Deduplicate packet reorder logic and consolidate client SOCKS session handling

This commit is contained in:
Amin.MasterkinG
2026-04-21 15:08:10 +03:30
parent 8a50614510
commit bf5c0ef06e
9 changed files with 497 additions and 573 deletions
+407 -7
View File
@@ -8,14 +8,46 @@ package client
import (
"context"
"errors"
"net"
"sync"
"sync/atomic"
"time"
"masterhttprelayvpn/internal/config"
"masterhttprelayvpn/internal/protocol"
)
var ErrSOCKSQueueFull = errors.New("socks outbound queue is full")
var ErrSOCKSConnectTimeout = errors.New("socks connect timeout")
type ChunkPolicy struct {
MaxChunkSize int
MaxPacketsPerBatch int
MaxBatchBytes int
WorkerCount int
MaxQueueBytesPerSOCKS int
}
func newChunkPolicy(cfg config.Config) ChunkPolicy {
return ChunkPolicy{
MaxChunkSize: cfg.MaxChunkSize,
MaxPacketsPerBatch: cfg.MaxPacketsPerBatch,
MaxBatchBytes: cfg.MaxBatchBytes,
WorkerCount: cfg.WorkerCount,
MaxQueueBytesPerSOCKS: cfg.MaxQueueBytesPerSOCKS,
}
}
type SOCKSOutboundQueueItem struct {
IdentityKey string
Packet protocol.Packet
QueuedAt time.Time
SentAt time.Time
PayloadSize int
RetryCount int
}
type SOCKSConnection struct {
ID uint64
ClientSessionKey string
@@ -51,12 +83,7 @@ type SOCKSConnection struct {
QueuedBytes int
InFlight map[string]*SOCKSOutboundQueueItem
NextInboundSequence uint64
PendingInbound map[uint64][]PendingInboundPacket
}
type PendingInboundPacket struct {
Packet protocol.Packet
QueuedAt time.Time
PendingInbound map[uint64][]protocol.PendingPacket
}
type SOCKSConnectionStore struct {
@@ -84,7 +111,7 @@ func (s *SOCKSConnectionStore) New(clientSessionKey string, clientAddress string
closedC: make(chan struct{}),
connectResultC: make(chan error, 1),
InFlight: make(map[string]*SOCKSOutboundQueueItem),
PendingInbound: make(map[uint64][]PendingInboundPacket),
PendingInbound: make(map[uint64][]protocol.PendingPacket),
}
s.mu.Lock()
@@ -114,6 +141,63 @@ func (s *SOCKSConnection) CompleteConnect(err error) {
}
}
func (s *SOCKSConnection) nextSequence() uint64 {
s.NextSequence++
return s.NextSequence
}
func (s *SOCKSConnection) BuildSOCKSConnectPacket() protocol.Packet {
packet := protocol.NewPacket(s.ClientSessionKey, protocol.PacketTypeSOCKSConnect)
packet.SOCKSID = s.ID
packet.Target = &protocol.Target{
Host: s.TargetHost,
Port: s.TargetPort,
AddressType: s.TargetAddressType,
}
return packet
}
func (s *SOCKSConnection) BuildSOCKSDataPacket(payload []byte, final bool) protocol.Packet {
packet := protocol.NewPacket(s.ClientSessionKey, protocol.PacketTypeSOCKSData)
packet.SOCKSID = s.ID
packet.Sequence = s.nextSequence()
packet.Final = final
if len(payload) > 0 {
packet.Payload = append([]byte(nil), payload...)
}
return packet
}
func (s *SOCKSConnection) BuildSOCKSCloseReadPacket() protocol.Packet {
s.CloseReadSent = true
packet := protocol.NewPacket(s.ClientSessionKey, protocol.PacketTypeSOCKSCloseRead)
packet.SOCKSID = s.ID
packet.Sequence = s.nextSequence()
packet.Final = true
return packet
}
func (s *SOCKSConnection) BuildSOCKSCloseWritePacket() protocol.Packet {
s.CloseWriteSent = true
packet := protocol.NewPacket(s.ClientSessionKey, protocol.PacketTypeSOCKSCloseWrite)
packet.SOCKSID = s.ID
packet.Sequence = s.nextSequence()
packet.Final = true
return packet
}
func (s *SOCKSConnection) BuildSOCKSRSTPacket() protocol.Packet {
s.ResetSent = true
packet := protocol.NewPacket(s.ClientSessionKey, protocol.PacketTypeSOCKSRST)
packet.SOCKSID = s.ID
packet.Sequence = s.nextSequence()
packet.Final = true
return packet
}
func (s *SOCKSConnection) WriteToLocal(payload []byte) error {
s.localWriteMu.Lock()
defer s.localWriteMu.Unlock()
@@ -204,6 +288,322 @@ func (s *SOCKSConnection) ResetTransportState() {
s.reorderMu.Unlock()
}
func (s *SOCKSConnection) queueInboundPacket(packet protocol.Packet, maxBuffered int) ([]protocol.Packet, bool, bool) {
s.reorderMu.Lock()
defer s.reorderMu.Unlock()
expected := s.expectedInboundSequenceLocked()
if packet.Sequence < expected {
return nil, true, false
}
pendingForSequence := s.PendingInbound[packet.Sequence]
if protocol.ContainsPendingPacket(pendingForSequence, packet) {
return nil, true, false
}
if protocol.BufferedPendingPacketCount(s.PendingInbound) >= maxBuffered {
return nil, false, true
}
s.PendingInbound[packet.Sequence] = append(s.PendingInbound[packet.Sequence], protocol.PendingPacket{
Packet: packet,
QueuedAt: time.Now(),
})
if !s.ConnectAccepted {
return nil, false, false
}
return s.drainReadyInboundLocked(), false, false
}
func (s *SOCKSConnection) activateInboundDrain() []protocol.Packet {
s.reorderMu.Lock()
defer s.reorderMu.Unlock()
return s.drainReadyInboundLocked()
}
func (s *SOCKSConnection) expectedInboundSequenceLocked() uint64 {
if s.NextInboundSequence == 0 {
return 1
}
return s.NextInboundSequence
}
func (s *SOCKSConnection) drainReadyInboundLocked() []protocol.Packet {
expected := s.expectedInboundSequenceLocked()
ready := make([]protocol.Packet, 0)
for {
pendingPackets, ok := s.PendingInbound[expected]
if !ok || len(pendingPackets) == 0 {
break
}
protocol.SortPendingPackets(pendingPackets)
for _, pending := range pendingPackets {
ready = append(ready, pending.Packet)
}
delete(s.PendingInbound, expected)
expected++
}
s.NextInboundSequence = expected
return ready
}
func (s *SOCKSConnection) hasExpiredInboundGap(timeout time.Duration) bool {
if timeout <= 0 {
return false
}
s.reorderMu.Lock()
defer s.reorderMu.Unlock()
now := time.Now()
for _, pendingPackets := range s.PendingInbound {
for _, pending := range pendingPackets {
if now.Sub(pending.QueuedAt) >= timeout {
clear(s.PendingInbound)
return true
}
}
}
return false
}
func (s *SOCKSConnection) EnqueuePacket(packet protocol.Packet) error {
if err := packet.Validate(); err != nil {
return err
}
item := &SOCKSOutboundQueueItem{
IdentityKey: protocol.PacketIdentityKey(
packet.ClientSessionKey,
packet.SOCKSID,
packet.Type,
packet.Sequence,
packet.FragmentID,
),
Packet: packet,
QueuedAt: time.Now(),
PayloadSize: len(packet.Payload),
}
s.queueMu.Lock()
defer s.queueMu.Unlock()
nextBytes := s.QueuedBytes + item.PayloadSize
if nextBytes > s.ChunkPolicy.MaxQueueBytesPerSOCKS {
return ErrSOCKSQueueFull
}
s.OutboundQueue = append(s.OutboundQueue, item)
s.QueuedBytes = nextBytes
return nil
}
func (s *SOCKSConnection) EnqueuePayloadChunks(payload []byte, final bool) (int, error) {
chunks := splitPayloadChunks(payload, s.ChunkPolicy.MaxChunkSize)
if len(chunks) == 0 && !final {
return 0, nil
}
enqueued := 0
for i, chunk := range chunks {
packetFinal := final && i == len(chunks)-1
packet := s.BuildSOCKSDataPacket(chunk, packetFinal)
if err := s.EnqueuePacket(packet); err != nil {
return enqueued, err
}
enqueued++
}
return enqueued, nil
}
func (s *SOCKSConnection) QueueSnapshot() (items int, bytes int) {
s.queueMu.Lock()
defer s.queueMu.Unlock()
return len(s.OutboundQueue), s.QueuedBytes
}
func (s *SOCKSConnection) InFlightCount() int {
s.queueMu.Lock()
defer s.queueMu.Unlock()
return len(s.InFlight)
}
func (s *SOCKSConnection) DequeuePacket() *SOCKSOutboundQueueItem {
s.queueMu.Lock()
defer s.queueMu.Unlock()
if len(s.OutboundQueue) == 0 {
return nil
}
item := s.OutboundQueue[0]
s.OutboundQueue[0] = nil
s.OutboundQueue = s.OutboundQueue[1:]
s.QueuedBytes -= item.PayloadSize
if s.QueuedBytes < 0 {
s.QueuedBytes = 0
}
return item
}
func (s *SOCKSConnection) RequeueFront(items []*SOCKSOutboundQueueItem) {
if len(items) == 0 {
return
}
s.queueMu.Lock()
defer s.queueMu.Unlock()
front := make([]*SOCKSOutboundQueueItem, 0, len(items)+len(s.OutboundQueue))
for _, item := range items {
if item == nil {
continue
}
front = append(front, item)
s.QueuedBytes += item.PayloadSize
}
front = append(front, s.OutboundQueue...)
s.OutboundQueue = front
}
func (s *SOCKSConnection) MarkInFlight(items []*SOCKSOutboundQueueItem) {
if len(items) == 0 {
return
}
s.queueMu.Lock()
defer s.queueMu.Unlock()
for _, item := range items {
if item == nil {
continue
}
item.SentAt = time.Now()
s.InFlight[item.IdentityKey] = item
}
}
func (s *SOCKSConnection) AckPacket(packet protocol.Packet) bool {
identityKey := protocol.PacketIdentityKey(
packet.ClientSessionKey,
packet.SOCKSID,
ackTargetPacketType(packet.Type),
packet.Sequence,
packet.FragmentID,
)
s.queueMu.Lock()
defer s.queueMu.Unlock()
if _, ok := s.InFlight[identityKey]; ok {
delete(s.InFlight, identityKey)
return true
}
return false
}
func (s *SOCKSConnection) RequeueInFlightByIdentity(identityKeys []string) {
if len(identityKeys) == 0 {
return
}
s.queueMu.Lock()
defer s.queueMu.Unlock()
front := make([]*SOCKSOutboundQueueItem, 0, len(identityKeys)+len(s.OutboundQueue))
for _, identityKey := range identityKeys {
item, ok := s.InFlight[identityKey]
if !ok || item == nil {
continue
}
delete(s.InFlight, identityKey)
item.SentAt = time.Time{}
front = append(front, item)
s.QueuedBytes += item.PayloadSize
}
front = append(front, s.OutboundQueue...)
s.OutboundQueue = front
}
func (s *SOCKSConnection) ReclaimExpiredInFlight(ackTimeout time.Duration, maxRetryCount int) (requeued int, dropped int) {
now := time.Now()
s.queueMu.Lock()
defer s.queueMu.Unlock()
if len(s.InFlight) == 0 {
return 0, 0
}
front := make([]*SOCKSOutboundQueueItem, 0, len(s.InFlight)+len(s.OutboundQueue))
for identityKey, item := range s.InFlight {
if item == nil || item.SentAt.IsZero() || now.Sub(item.SentAt) < ackTimeout {
continue
}
delete(s.InFlight, identityKey)
if item.RetryCount >= maxRetryCount {
dropped++
continue
}
item.RetryCount++
item.SentAt = time.Time{}
front = append(front, item)
s.QueuedBytes += item.PayloadSize
requeued++
}
if len(front) > 0 {
front = append(front, s.OutboundQueue...)
s.OutboundQueue = front
}
return requeued, dropped
}
func ackTargetPacketType(packetType protocol.PacketType) protocol.PacketType {
switch packetType {
case protocol.PacketTypeSOCKSConnectAck,
protocol.PacketTypeSOCKSConnectFail,
protocol.PacketTypeSOCKSRuleSetDenied,
protocol.PacketTypeSOCKSNetworkUnreachable,
protocol.PacketTypeSOCKSHostUnreachable,
protocol.PacketTypeSOCKSConnectionRefused,
protocol.PacketTypeSOCKSTTLExpired,
protocol.PacketTypeSOCKSCommandUnsupported,
protocol.PacketTypeSOCKSAddressTypeUnsupported,
protocol.PacketTypeSOCKSAuthFailed,
protocol.PacketTypeSOCKSUpstreamUnavailable:
return protocol.PacketTypeSOCKSConnect
case protocol.PacketTypeSOCKSDataAck:
return protocol.PacketTypeSOCKSData
case protocol.PacketTypeSOCKSCloseRead:
return protocol.PacketTypeSOCKSCloseRead
case protocol.PacketTypeSOCKSCloseWrite:
return protocol.PacketTypeSOCKSCloseWrite
case protocol.PacketTypeSOCKSRST:
return protocol.PacketTypeSOCKSRST
default:
return packetType
}
}
func splitPayloadChunks(payload []byte, maxChunkSize int) [][]byte {
if len(payload) == 0 || maxChunkSize <= 0 {
return nil
}
chunks := make([][]byte, 0, (len(payload)+maxChunkSize-1)/maxChunkSize)
for start := 0; start < len(payload); start += maxChunkSize {
end := start + maxChunkSize
if end > len(payload) {
end = len(payload)
}
chunk := append([]byte(nil), payload[start:end]...)
chunks = append(chunks, chunk)
}
return chunks
}
func (s *SOCKSConnectionStore) Get(id uint64) *SOCKSConnection {
s.mu.RLock()
defer s.mu.RUnlock()