const router = require("express").Router(); const { Challenge } = require("../models/challenge"); const { Game } = require("../models/game"); const { User } = require("../models/user"); const { checkAuth } = require("../util/auth"); const { catchAsync } = require("../util/errors"); // get the logged in user details router.get("/", checkAuth, async (req, res, next) => { try { let { userId } = req; const user = await User.findById(userId); let { id, username, email, fname, lname, country, location } = user; let friends = await user.getFriends(); let games = await user.getGames(); return res.status(200).json({ id, username, email, friends, fname, lname, country, location, games }); } catch (err) { next(err); } }); router.get("/friends", checkAuth, async (req, res, next) => { try { let { userId } = req; let user = await User.findById(userId); let friends = await user.getFriends(); return res.status(200).json(friends); } catch (err) { next(err); } }); router.get("/challenges", checkAuth, async (req, res, next) => { try { let { userId } = req; let user = await User.findById(userId); let challenges = await Challenge.find({ challenged: user.username }); challenges = challenges.map((challenge) => { let { id, challenged, challenger, color, roomID, timeLimit } = challenge; return { id, challenged, challenger, color, roomID, timeLimit }; }); console.log(challenges); res.status(200).json(challenges); } catch (err) { next(err); } }); // TODO // get history of games played router.get("/games", checkAuth, async (req, res, next) => { try { let { userId } = req; const user = await User.findById(userId); let games = await user.getGames(); if (!games) games = []; return res.status(200).json(gamesData); } catch (err) { next(err); } }); // TODO router.get("/games/:gameid", checkAuth, async (req, res, next) => { try { } catch (err) { next(err); } }); // TODO router.get(""); // TO BE TESTED // update user details router.patch("/", checkAuth, async (req, res, next) => { try { let { userId } = req; let updatedData = req.body; await User.findByIdAndUpdate(userId, { ...updatedData }); let { id, username, email, fname, lname, location, country, fullName } = await User.findById(userId); return res.status(200).json({ user: { id, username, email, fname, lname, location, country, fullName } }); } catch (err) { next(err); } }); // TO BE TESTED // delete the user router.delete("/", checkAuth, async (req, res, next) => { try { let { userId } = req; let user = await User.findById(userId); await user.deleteOne(); return res.status(204).json({ message: "Account deleted succesfully" }); } catch (err) { next(err); } }); // TO BE TESTED // TODO: add some logic to notify the challenger if the challenged user declines the challenge // accept or decline a challenge // challengeID here refers to the roomID associated with the challenge router.delete("/challenges/:challengeID", checkAuth, async (req, res, next) => { try { let { challengeID } = req.params; let challenge = await Challenge.findById(challengeID); if (!challenge) return res .status(404) .json({ message: "Challenge not found", description: "Challenge ID does not exists" }); await challenge.deleteOne(); return res.status(200).json({}); } catch (err) { next(err); } }); // TO BE TESTED // add a friend router.post("/friends/:friendusername", checkAuth, async (req, res, next) => { let { friendusername } = req.params; let { userId } = req; const user = await User.findById(userId); if (req.user.username === friendusername) res.json({ error: { description: "Cannot add yourself as friend", message: "Cannot add this user as friends" }, }); let friendData = await User.findOne({ username: friendusername }); if (friendData) { if (friendData.friends.includes(req.user._id)) { res.json({ error: { message: "User is already added as a friend", description: "User is already added as a friend", }, }); } else { friendData.friends.push(req.user._id); await friendData.save(); req.user.friends.push(friendData._id); await req.user.save(); res.status(204).json(null); } } else { res.status(404).json({ error: { message: "User not found", description: "username not found in DB" }, }); } }); // TODO // remove a user from friends list router.delete( "/friends/:friendid", checkAuth, catchAsync(async (req, res, next) => { const { friendid } = req.params; const { userId } = req; const user = await User.findById(userId); // Find the friend user to be removed const friendData = await User.findById(friendid); if (!friendData) { return res.status(404).json({ error: { message: "Friend user not found" } }); } // Remove the friend from the user's friends list const friendIndex = user.friends.indexOf(friendData._id); if (friendIndex === -1) { return res.status(400).json({ error: { message: "Friend user not found in the friends list" } }); } user.friends.splice(friendIndex, 1); await user.save(); // Remove the user from the friend's friends list const userIndex = friendData.friends.indexOf(user._id); if (userIndex === -1) { return res.status(400).json({ error: { message: "User not found in the friend's friends list" } }); } friendData.friends.splice(userIndex, 1); await friendData.save(); return res.json({}); }) ); // ============================================================= // TO BE TESTED // get user details router.get("/:userid", async (req, res, next) => { try { let userId = req.params.userid; const user = await User.findById(userId); let { id, username, email, fname, lname, country, location } = user; let friends = await user.getFriends(); let games = await user.getGames(); return res.status(200).json({ id, username, email, friends, fname, lname, country, location, games }); } catch (err) { next(err); } }); // get friends of the user router.get("/:userid/friends", async (req, res, next) => { try { const user = await User.findById(req.params.userid); const friends = await user.getFriends(); return res.json({ friends }); } catch (err) { next(err); } }); // get current challenges of the user router.get("/:userid/challenges", checkAuth, async (req, res, next) => { try { let { userId } = req; const user = await user.findById(userId); let challenges = await Challenge.find({ challenged: user.username }); if (!challenges) challenges = []; console.log("Challenges to", user.username, challenges); res.json({ challenges: challenges }); } catch (err) { next(err); } }); // TODO // get history of games played router.get( "/:userid/games", checkAuth, catchAsync(async (req, res, next) => { const user = await User.findOne(); let gamesData = await user.getGames(); if (!gamesData) gamesData = []; return res.status(200).json({ data: gamesData }); }) ); // TODO // add a game router.post("/:userid/game", checkAuth, async (req, res, next) => { const gameData = req.body; const gameDoc = await Game.create(gameData); return res.json({ data: gameDoc }); }); // TODO // get a particular game router.get( "/:userid/games/:gameid", checkAuth, catchAsync(async (req, res, next) => { const { gameid } = req.params; const gameData = await Game.findById(gameid); if (gameData) { return res.status(200).json({ data: gameData }); } else { return res.status(404).json({ error: { message: "Game not found" } }); } }) ); module.exports = router;