Rename CharacterViewpoint::getActions() to CharacterViewpoint::getActionGroups() b/c that's what it is
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+6
-6
@@ -31,7 +31,7 @@ use LotGD\Core\Tests\CoreModelTestCase;
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class DefaultSceneProvider implements EventHandler
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{
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public static $actions;
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public static $actionGroups;
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public static $attachments = ['actions'];
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public static $data = ['data'];
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@@ -47,12 +47,12 @@ class DefaultSceneProvider implements EventHandler
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case 'h/lotgd/core/navigate-to/lotgd/tests/village':
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$v = $context['viewpoint'];
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self::$actions = [new ActionGroup('default', 'Title', 0)];
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self::$actions[0]->setActions([
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self::$actionGroups = [new ActionGroup('default', 'Title', 0)];
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self::$actionGroups[0]->setActions([
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new Action(2), // This is a real sceneId in game.yml
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new Action(101),
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]);
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$v->setActions(self::$actions);
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$v->setActionGroups(self::$actionGroups);
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$v->setAttachments(self::$attachments);
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$v->setData(self::$data);
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@@ -151,7 +151,7 @@ class GameTest extends CoreModelTestCase
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$this->assertEquals('lotgd/tests/village', $v->getTemplate());
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// Validate the changes made by the hook.
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$this->assertSame(DefaultSceneProvider::$actions, $v->getActions());
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$this->assertSame(DefaultSceneProvider::$actionGroups, $v->getActionGroups());
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$this->assertSame(DefaultSceneProvider::$attachments, $v->getAttachments());
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$this->assertSame(DefaultSceneProvider::$data, $v->getData());
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@@ -179,7 +179,7 @@ class GameTest extends CoreModelTestCase
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// For now, I cant seem to serialize a proper ActionGroup to store in
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// the yaml for this test suite, so build one naturally :)
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$v = $this->g->getViewpoint();
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$a = $v->getActions()[0]->getActions()[0];
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$a = $v->getActionGroups()[0]->getActions()[0];
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$this->assertNotNull($a);
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$s = $this->getEntityManager()->find(Scene::class, $a->getDestinationSceneId());
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