removed global.js scripts from all games

This commit is contained in:
MonkeyGG2
2023-09-25 19:51:08 -04:00
parent 4717e35979
commit 4352a7eac4
88 changed files with 4731 additions and 5439 deletions
+20 -20
View File
@@ -1,24 +1,24 @@
<!DOCTYPE html>
<html lang="en">
<head>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
<head>
<!-- Google tag (gtag.js) -->
<script async="" src="https://www.googletagmanager.com/gtag/js?id=G-7L02W3ZMS5"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-7L02W3ZMS5');
</script>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5648726754785335"
crossorigin="anonymous"></script>
<meta charset="UTF-8" />
<title>Maptroid</title>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no" />
<meta name="HandheldFriendly" content="True" />
<meta name="MobileOptimized" content="320" />
<meta http-equiv="cleartype" content="on" />
<style>
<script async="" crossorigin="anonymous" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5648726754785335"></script>
<meta charset="utf-8"/>
<title>Maptroid</title>
<meta content="width=device-width, initial-scale=1, user-scalable=no" name="viewport"/>
<meta content="True" name="HandheldFriendly"/>
<meta content="320" name="MobileOptimized"/>
<meta content="on" http-equiv="cleartype"/>
<style>
html,
body,
canvas {
@@ -27,11 +27,11 @@
overflow: hidden !important;
}
</style>
<script text="text/javascript" src="/global.js" defer></script>
</head>
<body>
<div id="content"></div>
<script src="vendors.app.bundle.js"></script>
<script src="app.bundle.js"></script>
</body>
</head>
<body>
<div id="content"></div>
<script src="vendors.app.bundle.js"></script>
<script src="app.bundle.js"></script>
</body>
</html>