Files
monkeygg2.github.io/games/vex-3/index.html
T
2023-08-25 13:31:04 +05:30

66 lines
1.8 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-7L02W3ZMS5');
</script>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5648726754785335"
crossorigin="anonymous"></script>
<meta charset="utf-8" />
<meta http-equiv="x-ua-compatible" content="ie=edge">
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, minimal-ui, shrink-to-fit=no" />
<meta name="apple-mobile-web-app-capable" content="yes">
<title>Vex 3 Unblocked</title>
<link rel="stylesheet" href="assets/css/app.css" type="text/css" />
<script type="text/javascript" src="/global.js"> </script>
</head>
<body>
<div id="content"></div>
<div id="orientation"></div>
<div id="loader">Loading...</div>
<script src="fbrq/js/fix-url.js"></script>
<script type="text/javascript">
var gtag;
var gameName = "vex-3.min.js";
//This all here is for cache busting;
function addScript(src, buster, callback) {
var s = document.createElement('script');
s.setAttribute('src', src + '?v=' + buster);
if (typeof callback === 'function') {
s.onload = callback;
}
document.body.appendChild(s);
}
addScript('version.js', Date.now(), function() {
addScript(gameName, version, function() {
var game = new Vex3.Game();
});
});
</script>
</body>
</html>