Model
Interfaces, Classes and Traits
- AutoScaleFighter
- Automatically calculated values based on the fighter's level.
- Creator
- Provides methods for creating new entities.
- Deletor
- Provides methods for deleting entities.
- ExtendableModel
- Trait to add the __call class required for extendable models.
- GameAware
- Helper trait to implement public setGame from GameAwareInterface and private getGame for internal use.
- MockCharacter
- Provides basic implementation to mock CharacterInterface.
- PermissionAssociationable
- Tools to work with a permission type field.
- Properties
- Provides method and doctrine annotation for a property submodel.
- PropertyManager
- Provides method and doctrine annotation for a property submodel.
- Saveable
- Provides methods for persisting Saveable entities.
- SceneBasics
- Provides scene basics.
- SoftDeletable
- Provides methods for deleting entities.
- UserAssignable