Update dependencies and optimize chess move computation
Upgraded various package dependencies in both test and main projects to their latest stable versions. Simplified the chess move computation logic by replacing custom depth handling with a streamlined `go depth` command for improved clarity and maintainability.
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@@ -10,12 +10,12 @@
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Aiursoft.AiurObserver.Extensions" Version="8.0.13" />
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<PackageReference Include="Aiursoft.AiurObserver.Extensions" Version="9.0.0" />
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<PackageReference Include="Aiursoft.AiurObserver.WebSocket.Server" Version="8.0.13" />
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<PackageReference Include="Aiursoft.AiurObserver.WebSocket.Server" Version="9.0.0" />
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<PackageReference Include="Aiursoft.InMemoryKvDb" Version="1.0.6" />
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<PackageReference Include="Aiursoft.InMemoryKvDb" Version="1.0.7" />
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<PackageReference Include="Aiursoft.Scanner" Version="8.0.2" />
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<PackageReference Include="Aiursoft.Scanner" Version="9.0.1" />
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<PackageReference Include="Aiursoft.WebTools" Version="8.0.31" />
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<PackageReference Include="Aiursoft.WebTools" Version="9.0.0" />
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<PackageReference Include="Gera.Chess" Version="1.1.1" />
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<PackageReference Include="Gera.Chess" Version="1.1.1" />
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<PackageReference Include="LynxChess.Lynx" Version="1.7.0" />
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<PackageReference Include="LynxChess.Lynx" Version="1.8.0" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -39,9 +39,8 @@ public class ChessEngine
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_engine.AdjustPosition($"position fen {fen}");
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_engine.AdjustPosition($"position fen {fen}");
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var positionClone = new Position(_engine.Game.CurrentPosition);
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var positionClone = new Position(_engine.Game.CurrentPosition);
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var depth = difficulty - 1;
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return _engine.BestMove(new($"go depth {difficulty}"))
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var result = _engine.IDDFS(depth, 10);
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.BestMove
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_engine.Game.ResetCurrentPositionToBeforeSearchState();
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.ToEPDString(positionClone);
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return result.BestMove.ToEPDString(positionClone);
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}
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}
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}
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}
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@@ -9,15 +9,15 @@
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="coverlet.collector" Version="6.0.2">
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<PackageReference Include="coverlet.collector" Version="6.0.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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<PackageReference Include="JunitXml.TestLogger" Version="4.1.0" />
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<PackageReference Include="JunitXml.TestLogger" Version="5.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
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<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
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<PackageReference Include="MSTest.TestAdapter" Version="3.7.0" />
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<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
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<PackageReference Include="MSTest.TestFramework" Version="3.7.0" />
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<PackageReference Include="AngleSharp" Version="1.1.2" />
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<PackageReference Include="AngleSharp" Version="1.2.0" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Aiursoft.ChessServer\Aiursoft.ChessServer.csproj" />
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<ProjectReference Include="..\..\src\Aiursoft.ChessServer\Aiursoft.ChessServer.csproj" />
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