Files
2023-09-25 19:51:08 -04:00

73 lines
2.0 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<!-- Google tag (gtag.js) -->
<script async="" src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-7L02W3ZMS5');
</script>
<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
<meta content="IE=edge" http-equiv="X-UA-Compatible"/>
<meta content="no-cache" http-equiv="pragma"/>
<meta content="yes" name="apple-mobile-web-app-capable"/>
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" name="viewport"/>
<meta content="black-translucent" name="apple-mobile-web-app-status-bar-style"/>
<meta charset="utf-8"/>
<!-- Set the title bar of the page -->
<title>Idle breakout</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #000000;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: pixelated;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5 {
margin: 0px;
padding: 0px;
border: 0px;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div align="center" class="gm4html5" id="gm4html5">
<!-- Create the canvas element the game draws to -->
<canvas height="768" id="canvas" width="1024">
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script src="html5game/Coding_BreakOut1.js" type="text/javascript"></script>
<script>window.onload = GameMaker_Init;</script>
</body>
</html>