Files
dazzling-no-more 40c2b6c509 feat(udp): SOCKS5 UDP ASSOCIATE relay through full tunnel
Adds end-to-end UDP support: SOCKS5 client UDP ASSOCIATE → tunnel-mux
udp_open/udp_data ops → tunnel-node UDP sessions → real UDP to upstream.
QUIC/HTTP3, DNS, and STUN now traverse full mode without falling back to
TCP or leaking outside the tunnel.

Apps Script proxies the new ops opaquely through the existing batch
endpoint; CodeFull.gs only gets a doc-comment update.

Highlights:
- proxy_server.rs: SOCKS5 UDP ASSOCIATE handler with per-session task,
  bounded uplink mpsc channel, adaptive empty-poll backoff (500 ms → 30 s),
  source-IP validation against the control TCP peer, port-locking on
  first valid datagram, and self-removal from the dispatch map on eof.
- tunnel_client.rs: UdpOpen / UdpData / close_session mux variants
  alongside the existing TCP plumbing; pkts decoder helper.
- tunnel-node: UdpSessionInner with bounded VecDeque queue, drop-oldest
  on overflow with queue_drops counter and warn-then-throttled logs,
  last_active refreshed only on real activity (uplink send or upstream
  recv — empty polls do not refresh), independent TCP/UDP drain in
  handle_batch Phase 2, separate active-drain (150 ms) and retry
  (250 ms) windows for UDP, idle long-poll (5 s).
- Tests: SOCKS5 UDP packet parser (IPv4/IPv6/DOMAIN round-trips,
  truncation rejects, fragmented rejects), UDP queue overflow drop +
  counter, regression test that batch with both UDP and TCP-data ops
  still runs the TCP retry pass.

Docs: README + android.{md,fa.md} updated to reflect UDP availability
in full mode; tunnel-node/README documents the new ops.
2026-04-25 16:19:23 +04:00

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Tunnel Node

HTTP tunnel bridge server for MasterHttpRelayVPN "full" mode. Bridges HTTP tunnel requests (from Apps Script) to real TCP connections.

Architecture

Phone → mhrv-rs → [domain-fronted TLS] → Apps Script → [HTTP] → Tunnel Node → [real TCP] → Internet

The tunnel node manages persistent TCP and UDP sessions. TCP sessions are real TCP connections to a destination server; UDP sessions are connected UDP sockets to one destination host:port. Data flows through a JSON protocol:

  • connect — open TCP to host:port, return session ID
  • data — write client data, return server response
  • udp_open — open UDP to host:port, optionally send the first datagram
  • udp_data — send one UDP datagram, or poll for returned datagrams when d is omitted
  • close — tear down session
  • batch — process multiple ops in one HTTP request (reduces round trips)

Deployment

Cloud Run

cd tunnel-node
gcloud run deploy tunnel-node \
  --source . \
  --region us-central1 \
  --allow-unauthenticated \
  --set-env-vars TUNNEL_AUTH_KEY=$(openssl rand -hex 24) \
  --memory 256Mi \
  --cpu 1 \
  --max-instances 1

Docker — prebuilt image (any VPS)

The fastest path. Pull a prebuilt image and run it; no Rust toolchain needed on the VPS.

# Generate a strong secret. Save it — you'll paste the same value into CodeFull.gs.
SECRET=$(openssl rand -hex 24)
echo "Your TUNNEL_AUTH_KEY: $SECRET"

# Pull + run.
docker run -d \
  --name mhrv-tunnel \
  --restart unless-stopped \
  -p 8080:8080 \
  -e TUNNEL_AUTH_KEY="$SECRET" \
  ghcr.io/therealaleph/mhrv-tunnel-node:latest

The :latest tag tracks the most recent release. To pin a specific version (recommended for production), use ghcr.io/therealaleph/mhrv-tunnel-node:v1.5.0 (or whatever release you're on). Image is available for linux/amd64 and linux/arm64.

docker-compose.yml if you prefer:

services:
  tunnel:
    image: ghcr.io/therealaleph/mhrv-tunnel-node:latest
    restart: unless-stopped
    ports:
      - "8080:8080"
    environment:
      TUNNEL_AUTH_KEY: ${TUNNEL_AUTH_KEY}

Then TUNNEL_AUTH_KEY=your-secret docker compose up -d.

Docker — build from source

If you'd rather build the image yourself (or add custom changes):

cd tunnel-node
docker build -t tunnel-node .
docker run -p 8080:8080 -e TUNNEL_AUTH_KEY=your-secret tunnel-node

Direct binary

cd tunnel-node
cargo build --release
TUNNEL_AUTH_KEY=your-secret PORT=8080 ./target/release/tunnel-node

Environment Variables

Variable Required Default Description
TUNNEL_AUTH_KEY Yes changeme Shared secret — must match TUNNEL_AUTH_KEY in CodeFull.gs
PORT No 8080 Listen port (Cloud Run sets this automatically)

Protocol

Single op: POST /tunnel

{"k":"auth","op":"connect","host":"example.com","port":443}
{"k":"auth","op":"data","sid":"uuid","data":"base64"}
{"k":"auth","op":"close","sid":"uuid"}

Batch: POST /tunnel/batch

{
  "k": "auth",
  "ops": [
    {"op":"data","sid":"uuid1","d":"base64"},
    {"op":"udp_data","sid":"uuid2","d":"base64"},
    {"op":"close","sid":"uuid3"}
  ]
}
 {"r": [{...}, {...}, {...}]}

Health check: GET /healthok

Performance: deployment count and pipeline depth

The mhrv-rs client runs a pipelined batch multiplexer in full mode. Each Apps Script round-trip takes ~2s, so the client fires multiple batch requests concurrently — the pipeline depth equals the number of configured script deployment IDs (minimum 2, no upper cap).

More deployments = more concurrent batches hitting the tunnel-node = lower per-session latency. With 6 deployments, a new batch arrives every ~0.3s instead of every 2s.

The tunnel-node itself is stateless per-request (sessions are keyed by UUID), so it handles concurrent batches naturally. For best results, deploy 312 Apps Script instances across separate Google accounts and list all their deployment IDs in the client config.