Files
monkeygg2.github.io/games/a-dark-room/lang/zh_cn/strings.po
T
2023-08-25 13:31:04 +05:30

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88 KiB
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msgid ""
msgstr ""
"Project-Id-Version: adarkroom\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2018-06-09 23:46+0900\n"
"PO-Revision-Date: 2019-01-20 12:00+0800\n"
"Last-Translator: dblark <2723569669@qq.com>\n"
"Language-Team: \n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Poedit 2.2.1\n"
"X-Poedit-KeywordsList: _\n"
"X-Poedit-Basepath: .\n"
"X-POOTLE-MTIME: 1421483365.000000\n"
"X-Poedit-SearchPath-0: ./../../script\n"
#: script/dropbox.js:62
msgid "Dropbox connection"
msgstr "dropbox连接"
#: script/dropbox.js:65
msgid "connect game to dropbox local storage"
msgstr "连接到dropbox云存储"
#: script/dropbox.js:68
msgid "connect"
msgstr "连接"
#: script/dropbox.js:75 script/dropbox.js:107 script/dropbox.js:133
#: script/dropbox.js:163 script/engine.js:285 script/engine.js:331
msgid "cancel"
msgstr "取消"
#: script/dropbox.js:86 script/dropbox.js:176
msgid "Dropbox Export / Import"
msgstr "dropbox导出/导入"
#: script/dropbox.js:89
msgid "export or import save data to dropbox datastorage"
msgstr "导出或导入存档文件到dropbox"
#: script/dropbox.js:90
msgid "your are connected to dropbox with account / email "
msgstr "您已用此账户/电子邮件连接到dropbox: "
#: script/dropbox.js:93
msgid "save"
msgstr "保存"
#: script/dropbox.js:97
msgid "load"
msgstr "加载"
#: script/dropbox.js:102
msgid "signout"
msgstr "登出"
#: script/dropbox.js:113
msgid "choose one slot to save to"
msgstr "选择保存位置"
#: script/dropbox.js:119
msgid "save to slot"
msgstr "保存到位置"
#: script/dropbox.js:141
msgid "choose one slot to load from"
msgstr "选择加载位置"
#: script/dropbox.js:148
msgid "load from slot"
msgstr "加载"
#: script/dropbox.js:179
msgid "successfully saved to dropbox datastorage"
msgstr "成功保存到dropbox"
#: script/dropbox.js:180
msgid "error while saving to dropbox datastorage"
msgstr "保存到dropbox出错"
#: script/dropbox.js:183
msgid "ok"
msgstr "确认"
#: script/engine.js:15
msgid "boxer"
msgstr "拳击手"
#: script/engine.js:16
msgid "punches do more damage"
msgstr "徒手伤害翻倍"
#: script/engine.js:18
msgid "learned to throw punches with purpose"
msgstr "学会了有意识地出拳"
#: script/engine.js:21
msgid "martial artist"
msgstr "武斗家"
#: script/engine.js:22
msgid "punches do even more damage."
msgstr "徒手造成更多的伤害"
#: script/engine.js:23
msgid "learned to fight quite effectively without weapons"
msgstr "学会了高效率的徒手搏击"
#: script/engine.js:27
msgid "unarmed master"
msgstr "徒手宗师"
#: script/engine.js:28
msgid "punch twice as fast, and with even more force"
msgstr "出拳速度翻倍,力道也更大"
#: script/engine.js:29
msgid "learned to strike faster without weapons"
msgstr "学会了如何更快速地出拳"
#: script/engine.js:32
msgid "barbarian"
msgstr "野蛮人"
#: script/engine.js:33
msgid "melee weapons deal more damage"
msgstr "近战武器造成更高伤害"
#: script/engine.js:34
msgid "learned to swing weapons with force"
msgstr "学会了如何发挥劲力,挥舞武器"
#: script/engine.js:37
msgid "slow metabolism"
msgstr "减缓代谢"
#: script/engine.js:38
msgid "go twice as far without eating"
msgstr "不吃东西能坚持走的距离翻倍"
#: script/engine.js:39
msgid "learned how to ignore the hunger"
msgstr "学会如何忍饥挨饿"
#: script/engine.js:42
msgid "desert rat"
msgstr "荒漠跳鼠"
#: script/engine.js:43
msgid "go twice as far without drinking"
msgstr "不喝水能坚持走的距离翻倍"
#: script/engine.js:44
msgid "learned to love the dry air"
msgstr "无畏干燥"
#: script/engine.js:47
msgid "evasive"
msgstr "避实就虚"
#: script/engine.js:48
msgid "dodge attacks more effectively"
msgstr "更有效的闪避攻击"
#: script/engine.js:49
msgid "learned to be where they're not"
msgstr "学会了闪避攻击"
#: script/engine.js:52
msgid "precise"
msgstr "精密"
#: script/engine.js:53
msgid "land blows more often"
msgstr "命中率提高"
#: script/engine.js:54
msgid "learned to predict their movement"
msgstr "学会预判他人的动作"
#: script/engine.js:57
msgid "scout"
msgstr "侦查术"
#: script/engine.js:58
msgid "see farther"
msgstr "看得更远"
#: script/engine.js:59
msgid "learned to look ahead"
msgstr "强化视野"
#: script/engine.js:62
msgid "stealthy"
msgstr "潜行"
#: script/engine.js:63
msgid "better avoid conflict in the wild"
msgstr "更好地回避荒野中的冲突"
#: script/engine.js:64
msgid "learned how not to be seen"
msgstr "学会了隐匿身形"
#: script/engine.js:67
msgid "gastronome"
msgstr "美食家"
#: script/engine.js:68
msgid "restore more health when eating"
msgstr "进食恢复更多生命"
#: script/engine.js:69
msgid "learned to make the most of food"
msgstr "学会充分消化食物"
#: script/engine.js:138
msgid "get the app."
msgstr "应用商店"
#: script/engine.js:144 script/engine.js:516
msgid "lights off."
msgstr "夜间模式"
#: script/engine.js:150 script/engine.js:552
msgid "hyper."
msgstr "加速"
#: script/engine.js:156 script/space.js:442
msgid "restart."
msgstr "重启"
#: script/engine.js:162
msgid "share."
msgstr "分享"
#: script/engine.js:168
msgid "save."
msgstr "保存"
#: script/engine.js:177
msgid "dropbox."
msgstr "dropbox"
#: script/engine.js:184
msgid "github."
msgstr "github"
#: script/engine.js:268
msgid "Export / Import"
msgstr "导出/导入"
#: script/engine.js:272
msgid "export or import save data, for backing up"
msgstr "导出或导入存档文件,用于备份"
#: script/engine.js:273
msgid "or migrating computers"
msgstr "或迁移至别的电脑"
#: script/engine.js:277
msgid "export"
msgstr "导出"
#: script/engine.js:281 script/engine.js:326
msgid "import"
msgstr "导入"
#: script/engine.js:291
msgid "save this."
msgstr "保存此代码"
#: script/engine.js:297
msgid "got it"
msgstr "已完成"
#: script/engine.js:305
msgid "are you sure?"
msgstr "您确定吗?"
#: script/engine.js:306
msgid "if the code is invalid, all data will be lost."
msgstr "如果存档代码无效,所有数据均会丢失。"
#: script/engine.js:307
msgid "this is irreversible."
msgstr "此操作不可撤销。"
#: script/engine.js:311 script/engine.js:380 script/engine.js:530
msgid "yes"
msgstr "是"
#: script/engine.js:316 script/engine.js:385 script/engine.js:535
msgid "no"
msgstr "否"
#: script/engine.js:322
msgid "put the save code here."
msgstr "此处可填入存档代码"
#: script/engine.js:374
msgid "Restart?"
msgstr "重开?"
#: script/engine.js:377
msgid "restart the game?"
msgstr "重开游戏?"
#: script/engine.js:408
msgid "Get the App"
msgstr "应用商店"
#: script/engine.js:411
msgid "bring the room with you."
msgstr "您确定吗?"
#: script/engine.js:414
msgid "ios"
msgstr "iOS"
#: script/engine.js:421
msgid "android"
msgstr "android"
#: script/engine.js:428 script/engine.js:473
msgid "close"
msgstr "关闭"
#: script/engine.js:439
msgid "Share"
msgstr "分享"
#: script/engine.js:442
msgid "bring your friends."
msgstr "分享给你的好友。"
#: script/engine.js:445
msgid "facebook"
msgstr "facebook"
#: script/engine.js:452
msgid "google+"
msgstr "google+"
#: script/engine.js:459
msgid "twitter"
msgstr "twitter"
#: script/engine.js:466
msgid "reddit"
msgstr "reddit"
#: script/engine.js:507 script/engine.js:511
msgid "lights on."
msgstr "开灯"
#: script/engine.js:524
msgid "Go Hyper?"
msgstr "要加速么?"
#: script/engine.js:527
msgid ""
"turning hyper mode speeds up the game to x2 speed. do you want to do that?"
msgstr "开启加速模式将会使游戏速度变为原有的2倍。你确定要加速吗?"
#: script/engine.js:550
msgid "classic."
msgstr "原速"
#: script/engine.js:649
msgid "{0} per {1}s"
msgstr "{0} /{1}秒"
#: script/events.js:200
msgid "pause."
msgstr "确认"
#: script/events.js:231
msgid "eat meat"
msgstr "吃肉"
#: script/events.js:251
msgid "use meds"
msgstr "服药"
#: script/events.js:435
msgid "miss"
msgstr "失手"
#: script/events.js:449
msgid "stunned"
msgstr "惊吓"
#: script/events.js:566 script/events/global.js:42 script/events/global.js:59
#: script/events/room.js:142 script/events/room.js:162
#: script/events/room.js:182 script/events/setpieces.js:25
#: script/events/setpieces.js:48 script/events/setpieces.js:65
#: script/events/setpieces.js:83 script/events/setpieces.js:106
#: script/events/setpieces.js:536 script/events/setpieces.js:1254
#: script/events/setpieces.js:2948 script/events/setpieces.js:2982
#: script/events/setpieces.js:3005 script/events/setpieces.js:3042
#: script/events/setpieces.js:3095 script/events/setpieces.js:3124
#: script/events/setpieces.js:3170 script/events/setpieces.js:3297
#: script/events/setpieces.js:3319 script/events/setpieces.js:3439
#: script/events/setpieces.js:3463 script/events/setpieces.js:3496
#: script/events/setpieces.js:3515 script/events/setpieces.js:3539
#: script/events/setpieces.js:3567
msgid "leave"
msgstr "离开"
#: script/events.js:605
msgid "drop:"
msgstr "丢弃:"
#: script/events.js:630 script/events/room.js:582
msgid "nothing"
msgstr "一无所获"
#: script/events.js:661 script/events/setpieces.js:3551
msgid "take"
msgstr "带走"
#: script/events.js:671
msgid "take:"
msgstr "获得:"
#: script/events.js:695
msgid "nothing to take"
msgstr "一无所获"
#: script/events.js:725
msgid "all"
msgstr "所有"
#: script/events.js:743
msgid "take everything"
msgstr "拿走一切"
#: script/events.js:743
msgid "take all you can"
msgstr "拿走可带走的一切"
#: script/events.js:749 script/outside.js:627
msgid " and "
msgstr "以及"
#: script/events.js:994
msgid "*** EVENT ***"
msgstr "*** 消息 ***"
#: script/localization.js:4
msgid "saved."
msgstr "已保存"
#: script/localization.js:5
msgid "wood"
msgstr "木头"
#: script/localization.js:6
msgid "builder"
msgstr "建造者"
#: script/localization.js:7
msgid "teeth"
msgstr "牙齿"
#: script/localization.js:8
msgid "meat"
msgstr "肉"
#: script/localization.js:9
msgid "fur"
msgstr "毛皮"
#: script/localization.js:10
msgid "alien alloy"
msgstr "外星合金"
#: script/localization.js:11
msgid "bullets"
msgstr "子弹"
#: script/localization.js:12
msgid "charm"
msgstr "符咒"
#: script/localization.js:13 script/path.js:138
msgid "leather"
msgstr "皮革"
#: script/localization.js:14 script/path.js:136
msgid "iron"
msgstr "铁"
#: script/localization.js:15 script/path.js:134
msgid "steel"
msgstr "钢"
#: script/localization.js:16
msgid "coal"
msgstr "煤"
#: script/localization.js:17
msgid "sulphur"
msgstr "硫磺"
#: script/localization.js:18
msgid "energy cell"
msgstr "能量元件"
#: script/localization.js:19 script/room.js:161
msgid "torch"
msgstr "火把"
#: script/localization.js:20
msgid "medicine"
msgstr "药剂"
#: script/localization.js:21 script/outside.js:22
msgid "hunter"
msgstr "猎人"
#: script/localization.js:22 script/outside.js:30
msgid "trapper"
msgstr "陷阱师"
#: script/localization.js:23 script/outside.js:38
msgid "tanner"
msgstr "皮革师"
#: script/localization.js:24
msgid "grenade"
msgstr "手雷"
#: script/localization.js:25
msgid "bolas"
msgstr "套索"
#: script/localization.js:26
msgid "bayonet"
msgstr "刺刀"
#: script/localization.js:27 script/outside.js:46
msgid "charcutier"
msgstr "熏肉师"
#: script/localization.js:28 script/outside.js:55
msgid "iron miner"
msgstr "铁矿工人"
#: script/localization.js:29
msgid "iron mine"
msgstr "铁矿"
#: script/localization.js:30 script/outside.js:63
msgid "coal miner"
msgstr "煤矿工人"
#: script/localization.js:31
msgid "coal mine"
msgstr "煤矿"
#: script/localization.js:32 script/outside.js:71
msgid "sulphur miner"
msgstr "硫磺矿工"
#: script/localization.js:33
msgid "sulphur mine"
msgstr "硫磺矿"
#: script/localization.js:34 script/outside.js:88
msgid "armourer"
msgstr "军械工人"
#: script/localization.js:35 script/outside.js:79
msgid "steelworker"
msgstr "炼钢工人"
#: script/localization.js:36
msgid "bait"
msgstr "诱饵"
#: script/localization.js:37 script/localization.js:44
msgid "cured meat"
msgstr "熏肉"
#: script/localization.js:38 script/localization.js:43
msgid "scales"
msgstr "鳞片"
#: script/localization.js:39
msgid "compass"
msgstr "罗盘"
#: script/localization.js:40
msgid "laser rifle"
msgstr "激光步枪"
#: script/localization.js:41 script/outside.js:15
msgid "gatherer"
msgstr "伐木者"
#: script/localization.js:42
msgid "cloth"
msgstr "布料"
#: script/localization.js:45
msgid "thieves"
msgstr "小偷"
#: script/localization.js:46
msgid "not enough fur"
msgstr "皮毛不够了"
#: script/localization.js:47
msgid "not enough wood"
msgstr "木头不够了"
#: script/localization.js:48
msgid "not enough coal"
msgstr "煤炭不够了"
#: script/localization.js:49
msgid "not enough iron"
msgstr "铁不够了"
#: script/localization.js:50
msgid "not enough steel"
msgstr "钢不够了"
#: script/localization.js:51
msgid "not enough sulphur"
msgstr "硫磺不够了"
#: script/localization.js:52
msgid "baited trap"
msgstr "上饵陷阱"
#: script/localization.js:53
msgid "not enough scales"
msgstr "鳞片不够了"
#: script/localization.js:54
msgid "not enough cloth"
msgstr "布料不够了"
#: script/localization.js:55
msgid "not enough teeth"
msgstr "牙齿不够了"
#: script/localization.js:56
msgid "not enough leather"
msgstr "皮革不够了"
#: script/localization.js:57
msgid "not enough meat"
msgstr "肉不够了"
#: script/localization.js:58
msgid "the compass points east"
msgstr "罗盘指向东方"
#: script/localization.js:59
msgid "the compass points west"
msgstr "罗盘指向西方"
#: script/localization.js:60
msgid "the compass points north"
msgstr "罗盘指向北方"
#: script/localization.js:61
msgid "the compass points south"
msgstr "罗盘指向南方"
#: script/localization.js:62
msgid "the compass points northeast"
msgstr "罗盘指向东北"
#: script/localization.js:63
msgid "the compass points northwest"
msgstr "罗盘指向西北"
#: script/localization.js:64
msgid "the compass points southeast"
msgstr "罗盘指向东南"
#: script/localization.js:65
msgid "the compass points southwest"
msgstr "罗盘指向西南"
#: script/outside.js:5
msgid "Outside"
msgstr "野外"
#: script/outside.js:102
msgid "scraps of fur"
msgstr "皮毛碎片"
#: script/outside.js:107
msgid "bits of meat"
msgstr "小片肉"
#: script/outside.js:112
msgid "strange scales"
msgstr "古怪鳞片"
#: script/outside.js:117
msgid "scattered teeth"
msgstr "残缺牙齿"
#: script/outside.js:122
msgid "tattered cloth"
msgstr "破烂布料"
#: script/outside.js:127
msgid "a crudely made charm"
msgstr "做工粗糙的符咒"
#: script/outside.js:143 script/outside.js:562
msgid "A Silent Forest"
msgstr "静谧森林"
#: script/outside.js:169
msgid "gather wood"
msgstr "伐木"
#: script/outside.js:188
msgid "a stranger arrives in the night"
msgstr "陌生人在夜里抵达"
#: script/outside.js:190
msgid "a weathered family takes up in one of the huts."
msgstr "一户饱经风雨的人家住进一栋小屋"
#: script/outside.js:192
msgid "a small group arrives, all dust and bones."
msgstr "一群瘦骨嶙峋,风尘仆仆的人抵达了"
#: script/outside.js:194
msgid "a convoy lurches in, equal parts worry and hope."
msgstr "车队历经磨难来到了小镇,怀着和担忧同等的希望"
#: script/outside.js:196
msgid "the town's booming. word does get around."
msgstr "镇子繁荣热闹,消息不胫而走"
#: script/outside.js:452
msgid "pop "
msgstr "人口 "
#: script/outside.js:457
msgid "forest"
msgstr "树林"
#: script/outside.js:460
msgid "village"
msgstr "村落"
#: script/outside.js:543
msgid "check traps"
msgstr "查看陷阱"
#: script/outside.js:564
msgid "A Lonely Hut"
msgstr "孤独小屋"
#: script/outside.js:566
msgid "A Tiny Village"
msgstr "小型村落"
#: script/outside.js:568
msgid "A Modest Village"
msgstr "中型村落"
#: script/outside.js:570
msgid "A Large Village"
msgstr "大型村落"
#: script/outside.js:572
msgid "A Raucous Village"
msgstr "喧嚣小镇"
#: script/outside.js:584
msgid "the sky is grey and the wind blows relentlessly"
msgstr "天色阴沉,风无情地刮着"
#: script/outside.js:594
msgid "dry brush and dead branches litter the forest floor"
msgstr "林地上散落着枯枝败叶"
#: script/outside.js:621
msgid "the traps contain "
msgstr "陷阱捕获到"
#: script/path.js:29 script/path.js:312
msgid "A Dusty Path"
msgstr "漫漫尘途"
#: script/path.js:37
msgid "supplies:"
msgstr "供应:"
#: script/path.js:43
msgid "embark"
msgstr "出发"
#: script/path.js:60 script/room.js:1159
msgid "the compass points "
msgstr "罗盘指向:"
#: script/path.js:102
msgid "perks:"
msgstr "能力:"
#: script/path.js:132
msgid "none"
msgstr "空"
#: script/path.js:142
msgid "armour"
msgstr "护甲"
#: script/path.js:153
msgid "water"
msgstr "水"
#: script/path.js:164 script/path.js:172
msgid "restores"
msgstr "恢复"
#: script/path.js:164 script/path.js:172
msgid "hp"
msgstr "生命"
#: script/path.js:165
msgid "use with rifle"
msgstr "步枪"
#: script/path.js:169
msgid "use with laser rifle"
msgstr "激光步枪"
#: script/path.js:236 script/world.js:293
msgid "free {0}/{1}"
msgstr "背包剩余空间: {0}/{1}"
#: script/path.js:263
msgid "damage"
msgstr "伤害"
#: script/path.js:269
msgid "weight"
msgstr "负重"
#: script/path.js:271
msgid "available"
msgstr "可用"
#: script/room.js:16
msgid "trap"
msgstr "陷阱"
#: script/room.js:19
msgid ""
"builder says she can make traps to catch any creatures might still be alive "
"out there"
msgstr "建造者说她能够制作陷阱来捕捉那些仍在野外活动的野兽"
#: script/room.js:20
msgid "more traps to catch more creatures"
msgstr "陷阱越多,抓到的猎物就越多"
#: script/room.js:21
msgid "more traps won't help now"
msgstr "再增加陷阱已毫无裨益"
#: script/room.js:31
msgid "cart"
msgstr "货车"
#: script/room.js:34
msgid "builder says she can make a cart for carrying wood"
msgstr "建造者说她能够制造出货车,用来运载木头"
#: script/room.js:35
msgid "the rickety cart will carry more wood from the forest"
msgstr "摇摇晃晃的货车满载从森林运出的木头"
#: script/room.js:44
msgid "hut"
msgstr "小屋"
#: script/room.js:47
msgid "builder says there are more wanderers. says they'll work, too."
msgstr "建造者说这里有许多流浪者,他们也会来工作"
#: script/room.js:48
msgid "builder puts up a hut, out in the forest. says word will get around."
msgstr "建造者在林中建起一栋小屋,她说消息很快就会流传出去"
#: script/room.js:49
msgid "no more room for huts."
msgstr "再没有可以建小屋的空地了"
#: script/room.js:59
msgid "lodge"
msgstr "狩猎小屋"
#: script/room.js:62
msgid "villagers could help hunt, given the means"
msgstr "假如工具齐备,村民也能帮忙狩猎"
#: script/room.js:63
msgid "the hunting lodge stands in the forest, a ways out of town"
msgstr "狩猎小屋已经矗立在林中,距离村子不远"
#: script/room.js:74
msgid "trading post"
msgstr "贸易站"
#: script/room.js:77
msgid "a trading post would make commerce easier"
msgstr "贸易站让贸易变得更加便捷"
#: script/room.js:78
msgid ""
"now the nomads have a place to set up shop, they might stick around a while"
msgstr "现在游牧部落有地方安营扎寨设立商铺了,他们也许会多逗留一段时间"
#: script/room.js:88
msgid "tannery"
msgstr "制革屋"
#: script/room.js:91
msgid "builder says leather could be useful. says the villagers could make it."
msgstr "建造者说皮革会很有用,而且村民也会做"
#: script/room.js:92
msgid "tannery goes up quick, on the edge of the village"
msgstr "制革屋很快在村子一角建立了起来"
#: script/room.js:102
msgid "smokehouse"
msgstr "熏肉房"
#: script/room.js:105
msgid ""
"should cure the meat, or it'll spoil. builder says she can fix something up."
msgstr "应该把肉熏一下,否则会腐坏掉。建造者说她能搞定这个。"
#: script/room.js:106
msgid "builder finishes the smokehouse. she looks hungry."
msgstr "建造者造好了熏肉房。她看起来饥肠辘辘。"
#: script/room.js:116
msgid "workshop"
msgstr "工坊"
#: script/room.js:119
msgid "builder says she could make finer things, if she had the tools"
msgstr "建造者说如果她有工具的话能做出一些更精良的东西"
#: script/room.js:120
msgid "workshop's finally ready. builder's excited to get to it"
msgstr "工坊终于建好了,建造者激动不已"
#: script/room.js:131
msgid "steelworks"
msgstr "炼钢坊"
#: script/room.js:134
msgid "builder says the villagers could make steel, given the tools"
msgstr "建造者说给村民工具的话他们就能帮忙炼钢"
#: script/room.js:135
msgid "a haze falls over the village as the steelworks fires up"
msgstr "炼钢坊开工后,一缕黑烟飘向村庄上空"
#: script/room.js:146
msgid "armoury"
msgstr "军械坊"
#: script/room.js:149
msgid "builder says it'd be useful to have a steady source of bullets"
msgstr "建造者说拥有稳定的弹药来源很有必要"
#: script/room.js:150
msgid "armoury's done, welcoming back the weapons of the past."
msgstr "军械坊建好了,欢迎使用这些过时的武器"
#: script/room.js:164
msgid "a torch to keep the dark away"
msgstr "驱散黑暗的火把"
#: script/room.js:173
msgid "waterskin"
msgstr "水壶"
#: script/room.js:177
msgid "this waterskin'll hold a bit of water, at least"
msgstr "起码能装那么点儿水"
#: script/room.js:185
msgid "cask"
msgstr "水桶"
#: script/room.js:189
msgid "the cask holds enough water for longer expeditions"
msgstr "为更长的探索之旅提供充足的水源"
#: script/room.js:198
msgid "water tank"
msgstr "水罐"
#: script/room.js:202
msgid "never go thirsty again"
msgstr "再也不担心口渴"
#: script/room.js:211
msgid "bone spear"
msgstr "骨枪"
#: script/room.js:214
msgid "this spear's not elegant, but it's pretty good at stabbing"
msgstr "这柄标枪不怎么精致,但用来戳刺手感不错"
#: script/room.js:223 script/world.js:288
msgid "rucksack"
msgstr "双肩包"
#: script/room.js:227
msgid "carrying more means longer expeditions to the wilds"
msgstr "荒野旅行时携带更多物资"
#: script/room.js:235
msgid "wagon"
msgstr "篷车"
#: script/room.js:239
msgid "the wagon can carry a lot of supplies"
msgstr "篷车能够携带许多物资"
#: script/room.js:248
msgid "convoy"
msgstr "车队"
#: script/room.js:252
msgid "the convoy can haul mostly everything"
msgstr "车队几乎能把所有东西都装下"
#: script/room.js:262
msgid "l armour"
msgstr "皮甲"
#: script/room.js:265
msgid "leather's not strong. better than rags, though."
msgstr "皮革不算结实。总比披块破布强"
#: script/room.js:274
msgid "i armour"
msgstr "铁甲"
#: script/room.js:277
msgid "iron's stronger than leather"
msgstr "铁比皮要结实"
#: script/room.js:286
msgid "s armour"
msgstr "钢甲"
#: script/room.js:289
msgid "steel's stronger than iron"
msgstr "钢的总比铁的强"
#: script/room.js:298
msgid "iron sword"
msgstr "铁剑"
#: script/room.js:301
msgid "sword is sharp. good protection out in the wilds."
msgstr "剑很锋利。能在野外提供不错的防护"
#: script/room.js:311
msgid "steel sword"
msgstr "钢剑"
#: script/room.js:314
msgid "the steel is strong, and the blade true."
msgstr "好钢出利刃"
#: script/room.js:324
msgid "rifle"
msgstr "步枪"
#: script/room.js:326
msgid "black powder and bullets, like the old days."
msgstr "黑火药和子弹,就像过去那样"
#: script/room.js:458
msgid "Room"
msgstr "房间"
#: script/room.js:485 script/room.js:604
msgid "A Dark Room"
msgstr "小黑屋"
#: script/room.js:498
msgid "light fire"
msgstr "生火"
#: script/room.js:508
msgid "stoke fire"
msgstr "添柴"
#: script/room.js:545 script/room.js:555 script/room.js:703 script/room.js:707
msgid "the room is {0}"
msgstr "房间{0}"
#: script/room.js:546 script/room.js:554 script/room.js:672
msgid "the fire is {0}"
msgstr "火堆{0}"
#: script/room.js:565
msgid ""
"the stranger is standing by the fire. she says she can help. says she builds "
"things."
msgstr "那名陌生人站在火堆旁。她说她可以帮忙。她说她会建东西"
#: script/room.js:580
msgid "freezing"
msgstr "寒冷刺骨"
#: script/room.js:581
msgid "cold"
msgstr "很冷"
#: script/room.js:582
msgid "mild"
msgstr "很宜人"
#: script/room.js:583
msgid "warm"
msgstr "暖和"
#: script/room.js:584
msgid "hot"
msgstr "很热"
#: script/room.js:596
msgid "dead"
msgstr "熄灭了"
#: script/room.js:597
msgid "smoldering"
msgstr "开始冒烟"
#: script/room.js:598
msgid "flickering"
msgstr "冒出火苗"
#: script/room.js:599
msgid "burning"
msgstr "燃烧着"
#: script/room.js:600
msgid "roaring"
msgstr "熊熊燃烧"
#: script/room.js:604
msgid "A Firelit Room"
msgstr "生火间"
#: script/room.js:642
msgid "not enough wood to get the fire going"
msgstr "木头不够生火了"
#: script/room.js:655
msgid "the wood has run out"
msgstr "木头用光了"
#: script/room.js:675
msgid "the light from the fire spills from the windows, out into the dark"
msgstr "火光映出窗外,投入黑暗之中"
#: script/room.js:688
msgid "builder stokes the fire"
msgstr "建造者添了柴火"
#: script/room.js:718
msgid "the wind howls outside"
msgstr "屋外寒风呼啸"
#: script/room.js:719
msgid "the wood is running out"
msgstr "木头就快烧完了"
#: script/room.js:726
msgid "a ragged stranger stumbles through the door and collapses in the corner"
msgstr "一个衣衫褴褛的陌生人步履蹒跚地步入门来,瘫倒在角落里"
#: script/room.js:734
msgid ""
"the stranger shivers, and mumbles quietly. her words are unintelligible."
msgstr "陌生人瑟瑟发抖,呢喃不已,听不清在说些什么"
#: script/room.js:737
msgid "the stranger in the corner stops shivering. her breathing calms."
msgstr "角落里的陌生人不再颤抖了,她的呼吸平静了下来"
#: script/room.js:760
msgid "stores"
msgstr "库存"
#: script/room.js:779
msgid "weapons"
msgstr "武器"
#: script/room.js:918
msgid "total"
msgstr "总计"
#: script/room.js:939 script/room.js:983
msgid "not enough "
msgstr "不够了"
#: script/room.js:955
msgid "builder just shivers"
msgstr "建造者还在瑟瑟发抖"
#: script/room.js:1058
msgid "build:"
msgstr "建筑物:"
#: script/room.js:1065
msgid "craft:"
msgstr "制造:"
#: script/room.js:1072
msgid "buy:"
msgstr "购买:"
#: script/ship.js:11
msgid "Ship"
msgstr "飞船"
#: script/ship.js:27 script/ship.js:100
msgid "An Old Starship"
msgstr "破旧星舰"
#: script/ship.js:38
msgid "hull:"
msgstr "外壳:"
#: script/ship.js:44
msgid "engine:"
msgstr "引擎:"
#: script/ship.js:51
msgid "reinforce hull"
msgstr "加固船身"
#: script/ship.js:60
msgid "upgrade engine"
msgstr "升级引擎"
#: script/ship.js:69 script/ship.js:142
msgid "lift off"
msgstr "点火起飞"
#: script/ship.js:91
msgid ""
"somewhere above the debris cloud, the wanderer fleet hovers. been on this "
"rock too long."
msgstr "碎片云上方的某处,流浪者舰队徘徊着。在这块岩石上太久了。"
#: script/ship.js:106 script/ship.js:119
msgid "not enough alien alloy"
msgstr "外星合金不足"
#: script/ship.js:134
msgid "Ready to Leave?"
msgstr "准备好要离开了吗?"
#: script/ship.js:138
msgid "time to get out of this place. won't be coming back."
msgstr "是时候离开这里了。不再回头"
#: script/ship.js:150
msgid "linger"
msgstr "裹足徘徊"
#: script/space.js:42
msgid "hull: "
msgstr "船身:"
#: script/space.js:76
msgid "Troposphere"
msgstr "对流层"
#: script/space.js:78
msgid "Stratosphere"
msgstr "平流层"
#: script/space.js:80
msgid "Mesosphere"
msgstr "中气层"
#: script/space.js:82
msgid "Thermosphere"
msgstr "增温层"
#: script/space.js:84
msgid "Exosphere"
msgstr "外逸层"
#: script/space.js:86
msgid "Space"
msgstr "太空"
#: script/space.js:424
msgid "score for this game: {0}"
msgstr "游戏得分: {0}"
#: script/space.js:431
msgid "total score: {0}"
msgstr "总分: {0}"
#: script/space.js:452
msgid ""
"expanded story. alternate ending. behind the scenes commentary. get the app."
msgstr "尾声 游戏结束 评论 应用商店"
#: script/space.js:461
msgid "iOS."
msgstr "iOS"
#: script/space.js:469
msgid "android."
msgstr "android"
#: script/world.js:46
msgid "punch"
msgstr "挥拳"
#: script/world.js:52
msgid "stab"
msgstr "戳刺"
#: script/world.js:58
msgid "swing"
msgstr "挥斩"
#: script/world.js:64
msgid "slash"
msgstr "劈砍"
#: script/world.js:70
msgid "thrust"
msgstr "扎刺"
#: script/world.js:76
msgid "shoot"
msgstr "开火"
#: script/world.js:83
msgid "blast"
msgstr "引爆"
#: script/world.js:90
msgid "lob"
msgstr "投掷"
#: script/world.js:97
msgid "tangle"
msgstr "牵绊"
#: script/world.js:119
msgid "An&nbsp;Outpost"
msgstr "前哨"
#: script/world.js:120
msgid "Iron&nbsp;Mine"
msgstr "铁矿"
#: script/world.js:121
msgid "Coal&nbsp;Mine"
msgstr "煤矿"
#: script/world.js:122
msgid "Sulphur&nbsp;Mine"
msgstr "硫磺矿"
#: script/world.js:123
msgid "An&nbsp;Old&nbsp;House"
msgstr "破旧小屋"
#: script/world.js:124
msgid "A&nbsp;Damp&nbsp;Cave"
msgstr "潮湿洞穴"
#: script/world.js:125
msgid "An&nbsp;Abandoned&nbsp;Town"
msgstr "废弃小镇"
#: script/world.js:126
msgid "A&nbsp;Ruined&nbsp;City"
msgstr "被毁的城市"
#: script/world.js:127
msgid "A&nbsp;Crashed&nbsp;Starship"
msgstr "坠毁星舰"
#: script/world.js:128
msgid "A&nbsp;Borehole"
msgstr "巨坑"
#: script/world.js:129
msgid "A&nbsp;Battlefield"
msgstr "战场"
#: script/world.js:130
msgid "A&nbsp;Murky&nbsp;Swamp"
msgstr "迷雾沼泽"
#: script/world.js:134
msgid "A&nbsp;Destroyed&nbsp;Village"
msgstr "被摧毁的村落"
#: script/world.js:259
msgid "water:{0}"
msgstr "水:{0}"
#: script/world.js:286
msgid "pockets"
msgstr "背包"
#: script/world.js:310
msgid "hp: {0}/{1}"
msgstr "生命: {0}/{1}"
#: script/world.js:317
msgid "{0}:{1}"
msgstr "{0}:{1}"
#: script/world.js:352
msgid "dangerous to be this far from the village without proper protection"
msgstr "没有妥善防护离开村子,远行很危险"
#: script/world.js:354
msgid "safer here"
msgstr "这里可算安全了"
#: script/world.js:454
msgid "the meat has run out"
msgstr "肉已经吃完了"
#: script/world.js:459
msgid "starvation sets in"
msgstr "饥饿袭来"
#: script/world.js:484
msgid "there is no more water"
msgstr "水已耗尽"
#: script/world.js:488
msgid "the thirst becomes unbearable"
msgstr "口渴难耐"
#: script/world.js:565
msgid "the trees yield to dry grass. the yellowed brush rustles in the wind."
msgstr "树木歪倒在干草丛中,枯黄的灌木在风中沙沙作响"
#: script/world.js:568
msgid ""
"the trees are gone. parched earth and blowing dust are poor replacements."
msgstr "树木都消失了,唯留下干裂的大地和飞扬的尘土"
#: script/world.js:575
msgid ""
"trees loom on the horizon. grasses gradually yield to a forest floor of dry "
"branches and fallen leaves."
msgstr "地平线上隐约瞧见树林。草地渐渐稀疏,替代以铺着枯枝败叶的森林"
#: script/world.js:578
msgid "the grasses thin. soon, only dust remains."
msgstr "草地很快稀疏了起来,唯留下漫天扬尘"
#: script/world.js:585
msgid "the barrens break at a sea of dying grass, swaying in the arid breeze."
msgstr "荒草如海,在燥热的风中摇曳着,中间现出了一片荒地"
#: script/world.js:588
msgid ""
"a wall of gnarled trees rises from the dust. their branches twist into a "
"skeletal canopy overhead."
msgstr "尘土中长出了结瘤的树墙,枝干在头顶缠绕成骨骼般的穹顶"
#: script/world.js:848
msgid "Wanderer"
msgstr "漫游者"
#: script/world.js:853
msgid "The&nbsp;Village"
msgstr "村庄"
#: script/world.js:882
msgid "the world fades"
msgstr "眼前的世界烟消云散"
#: script/events/setpieces.js:2961 script/world.js:986
msgid "water replenished"
msgstr "水补充好了"
#: script/world.js:1016
msgid "A Barren World"
msgstr "荒芜世界"
#: script/events/encounters.js:7
msgid "A Snarling Beast"
msgstr "咆哮的野兽"
#: script/events/encounters.js:15
msgid "snarling beast"
msgstr "咆哮的野兽"
#: script/events/encounters.js:16
msgid "the snarling beast is dead"
msgstr "野兽倒下了"
#: script/events/encounters.js:39
msgid "a snarling beast leaps out of the underbrush"
msgstr "一只野兽从灌木丛里蹿了出来"
#: script/events/encounters.js:44
msgid "A Gaunt Man"
msgstr "憔悴的男子"
#: script/events/encounters.js:52
msgid "gaunt man"
msgstr "憔悴的男子"
#: script/events/encounters.js:53
msgid "the gaunt man is dead"
msgstr "憔悴的男子倒下了"
#: script/events/encounters.js:76
msgid "a gaunt man approaches, a crazed look in his eye"
msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂"
#: script/events/encounters.js:81
msgid "A Strange Bird"
msgstr "怪鸟"
#: script/events/encounters.js:89
msgid "strange bird"
msgstr "怪鸟"
#: script/events/encounters.js:90
msgid "the strange bird is dead"
msgstr "怪鸟倒下了"
#: script/events/encounters.js:113
msgid "a strange looking bird speeds across the plains"
msgstr "一只模样古怪的鸟快速掠过平原"
#: script/events/encounters.js:119
msgid "A Shivering Man"
msgstr "颤抖的男子"
#: script/events/encounters.js:127
msgid "shivering man"
msgstr "颤抖的男子"
#: script/events/encounters.js:128
msgid "the shivering man is dead"
msgstr "颤抖的男子倒下了"
#: script/events/encounters.js:156
msgid "a shivering man approaches and attacks with surprising strength"
msgstr "一名颤抖的男子靠了过来,以令人吃惊的力量发起袭击"
#: script/events/encounters.js:161
msgid "A Man-Eater"
msgstr "食人怪"
#: script/events/encounters.js:169
msgid "man-eater"
msgstr "食人怪"
#: script/events/encounters.js:170
msgid "the man-eater is dead"
msgstr "食人怪倒下了"
#: script/events/encounters.js:193
msgid "a large creature attacks, claws freshly bloodied"
msgstr "一只巨大的生物袭来,爪子上鲜血淋漓"
#: script/events/encounters.js:198
msgid "A Scavenger"
msgstr "拾荒者"
#: script/events/encounters.js:206
msgid "scavenger"
msgstr "拾荒者"
#: script/events/encounters.js:207
msgid "the scavenger is dead"
msgstr "拾荒者被消灭了"
#: script/events/encounters.js:235
msgid "a scavenger draws close, hoping for an easy score"
msgstr "一名拾荒者贴了过来,想要发起偷袭"
#: script/events/encounters.js:240
msgid "A Huge Lizard"
msgstr "巨蜥"
#: script/events/encounters.js:248
msgid "lizard"
msgstr "巨蜥"
#: script/events/encounters.js:249
msgid "the lizard is dead"
msgstr "巨蜥倒下了"
#: script/events/encounters.js:272
msgid "the grass thrashes wildly as a huge lizard pushes through"
msgstr "草丛疯摇,一只巨蜥扑了出来"
#: script/events/encounters.js:278
msgid "A Feral Terror"
msgstr "凶怪"
#: script/events/encounters.js:286
msgid "feral terror"
msgstr "凶怪"
#: script/events/encounters.js:287
msgid "the feral terror is dead"
msgstr "凶怪倒下了"
#: script/events/encounters.js:310
msgid "a beast, wilder than imagining, erupts out of the foliage"
msgstr "一只凶怪以超乎想象的狂野从林中扑出"
#: script/events/encounters.js:315
msgid "A Soldier"
msgstr "士兵"
#: script/events/encounters.js:323
msgid "soldier"
msgstr "士兵"
#: script/events/encounters.js:324
msgid "the soldier is dead"
msgstr "士兵倒下了"
#: script/events/encounters.js:353
msgid "a soldier opens fire from across the desert"
msgstr "一名士兵从沙漠那边开火"
#: script/events/encounters.js:358
msgid "A Sniper"
msgstr "狙击手"
#: script/events/encounters.js:366
msgid "sniper"
msgstr "狙击手"
#: script/events/encounters.js:367
msgid "the sniper is dead"
msgstr "狙击手被灭"
#: script/events/encounters.js:396
msgid "a shot rings out, from somewhere in the long grass"
msgstr "深草丛的某处射出了一发子弹"
#: script/events/global.js:6
msgid "The Thief"
msgstr "小偷"
#: script/events/global.js:13
msgid "the villagers haul a filthy man out of the store room."
msgstr "村民们从仓库里拽出来一个脏兮兮的家伙"
#: script/events/global.js:14
msgid "say his folk have been skimming the supplies."
msgstr "据说他的同伙们早已经顺走许多货物"
#: script/events/global.js:15
msgid "say he should be strung up as an example."
msgstr "他们说应该绞死他以儆效尤"
#: script/events/global.js:17
msgid "a thief is caught"
msgstr "抓到一名小偷"
#: script/events/global.js:21
msgid "hang him"
msgstr "绞死他"
#: script/events/global.js:25
msgid "spare him"
msgstr "释放他"
#: script/events/global.js:32
msgid "the villagers hang the thief high in front of the store room."
msgstr "村民们将盗贼绞死,高挂在仓库门前"
#: script/events/global.js:33
msgid ""
"the point is made. in the next few days, the missing supplies are returned."
msgstr "此举卓有成效。数日后,遗失的物资都被还了回来"
#: script/events/global.js:49
msgid "the man says he's grateful. says he won't come around any more."
msgstr "这家伙感激涕零,说他再也不会来行窃了"
#: script/events/global.js:50
msgid "shares what he knows about sneaking before he goes."
msgstr "在离开前他分享了有关潜行的心得"
#: script/events/outside.js:6
msgid "A Ruined Trap"
msgstr "损毁的陷阱"
#: script/events/outside.js:13
msgid "some of the traps have been torn apart."
msgstr "一些陷阱损毁了"
#: script/events/outside.js:14
msgid "large prints lead away, into the forest."
msgstr "巨大的足印延伸至森林"
#: script/events/outside.js:22
msgid "some traps have been destroyed"
msgstr "一些陷阱损毁了"
#: script/events/outside.js:26
msgid "track them"
msgstr "追踪"
#: script/events/outside.js:30 script/events/room.js:71
#: script/events/room.js:122
msgid "ignore them"
msgstr "忽略"
#: script/events/outside.js:37
msgid "the tracks disappear after just a few minutes."
msgstr "数分钟后足印消失了"
#: script/events/outside.js:38
msgid "the forest is silent."
msgstr "森林归于静谧"
#: script/events/outside.js:40
msgid "nothing was found"
msgstr "一无所获"
#: script/events/outside.js:43 script/events/outside.js:61
#: script/events/outside.js:126 script/events/outside.js:144
#: script/events/outside.js:197 script/events/outside.js:215
#: script/events/outside.js:248 script/events/outside.js:282
#: script/events/room.js:291 script/events/room.js:309
msgid "go home"
msgstr "返回"
#: script/events/outside.js:50
msgid "not far from the village lies a large beast, its fur matted with blood."
msgstr "村外不远处躺着一只巨兽,它的皮毛上染满了鲜血"
#: script/events/outside.js:51
msgid "it puts up little resistance before the knife."
msgstr "它无力挣扎,任人宰割"
#: script/events/outside.js:53
msgid "there was a beast. it's dead now"
msgstr "咆哮的野兽倒下了"
#: script/events/outside.js:69
msgid "Fire"
msgstr "火灾"
#: script/events/outside.js:76
msgid "a fire rampages through one of the huts, destroying it."
msgstr "火焰吞噬了一间屋子,将它摧毁殆尽"
#: script/events/outside.js:77
msgid "all residents in the hut perished in the fire."
msgstr "屋内的所有人都死于火灾中"
#: script/events/outside.js:79
msgid "a fire has started"
msgstr "火灾已经开始"
#: script/events/outside.js:86
msgid "mourn"
msgstr "哀悼"
#: script/events/outside.js:87
msgid "some villagers have died"
msgstr "一些村民死掉了"
#: script/events/outside.js:95
msgid "Sickness"
msgstr "疾病"
#: script/events/outside.js:102
msgid "a sickness is spreading through the village."
msgstr "疾病在村子中蔓延"
#: script/events/outside.js:103 script/events/outside.js:161
msgid "medicine is needed immediately."
msgstr "亟需药剂"
#: script/events/outside.js:105
msgid "some villagers are ill"
msgstr "有一些村民生病了"
#: script/events/outside.js:109
msgid "1 medicine"
msgstr "1支药剂"
#: script/events/outside.js:114
msgid "ignore it"
msgstr "放任不管"
#: script/events/outside.js:121
msgid "the sickness is cured in time."
msgstr "疾病及时得到了控制"
#: script/events/outside.js:123
msgid "sufferers are healed"
msgstr "受苦的人得到了救治"
#: script/events/outside.js:133
msgid "the sickness spreads through the village."
msgstr "疾病在村子中蔓延"
#: script/events/outside.js:134
msgid "the days are spent with burials."
msgstr "一场又一场葬礼"
#: script/events/outside.js:135 script/events/outside.js:205
msgid "the nights are rent with screams."
msgstr "尖叫响彻黑夜"
#: script/events/outside.js:137
msgid "sufferers are left to die"
msgstr "受苦的人等待着死亡"
#: script/events/outside.js:153
msgid "Plague"
msgstr "瘟疫"
#: script/events/outside.js:160
msgid "a terrible plague is fast spreading through the village."
msgstr "可怕的瘟疫迅速地村子里传播开来"
#: script/events/outside.js:163
msgid "a plague afflicts the village"
msgstr "一场瘟疫席卷了村落"
#: script/events/outside.js:168
msgid "buy medicine"
msgstr "购买药剂"
#: script/events/outside.js:174
msgid "5 medicine"
msgstr "5支药剂"
#: script/events/outside.js:179
msgid "do nothing"
msgstr "置之不理"
#: script/events/outside.js:186
msgid "the plague is kept from spreading."
msgstr "瘟疫得到了控制"
#: script/events/outside.js:187
msgid "only a few die."
msgstr "只有少数人死去"
#: script/events/outside.js:188
msgid "the rest bury them."
msgstr "幸存者埋葬了他们"
#: script/events/outside.js:190
msgid "epidemic is eradicated eventually"
msgstr "疫情终于被根除"
#: script/events/outside.js:204
msgid "the plague rips through the village."
msgstr "瘟疫席卷村落。"
#: script/events/outside.js:206
msgid "the only hope is a quick death."
msgstr "人们只求速死"
#: script/events/outside.js:208
msgid "population is almost exterminated"
msgstr "人口几近绝灭"
#: script/events/outside.js:224
msgid "A Beast Attack"
msgstr "野兽来袭"
#: script/events/outside.js:231
msgid "a pack of snarling beasts pours out of the trees."
msgstr "一群咆哮的野兽冲出丛林"
#: script/events/outside.js:232
msgid "the fight is short and bloody, but the beasts are repelled."
msgstr "战斗短暂而血腥,但兽群溃退了"
#: script/events/outside.js:233
msgid "the villagers retreat to mourn the dead."
msgstr "村民撤了回来,悼念那些死去的人"
#: script/events/outside.js:235
msgid "wild beasts attack the villagers"
msgstr "野兽袭击村民"
#: script/events/outside.js:249
msgid "predators become prey. price is unfair"
msgstr "猎手变成猎物。价格不公"
#: script/events/outside.js:258
msgid "A Military Raid"
msgstr "武装力量突袭"
#: script/events/outside.js:265
msgid "a gunshot rings through the trees."
msgstr "枪声啸过树林"
#: script/events/outside.js:266
msgid "well armed men charge out of the forest, firing into the crowd."
msgstr "装备精良的人冲出树林,向人群射击"
#: script/events/outside.js:267
msgid "after a skirmish they are driven away, but not without losses."
msgstr "虽然他们撤走了,但我们好些人牺牲了"
#: script/events/outside.js:269
msgid "troops storm the village"
msgstr "军队席卷了村落"
#: script/events/outside.js:283
msgid "warfare is bloodthirsty"
msgstr "战争冷酷无情"
#: script/events/room.js:6
msgid "The Nomad"
msgstr "游牧部落"
#: script/events/room.js:13
msgid ""
"a nomad shuffles into view, laden with makeshift bags bound with rough twine."
msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋"
#: script/events/room.js:14
msgid "won't say from where he came, but it's clear that he's not staying."
msgstr "他们没有提及来处,但显然不会逗留很久"
#: script/events/room.js:16
msgid "a nomad arrives, looking to trade"
msgstr "游牧部落抵达,想要进行贸易"
#: script/events/room.js:20
msgid "buy scales"
msgstr "购买鳞片"
#: script/events/room.js:25
msgid "buy teeth"
msgstr "购买牙齿"
#: script/events/room.js:30
msgid "buy bait"
msgstr "购买诱饵"
#: script/events/room.js:33
msgid "traps are more effective with bait."
msgstr "上饵陷阱更有效率"
#: script/events/room.js:39
msgid "buy compass"
msgstr "购买罗盘"
#: script/events/room.js:42
msgid "the old compass is dented and dusty, but it looks to work."
msgstr "这块旧罗盘破损蒙尘,但看起来还能用"
#: script/events/room.js:45 script/events/room.js:227 script/events/room.js:240
#: script/events/room.js:253 script/events/room.js:279
#: script/events/room.js:365 script/events/room.js:388
#: script/events/room.js:444 script/events/room.js:467
#: script/events/room.js:509 script/events/room.js:627
#: script/events/room.js:643 script/events/room.js:659
#: script/events/room.js:670
msgid "say goodbye"
msgstr "道别"
#: script/events/room.js:53 script/events/room.js:104
msgid "Noises"
msgstr "噪声"
#: script/events/room.js:60
msgid "through the walls, shuffling noises can be heard."
msgstr "嘈杂声透墙传来"
#: script/events/room.js:61
msgid "can't tell what they're up to."
msgstr "难以分辨来源"
#: script/events/room.js:63
msgid "strange noises can be heard through the walls"
msgstr "古怪的声响透过墙壁传来"
#: script/events/room.js:67 script/events/room.js:118
#: script/events/setpieces.js:1662
msgid "investigate"
msgstr "调查"
#: script/events/room.js:78
msgid "vague shapes move, just out of sight."
msgstr "模糊的身影掠过,消失在视野外"
#: script/events/room.js:79
msgid "the sounds stop."
msgstr "声响停止了"
#: script/events/room.js:83 script/events/room.js:96
msgid "go back inside"
msgstr "回屋"
#: script/events/room.js:91
msgid ""
"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs."
msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上"
#: script/events/room.js:92
msgid "the night is silent."
msgstr "黑夜重归静谧"
#: script/events/room.js:111
msgid "scratching noises can be heard from the store room."
msgstr "仓库里传出悉悉索索的声音"
#: script/events/room.js:112
msgid "something's in there."
msgstr "那里有什么东西"
#: script/events/room.js:114
msgid "something's in the store room"
msgstr "不速之客闯入了仓库"
#: script/events/room.js:129 script/events/room.js:149
#: script/events/room.js:169
msgid "some wood is missing."
msgstr "有些木头不见了"
#: script/events/room.js:130
msgid "the ground is littered with small scales"
msgstr "地上散落着小鳞片"
#: script/events/room.js:150
msgid "the ground is littered with small teeth"
msgstr "地上散落着小牙齿"
#: script/events/room.js:170
msgid "the ground is littered with scraps of cloth"
msgstr "地上散落着布片"
#: script/events/room.js:190
msgid "The Beggar"
msgstr "乞丐"
#: script/events/room.js:197
msgid "a beggar arrives."
msgstr "乞丐徘徊在门前"
#: script/events/room.js:198
msgid "asks for any spare furs to keep him warm at night."
msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻"
#: script/events/room.js:200
msgid "a beggar arrives"
msgstr "乞丐来了"
#: script/events/room.js:204
msgid "give 50"
msgstr "给50"
#: script/events/room.js:209 script/events/room.js:332
#: script/events/room.js:411
msgid "give 100"
msgstr "给100"
#: script/events/room.js:214 script/events/room.js:342
#: script/events/room.js:541
msgid "turn him away"
msgstr "撵走他"
#: script/events/room.js:222 script/events/room.js:235
#: script/events/room.js:248
msgid "the beggar expresses his thanks."
msgstr "乞丐感激涕零"
#: script/events/room.js:223
msgid "leaves a pile of small scales behind."
msgstr "留给我们一堆小鳞片"
#: script/events/room.js:236
msgid "leaves a pile of small teeth behind."
msgstr "留给我们一堆小牙齿"
#: script/events/room.js:249
msgid "leaves some scraps of cloth behind."
msgstr "留给我们一些布料"
#: script/events/room.js:261
msgid "The Shady Builder"
msgstr "可疑的建造者"
#: script/events/room.js:268 script/events/room.js:271
msgid "a shady builder passes through"
msgstr "可疑的建造者经过"
#: script/events/room.js:269
msgid "says he can build you a hut for less wood"
msgstr "他说他能用较少的木头建造小屋"
#: script/events/room.js:274
msgid "300 wood"
msgstr "300木头"
#: script/events/room.js:286 script/events/room.js:288
msgid "the shady builder has made off with your wood"
msgstr "可疑的建造者偷走了你的木头"
#: script/events/room.js:298 script/events/room.js:300
msgid "the shady builder builds a hut"
msgstr "可疑的建造者建造了小屋"
#: script/events/room.js:318 script/events/room.js:397
msgid "The Mysterious Wanderer"
msgstr "神秘流浪者"
#: script/events/room.js:325
msgid ""
"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be "
"back with more."
msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头"
#: script/events/room.js:326
msgid "builder's not sure he's to be trusted."
msgstr "建造者不确定能否信任他"
#: script/events/room.js:328 script/events/room.js:407
msgid "a mysterious wanderer arrives"
msgstr "神秘流浪者来了"
#: script/events/room.js:337 script/events/room.js:416
msgid "give 500"
msgstr "给500"
#: script/events/room.js:349 script/events/room.js:372
msgid "the wanderer leaves, cart loaded with wood"
msgstr "流浪者带着满载木头的货车离开了"
#: script/events/room.js:355 script/events/room.js:378
msgid "the mysterious wanderer returns, cart piled high with wood."
msgstr "神秘的流浪者回来了,货车上木头堆得更高了"
#: script/events/room.js:404
msgid ""
"a wanderer arrives with an empty cart. says if she leaves with furs, she'll "
"be back with more."
msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮"
#: script/events/room.js:405
msgid "builder's not sure she's to be trusted."
msgstr "建造者不确定能否信任她"
#: script/events/room.js:421
msgid "turn her away"
msgstr "撵走她"
#: script/events/room.js:428 script/events/room.js:451
msgid "the wanderer leaves, cart loaded with furs"
msgstr "流浪者带着满载毛皮的货车离开了"
#: script/events/room.js:434 script/events/room.js:457
msgid "the mysterious wanderer returns, cart piled high with furs."
msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了"
#: script/events/room.js:476
msgid "The Scout"
msgstr "侦察兵"
#: script/events/room.js:483
msgid "the scout says she's been all over."
msgstr "侦察兵说她曾环游世界"
#: script/events/room.js:484
msgid "willing to talk about it, for a price."
msgstr "她愿意为我们分享她的经历,只需提供一些报酬"
#: script/events/room.js:486
msgid "a scout stops for the night"
msgstr "侦察兵夜宿于此"
#: script/events/room.js:490
msgid "buy map"
msgstr "购买地图"
#: script/events/room.js:495
msgid "the map uncovers a bit of the world"
msgstr "地图上已探知的地方扩大了一点"
#: script/events/room.js:499
msgid "learn scouting"
msgstr "学习侦察"
#: script/events/room.js:518
msgid "The Master"
msgstr "宗师"
#: script/events/room.js:525
msgid "an old wanderer arrives."
msgstr "一名年迈的流浪者抵达了"
#: script/events/room.js:526
msgid "he smiles warmly and asks for lodgings for the night."
msgstr "他面带和煦的微笑,请求留宿一晚"
#: script/events/room.js:528
msgid "an old wanderer arrives"
msgstr "年迈的流浪者出现了"
#: script/events/room.js:532
msgid "agree"
msgstr "同意老者的请求"
#: script/events/room.js:548
msgid "in exchange, the wanderer offers his wisdom."
msgstr "作为回报,流浪者为我们分享了他的智慧"
#: script/events/room.js:552
msgid "evasion"
msgstr "避实就虚"
#: script/events/room.js:562
msgid "precision"
msgstr "精密"
#: script/events/room.js:572
msgid "force"
msgstr "野蛮人"
#: script/events/room.js:591
msgid "The Sick Man"
msgstr "患病男子"
#: script/events/room.js:598
msgid "a man hobbles up, coughing."
msgstr "男子咳嗽着,一瘸一拐地走了过来"
#: script/events/room.js:599
msgid "he begs for medicine."
msgstr "他祈求分给他一支药剂"
#: script/events/room.js:601
msgid "a sick man hobbles up"
msgstr "患病男子一瘸一拐地走了过来"
#: script/events/room.js:605
msgid "give 1 medicine"
msgstr "分给他一支药剂"
#: script/events/room.js:607
msgid "the man swallows the medicine eagerly"
msgstr "男子迫不及待咽下了药剂"
#: script/events/room.js:611
msgid "tell him to leave"
msgstr "请他离开"
#: script/events/room.js:618 script/events/room.js:634
#: script/events/room.js:650
msgid "the man is thankful."
msgstr "男子感激涕零"
#: script/events/room.js:619 script/events/room.js:635
#: script/events/room.js:651
msgid "he leaves a reward."
msgstr "他留下报酬走了"
#: script/events/room.js:620
msgid "some weird metal he picked up on his travels."
msgstr "那是他在旅途中捡到的一些古怪的金属"
#: script/events/room.js:636
msgid "some weird glowing boxes he picked up on his travels."
msgstr "那是他在旅途中捡到的一些古怪的发光盒子"
#: script/events/room.js:652
msgid "all he has are some scales."
msgstr "全是些鳞片"
#: script/events/room.js:666
msgid "the man expresses his thanks and hobbles off."
msgstr "男子表达了他的谢意,一瘸一拐地离开了"
#: script/events/setpieces.js:6
msgid "An Outpost"
msgstr "前哨"
#: script/events/setpieces.js:10 script/events/setpieces.js:12
msgid "a safe place in the wilds."
msgstr "荒野中安全的地方"
#: script/events/setpieces.js:34
msgid "A Murky Swamp"
msgstr "迷雾沼泽"
#: script/events/setpieces.js:38
msgid "rotting reeds rise out of the swampy earth."
msgstr "腐烂的芦草冒出沼泽"
#: script/events/setpieces.js:39
msgid "a lone frog sits in the muck, silently."
msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发"
#: script/events/setpieces.js:41
msgid "a swamp festers in the stagnant air."
msgstr "凝滞的空气中,沼泽正在溃烂"
#: script/events/setpieces.js:44 script/events/setpieces.js:549
#: script/events/setpieces.js:606 script/events/setpieces.js:888
#: script/events/setpieces.js:1313 script/events/setpieces.js:1331
#: script/events/setpieces.js:3535
msgid "enter"
msgstr "进入"
#: script/events/setpieces.js:55
msgid "deep in the swamp is a moss-covered cabin."
msgstr "沼泽深处现出一栋覆满苔藓的小屋"
#: script/events/setpieces.js:56
msgid "an old wanderer sits inside, in a seeming trance."
msgstr "一名年迈的流浪者坐在里头,看起来正在发呆"
#: script/events/setpieces.js:61
msgid "talk"
msgstr "对话"
#: script/events/setpieces.js:72
msgid "the wanderer takes the charm and nods slowly."
msgstr "流浪者接过符咒,缓缓点了点头"
#: script/events/setpieces.js:73
msgid "he speaks of once leading the great fleets to fresh worlds."
msgstr "他谈起曾率领一支伟大的舰队前往新世界"
#: script/events/setpieces.js:74
msgid "unfathomable destruction to fuel wanderer hungers."
msgstr "以莫测的毁灭之力填补流浪者心中的欲壑"
#: script/events/setpieces.js:75
msgid "his time here, now, is his penance."
msgstr "而如今,他待在这里的时光都在为此赎罪"
#: script/events/setpieces.js:91
msgid "A Damp Cave"
msgstr "潮湿洞穴"
#: script/events/setpieces.js:95
msgid "the mouth of the cave is wide and dark."
msgstr "洞口宽敞而黑暗"
#: script/events/setpieces.js:96
msgid "can't see what's inside."
msgstr "看不清里面有什么"
#: script/events/setpieces.js:98
msgid "the earth here is split, as if bearing an ancient wound"
msgstr "大地裂开,宛如古老的伤痕"
#: script/events/setpieces.js:101 script/events/setpieces.js:2944
#: script/events/setpieces.js:3458
msgid "go inside"
msgstr "进入"
#: script/events/setpieces.js:120 script/events/setpieces.js:265
msgid "a startled beast defends its home"
msgstr "受到惊吓的野兽正要捍卫它的巢穴"
#: script/events/setpieces.js:135 script/events/setpieces.js:186
#: script/events/setpieces.js:228 script/events/setpieces.js:247
#: script/events/setpieces.js:280 script/events/setpieces.js:314
#: script/events/setpieces.js:348 script/events/setpieces.js:382
#: script/events/setpieces.js:588 script/events/setpieces.js:644
#: script/events/setpieces.js:683 script/events/setpieces.js:717
#: script/events/setpieces.js:757 script/events/setpieces.js:796
#: script/events/setpieces.js:835 script/events/setpieces.js:869
#: script/events/setpieces.js:920 script/events/setpieces.js:938
#: script/events/setpieces.js:961 script/events/setpieces.js:1000
#: script/events/setpieces.js:1039 script/events/setpieces.js:1266
#: script/events/setpieces.js:1282 script/events/setpieces.js:1298
#: script/events/setpieces.js:1408 script/events/setpieces.js:1448
#: script/events/setpieces.js:1492 script/events/setpieces.js:1510
#: script/events/setpieces.js:1526 script/events/setpieces.js:1563
#: script/events/setpieces.js:1602 script/events/setpieces.js:1642
#: script/events/setpieces.js:1682 script/events/setpieces.js:1699
#: script/events/setpieces.js:1716 script/events/setpieces.js:1734
#: script/events/setpieces.js:1778 script/events/setpieces.js:1804
#: script/events/setpieces.js:1822 script/events/setpieces.js:1861
#: script/events/setpieces.js:1902 script/events/setpieces.js:1927
#: script/events/setpieces.js:1957 script/events/setpieces.js:1998
#: script/events/setpieces.js:2034 script/events/setpieces.js:2069
#: script/events/setpieces.js:2110 script/events/setpieces.js:2151
#: script/events/setpieces.js:2187 script/events/setpieces.js:2222
#: script/events/setpieces.js:2257 script/events/setpieces.js:2302
#: script/events/setpieces.js:2328 script/events/setpieces.js:3204
#: script/events/setpieces.js:3244 script/events/setpieces.js:3278
#: script/events/setpieces.js:3347 script/events/setpieces.js:3381
#: script/events/setpieces.js:3420
msgid "continue"
msgstr "继续深入"
#: script/events/setpieces.js:140 script/events/setpieces.js:157
#: script/events/setpieces.js:191 script/events/setpieces.js:233
#: script/events/setpieces.js:252 script/events/setpieces.js:285
#: script/events/setpieces.js:319 script/events/setpieces.js:353
#: script/events/setpieces.js:387 script/events/setpieces.js:429
#: script/events/setpieces.js:481 script/events/setpieces.js:513
msgid "leave cave"
msgstr "离开洞穴"
#: script/events/setpieces.js:148
msgid "the cave narrows a few feet in."
msgstr "洞穴狭窄,几无立足之地"
#: script/events/setpieces.js:149
msgid "the walls are moist and moss-covered"
msgstr "岩壁潮湿,覆盖着苔藓"
#: script/events/setpieces.js:153
msgid "squeeze"
msgstr "挤入深处"
#: script/events/setpieces.js:164
msgid "the remains of an old camp sits just inside the cave."
msgstr "洞穴内出现一处老旧营地的遗迹"
#: script/events/setpieces.js:165
msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust."
msgstr "污损的睡袋平躺着,布满了薄薄的灰尘"
#: script/events/setpieces.js:199
msgid "the body of a wanderer lies in a small cavern."
msgstr "流浪者的尸体躺在狭小的洞穴里"
#: script/events/setpieces.js:200
msgid "rot's been to work on it, and some of the pieces are missing."
msgstr "它已经开始腐烂,且遗失了一些肢体"
#: script/events/setpieces.js:202
msgid "can't tell what left it here."
msgstr "难说这里还留下了什么"
#: script/events/setpieces.js:241
msgid "the torch sputters and dies in the damp air"
msgstr "火把劈啪作响,熄灭在了潮湿的空气中"
#: script/events/setpieces.js:242
msgid "the darkness is absolute"
msgstr "漆黑一片"
#: script/events/setpieces.js:244
msgid "the torch goes out"
msgstr "火把燃尽了"
#: script/events/setpieces.js:299
msgid "a cave lizard attacks"
msgstr "一头洞穴蜥蜴袭来"
#: script/events/setpieces.js:333
msgid "a large beast charges out of the dark"
msgstr "一头巨兽冲出黑暗"
#: script/events/setpieces.js:367
msgid "a giant lizard shambles forward"
msgstr "一头洞穴蜥蜴跌跌撞撞地袭来"
#: script/events/setpieces.js:395
msgid "the nest of a large animal lies at the back of the cave."
msgstr "巨兽的巢穴就位于洞穴后方"
#: script/events/setpieces.js:437
msgid "a small supply cache is hidden at the back of the cave."
msgstr "一个小型供给点藏在洞穴后方"
#: script/events/setpieces.js:489
msgid "an old case is wedged behind a rock, covered in a thick layer of dust."
msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰"
#: script/events/setpieces.js:522
msgid "A Deserted Town"
msgstr "沙漠小镇"
#: script/events/setpieces.js:526
msgid "a small suburb lays ahead, empty houses scorched and peeling."
msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁"
#: script/events/setpieces.js:527
msgid ""
"broken streetlights stand, rusting. light hasn't graced this place in a long "
"time."
msgstr "早就损坏的街灯屹立着,锈迹斑斑。光明已经很久没有眷顾这里"
#: script/events/setpieces.js:529
msgid "the town lies abandoned, its citizens long dead"
msgstr "这座小镇早就被遗弃,镇上的居民已经死去多时"
#: script/events/setpieces.js:532 script/events/setpieces.js:1250
msgid "explore"
msgstr "探索"
#: script/events/setpieces.js:544
msgid ""
"where the windows of the schoolhouse aren't shattered, they're blackened "
"with soot."
msgstr "校舍的窗玻璃并没有碎掉,却被烟熏黑了"
#: script/events/setpieces.js:545
msgid "the double doors creak endlessly in the wind."
msgstr "双开门在风中不停地咯吱作响"
#: script/events/setpieces.js:554 script/events/setpieces.js:593
#: script/events/setpieces.js:611 script/events/setpieces.js:649
#: script/events/setpieces.js:688 script/events/setpieces.js:722
#: script/events/setpieces.js:762 script/events/setpieces.js:801
#: script/events/setpieces.js:840 script/events/setpieces.js:874
#: script/events/setpieces.js:892 script/events/setpieces.js:925
#: script/events/setpieces.js:942 script/events/setpieces.js:966
#: script/events/setpieces.js:1005 script/events/setpieces.js:1044
#: script/events/setpieces.js:1087 script/events/setpieces.js:1120
#: script/events/setpieces.js:1148 script/events/setpieces.js:1192
#: script/events/setpieces.js:1214 script/events/setpieces.js:1230
msgid "leave town"
msgstr "离开小镇"
#: script/events/setpieces.js:585
msgid "ambushed on the street."
msgstr "街头有埋伏"
#: script/events/setpieces.js:601
msgid "a squat building up ahead."
msgstr "前方有一栋低矮的建筑。"
#: script/events/setpieces.js:602
msgid "a green cross barely visible behind grimy windows."
msgstr "绿草在肮脏的窗户后几乎看不见"
#: script/events/setpieces.js:618
msgid "a small cache of supplies is tucked inside a rusting locker."
msgstr "一份补给品被塞进一个生锈的柜子里"
#: script/events/setpieces.js:680
msgid "a scavenger waits just inside the door."
msgstr "门的后面有一位拾荒者"
#: script/events/setpieces.js:714
msgid "a beast stands alone in an overgrown park."
msgstr "一只野兽站在一个杂草丛生的公园中央"
#: script/events/setpieces.js:730
msgid "an overturned caravan is spread across the pockmarked street."
msgstr "蜿蜒曲折的街道上,一支忙碌的商队正在整理翻倒的篷车"
#: script/events/setpieces.js:731
msgid ""
"it's been picked over by scavengers, but there's still some things worth "
"taking."
msgstr "这里已经被拾荒者光顾过了。但是细心点还是能找到些什么"
#: script/events/setpieces.js:793
msgid "a madman attacks, screeching."
msgstr "一个男人疯狂地尖叫着发起了攻击"
#: script/events/setpieces.js:832
msgid "a thug moves out of the shadows."
msgstr "一个暴徒走出了阴影"
#: script/events/setpieces.js:866
msgid "a beast charges out of a ransacked classroom."
msgstr "一头巨兽冲出教室"
#: script/events/setpieces.js:882
msgid "through the large gymnasium doors, footsteps can be heard."
msgstr "脚步声从巨大的体育馆门后传来"
#: script/events/setpieces.js:883
msgid "the torchlight casts a flickering glow down the hallway."
msgstr "火炬在走廊上闪烁着光芒"
#: script/events/setpieces.js:884
msgid "the footsteps stop."
msgstr "脚步声停止了"
#: script/events/setpieces.js:917
msgid "another beast, draw by the noise, leaps out of a copse of trees."
msgstr "另一只野兽被声音吸引,跳出了树丛"
#: script/events/setpieces.js:933
msgid "something's causing a commotion a ways down the road."
msgstr "前面的路上有什么引起了骚动"
#: script/events/setpieces.js:934
msgid "a fight, maybe."
msgstr "也许是在打架"
#: script/events/setpieces.js:949
msgid ""
"a small basket of food is hidden under a park bench, with a note attached."
msgstr "公园长椅下掩藏着一个装着食物的小篮子,上面有张字条"
#: script/events/setpieces.js:950
msgid "can't read the words."
msgstr "无法辨识字迹"
#: script/events/setpieces.js:997
msgid "a panicked scavenger bursts through the door, screaming."
msgstr "惊慌的拾荒者尖叫着冲进了门"
#: script/events/setpieces.js:1036
msgid "a man stands over a dead wanderer. notices he's not alone."
msgstr "一个人站在一个流浪者的尸体旁边。他不是一个人"
#: script/events/setpieces.js:1052
msgid "scavenger had a small camp in the school."
msgstr "学校里有个拾荒者的据点"
#: script/events/setpieces.js:1053
msgid "collected scraps spread across the floor like they fell from heaven."
msgstr "收集着地上的残羹剩饭"
#: script/events/setpieces.js:1095
msgid "scavenger'd been looking for supplies in here, it seems."
msgstr "看来拾荒者一直在这收集着物资"
#: script/events/setpieces.js:1096
msgid "a shame to let what he'd found go to waste."
msgstr "浪费掉他找到的东西太可耻了"
#: script/events/setpieces.js:1128
msgid ""
"beneath the wanderer's rags, clutched in one of its many hands, a glint of "
"steel."
msgstr "拾荒者手里紧紧地抓着什么东西。金属的反光"
#: script/events/setpieces.js:1129
msgid "worth killing for, it seems."
msgstr "看来这次杀戮是值得的"
#: script/events/setpieces.js:1156
msgid "eye for an eye seems fair."
msgstr "以眼还眼看起来挺公平的"
#: script/events/setpieces.js:1157
msgid "always worked before, at least."
msgstr "至少目前来看非常有效"
#: script/events/setpieces.js:1158
msgid "picking the bones finds some useful trinkets."
msgstr "在骨头堆里找到一些有用的小玩艺儿"
#: script/events/setpieces.js:1200
msgid "some medicine abandoned in the drawers."
msgstr "一些药物被遗弃在抽屉里"
#: script/events/setpieces.js:1222
msgid "the clinic has been ransacked."
msgstr "诊所已被洗劫过了"
#: script/events/setpieces.js:1223
msgid "only dust and stains remain."
msgstr "只留下尘土和污渍"
#: script/events/setpieces.js:1239
msgid "A Ruined City"
msgstr "被毁的城市"
#: script/events/setpieces.js:1243
msgid ""
"a battered highway sign stands guard at the entrance to this once-great city."
msgstr "破损的公路标识竖立在这个曾经伟大的城市入口"
#: script/events/setpieces.js:1244
msgid ""
"the towers that haven't crumbled jut from the landscape like the ribcage of "
"some ancient beast."
msgstr "还未垮塌的塔楼像某种远古巨兽的肋骨一样伸出地面"
#: script/events/setpieces.js:1245
msgid "might be things worth having still inside."
msgstr "也许里面还有些有价值的东西"
#: script/events/setpieces.js:1247
msgid "the towers of a decaying city dominate the skyline"
msgstr "残破城市里的高塔主宰着地平线"
#: script/events/setpieces.js:1261
msgid "the streets are empty."
msgstr "街道空空如也"
#: script/events/setpieces.js:1262
msgid "the air is filled with dust, driven relentlessly by the hard winds."
msgstr "漫天的灰尘在风中飘荡"
#: script/events/setpieces.js:1270 script/events/setpieces.js:1286
#: script/events/setpieces.js:1302 script/events/setpieces.js:1318
#: script/events/setpieces.js:1335 script/events/setpieces.js:1373
#: script/events/setpieces.js:1413 script/events/setpieces.js:1453
#: script/events/setpieces.js:1497 script/events/setpieces.js:1514
#: script/events/setpieces.js:1530 script/events/setpieces.js:1568
#: script/events/setpieces.js:1607 script/events/setpieces.js:1647
#: script/events/setpieces.js:1667 script/events/setpieces.js:1686
#: script/events/setpieces.js:1703 script/events/setpieces.js:1720
#: script/events/setpieces.js:1738 script/events/setpieces.js:1783
#: script/events/setpieces.js:1809 script/events/setpieces.js:1826
#: script/events/setpieces.js:1866 script/events/setpieces.js:1907
#: script/events/setpieces.js:1932 script/events/setpieces.js:1962
#: script/events/setpieces.js:2003 script/events/setpieces.js:2039
#: script/events/setpieces.js:2074 script/events/setpieces.js:2115
#: script/events/setpieces.js:2156 script/events/setpieces.js:2192
#: script/events/setpieces.js:2227 script/events/setpieces.js:2262
#: script/events/setpieces.js:2363 script/events/setpieces.js:2393
#: script/events/setpieces.js:2440 script/events/setpieces.js:2476
#: script/events/setpieces.js:2517 script/events/setpieces.js:2553
#: script/events/setpieces.js:2588 script/events/setpieces.js:2624
#: script/events/setpieces.js:2665 script/events/setpieces.js:2706
#: script/events/setpieces.js:2741 script/events/setpieces.js:2790
#: script/events/setpieces.js:2835 script/events/setpieces.js:2881
#: script/events/setpieces.js:2925
msgid "leave city"
msgstr "离开城市"
#: script/events/setpieces.js:1277
msgid "orange traffic cones are set across the street, faded and cracked."
msgstr "街道对面放置着橙色的路障,已残破不堪"
#: script/events/setpieces.js:1278
msgid "lights flash through the alleys between buildings."
msgstr "巷子里闪烁着灯光"
#: script/events/setpieces.js:1293
msgid "a large shanty town sprawls across the streets."
msgstr "街道上的帐篷一望无际"
#: script/events/setpieces.js:1294
msgid "faces, darkened by soot and blood, stare out from crooked huts."
msgstr "一张张被煤烟和血熏黑了的脸望出小屋"
#: script/events/setpieces.js:1309
msgid "the shell of an abandoned hospital looms ahead."
msgstr "一座被废弃的医院横在前方"
#: script/events/setpieces.js:1325
msgid "the old tower seems mostly intact."
msgstr "古老的塔楼看起来大部分完好无损"
#: script/events/setpieces.js:1326
msgid "the shell of a burned out car blocks the entrance."
msgstr "被烧毁的汽车挡住了入口"
#: script/events/setpieces.js:1327
msgid "most of the windows at ground level are busted anyway."
msgstr "很多落地窗被打碎了"
#: script/events/setpieces.js:1342
msgid "a huge lizard scrambles up out of the darkness of an old metro station."
msgstr "一只巨蜥从废弃地铁站的黑暗中爬出"
#: script/events/setpieces.js:1368
msgid "descend"
msgstr "进入地铁站"
#: script/events/setpieces.js:1380
msgid "the shot echoes in the empty street."
msgstr "街道上回响着枪声"
#: script/events/setpieces.js:1420
msgid "the soldier steps out from between the buildings, rifle raised."
msgstr "士兵举着枪从建筑物之间走出"
#: script/events/setpieces.js:1460
msgid "a frail man stands defiantly, blocking the path."
msgstr "一个虚弱的男人拦在路的中央"
#: script/events/setpieces.js:1505
msgid "nothing but downcast eyes."
msgstr "一片颓靡的双眼"
#: script/events/setpieces.js:1506
msgid "the people here were broken a long time ago."
msgstr "这里的人们很久以前就崩溃了"
#: script/events/setpieces.js:1521
msgid "empty corridors."
msgstr "空走廊"
#: script/events/setpieces.js:1522
msgid "the place has been swept clean by scavengers."
msgstr "这里被拾荒者们清扫的很干净"
#: script/events/setpieces.js:1536
msgid "an old man bursts through a door, wielding a scalpel."
msgstr "一个老人挥舞着手术刀,从一扇门里跳出"
#: script/events/setpieces.js:1575
msgid "a thug is waiting on the other side of the wall."
msgstr "一个暴徒在墙壁另一边等着"
#: script/events/setpieces.js:1615
msgid "a snarling beast jumps out from behind a car."
msgstr "一只咆哮的野兽从一辆车后跳出。"
#: script/events/setpieces.js:1656
msgid "street above the subway platform is blown away."
msgstr "地铁站台上的街道被炸开了"
#: script/events/setpieces.js:1657
msgid "lets some light down into the dusty haze."
msgstr "一缕光线射入尘土飞扬的阴霾"
#: script/events/setpieces.js:1658
msgid "a sound comes from the tunnel, just ahead."
msgstr "隧道的前面传来一阵声响"
#: script/events/setpieces.js:1675
msgid "looks like a camp of sorts up ahead."
msgstr "看起来前面像是一片简陋的营地"
#: script/events/setpieces.js:1677
msgid "rusted chainlink is pulled across an alleyway."
msgstr "锈迹斑斑的铁丝网横过小巷"
#: script/events/setpieces.js:1678
msgid "fires burn in the courtyard beyond."
msgstr "远处的院子里燃烧着火焰"
#: script/events/setpieces.js:1694
msgid "more voices can be heard ahead."
msgstr "前方可以听见更多的声音"
#: script/events/setpieces.js:1695
msgid "they must be here for a reason."
msgstr "听起来不是什么好事"
#: script/events/setpieces.js:1711
msgid "the sound of gunfire carries on the wind."
msgstr "开枪的声音回荡在空中"
#: script/events/setpieces.js:1712
msgid "the street ahead glows with firelight."
msgstr "前面的街道闪着火光"
#: script/events/setpieces.js:1729
msgid "more squatters are crowding around now."
msgstr "那些擅自占住别人房子的人簇拥在一起"
#: script/events/setpieces.js:1730
msgid "someone throws a stone."
msgstr "有人扔出一块石头"
#: script/events/setpieces.js:1746
msgid "an improvised shop is set up on the sidewalk."
msgstr "街道上有个临时商店"
#: script/events/setpieces.js:1747
msgid "the owner stands by, stoic."
msgstr "主人站在旁边,无动于衷"
#: script/events/setpieces.js:1792
msgid "strips of meat hang drying by the side of the street."
msgstr "街道旁挂着几条正在风干的肉"
#: script/events/setpieces.js:1793
msgid "the people back away, avoiding eye contact."
msgstr "人们不断退后着,避免眼神接触"
#: script/events/setpieces.js:1818
msgid "someone has locked and barricaded the door to this operating theatre."
msgstr "有人把手术室的门锁上并堵上了"
#: script/events/setpieces.js:1833
msgid "a tribe of elderly squatters is camped out in this ward."
msgstr "一帮上了年纪的流浪者在这间病房里宿营"
#: script/events/setpieces.js:1874
msgid "a pack of lizards rounds the corner."
msgstr "一群蜥蜴绕过转角"
#: script/events/setpieces.js:1916
msgid "strips of meat are hung up to dry in this ward."
msgstr "病房里挂着几条正在风干的肉"
#: script/events/setpieces.js:1940
msgid "a large bird nests at the top of the stairs."
msgstr "一只大鸟栖息在楼梯的顶部"
#: script/events/setpieces.js:1971
msgid "the debris is denser here."
msgstr "这里的残骸更多了"
#: script/events/setpieces.js:1972
msgid "maybe some useful stuff in the rubble."
msgstr "也许瓦砾中有些有用的东西"
#: script/events/setpieces.js:2011
msgid "a swarm of rats rushes up the tunnel."
msgstr "隧道里冲出一群老鼠"
#: script/events/setpieces.js:2047
msgid "a large man attacks, waving a bayonet."
msgstr "一个彪形大汉挥舞着刺刀袭来"
#: script/events/setpieces.js:2082
msgid "a second soldier opens fire."
msgstr "又一个士兵开火了"
#: script/events/setpieces.js:2123
msgid "a masked soldier rounds the corner, gun drawn"
msgstr "一个蒙面士兵跑过拐角,拔出了枪"
#: script/events/setpieces.js:2164
msgid "the crowd surges forward."
msgstr "人群涌上前来"
#: script/events/setpieces.js:2200
msgid "a youth lashes out with a tree branch."
msgstr "一个小伙子挥打着一根树枝"
#: script/events/setpieces.js:2235
msgid "a squatter stands firmly in the doorway of a small hut."
msgstr "一个人坚定地站在一座小屋门前"
#: script/events/setpieces.js:2270
msgid "behind the door, a deformed figure awakes and attacks."
msgstr "门后一个畸形的身躯惊醒了,发起了攻击"
#: script/events/setpieces.js:2310
msgid "as soon as the door is open a little bit, hundreds of tentacles erupt."
msgstr "门刚打开一条缝,就有几百条触手伸了出来"
#: script/events/setpieces.js:2337
msgid "bird must have liked shiney things."
msgstr "鸟喜欢闪亮的东西"
#: script/events/setpieces.js:2338
msgid "some good stuff woven into its nest."
msgstr "将一些好东西织进了它的巢"
#: script/events/setpieces.js:2372
msgid "not much here."
msgstr "这里没多少东西"
#: script/events/setpieces.js:2373
msgid "scavengers must have gotten to this place already."
msgstr "拾荒者已经来过了"
#: script/events/setpieces.js:2403
msgid "the tunnel opens up at another platform."
msgstr "隧道出口在另一边的站台"
#: script/events/setpieces.js:2404
msgid "the walls are scorched from an old battle."
msgstr "这些墙壁在一场古老的战争中被烧焦了"
#: script/events/setpieces.js:2405
msgid "bodies and supplies from both sides litter the ground."
msgstr "两方的尸体和物资散落在地上"
#: script/events/setpieces.js:2449
msgid "the small military outpost is well supplied."
msgstr "这个小小的军事哨所供应充足"
#: script/events/setpieces.js:2450
msgid ""
"arms and munitions, relics from the war, are neatly arranged on the store-"
"room floor."
msgstr "武器和弹药整齐地放在储藏室的地板上"
#: script/events/setpieces.js:2451
msgid "just as deadly now as they were then."
msgstr "就如从前一般致命"
#: script/events/setpieces.js:2485
msgid "searching the bodies yields a few supplies."
msgstr "搜索尸体找到了一些物资"
#: script/events/setpieces.js:2486
msgid "more soldiers will be on their way."
msgstr "更多的士兵正在路上"
#: script/events/setpieces.js:2487
msgid "time to move on."
msgstr "该走了"
#: script/events/setpieces.js:2526
msgid "the small settlement has clearly been burning a while."
msgstr "小定居点明显已经燃烧了一段时间了"
#: script/events/setpieces.js:2527
msgid ""
"the bodies of the wanderers that lived here are still visible in the flames."
msgstr "居住在这里的流浪者的尸体在火焰中仍然清晰可见"
#: script/events/setpieces.js:2528
msgid "still time to rescue a few supplies."
msgstr "仍然有时间抢救一些物资"
#: script/events/setpieces.js:2562
msgid ""
"the remaining settlers flee from the violence, their belongings forgotten."
msgstr "剩余的移民逃跑的时候丢下了很多东西"
#: script/events/setpieces.js:2563
msgid "there's not much, but some useful things can still be found."
msgstr "不是很多,但仍然能找到一些有用的"
#: script/events/setpieces.js:2597
msgid "the young settler was carrying a canvas sack."
msgstr "年轻的定居者携带着一个帆布袋"
#: script/events/setpieces.js:2598
msgid "it contains travelling gear, and a few trinkets."
msgstr "里面有一些小玩艺儿"
#: script/events/setpieces.js:2599 script/events/setpieces.js:2635
msgid "there's nothing else here."
msgstr "这里没别的了"
#: script/events/setpieces.js:2633
msgid "inside the hut, a child cries."
msgstr "小屋中,有个小孩在哭"
#: script/events/setpieces.js:2634
msgid "a few belongings rest against the walls."
msgstr "墙边有些东西"
#: script/events/setpieces.js:2674
msgid "the stench of rot and death fills the operating theatres."
msgstr "腐烂死尸散发的恶臭弥漫了整间手术室"
#: script/events/setpieces.js:2675
msgid "a few items are scattered on the ground."
msgstr "地上散落着少许物品"
#: script/events/setpieces.js:2676
msgid "there is nothing else here."
msgstr "这里没别的了"
#: script/events/setpieces.js:2715
msgid "a pristine medicine cabinet at the end of a hallway."
msgstr "在走廊的尽头有个药柜"
#: script/events/setpieces.js:2716
msgid "the rest of the hospital is empty."
msgstr "医院的其他房间是空的"
#: script/events/setpieces.js:2750
msgid "someone had been stockpiling loot here."
msgstr "有人一直在这里囤积战利品"
#: script/events/setpieces.js:2799
msgid "the tentacular horror is defeated."
msgstr "触手怪被打败了"
#: script/events/setpieces.js:2800
msgid "inside, the remains of its victims are everywhere."
msgstr "房间里面到处都是其受害者的遗骸"
#: script/events/setpieces.js:2845
msgid "the warped man lies dead."
msgstr "严重毁容的男子倒下了"
#: script/events/setpieces.js:2846
msgid "the operating theatre has a lot of curious equipment."
msgstr "手术室里有很多稀奇的设备"
#: script/events/setpieces.js:2890
msgid "the old man had a small cache of interesting items."
msgstr "老人有一个藏物处,里面有很多有意思的物品"
#: script/events/setpieces.js:2934
msgid "An Old House"
msgstr "旧房子"
#: script/events/setpieces.js:2938
msgid "an old house remains here, once white siding yellowed and peeling."
msgstr "一座老房子仍在这里,曾经的白色壁板发黄脱皮"
#: script/events/setpieces.js:2939
msgid "the door hangs open."
msgstr "门敞开着"
#: script/events/setpieces.js:2941
msgid "the remains of an old house stand as a monument to simpler times"
msgstr "旧房子的遗址矗立在那里,像一座简朴年代的纪念碑"
#: script/events/setpieces.js:2955
msgid "the house is abandoned, but not yet picked over."
msgstr "房子被遗弃,但还没被洗劫过"
#: script/events/setpieces.js:2956
msgid "still a few drops of water in the old well."
msgstr "古井中还有一点水"
#: script/events/setpieces.js:2990
msgid "the house has been ransacked."
msgstr "房子已被洗劫"
#: script/events/setpieces.js:2991
msgid "but there is a cache of medicine under the floorboards."
msgstr "木地板下面藏着一些补给品"
#: script/events/setpieces.js:3019
msgid "a man charges down the hall, a rusty blade in his hand"
msgstr "一个男人冲进大厅,手里拿着一块生锈的刀片"
#: script/events/setpieces.js:3051
msgid "A Forgotten Battlefield"
msgstr "被遗忘的战场"
#: script/events/setpieces.js:3055
msgid "a battle was fought here, long ago."
msgstr "很久之前这里发生了战斗"
#: script/events/setpieces.js:3056
msgid ""
"battered technology from both sides lays dormant on the blasted landscape."
msgstr "双方的装备静静地躺在被炸毁的地面上"
#: script/events/setpieces.js:3104
msgid "A Huge Borehole"
msgstr "巨坑"
#: script/events/setpieces.js:3108
msgid "a huge hole is cut deep into the earth, evidence of the past harvest."
msgstr "地球上裂开的一个大洞,远古时代的遗迹"
#: script/events/setpieces.js:3109
msgid "they took what they came for, and left."
msgstr "他们拿到了他们来此要找的东西,然后离开了"
#: script/events/setpieces.js:3110
msgid ""
"castoff from the mammoth drills can still be found by the edges of the "
"precipice."
msgstr "继续探索悬崖"
#: script/events/setpieces.js:3133
msgid "A Crashed Ship"
msgstr "坠毁星舰"
#: script/events/setpieces.js:3142
msgid ""
"the familiar curves of a wanderer vessel rise up out of the dust and ash. "
msgstr "流浪者飞船的熟悉曲线露出了尘土与灰烬"
#: script/events/setpieces.js:3143
msgid "lucky that the natives can't work the mechanisms."
msgstr "幸运的是当地人不会操作里面的机器"
#: script/events/setpieces.js:3144
msgid "with a little effort, it might fly again."
msgstr "修整修整后它应该还能飞"
#: script/events/setpieces.js:3148
msgid "salvage"
msgstr "抢救"
#: script/events/setpieces.js:3156
msgid "The Sulphur Mine"
msgstr "硫磺矿"
#: script/events/setpieces.js:3160
msgid "the military is already set up at the mine's entrance."
msgstr "武装力量已经在矿井入口驻扎了下来"
#: script/events/setpieces.js:3161
msgid "soldiers patrol the perimeter, rifles slung over their shoulders."
msgstr "士兵肩上扛着步枪在周围巡逻"
#: script/events/setpieces.js:3163
msgid "a military perimeter is set up around the mine."
msgstr "矿井周围设立了军事边界"
#: script/events/setpieces.js:3166 script/events/setpieces.js:3315
msgid "attack"
msgstr "攻击"
#: script/events/setpieces.js:3201
msgid "a soldier, alerted, opens fire."
msgstr "一个士兵拉响了警报,然后开火了"
#: script/events/setpieces.js:3209 script/events/setpieces.js:3249
#: script/events/setpieces.js:3352 script/events/setpieces.js:3386
msgid "run"
msgstr "跑"
#: script/events/setpieces.js:3241
msgid "a second soldier joins the fight."
msgstr "其他士兵加入了战斗"
#: script/events/setpieces.js:3275
msgid "a grizzled soldier attacks, waving a bayonet."
msgstr "一个头发斑白的士兵挥舞着刺刀发起了攻击"
#: script/events/setpieces.js:3286
msgid "the military presence has been cleared."
msgstr "武装力量已经被清理干净了"
#: script/events/setpieces.js:3287 script/events/setpieces.js:3429
#: script/events/setpieces.js:3505
msgid "the mine is now safe for workers."
msgstr "矿井现在安全了"
#: script/events/setpieces.js:3289
msgid "the sulphur mine is clear of dangers"
msgstr "硫磺矿现在没有危险了"
#: script/events/setpieces.js:3305
msgid "The Coal Mine"
msgstr "煤矿"
#: script/events/setpieces.js:3309
msgid "camp fires burn by the entrance to the mine."
msgstr "矿井入口处燃烧着营火"
#: script/events/setpieces.js:3310
msgid "men mill about, weapons at the ready."
msgstr "武器已准备就绪"
#: script/events/setpieces.js:3312
msgid "this old mine is not abandoned"
msgstr "这个旧矿没有被废弃"
#: script/events/setpieces.js:3344 script/events/setpieces.js:3378
msgid "a man joins the fight"
msgstr "一个男人加入了战斗"
#: script/events/setpieces.js:3417
msgid "only the chief remains."
msgstr "只剩下首领了"
#: script/events/setpieces.js:3428
msgid "the camp is still, save for the crackling of the fires."
msgstr "营地平静下来,除了劈啪作响的火苗"
#: script/events/setpieces.js:3431
msgid "the coal mine is clear of dangers"
msgstr "煤矿现在没有危险了"
#: script/events/setpieces.js:3447
msgid "The Iron Mine"
msgstr "铁矿"
#: script/events/setpieces.js:3451
msgid "an old iron mine sits here, tools abandoned and left to rust."
msgstr "一座老旧的铁矿,四周都是废弃的工具,听任生锈"
#: script/events/setpieces.js:3452
msgid ""
"bleached bones are strewn about the entrance. many, deeply scored with "
"jagged grooves."
msgstr "入口处散落着很多骨头,上面有很多深深的锯齿状凹槽"
#: script/events/setpieces.js:3453
msgid "feral howls echo out of the darkness."
msgstr "野兽的咆哮回荡在黑暗中"
#: script/events/setpieces.js:3455
msgid "the path leads to an abandoned mine"
msgstr "通向一个废弃的矿井"
#: script/events/setpieces.js:3493
msgid "a large creature lunges, muscles rippling in the torchlight"
msgstr "一只巨大的生物吼叫了一声,肌肉在火光中起伏着"
#: script/events/setpieces.js:3504
msgid "the beast is dead."
msgstr "野兽倒下了"
#: script/events/setpieces.js:3507
msgid "the iron mine is clear of dangers"
msgstr "铁矿现在没有危险了"
#: script/events/setpieces.js:3524
msgid "A Destroyed Village"
msgstr "被摧毁的村落"
#: script/events/setpieces.js:3528
msgid "a destroyed village lies in the dust."
msgstr "村落的废墟掩盖着一层尘土"
#: script/events/setpieces.js:3529
msgid "charred bodies litter the ground."
msgstr "遍地焦尸"
#: script/events/setpieces.js:3532
msgid "the metallic tang of wanderer afterburner hangs in the air."
msgstr "流浪者引擎散发出的金属气味充斥在空气中"
#: script/events/setpieces.js:3546
msgid "a shack stands at the center of the village."
msgstr "一栋小棚子矗立在村子中央"
#: script/events/setpieces.js:3547
msgid "there are still supplies inside."
msgstr "里头似乎还有些物资"
#: script/events/setpieces.js:3558
msgid "all the work of a previous generation is here."
msgstr "这里留存着前代人的所有劳动果实"
#: script/events/setpieces.js:3559
msgid "ripe for the picking."
msgstr "是时候采摘它们了"