Files
monkeygg2.github.io/games/gunspin/index.html
T
2023-08-25 13:31:04 +05:30

62 lines
1.9 KiB
HTML

<!DOCTYPE html>
<html lang="en-us">
<head>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-7L02W3ZMS5');
</script>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5648726754785335"
crossorigin="anonymous"></script>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>GunSpin 0.1.4</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
//var unityInstance = UnityLoader.instantiate("unityContainer", "Build/GunSpin WebGL FinalVersion.json", {onProgress: UnityProgress});
window.gameInstance = UnityLoader.instantiate("unityContainer", "Build/GunSpin WebGL FinalVersion.json");
</script>
<style>
* {
margin: 0; padding: 0;
}
body {
background: black;
}
div#unityContainer {
margin: auto !important;
position: absolute !important;
left: 50%;
top: 50%;
-webkit-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
width: 720px;
height: 480px;
width: 150vh !important;
height: 100vh !important;
}
.footer {
display:none
}
</style>
<script src="/global.js"></script>
</head>
<body>
<div class="webgl-content">
<div id="unityContainer"></div>
<div class="footer">
<div class="webgl-logo"></div>
<div class="fullscreen" onclick="gameInstance.SetFullscreen(1)"></div>
<div class="title">GunSpin</div>
</div>
</div>
</body>
</html>