, user-scalable=no, shrink-to-fit=no" name="viewport"/>
<title>Vex 5 Unblocked</title>
<link href="assets/css/app.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="content"></div>
<div id="loader">Loading...</div>
<div id="orientation"></div>
<script src="fbrq/js/fix-url.js" type="text/javascript"></script>
<script type="text/javascript">
var gameName = 'vex-5.min.js';
//This all here is for cache busting;
function addScript(src, buster, callback) {
var s = document.createElement('script');
s.setAttribute('src', src + '?v=' + buster);
if (typeof callback === 'function') {
s.onload = callback;
}
document.body.appendChild(s);
}
addScript('version.js', Date.now(), function() {
addScript(gameName, version, function() {
/**
* Here we create the game
*/
new Vex5.Game();
})
})
</script>
</body>
</html>