92 lines
2.8 KiB
PHP
92 lines
2.8 KiB
PHP
<?php
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declare(strict_types=1);
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namespace LotGD\Core\Console\Command\Scene;
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use Exception;
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use LotGD\Core\Models\Scene;
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use Symfony\Component\Console\Command\Command;
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use Symfony\Component\Console\Input\InputArgument;
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use Symfony\Component\Console\Input\InputDefinition;
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use Symfony\Component\Console\Input\InputInterface;
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use Symfony\Component\Console\Output\OutputInterface;
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use Symfony\Component\Console\Style\SymfonyStyle;
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/**
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* Resets the viewpoint of a given character.
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*/
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class SceneDisconnectCommand extends SceneBaseCommand
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{
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/**
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* @inheritDoc
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*/
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protected function configure()
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{
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$this->setName($this->namespaced("disconnect"))
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->setDescription("Disconnects two scenes.")
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->setDefinition(
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new InputDefinition([
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new InputArgument(
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"scene1",
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mode: InputArgument::REQUIRED,
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description: "One scene ID",
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),
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new InputArgument(
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"scene2",
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mode: InputArgument::REQUIRED,
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description: "The other scene ID",
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),
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])
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)
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;
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}
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/**
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* @inheritDoc
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*/
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protected function execute(InputInterface $input, OutputInterface $output): int
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{
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$em = $this->game->getEntityManager();
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$logger = $this->getCliLogger();
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$sceneRepository = $em->getRepository(Scene::class);
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$io = new SymfonyStyle($input, $output);
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/** @var Scene $scene1 */
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$scene1 = $sceneRepository->find($input->getArgument("scene1"));
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/** @var Scene $scene2 */
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$scene2 = $sceneRepository->find($input->getArgument("scene2"));
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if (!$scene1) {
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$io->error("Scene with id {$input->getArgument('scene1')} was not found.");
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return Command::FAILURE;
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}
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if (!$scene2) {
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$io->error("Scene with id {$input->getArgument('scene2')} was not found.");
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return Command::FAILURE;
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}
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$connection = $scene1->getConnectionTo($scene2);
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if (!$connection) {
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$io->error("The given scenes do not share a connection.");
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return Command::FAILURE;
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}
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try {
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// Commit changes
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$em->remove($connection);
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$em->flush();
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} catch (Exception $e) {
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$io->error("An unknown error occurred: {$e->getMessage()}");
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return Command::FAILURE;
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}
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$io->success("The connections between the two given scenes was removed.");
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$logger->info("Disconnected {$connection->getOutgoingScene()} and {$connection->getIncomingScene()}.");
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return Command::SUCCESS;
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}
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}
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