362 lines
10 KiB
JavaScript
362 lines
10 KiB
JavaScript
(function (Engine, Events, Dropbox, $) {
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/**
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* Module that enables a save of the gamestate to the dropbox datastore
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* @see https://www.dropbox.com/developers/datastore
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*
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* The dropbox datastore (dbds) connector lets you save your data to your own dropbox datastore
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* without jamming files to it.
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*
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* This connector uses the game engines own base64 encoder.
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*/
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'use strict';
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if (!Engine) { return false; } // Game Engine not available
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if (!Dropbox) { return false; } // Dropbox Connector not available
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var DropboxConnector = {
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options: {
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log: false,
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key: 'q7vyvfsakyfmp3o',
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table: 'adarkroom'
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},
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client: false,
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table: false,
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dropboxAccount: false,
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savegameKey: false,
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savegames: {0: null, 1: null, 2: null, 3: null, 4: null},
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init: function (options) {
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this.options = $.extend(
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this.options,
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options
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);
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this._log = this.options.log;
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this.client = new Dropbox.Client({key: DropboxConnector.options.key});
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this.connectToDropbox(false);
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return this;
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},
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startDropbox: function () {
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if (!DropboxConnector.client || !DropboxConnector.table) {
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DropboxConnector.startDropboxConnectEvent();
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} else {
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DropboxConnector.startDropboxImportEvent();
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}
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},
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/**
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* ******
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* Events
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* ******
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*/
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startDropboxConnectEvent: function () {
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Events.startEvent({
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title: _('Dropbox connection'),
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scenes: {
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start: {
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text: [_('connect game to dropbox local storage')],
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buttons: {
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'connect': {
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text: _('connect'),
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nextScene: 'end',
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onChoose: function () {
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DropboxConnector.connectToDropbox(DropboxConnector.startDropboxImportEvent);
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}
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},
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'cancel': {
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text: _('cancel'),
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nextScene: 'end'
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}
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}
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}
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}
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});
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},
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startDropboxImportEvent: function () {
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Events.startEvent({
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title: _('Dropbox Export / Import'),
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scenes: {
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start: {
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text: [_('export or import save data to dropbox datastorage'),
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_('your are connected to dropbox with account / email ') + DropboxConnector.dropboxAccount],
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buttons: {
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'save': {
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text: _('save'),
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nextScene: {1: 'saveToSlot'}
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},
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'load': {
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text: _('load'),
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nextScene: {1: 'loadFromSlot'},
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onChoose: DropboxConnector.loadGamesFromDropbox
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},
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'signout': {
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text: _('signout'),
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nextScene: 'end',
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onChoose: DropboxConnector.signout
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},
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'cancel': {
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text: _('cancel'),
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nextScene: 'end'
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}
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}
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},
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saveToSlot: {
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text: [_('choose one slot to save to')],
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buttons: (function () {
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var buttons = {};
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$.each(DropboxConnector.savegames, function (n, savegame) {
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buttons['savegame' + n] = {
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text: _('save to slot') + n + ' ' + (savegame ? DropboxConnector.prepareSaveDate(savegame.get('timestamp')) : 'empty'),
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nextScene: 'end',
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onChoose: function () {
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DropboxConnector.log('Save to slot ' + n + ' initiated');
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// timeout prevents error due to fade out animation of the previous event
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Engine.setTimeout(function () {
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DropboxConnector.log('Save to slot ' + n);
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DropboxConnector.saveGameToDropbox(n, DropboxConnector.savedtoDropboxEvent);
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}, 1000);
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}
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};
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});
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buttons.cancel = {
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text: _('cancel'),
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nextScene: 'end'
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};
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return buttons;
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}())
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},
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loadFromSlot: {
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text: [_('choose one slot to load from')],
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buttons: (function () {
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var buttons = {};
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$.each(DropboxConnector.savegames, function (n, savegame) {
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if (savegame) {
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buttons['savegame' + n] = {
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text: _('load from slot') + n + ' ' + DropboxConnector.prepareSaveDate(savegame.get('timestamp')),
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nextScene: 'end',
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onChoose: function () {
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DropboxConnector.log('Load from slot ' + n + ' initiated');
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// timeout prevents error due to fade out animation of the previous event
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Engine.setTimeout(function () {
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DropboxConnector.log('Load from slot ' + n);
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DropboxConnector.loadGameFromDropbox(n);
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}, 1000);
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}
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};
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}
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});
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buttons.cancel = {
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text: _('cancel'),
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nextScene: 'end'
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};
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return buttons;
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}())
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}
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}
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});
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},
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savedtoDropboxEvent: function (success) {
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Events.startEvent({
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title: _('Dropbox Export / Import'),
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scenes: {
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start: {
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text: success ? [_('successfully saved to dropbox datastorage')] :
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[_('error while saving to dropbox datastorage')],
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buttons: {
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'ok': {
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text: _('ok'),
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nextScene: 'end'
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}
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}
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}
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}
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});
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},
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/**
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* ***************
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* functional code
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* ***************
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*/
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/**
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* Initiate dropbox connection
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*
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* @param interactive
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* @param callback
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*/
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connectToDropbox: function (interactive, callback) {
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DropboxConnector.log('start dropbox');
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var client = this.client;
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client.authenticate({interactive: interactive}, function (error) {
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if (error) {
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DropboxConnector.log('Dropbox Authentication error: ' + error);
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}
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});
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if (client.isAuthenticated()) {
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var datastoreManager = client.getDatastoreManager();
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datastoreManager.openDefaultDatastore(function (error, datastore) {
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if (error) {
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DropboxConnector.log('Error opening default datastore: ' + error);
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} else {
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DropboxConnector.table = datastore.getTable(DropboxConnector.options.table);
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DropboxConnector.loadGamesFromDropbox();
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DropboxConnector.log(DropboxConnector.client.credentials());
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DropboxConnector.client.getAccountInfo({}, function (error, info) {
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if (!error) {
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DropboxConnector.dropboxAccount = info.email;
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}
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});
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DropboxConnector.log("Got savegames", DropboxConnector.savegames);
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if (typeof callback === "function") {
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callback.call(DropboxConnector.table);
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}
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}
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});
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} else {
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DropboxConnector.log('Not connected to dropbox.');
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}
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},
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/**
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* Requests your savegames fom dbds
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*
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* @returns {*}
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*/
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loadGamesFromDropbox: function () {
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var savegames = DropboxConnector.savegames;
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$.each(savegames, function (n) {
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var results = DropboxConnector.table.query({savegameId: DropboxConnector.prepareSavegameID(n)});
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savegames[n] = results[0];
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});
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return savegames;
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},
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/**
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* Imports a gamestate of a given slotnumber to your game
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*
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* @param slotnumber
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*/
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loadGameFromDropbox: function (slotnumber) {
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var table = DropboxConnector.table;
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var id = DropboxConnector.prepareSavegameID(slotnumber);
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var results = table.query({savegameId: id});
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var record = results[0];
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if (record && record.get('gameState')) {
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Engine.import64(record.get('gameState'));
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}
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},
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/**
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* Saves a gamestate to a given slot in dbds
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*
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* @param slotnumber
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* @param callback
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*/
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saveGameToDropbox: function (slotnumber, callback) {
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var table = DropboxConnector.table;
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var record = null;
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var success = false;
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var id = DropboxConnector.prepareSavegameID(slotnumber);
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var saveGame = {
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gameState: Engine.generateExport64(),
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timestamp: new Date().getTime()
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};
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if (DropboxConnector.savegames[slotnumber]) { // slot aleady used -> overwrite
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record = DropboxConnector.savegames[slotnumber];
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try {
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record.update(saveGame);
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DropboxConnector.log("Updated savegame ", slotnumber);
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success = true;
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} catch (e) {
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success = false;
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}
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} else {
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saveGame.savegameId = id;
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try {
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record = table.insert(saveGame);
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DropboxConnector.log("Inserted savegame ", record.getId());
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success = true;
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} catch (e) {
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success = false;
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}
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}
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if (typeof callback === "function") {
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callback(success);
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}
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},
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/**
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* Terminates the connection to your db account
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*/
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signout: function () {
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DropboxConnector.client.signOut({}, function (error) {
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if (error) {
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alert('Error while logout from dropbox');
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} else {
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alert('Successfully signed out.');
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DropboxConnector.client = null;
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DropboxConnector.savegames = null;
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DropboxConnector.dropboxAccount = null;
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}
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});
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},
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/**
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* **************
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* Helper methods
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* **************
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*/
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prepareSavegameID: function (slotnumber) {
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return 'adarkroom_savegame_' + slotnumber;
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},
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prepareSaveDate: function (timestamp) {
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var date = new Date(timestamp);
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return date.toLocaleDateString() + ' ' + date.toLocaleTimeString();
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},
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log: function () {
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if (this._log) {
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console.log(arguments);
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}
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}
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};
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Engine.Dropbox = DropboxConnector;
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})(Engine, Events, Dropbox, jQuery); |