function goStartMenu() { if (hasBridge() && state.tGamesCompleted < 1) { goFirstStartMenu(); } else { goStartChapter1(); } } function goFirstStartMenu() { var call = BridgeCommander.call("loadProducts"); call.then(function(value) { var json = JSON.parse(value); var chapter2IAP = json.filter(p => p.identifier === "broccoliWorldUnlock")[0]; var chapter3IAP = json.filter(p => p.identifier === "chapter3Unlock")[0]; var chapter2and3IAP = json.filter(p => p.identifier === "unlockChapter2and3")[0]; changeScene( "

Welcome to PLANET LIFE!

Let's get started", "PlanetLifeTitle", "goStartMenu" ); createMenuButton( "Chapter 1", "chapter1", "- More than 2 hours free of gameplay
- New friends to meet
- Dungeons to explore
- An endless dungeon", goStartChapter1, "planet1Button", "Play (free)" ); createChapter2Button(chapter2IAP); createChapter3Button(chapter3IAP); createBothChaptersButton(chapter2and3IAP); createRestorePurchases(goFirstStartMenu); createGoButton("Tell me more about this game","bobBottle",goExplainGame); }); } function createChapter2Button(chapter2IAP) { var buttonText = "Error"; if (chapter2IAP) { buttonText = !state.purchasedChapter2 ? "Unlock (" + chapter2IAP.localPrice + ")" : "Play (Purchased)"; } createMenuButton( "Chapter 2", "chapter2", "- More than 4 hours of new gameplay
- More dungeons
- More endless dungeons
- New friends and characters to meet
- A vicious quiz", buyChapter2, "planet2Button", buttonText ); } function createChapter3Button(chapter3IAP) { var buttonText = "Error"; if (chapter3IAP) { buttonText = !state.purchasedChapter3 ? "Unlock (" + chapter3IAP.localPrice + ")" : "Play (Purchased)"; } createMenuButton( "Chapter 3", "chapter3", "- More than 8 hours of new gameplay
- Deckbuilding!
- A new kind of dungeon
- A lot more friends
- New characters to meet
- Boss fights
- A proper ending to the space adventure", buyChapter3, "planet3Button", buttonText ); } function createBothChaptersButton(chapter2and3IAP) { var buttonText = "Error"; if (chapter2and3IAP) { if (state.purchasedChapter2 && state.purchasedChapter3) { buttonText = "Play (Purchased)" } else { buttonText = "Unlock (" + chapter2and3IAP.localPrice + ")"; } } createMenuButton( "Chapter 2 + 3", "chapterAll", "- More than 12 hours of new gameplay
- Everything from chapter 2 & 3", buyBothChapters, "planetAllButton", buttonText ); } function createRestorePurchases(onRestore) { createGoButton("Restore purchases","gold",function(){ var call = BridgeCommander.call('restorePurchases'); call.then(function(productIds) { var hasChapter2 = productIds.indexOf('broccoliWorldUnlock') !== -1; var hasChapter3 = productIds.indexOf('chapter3Unlock') !== -1; var hasBothChapters = productIds.indexOf('unlockChapter2and3') !== -1; updateState('purchasedChapter2', hasChapter2 || hasBothChapters); updateState('purchasedChapter3', hasChapter3 || hasBothChapters); onRestore(); }); }); } function goExplainGame() { changeScene( "This is Bob the Bottle. You will meet him later in the game.

He explains to you that Planet Life is consisting of 3 chapters.
Chapter 1 is a free demo. After that you will have to pay to unlock the next two chapters.
But Chapter 2 is even bigger than Chapter 1 and quite exciting. And then Chapter 3 is the biggest of them all, and where things really starts to heat up", "bobBottle" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame2); } function goExplainGame2() { playSound(soundEffect.worm); changeScene( "In Planet Life you are on an journey through the universe, experiencing all sorts of crazy adventures", "appleWormhole" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame3); } function goExplainGame3() { playSound(soundEffect.hi); changeScene( "You will get a lot of new friends along the way", "bananaMan" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame4); } function goExplainGame4() { playSound(soundEffect.stanley); changeScene( "Even meet the stars of the universe", "stanley" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame5); } function goExplainGame5() { changeScene( "You will need to gather a lot of resources to become a better planet", "woodSynthesizer" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame6); } function goExplainGame6() { playSound(soundEffect.beating); changeScene( "And you need to be the best planet you can be, if you ever hope to beat all of the jerks infesting the dungeons inside yourself", "dungeonBeating" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame7); } function goExplainGame7() { changeScene( "The universe is a crazy place, full of unexptected things", "universe" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame8); } function goExplainGame8() { changeScene( "Like this broccoli..", "spaceBroccoli" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame9); } function goExplainGame9() { changeScene( "With a whole world on it!", "spaceBroccoliClose" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame10); } function goExplainGame10() { changeScene( "Or this intergalactic mailman..", "intergalacticMailman" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame11); } function goExplainGame11() { playSound(soundEffect.cheer); changeScene( "Breakdancing!", "intergalacticMailmanBreakdance" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame12); } function goExplainGame12() { changeScene( "There are other planets to befriend", "beanie" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame13); } function goExplainGame13() { changeScene( "And even this cup of coffee..", "coffeeCup" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame14); } function goExplainGame14() { playSound(soundEffect.shock); changeScene( "With somebody's eye in it!", "coffeeCupEye" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("Tell me more","talk",goExplainGame15); } function goExplainGame15() { changeScene( "Now go play the game!", "bobBottle" ); createGoButton("Back","PlanetLifeTitle",goStartMenu); createGoButton("OK!","talk",goStartMenu); } function goStartChapter1() { if (state.impatientMode) { delay = 1; } else { delay = 10; } skipAllowed = true; toggleResIcons(); goRoot(); } function goStartMenu2() { var call = BridgeCommander.call("loadProducts"); call.then(function(value) { var json = JSON.parse(value); var chapter2IAP = json.filter(p => p.identifier === "broccoliWorldUnlock")[0]; var chapter3IAP = json.filter(p => p.identifier === "chapter3Unlock")[0]; var chapter2and3IAP = json.filter(p => p.identifier === "unlockChapter2and3")[0]; changeScene( "", "PlanetLifeTitle", "goStartMenu" ); createIconButton( "Chapter 1 (completed)", "images/handling/planet.gif", "chapter23but", "", "#9e9e9e", true, "buttons", stardustExchange, 0 ); createChapter2Button(chapter2IAP); createChapter3Button(chapter3IAP); createBothChaptersButton(chapter2and3IAP); createRestorePurchases(goStartMenu2); createGoButton("What do I get for my money?","talk",goTeaseGame); createGoButton("Go back to free solar system","planet",goRoot); }); } function goTeaseGame() { changeScene( "Bob the Bottle is ready to show you what is in store for you", "bobBottle" ); createGoButton("Back","PlanetLifeTitle",goStartMenu2); createGoButton("Show me Bob","talk",goTeaseGame2); } function goTeaseGame2() { changeScene( "Here are some things you will see in Chapter 2", "bobBottle" ); createGoButton("Oh yeah?","talk",goNotPay4); } function goNotPay4() { playSound(soundEffect.vomit); changeScene( "A vomitting purple monster", "lochJuiceVomit" ); createGoButton("Really?","talk",goNotPay5); } function goNotPay5() { playSound(soundEffect.burger); changeScene( "Something crazy happening to Burger", "burger" ); setTimeout(function() { changeScene( "Something crazy happening to Burger", "burg3r" ); },1300); setTimeout(function() { changeScene( "Something crazy happening to Burger", "burger" ); createGoButton("But what is it!?","talk",goTeaseDungeons); },1500); } function goTeaseDungeons() { playSound(soundEffect.beating); changeScene( "More dungeons!", "cocoDungeonBeating" ); createGoButton("!","talk",goTeaseDungeons2); } function goTeaseDungeons2() { playSound(soundEffect.ghost); changeScene( "GHOSTS!", "ghost" ); createGoButton("!!!","talk",goNotPay6); } function goNotPay6() { changeScene( "And...", "invisibleImg" ); createGoButton("And?","talk",goNotPay7); } function goNotPay7() { changeScene( "THIS PENGUIN!!!", "cocoPenguin" ); createGoButton("What, REALLY!?","talk",goTeaseLastChapter); } function goTeaseLastChapter() { changeScene( "And that's just a few of the things you'll see in Chapter 2.", "bobBottle" ); createGoButton("What about Chapter 3?","talk",goTeaseLastChapter2); } function goTeaseLastChapter2() { changeScene( "Chapter 3 is huge!", "bobBottle" ); createGoButton("Oh yeah?","talk",goTeaseLastChapter3); } function goTeaseLastChapter3() { changeScene( "You'll get to sneak through dungeons", "catPawsCalvin" ); createGoButton("Uuh","talk",goTeaseLastChapter4); } function goTeaseLastChapter4() { changeScene( "Meet strange new Dereks", "derekFootball" ); createGoButton("New Dereks?","talk",goTeaseLastChapter5); } function goTeaseLastChapter5() { changeScene( "Fight gigantic bosses!", "bentBoss" ); createGoButton("Is that a moon?","talk",goTeaseLastChapter6); } function goTeaseLastChapter6() { changeScene( "Buy canned jerks from this fine fellow", "jerkBartender" ); createGoButton("Jerks?","talk",goTeaseLastChapter7); } function goTeaseLastChapter7() { changeScene( "Go to the casino", "casino" ); createGoButton("Gambling!","talk",goTeaseLastChapter8); } function goTeaseLastChapter8() { changeScene( "And even enter somebody's imagination", "beanieImagination" ); createGoButton("Really?","talk",goTeaseLastChapter9); } function goTeaseLastChapter9() { changeScene( "And that's only just a few of the things that are going to happen.
But I recommend that you go check it out yourself", "bobBottle" ); if (state.broccoliChapter) { createGoButton("Wow","talk",goStartMenu3); } else { createGoButton("Wow","talk",goStartMenu2); } } function goStartMenu3() { var call = BridgeCommander.call("loadProducts"); call.then(function(value) { var json = JSON.parse(value); var chapter3IAP = json.filter(p => p.identifier === "chapter3Unlock")[0]; changeScene( "", "PlanetLifeTitle", "goStartMenu" ); createIconButton( "Chapter 1 (completed)", "images/handling/planet.gif", "chapter23but", "", "#9e9e9e", true, "buttons", stardustExchange, 0 ); createIconButton( "Chapter 2 (completed)", "images/handling/spaceBroccoli.gif", "chapter23242but", "", "#9e9e9e", true, "buttons", stardustExchange, 0 ); createChapter3Button(chapter3IAP); createRestorePurchases(goStartMenu3); createGoButton("What do I get for my money?","talk",goTeaseLastChapter2); createGoButton("Go back to the Broccoli Empire","spaceBroccoli",goRoot); }); } function goThanksForPaying(nextFunction) { changeScene( "Wow!
Thanks a bunch for your support.
You are an amazing person, and everyone is happy to have you around. Especially Derek. He wouldn't have a clue what to do without you really", "bobBottle" ); createGoButton("Yay!","talk",nextFunction); } function goProblemPaying() { changeScene( "Oh no!
Looks like there was a problem with paying for the chapter.
Get in touch with christian@northplay.co for help", "bobBottle" ); if (state.burgulonCreated) { createGoButton("Oh no","talk",goStartMenu3); } else { createGoButton("Oh no","talk",goStartMenu2); } }