resolved merge conflict and inGame boolean now functions as intended

This commit is contained in:
MonkeyGG2
2023-09-08 21:15:39 -04:00
5 changed files with 4 additions and 2 deletions
+1 -1
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@@ -151,7 +151,7 @@ function setup() {
Draw
--------------------*/
let inGame = true;
let inGame = false;
function draw() {
if (!inGame && document.visibilityState == "visible") {
time++;