Five user-visible changes shipping together. Each is independently
useful + bounded; bundled because they're all "small architectural
hardening" that benefits from one release announcement.
1. Random payload padding (#313, #365 §1)
Every outbound Apps Script JSON request now carries a `_pad` field
of uniform-random length 0..1024 bytes (base64). Defeats DPI that
fingerprints on the tight length distribution of mhrv-rs's previous
per-mode-bound packet sizes. ~25% bandwidth on a typical 2 KB batch,
negligible against Apps Script's per-call latency floor. Backward-
compatible — old `Code.gs` deployments ignore the unknown field.
Applied at all three payload-build sites: single relay, single
tunnel op, batch tunnel.
2. Active-probing decoy: GAS bad-auth → 200 HTML (#365 §3)
`Code.gs` and `CodeFull.gs` now return a benign Apps-Script-style
placeholder HTML page on bad/missing AUTH_KEY instead of the JSON
`{"e":"unauthorized"}`. To an active scanner the deployment looks
like one of the millions of forgotten public Apps Script projects
rather than an obvious API endpoint. New `DIAGNOSTIC_MODE` const
restores JSON errors during setup; default false (production-strong).
3. Active-probing decoy: tunnel-node bad-auth → 404 nginx (#365 §3)
`tunnel-node` returns an HTTP 404 with an nginx-style HTML body on
bad auth instead of `{"e":"unauthorized"}`. Active scanners cataloging
the host see "static web server, nothing tunnel-shaped here." New
`MHRV_DIAGNOSTIC=1` env var restores verbose JSON during setup.
4. Fix: Full-mode usage counter stuck at zero (#230, #362)
`today_calls` / `today_bytes` were only being incremented on the
apps_script-mode relay path. Full-mode batches go through
`tunnel_client::fire_batch` which never wired into the counter.
Now `fire_batch` calls `record_today(response_bytes)` after each
successful batch — bytes estimated from the `d` (TCP payload) and
`pkts` (UDP datagrams) sizes in the BatchTunnelResponse. Full-mode
users now see real usage numbers.
5. Fix: quota reset countdown was UTC, should be PT (#230, #362)
Apps Script's UrlFetchApp daily quota resets at midnight Pacific
Time, not UTC. We were displaying the countdown to UTC midnight,
off by 7-8h depending on DST. New `current_pt_day_key()` and
`seconds_until_pacific_midnight()` helpers with hand-rolled US DST
detection (2nd Sunday March → 1st Sunday November = PDT, else PST)
so we don't pull `chrono-tz` and a ~3 MB IANA tzdb just for one
helper. UI label "UTC day" → "PT day". Tests pin DST window
boundaries against March/November of 2024, 2026, 2027 to catch
regressions in the day-of-week math.
Tested:
- cargo test --lib: 154 passed (was 152, +2 for DST window + day-of-week)
- cargo build --release: clean
- cargo build --release --bin mhrv-rs-ui --features ui: clean (macOS arm64)
- tunnel-node cargo test: 30 passed
- Android: ./gradlew assembleDebug succeeds; APK installs + launches
on mhrv_test emulator (arm64-v8a), no UnsatisfiedLink, no crash
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The tunnel-docker job in v1.7.3 release failed with:
error: failed to unpack package `serde_json v1.0.149`
Caused by: failed to open `/usr/local/cargo/registry/src/.../serde_json-1.0.149/.cargo-ok`
Caused by: File exists (os error 17)
Root cause: BuildKit's default cache-mount sharing is "shared" — both
linux/amd64 and linux/arm64 build stages mount the SAME on-disk cache
dir. Cargo's registry source extraction is non-atomic; both arches
race on `tar -xzf serde_json-1.0.149.crate` into the same destination,
and the loser hits EEXIST mid-unpack.
Fix: scope each cache mount with `id=cargo-registry-${TARGETPLATFORM}`
(and matching for cargo-git + target). BuildKit then keeps separate
on-disk caches per architecture — no race. Per-arch warm-build speedup
is preserved (each cache fills with that arch's pre-built deps); the
only loss is one cache miss per arch on the first build after this
change, which we already paid in v1.7.3.
The target/ mount is also platform-scoped since target/ holds compiled
object files for a single ABI; sharing across arches would either miss
or, worse, link wrong-ABI objects together.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat: native udpgw protocol alongside existing UDP associate
Why udpgw is needed even with UDP associate:
UDP associate (udp_open/udp_data) creates one tunnel session per UDP
destination and polls each independently. On high-latency or shaky
networks this compounds — N simultaneous UDP flows need N separate
polling loops, each paying its own batch round-trip overhead. Google
Meet calls, which fire dozens of concurrent STUN + RTP flows, stall
or fail entirely because the per-destination polling can't keep up.
udpgw multiplexes ALL UDP over one persistent TCP-like session using
conn_id framing. One batch op carries frames for many destinations.
Persistent sockets per (conn_id, dest) with continuous reader tasks
keep source ports stable — critical for protocols like Telegram VoIP
and STUN that expect replies on the same port.
Both paths coexist — they serve different traffic:
- UDP associate (SOCKS5): apps that negotiate SOCKS5 UDP relay
- udpgw (198.18.0.1:7300): TUN-captured UDP (DNS, QUIC, Meet, etc.)
tun2proxy vendored as git submodule at v0.7.20 with one transparent
commit adding udpgw_server to the Android JNI run() function.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: block QUIC (UDP 443) and DNS (UDP 53) from udpgw
QUIC through udpgw is slower than TCP/HTTP2 through the batch pipeline
— blocking it forces browsers to fall back to TCP, improving YouTube
and general browsing speed.
DNS is better handled by tun2proxy's virtual DNS / SOCKS5 UDP associate
path which is more reliable for single request-response exchanges.
VoIP (Telegram, Meet) still flows through udpgw normally.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: replace submodule with [patch.crates-io] for tun2proxy udpgw
Use the idiomatic Rust [patch.crates-io] mechanism instead of a git
submodule. Points to yyoyoian-pixel/tun2proxy fork with the udpgw
JNI parameter patch (upstream PR: tun2proxy/tun2proxy#247).
Will be removed once upstream ships the change in tun2proxy >= 0.8.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* chore: pin tun2proxy patch SHA in Cargo.lock
Locks tun2proxy at dfc24ed1 so the patch resolution is recorded and
any branch rewrite is visible in the lockfile diff.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: use AbortHandle for ConnSocket readers to prevent FD leaks
JoinHandle::drop detaches the task without aborting it. When
udpgw_server_task is cancelled (session close), the post-loop
cleanup never runs and per-(conn_id, dest) reader tasks become
zombies holding Arc<UdpSocket> file descriptors.
AbortHandle::drop aborts the task automatically, so cleanup is
correct by construction regardless of how the parent task exits.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: yyoyoian-pixel <279225925+yyoyoian-pixel@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds end-to-end UDP support: SOCKS5 client UDP ASSOCIATE → tunnel-mux
udp_open/udp_data ops → tunnel-node UDP sessions → real UDP to upstream.
QUIC/HTTP3, DNS, and STUN now traverse full mode without falling back to
TCP or leaking outside the tunnel.
Apps Script proxies the new ops opaquely through the existing batch
endpoint; CodeFull.gs only gets a doc-comment update.
Highlights:
- proxy_server.rs: SOCKS5 UDP ASSOCIATE handler with per-session task,
bounded uplink mpsc channel, adaptive empty-poll backoff (500 ms → 30 s),
source-IP validation against the control TCP peer, port-locking on
first valid datagram, and self-removal from the dispatch map on eof.
- tunnel_client.rs: UdpOpen / UdpData / close_session mux variants
alongside the existing TCP plumbing; pkts decoder helper.
- tunnel-node: UdpSessionInner with bounded VecDeque queue, drop-oldest
on overflow with queue_drops counter and warn-then-throttled logs,
last_active refreshed only on real activity (uplink send or upstream
recv — empty polls do not refresh), independent TCP/UDP drain in
handle_batch Phase 2, separate active-drain (150 ms) and retry
(250 ms) windows for UDP, idle long-poll (5 s).
- Tests: SOCKS5 UDP packet parser (IPv4/IPv6/DOMAIN round-trips,
truncation rejects, fragmented rejects), UDP queue overflow drop +
counter, regression test that batch with both UDP and TCP-data ops
still runs the TCP retry pass.
Docs: README + android.{md,fa.md} updated to reflect UDP availability
in full mode; tunnel-node/README documents the new ops.
Ships PR #173 (event-driven drain) plus three operational improvements:
PR #173 — long-poll tunnel mode. The tunnel-node's batch drain
switched from a fixed 150 ms sleep to an event-driven Notify wait;
idle sessions long-poll up to 5 s and wake on the first byte from
upstream. Push notifications and chat messages now arrive in roughly
RTT instead of waiting for the next client poll tick. Backward compat
with pre-#173 tunnel-nodes is automatic via a sticky AtomicBool that
detects fast empty replies and reverts to the legacy cadence.
92 client tests + 17 tunnel-node tests pass, including end-to-end
TCP-pair verification of the notify wiring.
Docker image for tunnel-node. Adds a hardened Dockerfile (BuildKit
cache mounts, non-root runtime user, ca-certificates for HTTPS
upstreams) and a .dockerignore to keep build context small. New
`tunnel-docker` job in the release workflow builds + pushes
multi-arch (linux/amd64 + linux/arm64) to
ghcr.io/therealaleph/mhrv-tunnel-node with `:latest`, `:1.5`, and
`:1.5.0` tags on every release. Setting up Full Tunnel mode goes
from "rustup + cargo build on a 1 GB VPS" (which fails on memory
half the time) to a one-liner. tunnel-node/README.md updated with
prebuilt-image + docker-compose recipes.
Brief Persian release note in Telegram caption. The release-post
caption now leads with a `<blockquote>`-wrapped FA bullet headlines
extracted from `docs/changelog/v<ver>.md`, above the existing two
links (repo + release). Markdown links → Telegram HTML <a> for
clickability. Cap-budget-aware truncation at bullet boundaries
keeps total caption under Telegram's 1024-char limit. Headlines-only
rather than full bullets so multiple "what's new" items fit
comfortably (the full bullets remain on the GH release page and as
the optional --with-changelog reply-threaded message).
GitHub Releases page bodies now lead with the changelog content
(Persian section + `---` + English) instead of just a Full Changelog
comparison link. The auto comparison link is appended at the bottom
via `append_body: true` rather than removed.
Workflow changes:
- New `permissions: packages: write` at the workflow level (required
for ghcr push via docker/login-action).
- New `tunnel-docker` job needs `build` (not the full matrix) to
serialize the QEMU buildx layer with the matrix cache.
- Release job composes the body from `docs/changelog/v${VER}.md`
in a pre-step that handles both tag-push and workflow_dispatch
paths (uses inputs.version || github.ref_name like the rest of
the workflow).
Tested locally:
- `cargo test` — 92 lib tests pass
- `cargo test -p mhrv-tunnel-node` — 17 tests pass
- `docker build` of tunnel-node Dockerfile — 32 MB image, runs as
non-root, /health returns "ok", auth rejection works correctly,
legitimate requests open sessions to remote hosts
- Telegram script `--dry-run` mode added; rendered captions for
v1.4.0, v1.4.1, v1.5.0 all fit under 900 chars
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pipeline depth was artificially capped at 12. Users with 20+
deployments across multiple accounts were wasting pipeline capacity.
Now: pipeline_depth = num_scripts (minimum 2, no upper cap).
The connection pool (80) is the natural ceiling.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a new `mode: full` that tunnels ALL traffic end-to-end through Apps Script → a remote tunnel node. Browser does TLS directly with the destination. No MITM, no CA installation needed on the client device.
Ships as part of the 3-PR series: #93 (tunnel-node service + CodeFull.gs, merged) + this (Rust-side Mode::Full + batch tunnel client) + #95 (Android UI dropdown, now rolled into this PR post-rebase).
### Architecture
- Client → mhrv-rs → script.google.com (Apps Script fetch) → tunnel-node on user's VPS → real destination
- Apps Script is the transport to reach the VPS; works even when the ISP blocks direct VPS IPs
- Batch multiplexer collects data from all active sessions and ships one Apps Script request per tick
### Safety properties of this merge
- AppsScript + GoogleOnly dispatch paths are **unchanged**; Full mode is an additive branch at the top of `dispatch_tunnel`.
- `tunnel_client.rs` is a new isolated module (387 LOC).
- `tunnel_request()` is a new method on `DomainFronter`, no change to `relay()` / `relay_parallel_range()`.
- Config: additive `Mode::Full` variant + validation tests (2 new); existing validation rules untouched.
- Local build: clean compile. `cargo test --quiet`: 75 passed (73 → 75 with 2 new config tests).
### Closes
Unblocks the feature requested in #61, #69, #100, #105, #110, #111, #113, #116.
### Testing
vahidlazio has iterated on prior review feedback. End-to-end testing with a real tunnel-node deployment will follow post-merge from @Feiabyte (volunteered in #61). Post-merge CI will exercise compile + full test matrix across all targets; any regression caught there gets a fast-follow fix.
Standalone Rust/axum HTTP server + Apps Script-side CodeFull.gs for users who want to deploy a remote tunnel node. All new files; no changes to the main Rust crate. This is part 1 of 3 of the full-tunnel feature — it adds scaffolding that users can opt into once the Rust-side Mode::Full lands in #94.