updated config and bug fixes

This commit is contained in:
MonkeyGG2
2023-09-16 18:29:10 -04:00
parent 7291e48d8d
commit 925d3da8bd
9 changed files with 1104 additions and 197 deletions
+116
View File
@@ -175,6 +175,13 @@ logo img {
top: -2.5%;
left: -1%;
scale: 0.45;
pointer-events: painted;
transition: all 0.2s ease-in-out;
}
logo img:hover {
filter: brightness(80%);
transform: scale(0.95);
}
img[alt="MonkeyGG2 Icon"] {
@@ -255,4 +262,113 @@ img[alt="Proxy Icon"] {
margin: 0;
padding: 0;
border: 0;
}
button.in-game-button {
cursor: pointer;
position: absolute;
z-index: 9999;
top: 61px;
left: 0;
width: 75px;
height: 50px;
background: var(--hover-color);
border-radius: 0 290486px 290486px 0;
color: #000;
padding: 0 10px;
line-height: 50px;
min-height: 50px;
border: none;
border-bottom: 3px solid var(--font-color);
will-change: transform;
animation: bounceY 2s .5s;
transition: transform .5s cubic-bezier(.55,0,.1,1);
display: flex;
align-items: center;
justify-content: center
}
button.in-game-button svg {
pointer-events: none;
color: var(--font-color);
margin-right: .625rem;
display: inline-block
}
button.in-game-button img {
pointer-events: none;
width: 33px
}
button.in-game-button:active {
background: #aaa
}
button.in-game-button[attr-active=true] {
transform: translateX(0)
}
button.in-game-button:not(hover) {
transform: translateX(-32px)
}
button.in-game-button:hover, button.in-game-button:active {
transform: translateX(0px)
}
@media(max-height: 350px) and (orientation:landscape) {
button.in-game-button[attr-active=true] {
transform:translateX(-75px)
}
}
button.in-game-button[attr-snapped=true] svg {
display: none
}
button.in-game-button[attr-snapped=true] img {
transform: translate(-5px)
}
#refresh{right:0;border-radius: 290486px 0 0 290486px;left:auto}
#refresh:not(hover) {
transform: translateX(32px);
}
#refresh:hover {
transform: translateX(0px);
}
#disabled {
background: var(--button-color);
filter: brightness(80%);
padding: 0;
font-family: var(--font-family);
font-size: 1.5rem;
max-width: 20vw;
text-align: center;
color: red;
}
#disabled[open] {
animation: fade 0.2s ease-in-out forwards;
}
#disabled div {
padding: 3rem;
}
#disabled::backdrop {
pointer-events: disabled;
backdrop-filter: blur(5px);
}
@keyframes fade {
0% {
opacity: 0;
}
100% {
opacity: 0.9;
}
}