Files
MasterHttpRelayVPN-RUST/tunnel-node
yyoyoian-pixel 994dd0b23c tune: lower coalesce/settle step from 40 → 10 ms, raise tunnel-node settle max to 1 s (#674)
The batch coalesce step controls how long the client (and the
tunnel-node's straggler settle) waits between checking for more ops
to pack into the same batch.  At 40 ms the wait was conservative —
good for packing uploads but needlessly slow on the download path
where the tunnel-node round-trip, not coalescing, is the bottleneck.

Lowering the step to 10 ms means we fire batches almost immediately
when there's nothing else queued, cutting ~30 ms of dead air on
every download-dominated round-trip.  When both sides DO have data
in flight (uploads, bursty page loads), the adaptive reset still
works: each arriving op resets the 10 ms step timer, so a rapid
burst naturally coalesces up to the 1 s hard cap without wasting
quota on many small batches.

In short: don't wait when there's nothing to wait for; batch
aggressively when there is.

Client side:
  - DEFAULT_COALESCE_STEP_MS  40 → 10 ms
  - DEFAULT_COALESCE_MAX_MS   unchanged at 1000 ms

Tunnel-node side:
  - STRAGGLER_SETTLE_STEP     40 → 10 ms  (matches client step)
  - STRAGGLER_SETTLE_MAX     500 → 1000 ms (more room to pack
    straggler responses when upstream targets reply at different
    speeds — saves Apps Script quota on the return leg)

Users who prefer the old behaviour can set "coalesce_step_ms": 40
in config.json.

Co-authored-by: yyoyoian-pixel <279225925+yyoyoian-pixel@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-03 15:45:52 +03:00
..

Tunnel Node

Persian / فارسی: README.fa.md

HTTP tunnel bridge server for MasterHttpRelayVPN "full" mode. Bridges HTTP tunnel requests (from Apps Script) to real TCP connections.

Architecture

Phone → mhrv-rs → [domain-fronted TLS] → Apps Script → [HTTP] → Tunnel Node → [real TCP] → Internet

The tunnel node manages persistent TCP and UDP sessions. TCP sessions are real TCP connections to a destination server; UDP sessions are connected UDP sockets to one destination host:port. Data flows through a JSON protocol:

  • connect — open TCP to host:port, return session ID
  • data — write client data, return server response
  • udp_open — open UDP to host:port, optionally send the first datagram
  • udp_data — send one UDP datagram, or poll for returned datagrams when d is omitted
  • close — tear down session
  • batch — process multiple ops in one HTTP request (reduces round trips)

Deployment

Cloud Run

cd tunnel-node
gcloud run deploy tunnel-node \
  --source . \
  --region us-central1 \
  --allow-unauthenticated \
  --set-env-vars TUNNEL_AUTH_KEY=$(openssl rand -hex 24) \
  --memory 256Mi \
  --cpu 1 \
  --max-instances 1

Docker — prebuilt image (any VPS)

The fastest path. Pull a prebuilt image and run it; no Rust toolchain needed on the VPS.

# Generate a strong secret. Save it — you'll paste the same value into CodeFull.gs.
SECRET=$(openssl rand -hex 24)
echo "Your TUNNEL_AUTH_KEY: $SECRET"

# Pull + run.
docker run -d \
  --name mhrv-tunnel \
  --restart unless-stopped \
  -p 8080:8080 \
  -e TUNNEL_AUTH_KEY="$SECRET" \
  ghcr.io/therealaleph/mhrv-tunnel-node:latest

The :latest tag tracks the most recent release. To pin a specific version (recommended for production), use ghcr.io/therealaleph/mhrv-tunnel-node:v1.5.0 (or whatever release you're on). Image is available for linux/amd64 and linux/arm64.

docker-compose.yml if you prefer:

services:
  tunnel:
    image: ghcr.io/therealaleph/mhrv-tunnel-node:latest
    restart: unless-stopped
    ports:
      - "8080:8080"
    environment:
      TUNNEL_AUTH_KEY: ${TUNNEL_AUTH_KEY}

Then TUNNEL_AUTH_KEY=your-secret docker compose up -d.

Docker — build from source

If you'd rather build the image yourself (or add custom changes):

cd tunnel-node
docker build -t tunnel-node .
docker run -p 8080:8080 -e TUNNEL_AUTH_KEY=your-secret tunnel-node

Direct binary

cd tunnel-node
cargo build --release
TUNNEL_AUTH_KEY=your-secret PORT=8080 ./target/release/tunnel-node

Environment Variables

Variable Required Default Description
TUNNEL_AUTH_KEY Yes changeme Shared secret — must match TUNNEL_AUTH_KEY in CodeFull.gs
PORT No 8080 Listen port (Cloud Run sets this automatically)

Protocol

Single op: POST /tunnel

{"k":"auth","op":"connect","host":"example.com","port":443}
{"k":"auth","op":"data","sid":"uuid","data":"base64"}
{"k":"auth","op":"close","sid":"uuid"}

Batch: POST /tunnel/batch

{
  "k": "auth",
  "ops": [
    {"op":"data","sid":"uuid1","d":"base64"},
    {"op":"udp_data","sid":"uuid2","d":"base64"},
    {"op":"close","sid":"uuid3"}
  ]
}
 {"r": [{...}, {...}, {...}]}

Health check: GET /healthok

Performance: deployment count and pipeline depth

The mhrv-rs client runs a pipelined batch multiplexer in full mode. Each Apps Script round-trip takes ~2s, so the client fires multiple batch requests concurrently — the pipeline depth equals the number of configured script deployment IDs (minimum 2, no upper cap).

More deployments = more concurrent batches hitting the tunnel-node = lower per-session latency. With 6 deployments, a new batch arrives every ~0.3s instead of every 2s.

The tunnel-node itself is stateless per-request (sessions are keyed by UUID), so it handles concurrent batches naturally. For best results, deploy 312 Apps Script instances across separate Google accounts and list all their deployment IDs in the client config.