Attachment
in package
implements
AttachmentInterface
An attachment to a scene. This is desigend to be subclasses by modules to provide functinoality like forms or maybe image attachments to go along with a scene.
Interfaces, Classes and Traits
Table of Contents
- $id : string
- __construct() : mixed
- Construct a new attachment of the given type. Randomly assigns it an ID.
- __toString() : string
- getId() : string
- Returns an unique identifier for this attachment. Each attachment instance will have its own unique ID, assigned at time of the instantiation.
Properties
$id
protected
string
$id
Methods
__construct()
Construct a new attachment of the given type. Randomly assigns it an ID.
public
__construct(Game $game, Scene $scene) : mixed
Parameters
- $game : Game
- $scene : Scene
Tags
Return values
mixed —__toString()
public
__toString() : string
Return values
string —getId()
Returns an unique identifier for this attachment. Each attachment instance will have its own unique ID, assigned at time of the instantiation.
public
getId() : string